Cakez Dev
Cakez Dev
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The Next LEVEL MMO | Ashes of Creation | Cakez Rants
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Twitch ➤ www.twitch.tv/cakez77
Twitter ➤ Cakez77
Patreon ➤ www.patreon.com/Cakez77
Discord ➤ discord.gg/jVSX7YmEHj
TokTok ➤ www.tiktok.com/@cakez_77
Main Channel ► th-cam.com/users/cakez77
Gaming ► www.youtube.com/@CakezTV
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My Game *Tangy Defense*
store.steampowered.com/app/2245620/Cakez_TD
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Hey! And welcome. I'm an indie game developer, currently working on a Tower Defense Game written entirely in C/C++, I tried using Unity or Unreal Engine in the past, but never really found much success . I'm posting devlog / devblog videos in C#, Godot, Jai, Zig, Odin, Rust, etc. I also enjoy challenging myself in games such as "Path of Exile", "Last Epoch", "They are Billions", Palworld, etc.
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#gamedev #programming #cakez
มุมมอง: 22

วีดีโอ

Libre Office Calc is...
มุมมอง 932 ชั่วโมงที่ผ่านมา
···················································································· Twitch ➤ www.twitch.tv/cakez77 Twitter ➤ Cakez77 Patreon ➤ www.patreon.com/Cakez77 Discord ➤ discord.gg/jVSX7YmEHj TokTok ➤ www.tiktok.com/@cakez_77 Main Channel ► th-cam.com/users/cakez77 Gaming ► www.youtube.com/@CakezTV ·············································································...
Stardew Valley is Popping OFF!
มุมมอง 754 ชั่วโมงที่ผ่านมา
···················································································· Twitch ➤ www.twitch.tv/cakez77 Twitter ➤ Cakez77 Patreon ➤ www.patreon.com/Cakez77 Discord ➤ discord.gg/jVSX7YmEHj TokTok ➤ www.tiktok.com/@cakez_77 Main Channel ► th-cam.com/users/cakez77 Gaming ► www.youtube.com/@CakezTV ·············································································...
This Can Only Happen in America
มุมมอง 927 ชั่วโมงที่ผ่านมา
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C++ OpenGL Game | Knockback on Heroes (Tangy Defense 28/10)
มุมมอง 4089 ชั่วโมงที่ผ่านมา
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C++ OpenGL Game | Boss Mechanics (Tangy Defense 25/10)
มุมมอง 20112 ชั่วโมงที่ผ่านมา
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C++ OpenGL Game | Boss HP Bar (Tangy Defense 23/10)
มุมมอง 13014 ชั่วโมงที่ผ่านมา
···················································································· Twitch ➤ www.twitch.tv/cakez77 Twitter ➤ Cakez77 Patreon ➤ www.patreon.com/Cakez77 Discord ➤ discord.gg/jVSX7YmEHj TokTok ➤ www.tiktok.com/@cakez_77 Main Channel ► th-cam.com/users/cakez77 Gaming ► www.youtube.com/@CakezTV ·············································································...
C++ OpenGL Game | Coding a Boss (Tangy Defense 22/10)
มุมมอง 69316 ชั่วโมงที่ผ่านมา
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C++ OpenGL Game | Ghosts (Tangy Defense 21/10)
มุมมอง 11619 ชั่วโมงที่ผ่านมา
···················································································· Twitch ➤ www.twitch.tv/cakez77 Twitter ➤ Cakez77 Patreon ➤ www.patreon.com/Cakez77 Discord ➤ discord.gg/jVSX7YmEHj TokTok ➤ www.tiktok.com/@cakez_77 Main Channel ► th-cam.com/users/cakez77 Gaming ► www.youtube.com/@CakezTV ·············································································...
C++ OpenGL Game | Scaling Ice Wave (Tangy Defense 11/10)
มุมมอง 28121 ชั่วโมงที่ผ่านมา
···················································································· Twitch ➤ www.twitch.tv/cakez77 Twitter ➤ Cakez77 Patreon ➤ www.patreon.com/Cakez77 Discord ➤ discord.gg/jVSX7YmEHj TokTok ➤ www.tiktok.com/@cakez_77 Main Channel ► th-cam.com/users/cakez77 Gaming ► www.youtube.com/@CakezTV ·············································································...
C++ OpenGL Game | Advanced Targeting (Tangy Defense 10/10)
มุมมอง 111วันที่ผ่านมา
···················································································· Twitch ➤ www.twitch.tv/cakez77 Twitter ➤ Cakez77 Patreon ➤ www.patreon.com/Cakez77 Discord ➤ discord.gg/jVSX7YmEHj TokTok ➤ www.tiktok.com/@cakez_77 Main Channel ► th-cam.com/users/cakez77 Gaming ► www.youtube.com/@CakezTV ·············································································...
C++ OpenGL Game | Juicing Ice Wave (Tangy Defense 08/10)
มุมมอง 290วันที่ผ่านมา
···················································································· Twitch ➤ www.twitch.tv/cakez77 Twitter ➤ Cakez77 Patreon ➤ www.patreon.com/Cakez77 Discord ➤ discord.gg/jVSX7YmEHj TokTok ➤ www.tiktok.com/@cakez_77 Main Channel ► th-cam.com/users/cakez77 Gaming ► www.youtube.com/@CakezTV ·············································································...
Game Dev as Web Dev
มุมมอง 114วันที่ผ่านมา
···················································································· Twitch ➤ www.twitch.tv/cakez77 Twitter ➤ Cakez77 Patreon ➤ www.patreon.com/Cakez77 Discord ➤ discord.gg/jVSX7YmEHj TokTok ➤ www.tiktok.com/@cakez_77 Main Channel ► th-cam.com/users/cakez77 Gaming ► www.youtube.com/@CakezTV ·············································································...
This can't be Real...
มุมมอง 180วันที่ผ่านมา
···················································································· Twitch ➤ www.twitch.tv/cakez77 Twitter ➤ Cakez77 Patreon ➤ www.patreon.com/Cakez77 Discord ➤ discord.gg/jVSX7YmEHj TokTok ➤ www.tiktok.com/@cakez_77 Main Channel ► th-cam.com/users/cakez77 Gaming ► www.youtube.com/@CakezTV ·············································································...
Steam Trailer Idea
มุมมอง 8614 วันที่ผ่านมา
···················································································· Twitch ➤ www.twitch.tv/cakez77 Twitter ➤ Cakez77 Patreon ➤ www.patreon.com/Cakez77 Discord ➤ discord.gg/jVSX7YmEHj TokTok ➤ www.tiktok.com/@cakez_77 Main Channel ► th-cam.com/users/cakez77 Gaming ► www.youtube.com/@CakezTV ·············································································...
How I Stay Motivated
มุมมอง 63014 วันที่ผ่านมา
How I Stay Motivated
Why Engines Take So Long To Build
มุมมอง 32514 วันที่ผ่านมา
Why Engines Take So Long To Build
How The Games Name Decides Search Results
มุมมอง 3814 วันที่ผ่านมา
How The Games Name Decides Search Results
C++ OpenGL Game | Forgiveness Mechanics (Tangy Defense 04/10)
มุมมอง 15714 วันที่ผ่านมา
C OpenGL Game | Forgiveness Mechanics (Tangy Defense 04/10)
Is There No Competitor to Steam
มุมมอง 16514 วันที่ผ่านมา
Is There No Competitor to Steam
Cakez Interviews Developer of Crystal Guardians
มุมมอง 18514 วันที่ผ่านมา
Cakez Interviews Developer of Crystal Guardians
Get those Assets for FREE before 2025
มุมมอง 17821 วันที่ผ่านมา
Get those Assets for FREE before 2025
I Played Iffy TD (Viewer Made Tower Defense)
มุมมอง 15521 วันที่ผ่านมา
I Played Iffy TD (Viewer Made Tower Defense)
C++ OpenGL Game | Mage Balancing (Tangy Defense 03/10)
มุมมอง 65821 วันที่ผ่านมา
C OpenGL Game | Mage Balancing (Tangy Defense 03/10)
Don't Quit Your JOB! ...Yet
มุมมอง 93521 วันที่ผ่านมา
Don't Quit Your JOB! ...Yet
How To Financially Support your FIRST Indie Game
มุมมอง 42521 วันที่ผ่านมา
How To Financially Support your FIRST Indie Game
I DON'T Know What to Think About This...
มุมมอง 40621 วันที่ผ่านมา
I DON'T Know What to Think About This...
Why RAM Usage is Always So High
มุมมอง 36921 วันที่ผ่านมา
Why RAM Usage is Always So High
Best Place to Learn OpenGL
มุมมอง 91321 วันที่ผ่านมา
Best Place to Learn OpenGL
Why OpenGL
มุมมอง 1.6K28 วันที่ผ่านมา
Why OpenGL

ความคิดเห็น

  • @PacVan123
    @PacVan123 วันที่ผ่านมา

    I am digging the hiccups

  • @error17_
    @error17_ วันที่ผ่านมา

    open source is rubbish. the devs dont care about the user experience. 🤮 think about it, if you had a real dev job you wouldnt have time to work on open source

    • @eptic-c
      @eptic-c 17 ชั่วโมงที่ผ่านมา

      what you don't realize is that 95% of the software you use is or uses open source software. So everything is bad, right?

    • @eptic-c
      @eptic-c 17 ชั่วโมงที่ผ่านมา

      also, what you don't realise again is that open source doesn't mean it doesn't make money, there are tons of open source projects that make LOTS of money, like the Linux Foundation, the Laravel web framework's owner made millions

    • @error17_
      @error17_ 20 นาทีที่ผ่านมา

      @@eptic-c some technologies are open source, maybe codecs and things, sure i use those, and some simpler software i use is free open source. but when it comes to bigger programs, they are always total garbage. i always give them a try, but usually not surprised if they suck

  • @ker1
    @ker1 2 วันที่ผ่านมา

    also try sun haven!

  • @platonvin1022
    @platonvin1022 4 วันที่ผ่านมา

    love your approach to problems and the game looks kinda nice. Keep working on it!

  • @YourBoyTroy
    @YourBoyTroy 6 วันที่ผ่านมา

    this is just baloons tower defense.

    • @penewoldahh
      @penewoldahh 5 วันที่ผ่านมา

      What is baloons tower defense? There is no such popular game named that. Last game i remember being named something like that was. Bloons tower defense 2

  • @Yeetusmaximus1919
    @Yeetusmaximus1919 6 วันที่ผ่านมา

    Honestly looks really fun

  • @alejosagues426
    @alejosagues426 10 วันที่ผ่านมา

    brother you are just racist

  • @JakubSK
    @JakubSK 12 วันที่ผ่านมา

    Only good games developers use C++

  • @magellan124
    @magellan124 12 วันที่ผ่านมา

    cakez full of so much wisdom as always

  • @UltimaN3rd
    @UltimaN3rd 14 วันที่ผ่านมา

    Typo in your thumbnail mate

    • @CakezDev
      @CakezDev 13 วันที่ผ่านมา

      Man I'm so dumb, thanks mate

  • @ddabrahim
    @ddabrahim 14 วันที่ผ่านมา

    What is your solution when you feel like doing nothing? No energy for coding, no creativity for art and you slowly and surely losing interest in the entire project? Usually what is happening to me is that I take some break but then days become week which become months and after I can't even remember how my code works, so when I get a short burst of inspiration and motivation, I use 90% of that time to familiarise my self with my own code, how everything works and by the end of it I lose motivation again.

    • @CakezDev
      @CakezDev 14 วันที่ผ่านมา

      Hey bro I have had the same issue in the past. And what I did was, force myself to work every day for at least 10 - 15 minutes. So I would open my editor and work on SOMETHING. And I force myself for at least 10 - 15 minutes. And after that if I felt like continuing, I would continue and finish what I started. Or I would stop and pat myself on the back, because I made progress, be it small or big. And then I felt better playing games and I was able to stick with my project because I kept in touch.

    • @arsenbabaev1022
      @arsenbabaev1022 14 วันที่ผ่านมา

      This might mean that you lost interest or the project does not provide any positive reinforcement anymore. You do not have to force yourself to complete it or get it perfect, this happened to be when i was making my 1st C++ "game engine", it got impossible to progress and annoying leading me to quit. After that i started a compiler hobby project which is still going strong for 1.2 years.

    • @a2_games
      @a2_games 14 วันที่ผ่านมา

      You are also more likely to get motivated after you start that day. Because you already opened it you might as well continue.

    • @Migixkem
      @Migixkem 14 วันที่ผ่านมา

      2 minute rule alone should suffice his might be 10-15 mins, but all you have to do is do is prepare what your gonna do like opening your laptop or just cleaning your desk for the task your going to do, then you will find the motivation. Dont wait for motivation to come to you, make your motivation come to you, 2 mins alone is enough.

  • @ddabrahim
    @ddabrahim 15 วันที่ผ่านมา

    By writing a game engine you learn extremely valuable problem solving and debuging skills. It certainly helps to better understand how any engine works under the hood and debug problems and find solutions to go around a problem if can not be fixed directly.

  • @Tasaq313
    @Tasaq313 18 วันที่ผ่านมา

    I have exactly the same story. I listened to the "make games, not engines" crowd. For me personally, it was a bad decision to listen to them. After many years, I regret using Unity, I found myself more often fighting the engine rather than making a game. There were countless of situations where I knew how to do something, but I was forced to do it in an engine specific way, which required a lot of googling, troubleshooting and so on. It caused a severe burnout for me, causing me to just start Unity, stare at my screen and turn it of. I though I will try Unreal, something fresh and different so it might be better for me. No, it wasn't, same with Godot. Recentyly I thought to myself "fuck it, I'll make something from scratch, like I used to in my university days". Best decision I made, the very first seconds of this video resonate with me so well now. I use C++ and Vulkan now and have a blast. People will call me crazy, I call this fun :)

  • @cybernit3
    @cybernit3 19 วันที่ผ่านมา

    I'm just going with raylib OpenGL for now; but I was thinking about Vulkan, but I believe what you say in the video. I wish they just continued OpenGL with something like OpenGL 5.0 and make it more easier to use. Maybe you have to be a Vulcan from Star Trek to use Vulkan, lol. Tsoding was saying OpenGL will never die; he was commenting how raysan uses OpenGL 1.0 Intermediate mode but allows it with higher version of OpenGL. Raysan told me he has review and have to redesign RLGL for Vulkan. ps: Raylib 5.5 is out btw...

  • @i-am-the-slime
    @i-am-the-slime 19 วันที่ผ่านมา

    Ich hab n bisschen Angst das zu machen, weil dann überhaupt keine Zeit mehr für irgendetwas anderes bleibt. Dann wird man alt und hockt 12 Stunden am Tag vorm Computer.

  • @BastetFurry
    @BastetFurry 19 วันที่ผ่านมา

    Never really got into any of these engines, i played around for a bit in Pico8 because i love the concept but otherwise i'll rather start up my IDE and pester GCC or CC65 with my crap.

  • @عليالعصفوري-ط4ض
    @عليالعصفوري-ط4ض 20 วันที่ผ่านมา

    the same pro i j said i'm not a programming person when i was try learn js and Stoped for 3 years , now i'm fullstack thank god

  • @valentrix
    @valentrix 20 วันที่ผ่านมา

    Why I use a screwdriver to tighten up a screw?

  • @TimNobug
    @TimNobug 20 วันที่ผ่านมา

    cooles Video wie immer! :)

  • @DudeWatIsThis
    @DudeWatIsThis 20 วันที่ผ่านมา

    Solo gamedevs today have only 2 modes: 1. Be a Godot partisan and work only on Godot to escape the policies in Unity. Too bad that you cannot port your game anywhere now. 2. Be a pure C++ dev to escape the inefficiencies in Unity. Too bad that PC's can run anything today regardless, and your game is now a nightmare to port to the only places where that efficiency is actually needed (Android/iOS/Switch).

  • @hewara_rawrr
    @hewara_rawrr 20 วันที่ผ่านมา

    Cakez, Im really glad you were able to release your demo before deadline. Can't wait to see Iffys gameplay tho.

  • @jespa003
    @jespa003 20 วันที่ผ่านมา

    If you make your engine you have more control about what you are doing. I developing an engine in C for my own and I can tell you that that engine runs in a computer from 2007 with windows 7 and linux compiling with a current gcc. Try that it in Unity ;-). And yes... the bad part is that developing an engine by your own implies tons of hours figthing with problems and bugs to solve.

  • @sbr27287
    @sbr27287 20 วันที่ผ่านมา

    cakes i beat this game in a single try btw, just saying

  • @paipai762
    @paipai762 21 วันที่ผ่านมา

    Wow I can't believe how close CakezTD is to catching up with Iffy TD :D

  • @Lyderc91
    @Lyderc91 21 วันที่ผ่านมา

    Arrive from work, Take a power nap. Work on your game. Sleep. Work to pay your bills

  • @johnyrulan
    @johnyrulan 21 วันที่ผ่านมา

    I've been wrestling with the same thing. I tried Unity and just didn't like the workflow. Plus, I want to do programming and not deal with the "unity way" of doing things. It's just not that hard to write it yourself.

  • @heavymetalmixer91
    @heavymetalmixer91 22 วันที่ผ่านมา

    Offtopic question: Have you checked C23? What's your opinion on it?

    • @CakezDev
      @CakezDev 21 วันที่ผ่านมา

      Nah I don't keep up with the C++ changes, I just use very limited C++ features but mostly C like

    • @heavymetalmixer91
      @heavymetalmixer91 21 วันที่ผ่านมา

      @@CakezDev I meant C23, not C++23.

    • @CakezDev
      @CakezDev 21 วันที่ผ่านมา

      @@heavymetalmixer91 HUH so that is a C Standard? What does it add?

    • @heavymetalmixer91
      @heavymetalmixer91 20 วันที่ผ่านมา

      @@CakezDev Several features to make it more compatible with C++ like nullptr and auto (the last one for variables type inference), constexpr only for variables, finally a bool keyword, BigInt(n) type, static asserts, C++ syntax for attriburtes [[]], char8_t for UTF-8 characters, etc.

    • @heavymetalmixer91
      @heavymetalmixer91 20 วันที่ผ่านมา

      @@CakezDev Several changes to make it more compatible with C++, look on Wikipedia and C++ Reference for the details. Btw, TH-cam deleted my 2 previous comments, the platform does this so often I'm never sure my comments stay where they should.

  • @hulkhan8338
    @hulkhan8338 22 วันที่ผ่านมา

    1:08 average experience following any programming course online. "Yeah, cool, awesome! We're gonna build an awesome todo app 😎" like, you're narrating the code you already wrote and not able to pull off even that, your examples are unrealistic, and you're using some weird logic that you can't properly explain dude.

  • @adam-xt8te
    @adam-xt8te 22 วันที่ผ่านมา

    udemy... udummy xD

  • @PeerNetworkPSE
    @PeerNetworkPSE 22 วันที่ผ่านมา

    hahah htis timeline works for everthing not only games every startup should do it like that i did the same 5 years working stdying and on the weekends working on my produkt took 5 years to be able to do it full time and concetrate with everthing on the company

  • @ПавелПавлович-д8ц
    @ПавелПавлович-д8ц 23 วันที่ผ่านมา

    Wise advice 👍

  • @kamuiellis610
    @kamuiellis610 23 วันที่ผ่านมา

    tbh i don't like using unity nor unreal. I just like the process of building my own game using my own engine

  • @The_Hambone_88
    @The_Hambone_88 23 วันที่ผ่านมา

    All great points. You also are way more stressed out and way less creative when gamedev needs to pay the bills. You also might end up making games you don’t want because yet again …you need money

  • @bombomdom
    @bombomdom 23 วันที่ผ่านมา

    I wanted to ask you. Do you make a game with pure openGL o you used some libraries?

    • @CakezDev
      @CakezDev 23 วันที่ผ่านมา

      Hey bro, I used some Libraries "stb_image" and "freetype" but the rest is OpenGL and Win32

  • @MrKlarthums
    @MrKlarthums 23 วันที่ผ่านมา

    It's all about tradeoffs. You might spend a few months creating your first game-specific engine, plus time to maintain/improve it. You could instead pick a general purpose engine (ie. Unity etc) and spend those few months making the game instead. You can spend some of those gains in helping fix the engine or extending it for your purposes. If you create a high quality bug issue with repro, then the maintainers will fix it if you're lucky. There are no general-purpose software frameworks that fit your exact need 1:1 for every feature out-of-the-box.

  • @insertoyouroemail
    @insertoyouroemail 23 วันที่ผ่านมา

    I'm trying to make games in Scheme and it may sound weird but I think it's much more fun this way.

  • @ddabrahim
    @ddabrahim 23 วันที่ผ่านมา

    Indeed very useful to know when people quit the game. More indie devs should know this as many of them don’t want to release a free demo because they don’t want people to have any of their work for free.

    • @CakezDev
      @CakezDev 23 วันที่ผ่านมา

      I think that's a stupid reason lol

  • @heavymetalmixer91
    @heavymetalmixer91 24 วันที่ผ่านมา

    Pretty good advice there, gotta work on demos to see the public reception.

  • @kilrath81
    @kilrath81 24 วันที่ผ่านมา

    I have used many engines in my time. UE4 i love for 3d games, Godot i love for 2D games, Unity i wouldn't touch again for all the tea in china. I used Unity way back and hated it and with all the bullshit they tried to pull, they should have been completely shunned by the game dev community. That being said, I'm using Godot for a new project and where there are some frustrations, I think I'm 1000 times further ahead than if i created my own foundation from scratch in c++ or c#. A lot of the times i am having issues and trying to write convoluted workarounds to some of the issues i have with Godot, i find out that the real issue was my knowledge of the game engine and that there was a built in solution, it just wasn't intuitive to *ME* to figure it out on my own. For 2D games and for anyone starting out, I 100% suggest learning and using Godot over learning c++/c# and starting from scratch. Get your feet wet in the world of developing a game in an engine before you decide to make your own.

  • @4F6D
    @4F6D 24 วันที่ผ่านมา

    Gothic 1 and the whole pronounciation of all the words, he is german I knew it. Also im in the same limbo you were.

    • @CakezDev
      @CakezDev 24 วันที่ผ่านมา

      True my brother I'm German Ja

  • @RodrigoSpacecpp
    @RodrigoSpacecpp 24 วันที่ผ่านมา

    I have tried a lot of game engines, none of them felt confortable for me, either because bugs, bad workflow, slow loading times. C++ is my way to go. I'm working on my own game library while I make small games.

    • @CakezDev
      @CakezDev 24 วันที่ผ่านมา

      Good stuff bro, hope you get there and finish a game

  • @MrDajavi
    @MrDajavi 25 วันที่ผ่านมา

    LOL WHAT?

  • @JohnSmith-yr4vi
    @JohnSmith-yr4vi 25 วันที่ผ่านมา

    Depends on your scope and game. Certain games, even one's capable of being developed by solo developers, cannot be engineered in existing engines or even OpenGL. Think outside of the box buddy.

  • @pingcode
    @pingcode 25 วันที่ผ่านมา

    Ty

  • @aldanasjuan
    @aldanasjuan 25 วันที่ผ่านมา

    I've been learning odin and opengl together. It's taken me like 3 weeks to get a hold of it (2D only). I'm trying to move my game from godot to odin and raylib had issues rendering polygons the way I wanted to. Opengl with bindless textures and buffering tricks let's me do what I need fairly easily. It's been great but it's a mountain to climb for sure. Input handling, audio, editor goodies, fonts, text input, etc. are all just non existent so you gotta be ready for a marathon, not a 6 month zero to steam sprint.

  • @Garfield_Minecraft
    @Garfield_Minecraft 25 วันที่ผ่านมา

    I made my own compiler that could uses libraries written in C to make game in my programming language did what you enjoy to the next level

  • @cristianinujazznight3044
    @cristianinujazznight3044 25 วันที่ผ่านมา

    Unreal Engine: Heavy, Heavy, Heavy, storage, ram, gpu, cpu, and coding. Unity: Heavy, but friendly coding, but the loading times, ufffff, thanks to that, I watched all HarryPotter movies :D Godot: Lightweight but, bugs, tons of bugs (I've been using godot for 7 years), the last releases fix tons of bugs. Own Engine: Fun everywhere, but for the first game experience, tons of hrs.

    • @BastetFurry
      @BastetFurry 19 วันที่ผ่านมา

      Your own engine has another benefit, it will fit your game and hence run way better. And if you want to write for retro platforms most times it is your only choice, get out that C compiler and get cracking. And be prepared to write the odd lines of Z80 or 6502 machine code for those special effects or for even getting some stuff done, like IRQs so that you have timing and can run your music routine periodically. 😁

  • @mikekrow
    @mikekrow 25 วันที่ผ่านมา

    Im rewriting my game engine in C++, never been a big fan of unity. Godot is not too bad but I like the lower level stuff and control making your own engine gives you..

  • @HuyNguyen-e5n6g
    @HuyNguyen-e5n6g 26 วันที่ผ่านมา

    bro has my instant like and subscribe

  • @heavymetalmixer91
    @heavymetalmixer91 26 วันที่ผ่านมา

    If you wanna try something like Godot with less bugs, you may like to try Blazium (a Godot fork) once it's out.