Bishoy Khalifa
Bishoy Khalifa
  • 7
  • 11 513
Muddy Puddle
Scene files: bishoykhalifa.gumroad.com/l/muddypuddle
A very muddy R&D. This one has heightfields, vellum, flip fluids, and some sticks and branches to tie it all together. Also someone dropped a tyre there a while ago. Also there are some legs walking around looking like a Pink Floyd album cover.
This took more time than it should have but I'm happy with how it turned out.
Modelling, dynamics, shading, lighting, and render in Houdini 19.5.368 - Comp in After Effects 2023
Enjoy!
#houdini #aftereffects #vfx
มุมมอง: 417

วีดีโอ

The Scrapyard
มุมมอง 186ปีที่แล้ว
Small personal project - I wanted to capture the heat of the fire, as well as the intricate swirls and licks a burning tire would produce. Happy with how it turned out! #vfx #sidefx #houdini #pyro - Originally uploaded on Jul 17th 2022 Reuploading because YT is an asshole that turned the original format into a YT shorts and doesn't have the option to publish it as a regular video!
Quick Pyro Study | Houdini 19
มุมมอง 2.7K2 ปีที่แล้ว
I had some free time, so instead of binge-watching random TH-cam videos as I always do, I wanted to explore the new pyro solver upgrades in Houdini 19. So, 3 hours later, this is what I made. Really happy with the timing in this one. You get a really good feel for the scale and heat coming out of the explosion. The pyro trails workflow is so satisfying to manipulate and it immediately makes eve...
Sand Bags R&D - (H19 - HIP Files)
มุมมอง 7362 ปีที่แล้ว
A Vellum solver study: I wanted to fill a bag with heavy sand so that it tears apart from the weight of the sand pushing down on it. I started with bags that had quadrilateral connectivity with some grains inside, then I varied the grains stiffness and re-meshed the bags to study the different outcomes of different wireframes (and because it looked cool), then I up-ressed the bags and the grain...
Houdini 19 Vellum Grains Statues
มุมมอง 7K2 ปีที่แล้ว
I got the opportunity to make this Rising Statues project for SideFX to show off the new and improved Vellum solver in Houdini 19. Very happy with how it turned out. Solver upgrades and sim time differences between H18.5 and 19 are mind-blowing. I break it all down in a talk coming very soon. Stay tuned. Follow me: Vimeo: vimeo.com/bishoykhalifa LinkedIn: www.linkedin.com/in/bishoykhalifa/ Inst...
Less is More #1 - Pyro - (H18 - HIP File)
มุมมอง 5363 ปีที่แล้ว
During the shit show that is last year, I found myself not as productive as I usually am. I had some ideas for big Houdini scenes and always ended up giving up on them because I didn't have the time or energy to go through with them. This resulted in my stress being even more of a bitch than usual. So, I decided, no big scenes for a while, I'll just drop down a sphere and a box and I'll make so...

ความคิดเห็น

  • @HDGamingVelocity
    @HDGamingVelocity 27 วันที่ผ่านมา

    Hi Bishoy. Cool work and thank you for the breakdown. What would you do, if you have a sand bank like that and then an object falling into it. The object is rigid but needs to be affected by gravity/other forces and needs to interract with the sand and being held back by the sand

  • @sridharan5172
    @sridharan5172 6 หลายเดือนก่อน

    What is your pc spec?

  • @sridharan5172
    @sridharan5172 6 หลายเดือนก่อน

    This is Awesome bro

  • @ahmeddamarany96
    @ahmeddamarany96 6 หลายเดือนก่อน

    woooooooooooooow <3

  • @TomSaunter
    @TomSaunter 6 หลายเดือนก่อน

    Incredible !

  • @EverythingFades
    @EverythingFades 6 หลายเดือนก่อน

    The lighting is phenomenal.

  • @The_Massive_VFX
    @The_Massive_VFX 7 หลายเดือนก่อน

    pliz tutorial

  • @phygitalvisionary
    @phygitalvisionary 7 หลายเดือนก่อน

    Нравится, что уютно) Симуляция локальная, но ситуация в которой она происходит - уютная, из за света и композиции

  • @AAvfx
    @AAvfx 8 หลายเดือนก่อน

    Houdini is the best!

  • @dragonmaster3324
    @dragonmaster3324 ปีที่แล้ว

    Tutorial??

  • @Flynnharvis
    @Flynnharvis ปีที่แล้ว

    Looks awesome 🔥🤩

  • @Ori734
    @Ori734 2 ปีที่แล้ว

    awesome bro!! how mach ram did you use for this ? thanks!!!!

  • @테드옹
    @테드옹 2 ปีที่แล้ว

    Mantra? shader is on point :)

  • @changleon7441
    @changleon7441 2 ปีที่แล้ว

    oof that glow is giving me chills

  • @MichaelWilde3d
    @MichaelWilde3d 2 ปีที่แล้ว

    Ohh that lighting tho 👌

  • @tondann
    @tondann 2 ปีที่แล้ว

    Just got this recommended to me on my main page and I love it! Looks incredibly good. Did you render in Mantra or Karma or something else?

    • @BishoyKhalifa
      @BishoyKhalifa 2 ปีที่แล้ว

      Thanks! I rendered in Mantra.

  • @myunwook
    @myunwook 2 ปีที่แล้ว

    beautiful!

  • @zombiewizard999
    @zombiewizard999 3 ปีที่แล้ว

    I can't stop watching this! It's just so tidy. Love the curls. Curious to know the voxel size and cache memory

  • @teudorakhalifa8419
    @teudorakhalifa8419 3 ปีที่แล้ว

    WOW😍😍