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i try dev
เข้าร่วมเมื่อ 6 ส.ค. 2022
I attempt to game dev
I Should've Saved this for Easter - FPS Devlog #2
Part 2 of making my FPS game!
Adding a new gamemode and some fun easter eggs.
Twitter/X: iTryDev
Thanks for watching!
#gamedev #devlog #unity #fps
Adding a new gamemode and some fun easter eggs.
Twitter/X: iTryDev
Thanks for watching!
#gamedev #devlog #unity #fps
มุมมอง: 205
วีดีโอ
Bullet Trails & Wall Running - FPS Devlog #1
มุมมอง 9523 หลายเดือนก่อน
Finally continuing my first 3D game after 2 years! Twitter/X: iTryDev Thanks for watching! #gamedev #devlog #unity #fps
Prologue - FPS Devlog #0
มุมมอง 8044 หลายเดือนก่อน
Compilation of making my first 3D game! Twitter/X: iTryDev Thanks for watching! #gamedev #devlog #unity #fps
The Game Jam Experience... Kinda
มุมมอง 2816 หลายเดือนก่อน
Attempting Brackeys Game Jam 2024.1 Twitter/X: iTryDev Thanks for watching! #gamedev #devlog #unity #gamejam
a 2D Random Project | Part 2
มุมมอง 888 หลายเดือนก่อน
Part 2 I attempt to game dev more. Thanks @Quyxx_ for playtesting and for the top tier sound effect! Previous Devlogs on TikTok: Sixxy78 Thanks for watching! #gamedev #devlog #unity
Full video: Prologue - FPS Devlog #0
Try adding a slide function, it makes games more fun
That's part of the plan!
New vid!!!
Hmm Boss?
Hmm... Interesting, it works well with what I want to add next!
We getting there 🎉
Full video: The Game Jam Experience... Kinda
I love. Your videos
Full video: The Game Jam Experience... Kinda
Can't wait for the next episode, one of the only people who's videos make me laugh and not just do the slightly heavy nose exhale
Thanks mate!
make it an oldschool shooter or a movement shooter trust me
Looks like an interesting game-
Great job
Thanks!
d you plan to make the game realistic like call of duty or more cartoonish and silly like totally accurate battle simulator
I might keep it cartoonish for now unless there's high demand in the future. I can always make another so I get to practice both too!
real real real
real
How many times did I change the recoil? Too many
not enough
Guess I'll have to change it another 5 more times in the next devlog!
@@iTryDevlol fr, want me to make you some 3D models. I’m not the best but I’m not the worst
Since I'm new to art/modelling it's something I want to learn and experience myself, plus the results might be entertaining! Thanks for the offer tho!
Full video: The Game Jam Experience... Kinda
Full video: a 2D Random Project | Part 2
Nice work, Tho I think you would hit more shots if you got rid of the mouse smoothing.
Thank you, that's a very good point, I've since reworked the camera and it's much better!
Usually the blueness of the models and meshes are normally related to materials when upgrading. Normally it should automatically ask to update them once the project opens and finishes the import, otherwise, it will be some manual clicking here and there.
Good to know, thank you!
nice
Just got this video recommended to me, your videos are fun to watch and you've inspired me to start doing a devlogs for my own game :D
Thank you so much, never thought I'd inspire someone haha, best of luck with your devlogs!
Top teir sfx there
Full video: a 2D Random Project | Part 2
Recommendations always give me these gamedev channels that are progressively smaller, and i like it
deserves more this is 200-400k view squality
Thanks much appreciated! Maybe one day!
35th sub
Underrated
my headset broke so enjoy the new mic :)
My brain went to lowering a circles vertices to 3 and fielding them.
Wait you can do that?? 😂
@@iTryDev blender you could, but it's been some time since I've messed with it.
Full video: a 2D Random Project | Part 2
Full video: a 2D Random Project | Part 1
Mmm smells like potential to blow up, keep it up!
W vid
W vid
hello
Full video: a 2D Random Project | Part 1
Yoooo I'm a sound effect in a game, LOOK MA I MADE IT!!
Full video: a 2D Random Project | Part 1
I love how when the sprites and background were updated it looked like the game had RTX turned on or something XD (Now I'm sat here imagining how low poly triple A games look without all the jazzy skins) Did you ever attempt to add a visible projectile from the player's attacks? It came to mind when you mentioned trickshotting haha And I can't wait to see this FPS you're working on now. It certainly looks like a vast upgrade since the last project was 2D but even so I hope it's coming together how you want it! Another brilliant watch and a great Devlog!!!!
Thanks! This one uses raycasts from the sky instead of projectiles so just particle effects for the attacks. This has given me an idea for trickshots in the fps tho :)
Very good. looking forward to next.
very enjoyable vid part 2 needs to come quick
You made something I wouldn't care too much for otherwise super enjoyable in this vid, video was excellently paced and also funny! good job bud <3
Thanks! Glad to hear from another editor!
I'm not sure why but this gave off the same vibe as I Did A Thing and it's absolutely perfect! I'll admit I'm heavily invested in the idea of the Roguelike if you do ever focus on one genre I always like seeing the strange or cool names that are given to items and weapons (Binding of Isaac is my main thought with all it's strange items lol) The FPS game footage reminded me of a Quake or Splitgate type game (Crazy fast movement and getting shot by someone flying at Mach 15 towards your face) so I wouldn't doubt that'd be a quality game to play with friends where you just get the worst killcams ever lmao All together this is a brilliant video and I am way too invested in seeing how far your games come (I would like to play ALL of them if possible :D )
Thanks! I did a thing was certainly an inspiration when making the channel. You'll be happy to know I plan on working on the fps game next :)
This is actually quality, can't wait for part 2