Twiltz OFFICIAL Gaming
Twiltz OFFICIAL Gaming
  • 230
  • 180 276
Helldivers 2: Ultimate Orbital Walking Barrage Guide
A quick video guide on helldiver's 2 orbital walking barrage which is broken into two parts.
Part 1: OWB (orbital walking barrage) vs enemies
2:33
Part 2: OWB indepth guide tips and tricks
2:33 - 7 minutes
Hope you enjoy!
มุมมอง: 10 360

วีดีโอ

Did You Get To Try Out The New Orbital Napalm Barrage?
มุมมอง 44921 วันที่ผ่านมา
A quick look at the orbital napalm barrage in HD2.
The Ultimate Guide To The 120mm HE Barrage
มุมมอง 4.3Kหลายเดือนก่อน
A Quick video highlighting everything you need to know and nothing that you don't! A Simple Fast and Easy to Digest Helldivers 2 120mm HE Barrage Guide!
Helldiver's is STILL fun, Here's why...
มุมมอง 226หลายเดือนก่อน
A video to talk about the current state of Helldivers 2, but as always, in a positive light. I also discuss hidden changes, discuss an indepth guide to fire damage, and much more.
Helldivers 2 PATCH 1.001.002 - Big Buffs & Big Nerfs
มุมมอง 2.8Kหลายเดือนก่อน
A Full Guide on the new patch surrounding The Escalation of Freedom update, including everything you need to know in ~5 minutes of entertaining content.
Helldivers 2 Ultimate Orbital Gatling Barrage Guide!
มุมมอง 6Kหลายเดือนก่อน
A quick informational guide on best uses of the Orbital Gatling Barrage in Helldivers 2!
Helldivers 2: IMPALERS - Everything You Need To Know
มุมมอง 3.2K2 หลายเดือนก่อน
Helldivers 2: IMPALERS - Everything You Need To Know
Helldivers 2 Ultimate Guide To The Orbital Precision Strike!
มุมมอง 30K2 หลายเดือนก่อน
Helldivers 2 Ultimate Guide To The Orbital Precision Strike!
Helldivers 2 Commando Rocket Launcher Weapon Guide
มุมมอง 7K2 หลายเดือนก่อน
Helldivers 2 Commando Rocket Launcher Weapon Guide
Helldivers 2 Ultimate Eagle Strafing Run Guide!
มุมมอง 41K3 หลายเดือนก่อน
Helldivers 2 Ultimate Eagle Strafing Run Guide!
Helldivers 2 Ultimate Guide to Rocket Pods!
มุมมอง 20K3 หลายเดือนก่อน
Helldivers 2 Ultimate Guide to Rocket Pods!
Helldivers 2: Have You SEEN the Full Broadcast?!?!
มุมมอง 3.6K3 หลายเดือนก่อน
Helldivers 2: Have You SEEN the Full Broadcast?!?!
Uncovering What Secret Lies Beneath Our Feet?!
มุมมอง 1433 หลายเดือนก่อน
Uncovering What Secret Lies Beneath Our Feet?!
Helldivers 2: Nuke Nurseries Complete Guide
มุมมอง 1153 หลายเดือนก่อน
Helldivers 2: Nuke Nurseries Complete Guide
Patchnotes 1.000.4 Part 2: Weapons Mines + More Secret Patches
มุมมอง 1223 หลายเดือนก่อน
Patchnotes 1.000.4 Part 2: Weapons Mines More Secret Patches
New Viper Commandos Weapons: Worth the Hype? Lets Find Out!
มุมมอง 1113 หลายเดือนก่อน
New Viper Commandos Weapons: Worth the Hype? Lets Find Out!
Patch 1.000.4 Breakdown Part 1: Orbital and Eagle Buffs + Enemy Changes!
มุมมอง 1633 หลายเดือนก่อน
Patch 1.000.4 Breakdown Part 1: Orbital and Eagle Buffs Enemy Changes!
Everything You NEED To Know About Patchnotes (1.000.4) In Helldivers 2
มุมมอง 363 หลายเดือนก่อน
Everything You NEED To Know About Patchnotes (1.000.4) In Helldivers 2
Interactive Helldivers 2 Community Challenge #1: Deathless
มุมมอง 363 หลายเดือนก่อน
Interactive Helldivers 2 Community Challenge #1: Deathless
SUPERCOMMANDS First Moral Order In Helldivers 2!
มุมมอง 623 หลายเดือนก่อน
SUPERCOMMANDS First Moral Order In Helldivers 2!
Explaining Hidden Mechanics In Helldivers 2!
มุมมอง 2.5K3 หลายเดือนก่อน
Explaining Hidden Mechanics In Helldivers 2!
UNSTOPPABLE Shield Generator Combo in Helldiver's 2
มุมมอง 7213 หลายเดือนก่อน
UNSTOPPABLE Shield Generator Combo in Helldiver's 2
Helldivers 2 Viper Commandos Warbond Weapon Predictions and Overview
มุมมอง 473 หลายเดือนก่อน
Helldivers 2 Viper Commandos Warbond Weapon Predictions and Overview
Where Did It Come From and What Does It Mean?!
มุมมอง 463 หลายเดือนก่อน
Where Did It Come From and What Does It Mean?!
Explaining How To Use Every Machine-Gun In Helldivers 2
มุมมอง 493 หลายเดือนก่อน
Explaining How To Use Every Machine-Gun In Helldivers 2
The Ultimate Success On The New Mission [SOLO/NO TURRETS]
มุมมอง 2423 หลายเดือนก่อน
The Ultimate Success On The New Mission [SOLO/NO TURRETS]
Mastering Solo Dark Fluid Missions - Expert Tips and Tricks! [Hardest Mission In Helldiver's 2]
มุมมอง 433 หลายเดือนก่อน
Mastering Solo Dark Fluid Missions - Expert Tips and Tricks! [Hardest Mission In Helldiver's 2]
An Unconventional Loadout Explained In Helldiver's 2
มุมมอง 1923 หลายเดือนก่อน
An Unconventional Loadout Explained In Helldiver's 2
Ultimate Robot Showdown: Emancipator vs Automatons
มุมมอง 504 หลายเดือนก่อน
Ultimate Robot Showdown: Emancipator vs Automatons
Correcting Audio Mistakes and Re-uploading Helldiver's 2 Difficulty Guide
มุมมอง 1354 หลายเดือนก่อน
Correcting Audio Mistakes and Re-uploading Helldiver's 2 Difficulty Guide

ความคิดเห็น

  • @Snake-d6i
    @Snake-d6i วันที่ผ่านมา

    honestly, ive been using a mine build lately and ive been pairing it with the crossbow and ive been shooting the mines with the xbow when enemies are in range and its been pretty good, also i managed to kill a patrol of a hulk and bunch of devastators with one AT mine field

    • @twiltzofficialgaming
      @twiltzofficialgaming วันที่ผ่านมา

      @@Snake-d6i oh wow! Yeah I heard the cb was really good after the Buff 💪, haven't got the chance to try it too much against bots, but I was curious if mines were better after the changes to heavy armor, I'll have to check it out, they might even be able to take tanks out easier due to the new underbelly weak spot....thanks for the update Snake-d6i!

  • @Varlwyll
    @Varlwyll 9 วันที่ผ่านมา

    OWB wrecks bots

  • @billrich9722
    @billrich9722 10 วันที่ผ่านมา

    Not been fixed yet? What in the Hell are you talking about? Orbital Precision Strikes aren't guided. They lock onto the initial area where the beacon landed and aim at that. It isn't broken, this is how it's supposed to work.

    • @twiltzofficialgaming
      @twiltzofficialgaming 10 วันที่ผ่านมา

      @@billrich9722 originally the devs said that the beacon was the location of impact, once the shell is launched let's say 3 seconds after call in, the impact will not change, but during those 3 seconds the orbital strike was "supposed" to track the enemies that the beacon was stuck to.. they stated this in the early part of the game like March/April ish time in response to when sticking an enemy like chargers the strike would detonate on the marked location (on the chargers back), but I'm not sure if they dropped the idea or if it was benched for the future.... It was not something I came up with myself but something AH stated previously about the OPS, does that make more sense billrich9722? In AH words: "Stratagem beam might attach itself to an enemy but it will deploy to its original location."

  • @epgamer1145
    @epgamer1145 12 วันที่ผ่านมา

    10% increase to explosive range module makes this a real handy tool.

    • @twiltzofficialgaming
      @twiltzofficialgaming 12 วันที่ผ่านมา

      @@epgamer1145 I agree! But now with the 500kg upgrade it's going to be interesting to compare the two!

    • @epgamer1145
      @epgamer1145 12 วันที่ผ่านมา

      @@twiltzofficialgaming true. The cool downs are still vastly different so there will be a situation where you’d pick one over the other. Can’t complain about having choices.

  • @epgamer1145
    @epgamer1145 13 วันที่ผ่านมา

    It’s a great starter stratagem. It’s cheaper and on the lower end of levels for a reason

    • @twiltzofficialgaming
      @twiltzofficialgaming 13 วันที่ผ่านมา

      @@epgamer1145 very true, with a bit of tweaking, or the right additional builds (support weapons/ stratagems uses) it can become a lot stronger, but by itself it's difficult to bring as a main damage dealer..

    • @epgamer1145
      @epgamer1145 13 วันที่ผ่านมา

      @@twiltzofficialgaming for sure. Honestly think it’s just meant for lower tier enemies. I’m sure it’s getting a buff tomorrow as of typing this. We’ll see how it pans out

  • @DEXTR3ME
    @DEXTR3ME 13 วันที่ผ่านมา

    Paired with ”Localization Confusion” Booster it’s CD lines up perfectly with every Botdrop/Bug Breach on Super Helldive. Me and my duo partner both throw one at every enemy reinforcements and it melts them.

    • @twiltzofficialgaming
      @twiltzofficialgaming 13 วันที่ผ่านมา

      @@DEXTR3ME oh that's a great point! ☝️ Thanks for mentioning that DEXTR3ME!!

  • @divineadamenjoyer
    @divineadamenjoyer 14 วันที่ผ่านมา

    In my entire 1100 hours (800 in-game) experience, I have witnessed so many players on command bunker missions fail to throw 380 on radius of objective... While I just throw walking barrage and 99.9% am sure it will blow it up and move on to the next objective on the list. I am always bringing OWB on command bunker missions regardless of my loadout just in spite of bunker turrets consistently hard aim locking on you. Weird that people don't understand from mistakes of stratagem balls WILL drop from your hand once stratagem is activated and you get ragdolled from some stuff. Wasted time and stratagem, wasted SEAF budget :/

    • @twiltzofficialgaming
      @twiltzofficialgaming 14 วันที่ผ่านมา

      @@divineadamenjoyer hahahaha I'm sure SEAF understands that the training period for new recruits is rigourus but fast paced.. But I cannot agree with you more, I love taking the walking barrage over 380 especially when I need to get into a location I will be bombarding. Nothing says patience like waiting for a 380 to finish before you can even get close, but nothing says get out of the way I'm coming through more than the orbital walking barrage.

    • @divineadamenjoyer
      @divineadamenjoyer 14 วันที่ผ่านมา

      @@twiltzofficialgaming Couldn't say it better about this.

    • @divineadamenjoyer
      @divineadamenjoyer 13 วันที่ผ่านมา

      @@twiltzofficialgaming Hey, btw m8, congrats with new orbital. We got ONB on our hands and I sweated my arse off really hard helping on Tarsh and Mastia.

    • @twiltzofficialgaming
      @twiltzofficialgaming 13 วันที่ผ่านมา

      @@divineadamenjoyer yes congrats 🎉🎉🎉 can't wait to try it out again! Napalm on bugs is going to be a game changer especially with the upcoming fire buffs.

  • @longshot52
    @longshot52 15 วันที่ผ่านมา

    I use the walking pretty regularly against bots. I like the long pattern to sweep across medium/large bases, and to take out detector towers from father away. It also lets the team be more aggressive than they could be with the 380 since you can start moving forward before the barrage is complete. One thing I want to try from your video is using it from a forward flanking position to sweep across the enemy line of advance, I hadn't thought of that before but it sounds legit.

    • @twiltzofficialgaming
      @twiltzofficialgaming 14 วันที่ผ่านมา

      @@longshot52 haha yes try it out and let me know what you think! ( I imagine you were talking about horizontal barrage)

    • @Krystalmyth
      @Krystalmyth 8 วันที่ผ่านมา

      I never walk forward with walking Barrage because it often walks backward a step. It's more like Drunken Stagger Barrage

    • @twiltzofficialgaming
      @twiltzofficialgaming 8 วันที่ผ่านมา

      @@Krystalmyth I agree, sometimes it feels like that first shots intentionally aimed at you.... Does the job though, I love using it

  • @simonphoenix3789
    @simonphoenix3789 16 วันที่ผ่านมา

    its the shittiest design for a walking barrage. it makes no sense for it to be so inaccurate and move so slowly. its basically near worthless given the alternatives. It should fire fire one shot even half second and be much more accurate with a predictable pattern rather than that random crap that goes off to the side randomly. this shit isn't even indirect fire like real life walking barrages were. its direct fire from directly overhead, it should be pinpoint accurate if arrowhead really cares so much about realism. And it should be three simultaneous and parallel explosions in front, followed by another three a bit more in front. instead they drop one at a time all over the place, just vaguely moving forward.

    • @twiltzofficialgaming
      @twiltzofficialgaming 15 วันที่ผ่านมา

      @@simonphoenix3789 I can agree with you for the most part, if AH was going for realism like they suggest they are, the walking barrage definitely missed its mark.. But that said, I would not say the walking barrage is useless even if it's pattern is a bit chaotic and random... For the most part the decrease in "walking" speed helps to hit more targets in its area of effect, and to some extent I feel that the walking barrage often retraces it's steps and thus hits the same target multiple times with different volleys... I can understand your frustration simonphoenix3789, hopefully you can revisit the walking barrage sometime in the future and see it's potential... Otherwise lmk if you have any more questions or concerns! Hope you have a good day!

  • @corvixshighlightreel4271
    @corvixshighlightreel4271 16 วันที่ผ่านมา

    May have already been said, but for the Impaler, one OPS to the hind leg will kill it.

    • @twiltzofficialgaming
      @twiltzofficialgaming 16 วันที่ผ่านมา

      @@corvixshighlightreel4271 oh no thats news to me! Thanks for sharing!

  • @Max-id2le
    @Max-id2le 17 วันที่ผ่านมา

    How many times did you die when you threw Barrage on your feet and sprinted forward? I'm asking to find out how effective this method is in combat. Since it sounds like a good tactic in itself.

    • @twiltzofficialgaming
      @twiltzofficialgaming 17 วันที่ผ่านมา

      @@Max-id2le it really depends on your armor, when I used light armor in probably had a survival chance of 80%, medium and heavy armor with blast resistance was more towards 60% IF I was swarmed.. You can definitely outrun the barrage most of the time, just sometimes if you get caught by enemies or have bad rng you may be obliterated by a random shell.. over all it's a pretty valid tactic! Great question!

  • @GameFuMaster
    @GameFuMaster 18 วันที่ผ่านมา

    walking barrage seems really weird, it's basically a 380 that just keeps shifting it's center of dispersion, rather than a consistently patterned barrage that covers its path. I'll stick with the 380 if I need the larger version of the 120mm

    • @twiltzofficialgaming
      @twiltzofficialgaming 18 วันที่ผ่านมา

      @@GameFuMaster I can understand why you dislike the walking barrage over the 380, but just know that the walking barrage is better for moving targets while the 380 is better for stationary ones, different stratagems for different enemy types, I hope you'll give the walking a chance in game (use it a couple of times), before shelving it forever. Thanks 🙏

  • @kruabo
    @kruabo 18 วันที่ผ่านมา

    I haven’t been using OWB for like a few months until today. I’ll try to use OWB, thank you for teaching us how to use OWB more effectively. (I use 380mm because I don’t know how does walking barrage works.)

    • @twiltzofficialgaming
      @twiltzofficialgaming 18 วันที่ผ่านมา

      @@kruabo haha my pleasure, ty for taking the time to learn how to use it effectively. It definitely will take some getting used to but Lmk how it goes!

    • @kruabo
      @kruabo 17 วันที่ผ่านมา

      @@twiltzofficialgaming ngl, when I was throwing OWB near (about 30 to 40 meters) a bug breached, I killed 49 bugs and two impalers with 2 or 3 380mm shells(OWB's shell) that we didn't know two impalers came out of bug breached, and they got killed before tentacles.

    • @twiltzofficialgaming
      @twiltzofficialgaming 17 วันที่ผ่านมา

      @@kruabo oh wow, right place at the right time, that's democracy at its finest! Glad its working out for you so far kruabo, and thanks for the update!

    • @kruabo
      @kruabo 17 วันที่ผ่านมา

      @@twiltzofficialgaming your welcome, hopefully OWB will be buffed on 17th sept so we'll be waiting to see in the patches notes.

  • @TimothyTinnitus
    @TimothyTinnitus 18 วันที่ผ่านมา

    Very helpful guide again! All these one shots you talked about make me want to use the walking barrage post buff!

    • @twiltzofficialgaming
      @twiltzofficialgaming 18 วันที่ผ่านมา

      @@TimothyTinnitus yes! You definitely should try it out and lmk what you think.. Just know that it might take some getting used to for lining up the barrage, make sure you throw it 30 meters in front of enemies or so if you shooting it dead on! Sometimes even farther out could help like for larger targets like the factory strider or depending on terrain! Happy diving!

  • @POWER_WAFFLE
    @POWER_WAFFLE 19 วันที่ผ่านมา

    Hi @Twiltz OFFICIAL Gaming, I'm terrible on the bots front and wanting to find a loadout that works better for me. My playstyle normally tends to be more of a supporting role to the team by clearing mobs with the Arc Thrower and selecting Anti-Tank Strategems like the Eagle 500, Orbital Precision and Eagle Rocket Pods to take care of Bile Titans, Chargers and Impalers. Do you feel the Shield Generator Emplacement combined with an HMG Emplacement and an Autocannon or Rocket Sentry would allow enough protection to deal with the Factory Striders and Gun Ships to support my team in Level 8 or higher? I've tried the Quasar but I miss the ships more often than not and I'm wondering if bringing the Shield Generator would be able to provide enough protection for Sentries or myself if using an HMG Emplacement to target Strider turrets and Gun/Drop ships. I like using the Orbital Precision with a Stun to take care of Hulks, but I think I saw you comment that the HMG Emplacement could take out their legs to immobilize them right?

    • @twiltzofficialgaming
      @twiltzofficialgaming 19 วันที่ผ่านมา

      @@POWER_WAFFLE Hi POWER_WAFFLE First off I love the username. And secondly I'm always happy to help, thanks for reaching out, I'll try my best to give you a good Loadout suggestion, but I want you to know I think the best way is to explore different stratagems yourself to see what feels best to you. The automatons are difficult because of their Lazer accuracy and high damage. For level 8.... If you play a support role I suggest running an AMR/Rail gun (with stun grenades for easy cleanup kills), and a resupply backpack. These two items together are great supporting stratagems not only for yourself, but for your teammates as well... In regards to using the shield generator, yes I think this will work in conjunction with a HMG emplacement (note*) (Yes it can destroy hulk legs), OR using the rocket/auto cannon turret, I prefer using the HMG turret as it has great utility clearing every BOT enemy in the game, and with its large mag size and relatively quick cooldown, it should suffice as the main damage dealer for a build, you can use the HMG without the shield generator if you want to take extra Anti-Tank weaponry. The nice thing about the shield generator is that it's a flexible pick. Such that it can help you and your teammates survive bot rushes as a wall.. or help during environmental hazards like blizzards for example. The additional use of the shield generator is to use it as bait for enemies.. in other words there are a lot of different uses for this stratagem, more than just using it for cover to shoot through... So make sure you use your best judgment. If you want my suggestion with the stratagems you named I would choose Arc thrower, orbital precision, HMG, and a flexible slot pick like commando, or quasar if you want to practice getting better with quasar), or 500kg etc... this build would help in most situations though I'm not sure how well the arc thrower is against the majority of bots... (That's why I named other support weapons) If the reason you feel like you're losing in higher difficulty is because of survivability in terms of map awareness being low, I suggest bringing the shield generator so you can have quick cover on a quick cooldown basis.. But if you feel like you have good map awareness and positioning, but lack the overall means to kill GROUPS of heavily armored enemies that occur on higher difficulties, I would focus on using HMG/Quasar/Commando/EAT/AMR or incorporating larger area stratagems like the walking barrage or 120/380 barrages... Hope I answered your question, sorry it was long, lmk if anything didn't make sense or if you have more questions!

    • @POWER_WAFFLE
      @POWER_WAFFLE 19 วันที่ผ่านมา

      ​@@twiltzofficialgamingI appreciate you taking the time to respond back! I will try those suggestions this week. I usually only get about an hour to play each night and don't get a ton of time to practice.

    • @twiltzofficialgaming
      @twiltzofficialgaming 19 วันที่ผ่านมา

      @@POWER_WAFFLE if you get on today lmk we can run some games together, also how is the arc thrower against bots?

  • @MrButuz
    @MrButuz 19 วันที่ผ่านมา

    Good vid useful

  • @protonjones54
    @protonjones54 19 วันที่ผ่านมา

    stratagem jammer radius is 150 meters, not 180

    • @twiltzofficialgaming
      @twiltzofficialgaming 19 วันที่ผ่านมา

      @@protonjones54 oh it is? My fault I could have sworn it was larger.. thank you for the correction!

  • @charlespk2008
    @charlespk2008 19 วันที่ผ่านมา

    Missed that stratagems will bounce off vertical rock faces. Using this, you can throw it behind you, bounce it off a rock towards you, and give yourself extra distance and time between you and your barrage.

    • @twiltzofficialgaming
      @twiltzofficialgaming 19 วันที่ผ่านมา

      @@charlespk2008 oh that's interesting I didn't know it could do that. Thanks for the info charlespk2008 (a runescape reference?)