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MrMickio1
เข้าร่วมเมื่อ 4 ม.ค. 2010
Im a game designer and social worker with a want to say things and have these things archived online. I also make a lot of musical playlist for specific moods or needs I have.
Scrolls from the Past: Why Hexcrawls Are Great
Look at me, ma, im in the frame! A few simple stories of what hexcrawls did for me. Im sure they will be mentionned more than this time in the future.
Want to see more of my stuff? Check out all my socials, then! linktr.ee/mickio1
Theme song: "Roll another one" by Loot The Body (Check out his stuff, it rocks!)
Thumbnail image: @Diahborne
Want to see more of my stuff? Check out all my socials, then! linktr.ee/mickio1
Theme song: "Roll another one" by Loot The Body (Check out his stuff, it rocks!)
Thumbnail image: @Diahborne
มุมมอง: 0
วีดีโอ
Scrolls From The Past: When Blood Runs Thick
มุมมอง 3714 วันที่ผ่านมา
Now in cant-see-your-face-o-vision! Join me as I regale you with many stories of my time in a little obscure corner of the internet circa 2020. When tabletop RPGs could be social and a little dangerous... Want to see more of my stuff? Check out all my socials, then! linktr.ee/mickio1 Theme song: "Roll another one" by Loot The Body (Check out his stuff, it rocks!) Thumbnail image: @Diahborne
Master of the Rogue Spire RPG Unboxing
มุมมอง 753 ปีที่แล้ว
I want to mention that while i did receive this from the guy himself, these impressions are my own and no one else's and I am in no way, shape or form paid for making this video. This being said here is kale's twitter: samuraifightllc Here is where you can buy it: www.samuraifight.com/shop And dont forget to check out my own board game here: www.thegamecrafter.com/games/the-machiave...
How to play the Board game "The Machiavelli"
มุมมอง 8773 ปีที่แล้ว
This a quick guide on the rules of my new board game The Machiavelli! Note that this is the premium cloth and wood version i make myself and that the one available on the game crafter is made of cardboard and dreams! Interested in buying it? You can right now using that link here!: www.thegamecrafter.com/games/the-machiavelli?dept_uri=games&dept_name=Games
Something in the woods... (Wildermyth OST)
มุมมอง 41K3 ปีที่แล้ว
My favorite song from a very good game called wildermyth and I highly recommend you go check them out. I own nothing about this and only uploaded it to youtube so I could add it to my bard music playlist.
Game Dev Talk: Think before you make
มุมมอง 513 ปีที่แล้ว
A (possible) new series where I talk about game design stuff that interests me right now and makes me want to rant.
The Truth Behind our Cyberpunk World (According to 4chan)
มุมมอง 1044 ปีที่แล้ว
Based on a well known and loved "copypasta" Music used is Frost and Artifact by Mitch Murder, go check him out!
Custom Lotus Episode 3
มุมมอง 336 ปีที่แล้ว
Infinity Heroes Kickstarter link: www.kickstarter.com/projects/elphie/infinity-heroes-competitive-card-game-for-mobile
Custom lotus Episode 2
มุมมอง 526 ปีที่แล้ว
If you have any ideas as to what to do for the next episode, dont forget to tell us in the comments! we're very open to suggestions and i hope the new editing style is to the liking of you dear viewer!
Custom Lotus Episode 1
มุมมอง 956 ปีที่แล้ว
A podcast about Custom Magic the Gathering and Custom magic the gathering cards! As well as the people that make them.
A Mickio Rant: Magic the gathering VS Limited
มุมมอง 326 ปีที่แล้ว
A Mickio Rant: Magic the gathering VS Limited
Scrolls of past days: Smart guys dont look at explosions
มุมมอง 8308 ปีที่แล้ว
Scrolls of past days: Smart guys dont look at explosions
I had two loner characters that fell in love. Hearing this music as the epilogue played showing that they found an old tower in the middle of nowhere, restored it, and used it as a home/place to store all of their books and treasures from adventuring was a greater ending then I've seen in most games.
This game is surprisingly fun even with remote play; it’s fun to get a group together and follow the crazy adventures and laugh as a bunch of decrepit yet OP heroes tear up the final bosses.
Such a charming game.
This is the story of Eodsha and Valdin. Two lovers who took up arms to fight the Morthagi. During their travels, Eodsha remarked on her view of omens. She looked out for them, because omens are what led her to Valdin. She trusted the omens that came her way. One day, she found herself in possession of a cursed dagger. Her and Valdin set out to destroy it, but as she was faced with the fire she saw a vision. A vision of herself wielding the weapon to save everyone. Was this another omen? Was she meant to wield this weapon instead? In the end she decided to keep the dagger, despite protest from Valdin. Eodsha was never the same after that. Though she did become very mighty, able to strike down a Coachman in one blow, she lost something along the way. She slowly turned into a skeleton, having her humanity melt away with her flesh. By the time the transformation was done, whoever Eodsha was was gone. Her lover and son would never speak to her again. In the end, Eodsha led the charge against the Enduring to end the war once and for all. Her son and Valdin refused to participate, but she no longer cared. She destroyed the Enduring and saved everyone. With nothing left to protect and no one to stay for, she wandered far to the North. She was never seen or heard from again.
Heh, you get excited whenever the tarot card has a familiar name :)
I'm a huge fan of the alignment system, which I happened upon during some random googling. But I don't know anything else about it. Truly you're right, it's a real crime there isn't more on TH-cam.
It truly is odd. It was a kickstarter so hundreds of people should have copies and talk about it and yet.... Nothing. Absolute silence.
@@MrMickio1 Yeah, I think it's just down to how few people actually post youtube videos. Blades in the Dark for example, had four thousand backers on Kickstarter, and has tens of thousands of people in the dedicated Reddit alone. Let's say maybe 100 thousand books have been sold. Now, how many of those people posted something on TH-cam? 30? I genuinely think it's less than 50. And Blades has been around since 2015! Master of the Rogue Spire has been purchased by maybe 1000 people, being generous; and it's existed for less than half the time. The boxed set doesn't seem to be available online, and DriveThruRPG doesn't even have the card deck. So if we divide the generous 50 BitD TH-camrs by 100, well, we're lucky there's even one video. And there are three! You, the creator, and "Unscripted and Unchained". Buuuut as a human internet dweller I demand that everything that exists be documented on my preferred platform. How are there not any long Swords Without Master campaigns? Why are there only a few Thousand Year Old Vampire games? The answer is that making videos is hard and I'm not doing enough to incentivize their existence :) Or make more myself...
Here because of Cards And Tankards lol. Nice video man
Thanks! Dont forget to check the livestream section of my channel for newer stuff!
@@MrMickio1 👍
Something in the men's locker room smells stramge 😂
My 'main' character, Ema Fenspear, had a story circling sacrifice. Every chapter talked about sacrifice. It mirrored the drauvgn side of the story perfectly. And Fenspear lost everything to save the world - first her friend, second her lover, 3rd her mother, 4th her son, and 5th her granddaughter. All alone by the end, age 82, and saved the world. Last words the game gave her was sitting alone in a tavern, watching as people danced and gave her, the 'dragonslayer,' free drinks. And yet there was not even a slight hint of happiness to be seen on her face. Her friend died holding off the enemy as they escaped an ambush, her lover died taking a dagger from the dravgn assassin the mage dravgn summons, her mother dies taking out Thravyn with her, her son dies saving his daughter as the cavern collapses, and that granddaughter dies after killing the dragon with the dragonkiller spear. First 'photo' the game showed was the very first moment when Ema and her lover first met in a brawling competition. While he had a great time fighting he could not stop looking at the hunter just off to the side watching them fight. Yeah, I completely forgot about that moment until the game reminded me and I crawled into a ball and cried. A photo with 5 characters and 4 of them died horribly with the 5th left all alone.
I love how organically the game can create stories that are unique and personal to the player. Something about it hits hard when a character loses something after we spent time watching them build it up from nothing.
ᑭᖇOᗰOᔕᗰ ❣️
Lyrics: Something in the woods is very strange Creatures lurking suffer worse than mange No one knows what winter yet will bring Something in the woods is very strange Something in the air now smells of fear Townsfolk in their taverns huddle near Chitter chatter, whispers know the truth Something in the air now smells of fear Something in the shed is sharpened true Simple folk don't know what else to do Practicing against a sack of grain Something in the shed is sharpened true Something in the woods is very strange Birds have started singing songs of change No one knows what springtime yet will bring Something in the woods is very strange
When I listen to this, I think of Lotarah. Lotarah lost her parents in a fire at an early age, and was ostracised by the townsfolk when rumors that she was responsible began to spread. Lucky for her, she had two good friends. One day, she found a strange book, with many stories, known and forgotten, and began to write on its blank pages. When she did, she gained strange powers, and her destiny was bound to the book. With this power, and together with her friends, she uncovered the truth behind the death of her parents and saved the world, but, sadly, that was not to be the end of her story. As all the others passed away, she realised the years did not weigh on her, not when she wrote those years and the stories within them in the book. Thus, she became the Mythweaver, tasked with recording the stories of heroes and legends of the world, even as all of them left her. Luckily, she wasnt alone. Her first immortal companion was a strange Knight, who praised the Sun, and enjoyed helping those in need. It would be him that witnessed many stories and relayed them to her to write. She then met a wolf woman, who had lost everything she once had in exchange for the freedom of the wild. And with her was a Crow Witch, a neofite of their coven, who had sworn to always look after the lost wolf to long lost friends. Those 4 would be her longest and most faithfull companions, but there would be others. An Enduring named Calkium, an eccentric individual even for an undead cyborg. The last of the Oldwane mystics, who wielded the most evil of weapons for the greater good. Andra Rootpiper, the mysterious wandering butterfly. When I hear this song, I think of Lotarah. I imagine her writing on the book at the end of a sunny day. She lifts her tired gaze, and is blinded by the sunset for a moment. In that moment se sees her friends, those that time forgot, to whom the people of today owe their age of sun and dry land. But when she blinks, its the knight, the wolf and the crow there. Yet, she smiles. For she knows many more adventures await them all, until the day her story ends, and the book finds its way to a new writer. For the moment a story ends, another begins.
Sacrificed five years of life looking for delicious bread.
I've had an interesting coincidence. Other than one character most of the characters who got the Beasty transformations (wolf-touched crow-touched bear-touched) has been women. Started with Jamala, a warrior, who got crow-touched then later in the same campaign I think Thyma, another warrior got wolf-touched then her daughter Drimla, got crow-touched (and also fire-touched) in anther campaign I built a melee hunter (very fun btw) named wilni and she got bear-touched though it never progressed. then when I did all the bones of summer I had another warrior named Sable (daughter of one of the heroes who slew ulstryx who got the lightning transformation, Morn) who got Wolf-touched again. It wasn't until I went back and played Eluna and the moth that Gylcus, the younger of the two starting siblings got the moth wings and later bear-touched. His brother kalcus got the crystal transformation.
𝓅𝓇o𝓂o𝓈𝓂
Congrats on interviewing a veteran board game designer!
Great interview fellas! I learned a lot and I want to see scattered nexus keep growing!
LIVE FOREVER, ROTHA MAY, WARRIOR WOLF
thanks for uploading this . I love this game
Just finished my last story campaign. I sat on the legacy screen and looked at all my charaters, to the lowly local hero to the 4 mythwalkers I ended up with. Goodbye friends, it was a privilage to watch you in all your journies. Farewell.
God this game is incredible
Something in the woods is very strange Creatures lurking suffer worse than mange No-one knows what winter yet will bring Something in the woods is very strange Something in the air now smells of fear Townsfolk in their tavern huddle near Chitter chatter whispers no real truths Something in the air now smells of fear Something in the shed is sharp and true Simple folk don't know what else to do Practicing against a sack of grain Something in the shed is sharp and true Something in the woods is very strange Birds have started singing songs of change No-one knows what spring time yet will bring Something in the woods is very strange
No one knows what winter yet will bring* it's a minor thing, but I imagine you want them all to be right seeing as you left the comment!
Goda Bairnton watched his father slain before him by the Deepist cult. He hefted an axe, a great two-handed skullsplitter empowered by the spirits of the ever-falling rain, and carved 70 years of vengeance into the cult. When the time came, he leapt at the great spirit-turtle's offer to go on guarding after his first body died.
One of my favorite things about this game is how things you don't even think about can change the story. I was in my third campaign and had brought on two Legacy heroes who fought Ulstryx together. One of them, Janloth Odd, still had the glass spear that struck Ulstryx down. During the campaign Janloth was struck down defending innocents from an incursion. I thought he was going to die but instead an option came up to destroy the spear instead, its story was over but it felt that Janloth still had more to tell. In that moment Janloth's spear was shattered, but the weapon he would pick up would later be used to slay the monarchs of the deep.
I have a mystic, Ongar Swift. He sought the Grimblade to free a friend from possession in his campaign. He came into a new tale by being freed from a Thrixl tapestry, with the aid of another legacy mystic he himself had trained. Ongar met and befriended a hunter named Jimm, but as they fought side by side, Grimblade was shattered, saving Ongar from a mortal blow. Later on, Jimm would become possessed, and Ongar would once again find himself wielding Grimblade to free a friend. Interesting how stories can interweave and repeat themselves.
MacGregor Fulldraw's life is long and storied, and yet the simplest of them all. Happiness to him is his boyhood hometown, a dance beneath the stars, a festival where coin is plentiful for the nimble fingers of an acrobat living large off skullduggery. He had no goal past surviving and loving today, eagerly awaiting what more can be learned tomorrow. After becoming a Hunter, he trained with a knight of the Warless Order, learning the physical geometry of magic. He may never fully grasp it like a true mystic, but becoming naught but a whisper on the wind made his travels swift and his battles safer. Shrouding oneself in the Grayplane is handy indeed, but windwalking out of sight before disappearing entirely is what set him apart from your average Rogue. In his long life he fought as part of five companies of heroes: The Foregathered Overlanders. The Envoys of the Night. The Illuminary Eagles. The Vixen Bandits. And the Acolytes of the Silent Song. He has suffered his share of injuries, but none stand out more than the mother of all splinters, which he kept as a keepsake. While his friends, rivals, and sweethearts all have found themselves losing limb or growing new ones, he's somehow become an adventurer whose fables are whispered about under the soft glow of candlelight with nary a scrape or scratch. Awed gazes will point to the bow on his back, Vost. While murmurs of excitement will claim it a prize he won in an honorable duel, his friends know of the panic that nearly overwhelmed him as his friends were battered by the crushing tide of the Deepist threat. The arrow that laid low the bow's previous master was a matter more of luck than skill, his desperation and featherlight steps in the wind the only reason he escaped with his life after hefting his prize.
I’m so glad I discovered this game
This game was what I've always needed.
Love it, hearing this while watching the future of your heroes in the credits makes you feel proud.
i had a kewl hero but then she turned into a furry so
HAVING A WOLF HEAD DOES NOT MAKE HER A FURRY! PLUS, YOU'RE THE ONE WHO _GAVE_ HER THE WOLF HEAD!
@@harpywiththebrownfeathers I DIDNT KNOW WHAT IT WOULD DO AND HAVING A FREAKIN WOLF HEAD DEFINITELY MEANS FURRY lol i love this game
@@turquoisesorcerer Having a freakin' wolf head does not mean furry... do you even know what a furry is?
@@harpywiththebrownfeathers kaliope, please.
@@turquoisesorcerer Nyeh.
Morgia Yard was once a warrior like any other. Friend of huntress Oda Camspear and beloved of Sanfar the mystic, she had a reputation for being quite a goofball. In her early adventuring years, before the threat of the Gorgon menace was well understood, Oda and her decided to take a quick holiday, and instead wound up helping a tavern owner with a brigand problem. But as time progressed and blond turned to gray, she found it harder and harder to protect both the innocent and her allies. Reflecting on this, she thought back to the teachings of her mentor - a mentor that died not with courage and honor, but maimed by some animal in the woods. As she found out during a nighttime walk, however, it wasn't just some animal - it was a malevolent bear spirit. In slaying it, she freed the soul of her mentor, and took on its power. To this day, some say that in times of grief, when all hope seems lost and darkness falls upon the lands, one can hear bear paws hitting the ground at speeds thought impossible, followed by the terrified screams of those who disturb the natural peace of the world.
This is the legend of Ema the Warrior. Hillfolk raided Muddstead in the winters while Ema was a girl. Naturally she found an old wood-axe and helped fight them off. In a glade one morning she met a stag-man, who showed her the secret of disappearing. Sometimes it seemed she'd keep disappearing until the sunlight turned to glass and stained itself in the world's passions. She trained with a knight of the Warless Order, learning how to search out the physical geometry of magic. Ever after, she would work at aligning herself to the world's hidden shapes. Was part of a group that witnessed a shadowy giant pass among the misted pines of Cobhills. She defeated the Drauven threat alongside the Guild of Summer. Monsters Killed: 46
Game of the year imo
It's amazing how, without any doing from me at all, my hunter became the tragic hero of that campaign. Spoilers, I guess, for the gorgon campaign. Marcien, a poetical kid who loved stories and saw from the beginning that stories would be told about him and his companions. We recruited a warrior lass named Renona with red hair and a bit of a greedy eye, and from the beginning they were smitten. Marcien was the one who ended up being marked by the Gorgon in the end of the first chapter, and it turned him into a bit of a loner, but a loner who knew the threat the Gorgons posed. Through years of adventuring, they married, but no children came. In the second chapter, Renona fell in the battle for the spear, holding back the Gorgons while her love and her friends fled. She died, giving our mystic protection from a strike that would have ended his life and allowed him to make it to safety. But, a child did come, just not in the same way they'd pictured. Years before her death, Renona and Marcien adopted some little street urchin named Xanric (my own idea, that, because the kid only showed up in the 3rd chapter) who Marcien trained after Renona's passing. In the final battle with Ulstryx, Xanric... also died. Marcien slew Ulstryx in the next turn, with help from the rest of the party battering into him with magic and steel. In the end, it was the weapon Renona had died for that killed Ulstryx and scattered the horde of gorgons. In the end, Marcien ended up wandering, alone. I don't think he ever moved past what he lost, and the mark on his face would always be a reminder of what took it from him.
My first team…Amla and Ema were lovers from the start. By the end they were married with two kids. Amla was reeling in her grave as she struck the final blow to Ulstryx. Ema did everything she could to assist, getting Ulstryx down to his last hit. She passed peacefully and went on to guard the forests as a golden fox. May the heroes rest forever still.
🦞
Lobster
Senn was a humble hunter who enjoyed writing poetry amongst the glory of the wilderness. She fell in love with a wanderer named Jim and won his heart much to the chagrin of her academic rival, who saw Senn as a lune. Jim and Senn's romance was short-lived as an aberrant monster took Jim's life and left Senn's right arm maimed. Alone and abandoned by her friends, the grief-stricken Senn believed her hunting days were gone until the wolf spirit Lochias blessed her and restored her arm as a wolf's paw. Reinvigorated with new purpose, Senn set out to destroy the menace that claimed her love's life. They say she became a half-human wolf creature of the wilds and retired alone in the wilderness, pondering the histories and essences of ancient ruins. Legends say the wolf huntress returns in times of darkness to dispense wisdom in the form of poetic stanzas. Though gentle and kind, Senn's ferocity in the heat of battle cannot be questioned. Lochias's thirst can never be sated until evil is purged from the lands forever.
Wonderful. That is is how I describe this song and this game.
Time to reflect friends
Spot on ending music... [time to reflect]
My first hero Duncan Flipmay he had a flaming arm and chose to save a petrified innocent instead of cure his disease. He and his allies defeated Ulstryx and saved the world from drowning by gorgon menace.
my first lad was slowly 'transforming into a mountain'/turning to stone. He had a stone arm and 2 stone legs at the point when he sacrificed himself in the final battle. On death, he was finally fully turned to stone
:’(
Reminds me of my hero Roggard Oddwyrm-Sharlemayn. More crow than man but his arrows never failed to find their targets. He fought Morthagi alongside The Unshaken and the Deepists with The Scourge of the Deep. May he rest in peace and unforgotten.
Such a hidden gem of a game. Having this song play at the end of a hard fought campaign is amazing. Reminiscing over your fallen heroes and the sacrifices they made. It's so strange for such a simple game to tell such great stories.
I learned about it from Architect of Games; hopefully his inclusion of it as the focus of a video helps draw more attention to it, it sure did for me. :D It isn't *quite* what I expected (I imagined a bit more permanence to the world) but it's still a fantastic little game that also shows you really can achieve quite a lot with just good writing and serviceable assets if you're clever. Even its soundtrack, while great and oft suitably atmospheric the rest of the time, is pretty tiny. Unless you're a polymath of disciplines you'll always need a team but it's a great reminder that said team doesn't need to be enormous for you to produce a quality result if you're willing to lean into your strengths and stylize what you need to in order to get by.
@@Starfloofle *Ignores the wall of text* I also found it from Adam and am loving it!
Steam would not shut up about this game in my recommendations and I finally listened. I bought the game roughly 72 hours ago now and I have 46.3 hours in it lmfao.
I'm addicted to this game and play it often (even works great on the deck). I just can't stop going back to it. I'm looking forward to more content in whatever form it comes in. I'm down.
This is a really good song. Really like the instruments and the voice. Also. The difficulty setting is amazing :P
Very cool vid! I watched in the kitchen!
Thanks a lot!
I like it
Thanks a lot! Its not the most constructive comment but I really appreciate the compliment!
www.thegamecrafter.com/games/the-machiavelli?dept_uri=games&dept_name=Games Its out after months of testing and work! My board game is now finally out and ready for purchase! A dirt cheap 2 player abstract board game for the whole family or those who like historically-flavored strategy!
Most named guns brands in games require a licence be paid to that gun manufacturer, they usually have input on look and stats too, this is usually the reason for so many different options in-game as well as some of the limits imposed on others. There are some that don't require this like the ak47 for example.
Well I knew that guns needed licenses to use the real name and exact design and such however i did not know they also had input on stats. Thats absolutely awful.
Here's the source: i.imgur.com/KojsPw5.jpg
hahahaha!!! Dude share your sources plz, that seem's to be good shit XD
why is the intro almost as long as the podcast
its 20 seconds....its not that bad, is it?
@@MrMickio1 I'd personally suggest 5-10, but do whatever you'd like.
Based for adding the card images. <3