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Jonatan Aagaard
Norway
เข้าร่วมเมื่อ 24 ก.ย. 2007
Video game music enthusiast, songwriter, and attemptedly multi-instrumentalist. Videos are likely to include adult language.
The Music in ZELDA 1&2 | Best and Worst
Having looked at the music in The Legend of Zelda and Zelda II: Adventure of Link, let's now see which tracks are the best and which are the worst.
CHAPTERS:
00:00 Intro
00:36 5th Worst
01:58 5th Best
03:29 4th Worst
05:04 4th Best
06:44 3rd Worst
08:08 3rd Best
09:57 2nd Worst
11:42 2nd Best
13:22 Absolute Worst
15:14 Absolute Best
17:09 Outro
My socials:
Instagram: jonatanaagaardmusic
Twitter: JonatanAagaard
Facebook: JonatanAagaardOfficial
CHAPTERS:
00:00 Intro
00:36 5th Worst
01:58 5th Best
03:29 4th Worst
05:04 4th Best
06:44 3rd Worst
08:08 3rd Best
09:57 2nd Worst
11:42 2nd Best
13:22 Absolute Worst
15:14 Absolute Best
17:09 Outro
My socials:
Instagram: jonatanaagaardmusic
Twitter: JonatanAagaard
Facebook: JonatanAagaardOfficial
มุมมอง: 77
วีดีโอ
The Music in ZELDA 1&2 | Simplistic Brilliance
มุมมอง 3.4K14 วันที่ผ่านมา
Let's take a look at the music in The Legend of Zelda and Zelda II: Adventure of Link, to see how it's written and how well it does its job. (Correction: I've been informed that the NES has 5 sound channels, of which TLoZ uses 4.) CHAPTERS: 00:00 Intro 01:01 Zelda 1 08:50 Zelda 2 19:17 General Thoughts 21:20 Conclusions My socials: Instagram: jonatanaagaardmusic Twitter: twitter.c...
Sjarm og tankeknekkere! | Ittle Dew [2 - Finale]
มุมมอง 83 หลายเดือนก่อน
Vi spiller ferdig Ittle Dew, og får testa både intelligensen og tålmodigheten vår. Men jaggu er det gøy! SoMe: Instagram: jonatanaagaardmusic Twitter: JonatanAagaard Facebook: JonatanAagaardOfficial
Morsomt og vrient! | Ittle Dew [1]
มุมมอง 293 หลายเดือนก่อน
Ittle Dew er sjarmerende, morsomt, og tidvis skikkelig utfordrende. Og ganske kort, så vi får gjort svært mye bare i første episode. SoMe: Instagram: jonatanaagaardmusic Twitter: JonatanAagaard Facebook: JonatanAagaardOfficial
De stjal vindbombene mine! | Zelda: Breath of the Wild [11]
มุมมอง 63 หลายเดือนก่อน
Vi kødder med voktere, bygger en by, og finner ut at i én liten del av DLC-en har de fjerna muligheten til å bruke vindbomber. SoMe: Instagram: jonatanaagaardmusic Twitter: JonatanAagaard Facebook: JonatanAagaardOfficial
Brått mye vanskeligere! | Spyro the Dragon [4 - Finale]
มุมมอง 493 หลายเดือนก่อน
Spyro blir brått både veldig pent og merkbart vanskeligere nå som vi er i sluttspurten av spillet. SoMe: Instagram: jonatanaagaardmusic Twitter: JonatanAagaard Facebook: JonatanAagaardOfficial
Store, skumle dyret | Zelda: Breath of the Wild [10]
มุมมอง 64 หลายเดือนก่อน
Vi tar for oss det siste store dyret i The Legend of Zelda: Breath of the Wild. Og gjør litt anna ræl i samma slengen. SoMe: Instagram: jonatanaagaardmusic Twitter: JonatanAagaard Facebook: JonatanAagaardOfficial
Innelåst med kyssefeene | Spyro the Dragon [3]
มุมมอง 44 หลายเดือนก่อน
Denne gangen besøker vi noen sabla gode baner før vi blir sittende fast i et tårn fullt av våryre feer. SoMe: Instagram: jonatanaagaardmusic Twitter: JonatanAagaard Facebook: JonatanAagaardOfficial
Livets mjød! | Rain World [6 - Finale]
มุมมอง 34 หลายเดือนก่อน
Vi kommer oss til slutten av Rain World, og drikker dypt av livets mjød eller hva det nå enn skal være for noe. SoMe: Instagram: jonatanaagaardmusic Twitter: JonatanAagaard Facebook: JonatanAagaardOfficial
Vi skal jukse, samma hva det koster | Zelda: Breath of the Wild [9]
มุมมอง 104 หลายเดือนก่อน
Vi beveger oss gradvis mot neste Store Dyr, og kaster bort enorme mengder tid på å jukse oss gjennom et skur. SoMe: Instagram: jonatanaagaardmusic Twitter: JonatanAagaard Facebook: JonatanAagaardOfficial
Den store trollmannen Suger Hardt | Spyro the Dragon [2]
มุมมอง 84 หลายเดือนก่อน
Denne gang konfronterer vi den store trollmannen Suger Hardt. Vi møter også noen svære, kjappe edderkopper. SoMe: Instagram: jonatanaagaardmusic Twitter: JonatanAagaard Facebook: JonatanAagaardOfficial
Verdens kjipeste reinsdyr | Rain World [5]
มุมมอง 14 หลายเดือนก่อน
Det viser seg at ville dyr ikke alltid er de mest samarbeidsvillige. Hvem skulle trodd det? SoMe: Instagram: jonatanaagaardmusic Twitter: JonatanAagaard Facebook: JonatanAagaardOfficial
På tur gjennom Hyrule | Zelda: Breath of the Wild [8]
มุมมอง 144 หลายเดือนก่อน
Vi tar en liten tur gjennom store deler av Hyrule og gjør det vi finner på veien. SoMe: Instagram: jonatanaagaardmusic Twitter: JonatanAagaard Facebook: JonatanAagaardOfficial
Fryktelig søt, og umulig å styre | Spyro the Dragon [1]
มุมมอง 124 หลายเดือนก่อน
Dette er første gang jeg spiller Spyro (med unntak av et og annet øyeblikk i barndommen), og det skuffer ikke. SoMe: Instagram: jonatanaagaardmusic Twitter: JonatanAagaard Facebook: JonatanAagaardOfficial
Hvor er framesa mine? | Rain World [4]
มุมมอง 54 หลายเดือนก่อน
Vi kommer oss dypt inn i maskinene i Rain World. Og vi begynner å ane at spillet ikke var perfekt tilpassa Switchen. SoMe: Instagram: jonatanaagaardmusic Twitter: JonatanAagaard Facebook: JonatanAagaardOfficial
Naken på eventyrøya | Zelda: Breath of the Wild [7]
มุมมอง 124 หลายเดือนก่อน
Naken på eventyrøya | Zelda: Breath of the Wild [7]
Skummel, ekkel framgang | Rain World [3]
มุมมอง 64 หลายเดือนก่อน
Skummel, ekkel framgang | Rain World [3]
Vi lister oss så stilt på tå | Zelda: Breath of the Wild [6]
มุมมอง 244 หลายเดือนก่อน
Vi lister oss så stilt på tå | Zelda: Breath of the Wild [6]
Spillet er vanskelig og jeg suger | Rain World [2]
มุมมอง 55 หลายเดือนก่อน
Spillet er vanskelig og jeg suger | Rain World [2]
Bjørn under blodmånen | Zelda: Breath of the Wild [5]
มุมมอง 125 หลายเดือนก่อน
Bjørn under blodmånen | Zelda: Breath of the Wild [5]
Det ER frosk her! | Zelda: Breath of the Wild [4]
มุมมอง 75 หลายเดือนก่อน
Det ER frosk her! | Zelda: Breath of the Wild [4]
Og plottet tvister | Cat Quest [3 - Finale]
มุมมอง 45 หลายเดือนก่อน
Og plottet tvister | Cat Quest [3 - Finale]
Fiskeprinsen og elefanten | Zelda: Breath of the Wild [3]
มุมมอง 125 หลายเดือนก่อน
Fiskeprinsen og elefanten | Zelda: Breath of the Wild [3]
Skattkister fra helvete | Cat Quest [2]
มุมมอง 45 หลายเดือนก่อน
Skattkister fra helvete | Cat Quest [2]
Hvem slakter vokterne? | Zelda: Breath of the Wild [2]
มุมมอง 135 หลายเดือนก่อน
Hvem slakter vokterne? | Zelda: Breath of the Wild [2]
Hva var hovedplottet, igjen? | Cat Quest [1]
มุมมอง 55 หลายเดือนก่อน
Hva var hovedplottet, igjen? | Cat Quest [1]
Det kan være frosk her | Zelda: Breath of the Wild [1]
มุมมอง 216 หลายเดือนก่อน
Det kan være frosk her | Zelda: Breath of the Wild [1]
Jonatan Aagaard - Maskina (FULL ALBUM)
มุมมอง 517 หลายเดือนก่อน
Jonatan Aagaard - Maskina (FULL ALBUM)
Musikken i Super Mario 64 - reisen gjennom spillet!
มุมมอง 327 หลายเดือนก่อน
Musikken i Super Mario 64 - reisen gjennom spillet!
I think I'd rank it a little different, most of this is something to agree with for sure. But a factor that stands a little out to me is how memorable it is. The overworld theme from both games have been able to nail that pretty well (and of course your top pick as well), fair point on your 2nd pick, but it's missing the memorable piece to rank it that high for me. Nice vid tho, always nice to check em out.
@@Vikingja That's interesting! Is there anything in particular you feel is missing from the battle theme, or is it just a general feeling that it could have done more?
The theme is cool and all. A great drive, some cool cluster chords showing up here and there, some cool moments to spice it up, and it works very well in the areas it in. But it, at least imo, it doesn't have the melody that I'll start humming, a lot of that is because it's kinda forgetable. Even when I've just heard it, it just doesn't stick to me (like the overworld themes or palace theme from Zelda 2).
@@Vikingja Man, you can hear details I simply can't! There's a reason I rarely go into theory specifics 😅 And I agree, it's kinda hard to recall, but I feel it makes such an impact whenever it appears that it's earned a high spot.
Listen to the song April from deep purple at 1.25..its the main theme basically..and literally there's a shirt breakdown that is the dungeon music... composer was in a deep purple cover band before Nintendo
This was a very good analysis and for the most part, I agree. But, I do disagree in a couple of aspects from the last dungeon and boss music for Zelda 2. The last dungeon music is supposed to give out a sense of "you are close to meeting your fate", that's why I think the bridge to the loop (as well as the overall music) hits "weaker" than the music from other dungeons. As for the boss music, I do think it feels pretty intense as it is, but I agree a longer length would have certainly helped. And the drums, maybe they thought that adding drums in this particular music would be redundant with the other instruments or a bit overwhelming?
@@Crateron1 That makes a lot of sense about the final dungeon theme! I still think it's a step down from the others, but listening to it with this in mind is pretty cool. And, well, if they were afraid of making the boss music overwhelming, I'd say they had nothing to worry about.
These old games had something called manual. They explained quite well what the game was all about. We were also used to find out for ourselves how to play them. In todays standard these games were short and they needed to be harder to last more than one day or some few hours. 😂 And finally I freaking loved the music. I learned how to play piano by putting on the nintendo, having the music in the background and finding the notes on the piano.
@@johnnorthtribe That's a great way to get into music, and a really nice story! The Zeldas usually have amazing soundtracks; OoT was the game that made me aware of the impact music can have on a game.
Save states?
Yeah, you can just save and resume from anywhere on the emulator. The eliminated backtracking alone probably cuts the playtime in half.
This guy titles the video "Simplistic Brilliance", and then spends the entire time talking about how boring, awful, and uninspiring the music is. You even got the time signatures wrong on Zelda II. This video was a waste of my time. I want this 20 minutes of my life back.
@@SosumiInc Sounds like you did get your time back, because it's mostly praise before the boss music.
@@JonatanEA You call that "mostly praise"? I hate to see what you're like when you actually dislike something.
Take a drink every time this dude says "Sink-copes"
@@SosumiInc See, this is the stuff I want. Because of this comment, I looked it up, and learnt that it's not called that in English. This is a good comment, way better than the one where you somehow interpret my praise as hate.
@@JonatanEA You get both, and both are valid.
About the gameplay and secrets... You never need to try to bomb on every tile (the rocks and walls). Overworld: all secrets are hidden upwards plus never on diagonals and never on the tiles at the ends of the screen. Plus max one secret per screen, so if you find one then you don't have to search for more. So you will see a pattern where it's most likely that the secret is hidden. Bushes/trees: same thing, max one per screen. But it can be downwards also. You will learn the pattern for which bush/trees that you should try to burn. Dungeons: it's only at the centre of the walls that you can bomb up the wall for a secret door. So max 4 possibilities. But when playing the game the first time it's not that easy to know all this. Zelda 1 :) hopefully you will understand this quick and learn the pattern.
Thing is, these are still very obscure patterns which really just eliminate some possibilities. In other Zeldas these walls require that you pay attention, not play a guessing game. Sometimes they're quite obvious, but usually still a reward for exploring. The Zelda 1 way wouldn't be so bad if you had more bombs or could use the candle multiple times from the start.
Yeah there are bomb upgrades in Zelda 1: level 5 and 7. So you can carry 16 bombs :) The blue candle will allow you one use per screen, the red candle in level 7 gives unlimited use :) But this is the charm. So when you finally have the red candle you can try to burn all bushes in the overworld :)
Wish you could have added the music from the Famicom versions of the games. Plus Zelda 2 (japan) is pretty different. Also the dungeon music in Zelda 1 (level 1-8) is inspired by that Deep Purple song. It's not a 1:1 copy but you can look that up. Overall I like the music in both games (US/PAL). Very good music at that time (1986-87).
I just played the versions I had access to. But I am getting curious about the Famicom music.
@@JonatanEA the Famicom (japanese) versions are also on Game & Watch 35: Zelda (from nov 2021). Great device! The famicom versions are also on "those sites" that we cannot reveal here on TH-cam. I wish that Switch Online can bring us also the famicom versions! That would be amazing!
Another option: there are videos on youtube that shows the differences: music, graphics and more. Love those videos!
The Famicom Disk System original has an added to hardware, sound source that wasn't available on the cartridge… I have both games on the Famicom Disk System… CIB(Complete In Box)… And the game's title "Zelda II: Adventure Of Link" is translated and removes "The Legend Of…"… as the Japanese version says "The Legend Of Zelda 2: Adventure Of Link"("Zelda No Densetsu 2: Linku No Bouken") Similarly "The Legend Of Zelda" was a change from "The Hyrule Fantasy: The Legend Of Zelda"(The Hyrule Fantasy Zelda No Densetsu)… also the game in the second one doesn't send you back to the North Palace if you're at the Great Palace…
1:27 This is wrong. The NES could generate 5 sound channels, not 3. The Legend of Zelda used 4.
@@jovetj Thanks! I've updated the description with a correction of my mistake.
This was very good! If you would do the rest of the series this way, you would have a subscriber!
There're gonna be other games than just Zelda, but the plan is to cover them all eventually.
This analysis is wild
It’s not a spoiler when the game has been out nearly 40 years.
That's true, it just feels polite to give a warning.
you left out the opening, game over, and ending music from the first game. ending song is my favorite video game song ever.
Yup! I left them out because I'm interested in how the music matches the gameplay. They're good, but not what I'm looking for.
The opening music is noteworthy because it was written at the last minute due to the original music being copyrighted for 50 years prior.
These game set a great foundation for what came after. The musical tracks here are so memorable, of course, when there are so few to remember and the loop so much it makes sense, but they have that adventurous drive.
Smerten 25:16 inn, aiaiai, den er irriterende.
Ja, ass. Aldri opplevd det før, men jeg har kanskje ikke kommet meg så langt inn i den hula før, heller.
🐉🎉
"Trur du jeg er laga av ispinner, eller?!" -Fyren som kjører isbilen når han svinger inn i feil nabolag (et familie borettslag)
Slutten ser helt sjuk ut, ekstremt kult.
@@Vikingja Slutten var helt avsindig, og veldig uventa!
Forsøk 12 var helt fantastisk
Forsøk 12 var et spark i ballene 😆
GOAT
That was tight
Hva skjedde, Jonatan husket Revali? Sånn siden du nevnte det i starten, jeg foretrekker at du har med kamera, blir litt mer personlig.
@@Vikingja Ja ass, jeg begynner vel så smått å venne meg av med TotK. Men jeg prøver stadig å bruke Tulin når jeg glider. Aye, helt enig, kamera er mer personlig. Men det er også mer styr, så jeg prøver litt forskjellig og ser hva jeg foretrekker ;)
Hehe, Tulin og Revali som en kombo hadde vært drømmen. Sikkert lurt å teste litt, er nok en del som blir enklere uten. Man får bare veie alt opp mot hverandre og finne den gyldne middelvei.
Alt gir mening nå! Jonatan = Zelda, du skulle vært i froskedammen med Zelda.
Ser ut som om du har unlocka hard mode etter at du gikk inn i busken, bare å bytte utstyr om det blir for lett.
Godt å vite at det å knuse flere guardians og en lynel er noe av det grunnleggende arbeidet for starten av spillet, ingen frykt hos deg på den fronten hvert fall
Hehe, man må vise Ganon hvem som er sjefen, vettu ;)
Hadde forventa mer ordspill fra deg. Tok litt tid før du begynte å bruke magi, trodde det var noe du ville bruke mye mer tidligere. Mye her minner meg om meg som spiller BotW og TotK, glemmer hva jeg skal hele tida.
Ordspill er vanskelig å ta på sparket ;) Og det er godt mulig magi har mer for seg enn jeg oppdaga, men det føltes ikke som om mye kunne overgå å sette fyr på folk for så å slå dem sanseløse.
Frosk og insekter, du er alltid klar for dem, og fugler og frukt/grønnsaker og alt annet man kan plukke opp.
Ja, ass. Kan ikke bare gå forbi noe som ikke er spikra fast ;)
Noe som er ekstra kult med musikken til HMC og WDW er hvordan de har brukt Underground Theme fra Super Mario Bros., passer særlig godt i HMC.
Absolutt. Det er alltid gøy å høre gammal musikk i ny kontekst, selv om SM64 var mitt første møte med den.
Shantae and Patricia Wagon be Allies / Partners / Lovers of Ash Williams 20 years old(Army of darkness), Ash and Cheryl have more equivalents from others dimensions in the wayfoward multiverse
Ble overrasket over hvor sterke de verste sporene var. Mange bangere i OSTen, men som du sa inni der, er vel ikke alle man kan nynne på (siden man ikke husker dem). Så tenker at det generelt er et sterkt OST.
Svært sterkt. Muligens det sterkeste elementet i spillet, egentlig.
Nice cajon cover 👍
Surf-musikken har jeg aldri tenkt på ved at den er lik i huler og ute i det store havet. Veldig godt poeng der. Helt enig med Safarisonen, blir veldig kjedelig der, skulle holdt det til kun utviklinger. Slår litt hardt ned på Lavender Town imo, ingen favoritt, men den fungerer veldig godt til der den er satt.
Det hender jeg bruker litt overdrevet språk, men argumentene mine står jeg ved. Det er seff ikke noe galt med selve komposisjonen, men det blir litt mye.
Noe av det kuleste er hvor mye de får fram med tanke på hvor få lydspor de kan ha om gangen. De begrensningene er definitivt noe som har blitt jobbet godt rundt. En stor forskjell fra dette spillet (de eldre generelt) og de nyeste er hvor minneverdige rute- og bymusikken er. Foretrekker dette framfor de nyere spillene.
Absolutt! De hadde masse begrensninger, og måtte derfor være ekstra kreative. Nå for tida har de alle muligheter, men det er enorm forskjell på hvor inspirert musikken høres ut.
Spennende liste, men hvor er Colgera kampen? Vet du snakke litt om den i første videoen, men å ikke se den her føles litt feil. Både minneverdig og intens, finner ikke noe særlig bedre musikk i spillet.
Den er god, men jeg fant fem spor jeg likte bedre ;)
Det er definitivt solide spor, men den er fortsatt savnet.
@@Vikingja Den var ikke langt unna å komme på lista, i alle fall, det må jeg innrømme :P
Ja oppbyggingen er definitivt noe som har vært nice med musikken her. Også har det vært godt å få noe minneverdig musikk som Colgera kampen.
Veldig lekkert, og jævlig vanskelig å få inn i et kort kapittel xD
🎉
Bra video!
Innser hvor lite minneverdig musikken har vært når de fleste sporene hørtes nye ut for meg.
Ja, ass. Det var ikke her de tok i hardest, for å si det mildt.
Er jo nice når du sier noe liknende dette på alle de verste sporene: Dette er jo ikke dårlig.
Ja ass, de har gjort en fantastisk jobb.
En godt kjent teori ja, veldig kult å se det i lys av musikken (tror aldri jeg har sett den vinklingen).
Ikke jeg heller, så det måtte gjøres!
For et fantastisk spill. Både gameplay og musikk er helt topp. Utviklingen av musikken i Clock Town (som du nevnte) er en genistrek. Hadde faktisk glemt at området rundt Stone Tower Temple hadde lik musikk som inni templet, og helt enig at det er genialt.
Det er et spill det er lett å like!
Helt tilfeldig at jeg kom over denne gode, originale og unike video'n! Likte det svært godt, bare fortsett og du vil garantert få flere følgere 👍
Så hyggelig å høre! Det blir absolutt flere sånne videoer fremover!
Spenstig å ikke ha med Gerudo Valley, men man hørte at du var veldig klar over det da Forrest Temple ble annonsert. Savna Kakariko Village sin musikk. Alt vært deilig å komme dit å kjenne roen før man braker løs til et nytt tempel eller andre oppdrag. Også er det fantastisk å se Spirit Temple bli med, topp tempel med topp musikk, passer perfect i ørkenen.
Hehe, Gerudo Valley hadde egentlig fortjent en plass her et sted, men jeg følte at den var blitt snakka så mye om at det ikke var stort mer å si. Kanskje den kunne havna mellom tredje og andre beste.
Wonderful!
Fy ass, her er det mange bangere! Uten å ha spilt det og kun hørt musikken føles det som om det er gjort mange gode musikalske valg hvert fall.
Ikke sant! De visste virkelig hva de dreiv med!
Jeg har alltid savnet spillmusikkanalysevideoer på norsk! Høy kvalitet i både innhold og presentasjon
Herlig, og mange takk! Og flere skal det bli! ^^
Ser definitivt ut som et spill med masse sjarm, men skal innrømme at jeg ble like satt ut hver gang jeg så at ting sto på svensk.
Man kan velge engelsk om man ønsker, men svensk er adskillig morsommere!
Dette ser ut som et koselig spill. 🙂 Interessant å høre din musikalske ekspertise. 🤘
Takk! Kjekt å få brukt bacheloren til *noe* 😛