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Jyjy Game
เข้าร่วมเมื่อ 30 ธ.ค. 2016
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The problem with this game is that I go up against too many veterans that are screenshot artists when it comes to reoccurring questions.
Moji
Bruh waste to time video!
Awesome! Mine was a bit different: var expertMoveCounter = 0 var gemCounter = 0 var switchCounter = 0 expert.turnLeft() while expertMoveCounter == 0 || expertMoveCounter > 0 { if expert.isBlocked { expert.turnRight() } if expertMoveCounter == 5 { expert.turnLeft() expert.turnLockDown() expert.turnLockDown() } if !character.isBlocked { character.moveForward() if character.isOnGem { character.collectGem() } else if character.isOnClosedSwitch { character.toggleSwitch() switchCounter += 1 } } if expertMoveCounter == 16 { expert.turnLeft() expert.turnLockUp() } expert.moveForward() expertMoveCounter += 1 if switchCounter == 1 { break } }
Wow! ^^ I revisited my childhood!
var gem = 0 var switchcollect = 0 func ex2Move() { for i in 1 ... 2 { expert.moveForward() } } func ex3Move() { for i in 1 ... 3 { expert.moveForward() } } func expertroute() { expert.turnLeft() ex3Move() expert.turnRight() ex2Move() expert.turnLeft() if gem < 1 { expert.turnLockDown() expert.turnLockDown() }else { expert.turnLockUp() } expert.turnRight() ex2Move() expert.turnRight() ex3Move() expert.turnRight() } while switchcollect < 1 { expertroute() character.moveForward() character.moveForward() if character.isOnGem { character.collectGem() gem+=1 }else { character.toggleSwitch() switchcollect+=1 } }
var gemcollect = 0 expert.moveForward() expert.turnLockUp() while gemcollect < 2 { character.moveForward() if !character.isBlockedRight { character.turnRight() character.moveForward() character.moveForward() expert.turnLockDown() expert.turnLockDown() } if character.isOnGem { character.collectGem() gemcollect+=1 } }
ya its not working for me the solution playground gives me doesn't work as well
func forwardAndRight() { for i in 1 ... 5 { expert.moveForward() if !expert.isBlockedRight { expert.turnRight() } } } func forwardAndDecide() { for i in 1 ... 2 { character.moveForward() } if character.isOnGem { character.collectGem() }else if character.isOnClosedSwitch { character.toggleSwitch() } } expert.turnLeft() forwardAndRight() expert.turnLeft() expert.turnLockDown() expert.turnLockDown() forwardAndDecide() expert.turnRight() forwardAndRight() forwardAndRight() expert.turnLeft() expert.turnLockUp() forwardAndDecide()
Thank you man
New version?
i want it too
if you get it please provide me too
why is everyone pretending this isnt gateway porn?
It works, thanks! Slightly less version 👇🏼 for i in 1 ... 4 { moveForward() if !isOnGem{ turnLeft() moveForward() moveForward() collectGem() turnRight() turnRight() moveForward() moveForward() turnLeft() }else { collectGem() } }
while !isBlocked{ moveForward() if isOnGem{ collectGem() turnLeft() } else { turnRight() } }
can you just do else or do ypu have to do !isonGem
Using algorithms var gemCounter = 0 func characterNavigate() { if character.isBlockedLeft && character.isBlockedRight { character.moveForward() }else{ character.turnRight() character.moveForward() } if character.isBlocked { expert.turnLockDown() expert.turnLockDown() character.moveForward() } } expert.moveForward() expert.turnLockUp() while gemCounter != 2 { characterNavigate() if character.isOnGem { character.collectGem() gemCounter += 1 } }
Bruh where da water at???
👍
Layla is tank not mm
😩😩😩😩😩😩😩😩😩😩😩 this game is too bad to load in 2021
OMG, EXACTLY WHAT I NEEDED -------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- i got resources from 💜 DOLY.BAR/BJCFKT 💜
I played this game for so long. When I was in highschool. But now this app isn't available in my playstore. I miss this background song so much. . . 😭😭😭😭😭
I LOVE THIS GAME! i even played it in chinese before the english release (i cant speak chinese so that made it rather difficult, but it was fun even so!)
Free Fire
The game is very underrated.
I have the game since 2016
I managed to solve this with below code… bluePortal.isActive = false pinkPortal.isActive = false var gemCounter = 0 while gemCounter < 4 { moveForward() if isOnGem { collectGem() gemCounter += 1 bluePortal.isActive = true } if gemCounter == 2 { bluePortal.isActive = false pinkPortal.isActive = true };if gemCounter == 3 { bluePortal.isActive = true pinkPortal.isActive = true } if !isBlockedLeft && !isBlockedRight && isBlocked{ bluePortal.isActive = false } if isBlocked { turnLeft() turnLeft() } }
These last lessons were so badly explained compared to the rest of the course
Yes! Everything was so smooth and nice, until the Arrays sector, which turned into a total mess. I was learning all previous lessons at lightning speed and then simply quit playgrounds because of the Arrays section.
I KNEW THEY CHANGED YOKOS NAME I KNEW IT
>w<
Noob :)
I don’t get it?….I’m still trying to wrap my head around “incrementing variables”??🤔 When the the gem is collected I keep expecting the number 1 (in the code) to actually (visually) increase, but that doesn’t seem to be the case. Am I to understand that the “increase” is abstract and just to be understood?
Your bahasa Inggris and Chinese?
Awesome
weave snatched
The memories i still own this game and i still enjoy it
for i in 1...5{ if isOnGem { collectGem() turnLeft() moveForward() collectGem() turnLeft() moveForward() turnRight() moveForward() }else { moveForward() } }
Oh crap I wasn’t even playing when this was recorded woah
It doesn't work :(
It didn’t work
Nahhhh it works
Thank youuuuu
Ah tysm! I needed thus
11/12/2020 doesnt work but you can fix it by instead of if isongem you put if blocked
Wait what can I do
No it works fully
Thanks man it wasn’t working for nothing
This is an actual non click bait game how epic
hey alright
That was a good code. But you could make it way shorter with an algorithm. Next time solve this puzzle with algorithm.
Is this code any good? bluePortal.isActive = false pinkPortal.isActive = false var gemCounter = 0 while gemCounter < 4 { moveForward() if isOnGem { collectGem() gemCounter += 1 bluePortal.isActive = true } if gemCounter == 2 { bluePortal.isActive = false pinkPortal.isActive = true };if gemCounter == 3 { bluePortal.isActive = true pinkPortal.isActive = true } if !isBlockedLeft && !isBlockedRight && isBlocked{ bluePortal.isActive = false } if isBlocked { turnLeft() turnLeft() } }
no
@@JonesGeorge no
pinkPortal.isActive = false var gemCollect = 0 while gemCollect < 4 { moveForward() if isBlocked { turnRight() turnRight() bluePortal.isActive = true pinkPortal.isActive = false } if isOnGem { collectGem() gemCollect+=1 bluePortal.isActive = false pinkPortal.isActive = true } }
func move() { moveForward() moveForward() } func turnAround() { turnLeft() turnLeft() } func firstAndSecondStep() { move() toggleSwitch() turnAround() move() } firstAndSecondStep() firstAndSecondStep() turnRight() func thirdAndFourthStep() { move() toggleSwitch() move() toggleSwitch() turnAround() move() move() } thirdAndFourthStep() thirdAndFourthStep() )))
Very helpful videos 👍😊
How could u get an F, it was so easy
This is so slow
i want some friends