0TastyPie0
0TastyPie0
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Rift of the Necrodancer Gameplay, Klei Fest Demo
Some gameplay of Rift of the Necrodancer, the Klei Fest Demo which released on June 20th 2024. I'm really looking forward to the full release now, after having played this demo for already over 8 hours.
*VIDEO CONTENTS:*
00:00 - Intro
00:21 - Amalgamaniac
04:02 - Ravevenge ft. Aram Zero
มุมมอง: 330

วีดีโอ

Crypt of the NecroDancer: Tasty's Additions - Wolfgang Gameplay
มุมมอง 8911 หลายเดือนก่อน
Wolfgang, a new playable character for Tasty's Additions, my Crypt of the Necrodancer mod! Wolfgang plays much like as Cadence, although they'll transform into their werewolf form after their "rage percentage" display reaches 100%! It is vitally important to keep an eye on when you'll transform, as your form of attack changes between the different forms. The mod can be found here (or through th...
Crypt of the NecroDancer: Tasty's Additions - Walton Gameplay
มุมมอง 3711 หลายเดือนก่อน
Walton, a playable character for Tasty's Additions, my Crypt of the Necrodancer mod! Walton has a evolving robotic ally. As the robot kills things, it will automatically evolve to it's next stage. Optimally you'll need to pay attention to both the robot and yourself at once, to teleport the robot out of danger or repair it if necessary. In later evolutions, you can even leave the robot alone mo...
Crypt of the NecroDancer: Tasty's Additions - Isabelle Gameplay
มุมมอง 5311 หลายเดือนก่อน
Isabelle, a playable character for Tasty's Additions, my Crypt of the Necrodancer mod! Isabelle makes use of her "mischievous creativity" to pull out a random assortment of throwable weapons. This is her only form of attack, although she may also confuse enemies at close range, to get some space. The mod can be found here (or through the in-game mod browser). Remember that both DLC, Amplified a...
Taffy: Gameplay
มุมมอง 13ปีที่แล้ว
First gameplay footage of my game Taffy. Taffy is a 1-bit (black and white) platformer with inspiration from games such as Super Mario Bros and Celeste. Shown is the first two levels of the game, as such they don't pose much of a challenge. Levels will be short, but get a lot more challenging as you progress through this mysterious world. This game hasn't been released yet, and is still very mu...
Goose with a Gun: Gameplay
มุมมอง 40ปีที่แล้ว
Some gameplay footage showing off my game, Goose with a Gun. This game was made as part of a school project, originally in about 20 days, and is the first time I used Unity. After the school project was over, I polished the game some more and released it has the definitive edition. Both this polished and the original 20-day version are available and playable. All assets used are made by me, exc...
Crypt of the NecroDancer: Tasty's Additions - Isabelle Gameplay [Old vers.]
มุมมอง 57ปีที่แล้ว
This is on an old version of the mod! There has been gameplay changes since. I've released a new video, showcasing how the character is played in newer versions. Isabelle, a new playable character for Tasty's Additions, my Crypt of the Necrodancer mod! Isabelle makes use of her "mischievous creativity" to pull out a random assortment of throwable weapons. This is her only form of attack, althou...
Crypt of the NecroDancer: Tasty's Additions - Walton Gameplay [Old vers.]
มุมมอง 44ปีที่แล้ว
This is on an old version of the mod! There has been gameplay changes since. I've released a new video, showcasing how the character is played in newer versions. Walton, a new playable character for Tasty's Additions, my Crypt of the Necrodancer mod! Walton has a evolving robotic ally. As the robot kills things, it will automatically evolve to it's next stage. Optimally you'll need to pay atten...
Minecraft Animation - Steve and Piston
มุมมอง 8310 ปีที่แล้ว
In this animation, Steve finds a piston. (No sound.) Made in program: Mine-imator. Check it out here: www.stuffbydavid.com/mineimator Also check out Minecraft: minecraft.net/
Minecraft Animation - My First Test
มุมมอง 4410 ปีที่แล้ว
My first Minecraft animation. (No sound.) Made in program: Mine-imator. Check it out here: www.stuffbydavid.com/mineimator Also check out Minecraft: minecraft.net/

ความคิดเห็น

  • @DarkEspeon40K
    @DarkEspeon40K 10 หลายเดือนก่อน

    Was it difficult to code him?

    • @0TastyPie0
      @0TastyPie0 10 หลายเดือนก่อน

      Not too difficult, no. Beat-based countdowns are fairly easy to code by now, and the transformation aspect uses similar code to what Nocturna uses. The tricky part was balancing it, so it would end up being fun to play, and making all the artwork/animation. 🙂

  • @Wesly124X
    @Wesly124X 11 หลายเดือนก่อน

    0:04 eepy roodle detected

  • @Wesly124X
    @Wesly124X ปีที่แล้ว

    yeet master Isabelle

  • @ianarg
    @ianarg 10 ปีที่แล้ว

    It's super good for a first animation!