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Radian628
เข้าร่วมเมื่อ 8 ก.ค. 2020
i write code
Github: github.com/radian628
Website: radian628.github.io/
Github: github.com/radian628
Website: radian628.github.io/
How I made a 3D GAME in Desmos Graphing Calculator
Try it here: www.desmos.com/calculator/l7nehb64nz
Desmoscript, Desmos programming lang and successor to LISPsmos: github.com/radian628/desmoscript
LISPsmos: github.com/radian628/lispsmos
Desmoscript, Desmos programming lang and successor to LISPsmos: github.com/radian628/desmoscript
LISPsmos: github.com/radian628/lispsmos
มุมมอง: 298 710
วีดีโอ
3D Casted Shadows in Desmos Graphing Calculator
มุมมอง 4.6K2 ปีที่แล้ว
Casted Shadows Graph: www.desmos.com/calculator/6qr9agwcnh Graphs showcased in this video: Desmos Plane: www.desmos.com/calculator/l7nehb64nz 3D Fractal Raymarcher: www.desmos.com/calculator/t0eahfyuyq Steve Startled: www.reddit.com/r/desmos/comments/n38h1i/steve_startled_3d_raytracing_with_selfshadows/ Desmos Diner: th-cam.com/video/sZxj-s9my-c/w-d-xo.html Basketball: www.desmos.com/calculator...
for(r=1n;r!=2n**64n+1n;r^=r+r)console.log(r.toString(2).replace(/./g,function(s){return" █"[s]}))
มุมมอง 2.4K2 ปีที่แล้ว
The actual code showcased in the video is in a pinned comment. I can't link the actual code here because the TH-cam devs apparently don't know how to escape HTML and thus have disallowed angle brackets.
3D Desmos Fractals Live-coded in 7 Minutes
มุมมอง 5K2 ปีที่แล้ว
Graph link: www.desmos.com/calculator/gga5jm8xwu
Make a 3D engine in Desmos in 3 minutes.
มุมมอง 50K2 ปีที่แล้ว
Try the completed demo here: www.desmos.com/calculator/oj5qje7lm5
Browser-based Realtime 3D Fractal Generator
มุมมอง 7K2 ปีที่แล้ว
Try it here: radian628.github.io/raymarching-engine/client/dist/ Source code: github.com/radian628/raymarching-engine
Make GLSL Fractals in 3 Minutes
มุมมอง 21K2 ปีที่แล้ว
Alternate title: Me being a CGMatter ripoff for 3 minutes. Find shadertoy here: www.shadertoy.com/new
3D Game in Desmos Graphing Calculator - Desmos Art Contest Entry
มุมมอง 21K2 ปีที่แล้ว
Introducing Desmos Plane, my entry into the Desmos Art contest. TRY IT HERE: www.desmos.com/calculator/l7nehb64nz
3D Desmos Fractals Explained Part 4: Obscure Desmos Features
มุมมอง 1.9K2 ปีที่แล้ว
3D Desmos Fractals Explained Part 4: Obscure Desmos Features
3D Desmos Fractals Explained Part 3: Making 3D Fractals
มุมมอง 1.7K2 ปีที่แล้ว
WebGL Engine: radian628.github.io/raymarching-engine/src/viewer.html Source code: github.com/radian628/raymarching-engine
3D Desmos Fractals Explained PART 2: Making a 3D rendering engine.
มุมมอง 2K2 ปีที่แล้ว
PART 3: th-cam.com/video/ugEBcDBTyLI/w-d-xo.html
3D Desmos Fractals Explained Part 1: Ray Marching
มุมมอง 3.5K2 ปีที่แล้ว
PART 2: th-cam.com/video/UwP7b2KFUKU/w-d-xo.html
Photorealistic 3D Fractals in Desmos
มุมมอง 110K3 ปีที่แล้ว
View some of the graphs here: www.desmos.com/calculator/4oscmowyku www.desmos.com/calculator/qclatqetzf www.desmos.com/calculator/tudofa8auq www.desmos.com/calculator/c8gtetqsao www.desmos.com/calculator/vcrxjrh4fo View a demo of the renderer yourself here: www.desmos.com/calculator/u3gz5fumod My WebGL raymarching engine: radian628.github.io/raymarching-engine/src/viewer.html
Two minutes of 3D Desmos Boids at 60fps
มุมมอง 1.6K3 ปีที่แล้ว
3D Desmos boids, rendered at 60fps (graph normally runs at ~10fps). Try it here: www.desmos.com/calculator/6ghekzznjq Stitching this into a video was made far easier with DesModder (not by me). Download it here: chrome.google.com/webstore/detail/desmodder-for-desmos/eclmfdfimjhkmjglgdldedokjaemjfjp
Procedural Animation in Desmos Graphing Calculator
มุมมอง 2K3 ปีที่แล้ว
Procedural Animation in Desmos Graphing Calculator
3D Fractals w/ Reflections Rendered in Real Time
มุมมอง 6323 ปีที่แล้ว
3D Fractals w/ Reflections Rendered in Real Time
More 3D Fractals (made w/ raymarching engine)
มุมมอง 3703 ปีที่แล้ว
More 3D Fractals (made w/ raymarching engine)
3D, Raytraced/Raymarched Fractals with Indirect Lighting (Link in Description)
มุมมอง 1.5K3 ปีที่แล้ว
3D, Raytraced/Raymarched Fractals with Indirect Lighting (Link in Description)
Raymarched Menger Sponge Fractal (Realtime Global Illumination!)
มุมมอง 6603 ปีที่แล้ว
Raymarched Menger Sponge Fractal (Realtime Global Illumination!)
Browser-based Raymarching Engine Test (Extended Version)
มุมมอง 4073 ปีที่แล้ว
Browser-based Raymarching Engine Test (Extended Version)
If i talk fast enough i can fit the entire calc 3 syllabus in 3 minutes too
It didn’t work
omg
Ik a faster way of lighting. Make desmos run a polygon on top of the other, calculate the cosecant of the first sector integral to the polygon, make the N-Gon use hsv function, take down the v value, and saturation of the 2nd sector, 3rd sector more, over and over until all is gradient, and have it render time-based. EDIT: csc(theta_1_0)([1,2,4,8,16,32]) as sector works as a way to generate 32-bit highlights as the reciprocal of what sine.
I have autism btw
I Like This
So how from this i made it into somthing like opengl lol
Now to use this rendering engine to run SM64
Bro talk's in default 1.5x speed
crazy
So... how do i get the normals? I watched like 20 times and i still dont get it.
hi
All that math just to draw a single cube?!!
Link is not working. Can you fix?
here ya go radian628.github.io/raymarching-engine/client/dist/
Thanks for sharing this... Great...
haha, I'm doing it by expression, got projection and vertex displaying done, just some more to go in terms of transformations and faces
You and Spu7Nix should get together and make a game.
Nice stuff! Maybe a good next step would be filtering out fireflies
I just realised this is a 2 year old video whoops
Bro is talking 2 times speed [!] Yes i used a chemistry symbol, throw up
thankyouformakingthisvideoitwasreallyinteresting
Wish there was a link
bro is rendering in desmos
One thing I learnt: YOU ARE A MATH & PROGRAMMING GOD
this is shit -- you accomplished nothing by speaking so fast and making it 3 minutes
I- Is that a p- perfect sphere?
This is soo concise and real hard work, The work is clean and the explanation isn't off. Help this man get his worth!! Subbed
the face thingy magik no work i think me forget coemthing
Wow cool vid too bad I’m making one myself it’s taking longer and it’s different formula but guess what it’s mine and I made it and that’s all I care about😎(no shortcuts just spamming the (cos a,sin a)(or (sin a,cos a) depends on preference) and figuring out complex analysis maybe even quaternions just. to. make.. a… 3d cube on a 2d graph…probably worth it)
Nice job!❤
I cant play =(
You made me put the video on 0.75x speed 💀
can you tell how to sort order of displaying triangles?
I figured out how to do it already, it's not necessary, but you can offer it if you want
this is what happens when you drink suspicious stew
i am also making something 32d can you please explain how to convert blender to indices???
link don't work
try: desmos in desmos in desmos
Desmos should just take over Unity game engine at this point Btw great work brother
too slow had to play at 2x speed
Bro Lets make Raps Instead of this!
This is giving off demoscene vibes! The question is now, how small can you get the program?
Make whole world spin under 10 seconds.
master teach your ways.
Really cool stuff! Thanks for making a video explaining this!
insanity...
That was good content, but even as a usual speed-watcher I had to slow this down to 0,75
You kill me with how slick this is. Everything I'm seeing from you blows my mind, 10 FPS on this. I have only to see one thing yet to be done in Desmos.
YOU CAN LIST COMPREHEND WITH MULTIPLE VARIABLES????? Already you've blown me out of the water, I thought I had Desmos figured out pretty solidly.
this dude made a game on a calculator
simple and fast video about glsl, keep going
I really enjoyed this -- one of the more entertaining 3-d cellular automata visualizations.