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How do you Prepare a Campaign to be Successful?🤗 #ttrpgs
มุมมอง 2382 ชั่วโมงที่ผ่านมา
We’re starting a game in Dragonbane tonight. Looking for advice on how you prepare your game for a long haul campaign…
How do you keep Politics out of Games, if “Everything is Political”? (#ttrpgs, #dnd)
มุมมอง 5662 ชั่วโมงที่ผ่านมา
I recently discovered that Everything is political - that seems to be true. If everything is political, how do you keep politics out of games?
How do you become a good TTRPG player? (Help me make a video)
มุมมอง 894 ชั่วโมงที่ผ่านมา
Trying to learn how to become a good player at the table of a TTRPG. Give me your thoughts and suggestions.
How do you make combat “Not Homework”? 📚 #ttrpgs (help me make a video)
มุมมอง 1244 ชั่วโมงที่ผ่านมา
How do you make combat fun and engaging without doing tons of pregame homework and preparation?
What are TTRPG gaming group 🚩Red Flags?🚩 (help me make a video)
มุมมอง 884 ชั่วโมงที่ผ่านมา
What are some of the issues you have had playing TTRPGs? Tell me your gaming group red flags…
(New DM) Everything I have learned about being a Dungeon Master.
มุมมอง 6067 ชั่วโมงที่ผ่านมา
I’ve spent a couple months really trying to learn how to run table top games as a dungeon master. I have failed repeated. This is everything I know about the roll of dungeon mastering.
She/They?🤔 What is the purpose of board game Pronouns? (I am confused)
มุมมอง 3527 ชั่วโมงที่ผ่านมา
There has recently been a controversy about the board game Mass Effect - people are upset about there being pronouns in the game, and other people are upset at the people who are upset… I am utterly confused by the whole situation. Let me explain.
Is there a Right way to Run TTRPGs?
มุมมอง 4899 ชั่วโมงที่ผ่านมา
I’ve been trying to figure out how to play TTRPGs for a little over a year; I’m having a hard time figuring out the best method to play these games with friends and family .
Critique my “Eberron Shadowdark” campaign primer…?
มุมมอง 33619 ชั่วโมงที่ผ่านมา
Critique my “Eberron Shadowdark” campaign primer…?
How do you give a Game Developer helpful feedback? (Table top design)
มุมมอง 38019 ชั่วโมงที่ผ่านมา
How do you give a Game Developer helpful feedback? (Table top design)
How do you feel about Race/Class exclusivity? #ttrpgs
มุมมอง 59919 ชั่วโมงที่ผ่านมา
How do you feel about Race/Class exclusivity? #ttrpgs
My Grandfather died today - Look at his puzzle-wall!
มุมมอง 13919 ชั่วโมงที่ผ่านมา
My Grandfather died today - Look at his puzzle-wall!
My son building #ttrpg terrain for Shadowdark
มุมมอง 51721 ชั่วโมงที่ผ่านมา
My son building #ttrpg terrain for Shadowdark
What is the Job of a DM? (Help me make a video.)
มุมมอง 437วันที่ผ่านมา
What is the Job of a DM? (Help me make a video.)
Have you ever made a Mistake in response to a Mistake? (Going Back to Shadowdark)
มุมมอง 939วันที่ผ่านมา
Have you ever made a Mistake in response to a Mistake? (Going Back to Shadowdark)
I just keep Failing!!! How do you stay motivated? #ttrpgs
มุมมอง 2K14 วันที่ผ่านมา
I just keep Failing!!! How do you stay motivated? #ttrpgs
Have you ever DMed the Wrong way? (Then learned the Right way?) #ttrpgs
มุมมอง 77614 วันที่ผ่านมา
Have you ever DMed the Wrong way? (Then learned the Right way?) #ttrpgs
How to make a TTRPG Scary!😱(According to my comments)
มุมมอง 36514 วันที่ผ่านมา
How to make a TTRPG Scary!😱(According to my comments)
How do you solve player buy-in? - Wildsea Session Zero
มุมมอง 63821 วันที่ผ่านมา
How do you solve player buy-in? - Wildsea Session Zero
How do you run a Perfect Session Zero? (#ttrpgs #wildsea)
มุมมอง 28221 วันที่ผ่านมา
How do you run a Perfect Session Zero? (#ttrpgs #wildsea)
I seriously messed up! - Hitting the reset Button… #ttrpgs
มุมมอง 1.5K21 วันที่ผ่านมา
I seriously messed up! - Hitting the reset Button… #ttrpgs
A serious conversation with my worst player (my son) - He wants to be a DM now. #ttrpgs
มุมมอง 58028 วันที่ผ่านมา
A serious conversation with my worst player (my son) - He wants to be a DM now. #ttrpgs
What if things get too Zany? - (also player trouble - SD session 9)
มุมมอง 30528 วันที่ผ่านมา
What if things get too Zany? - (also player trouble - SD session 9)
Thank you Krafty Matt! What a wonderful gift.
มุมมอง 25928 วันที่ผ่านมา
Thank you Krafty Matt! What a wonderful gift.
Playing HeroScape with Riker (Riker plays a game)
มุมมอง 20928 วันที่ผ่านมา
Playing HeroScape with Riker (Riker plays a game)
Have you ever played a TTRPG using Just the Basic Rules? (pg 9 Shadowdark)
มุมมอง 99128 วันที่ผ่านมา
Have you ever played a TTRPG using Just the Basic Rules? (pg 9 Shadowdark)
What if you kill your whole party? #ttrpgs - (help me make a video)
มุมมอง 307หลายเดือนก่อน
What if you kill your whole party? #ttrpgs - (help me make a video)
Comparing Shadowdark and Dragonbane - (why I choose Shadowdark)
มุมมอง 2.4Kหลายเดือนก่อน
Comparing Shadowdark and Dragonbane - (why I choose Shadowdark)
Playing Dragonbane in Shadowdark? (Game Recap)
มุมมอง 281หลายเดือนก่อน
Playing Dragonbane in Shadowdark? (Game Recap)

ความคิดเห็น

  • @cremsonnicholls9298
    @cremsonnicholls9298 3 ชั่วโมงที่ผ่านมา

    How do you prepare a campaign to be successful? Well, one important part of my initial prep is something that I've learned to do more recently, like within the last three campaigns. == Mark out when I, the game master, think I'm going to "run out of steam" during the campaign. And plan to take a break at that time. Taking however much I need to reorient myself and plan or prepare the campaign more. Usually this looks like a week or two break. Just acknowledging that has helped me a lot. And is part of why I organize my campaigns like I would a backpacking trip on the Pacific Crest trail. Do a certain amount of prep for one leg of a trail. Carry that out, then stop and prepare again when I go to start on another leg of a trail. == I also spend my free time practicing worldbuilding in the same setting/world that I'm focused on. Sometimes, even while a campaign setting is in use. Like asking "what ifs" about a setting and noting down answers when I wish them to be a part of the setting. Imaging things all happening in a consistent setting helps me keep from making multiple worlds all at once. Which can be distracting. And the acknowledgement that it's practice helps me adjust my expectations to "this is more about using the muscle and learning what feels right. Rather than about achieving a perfect result." And if I like something from my practice, usually something I've refined for weeks or months, I add it to my notes for the setting and make it a canonical part of the setting later on. For reference, I usually get away with this by establishing a boundary and not worldbuilding around where an active campaign is taking place. That way I don't spend hours overthinking an actively in use area. Further, it also allows the practice to be more of a "break" from the campaign. Say for example a campaign takes place on an island like your Shadowdark primer was written for. In that instance, I would use a continent somewhere else in the world as the "play space" for my worldbuilding practice. Or vice versa. The basic principle is the same as "Don't use your office as a kitchen." They are different rooms and should be used and treated as such. == One last thing, I typically have a cast of regular baddies and locations. To help me cut down on prep time and draw upon previously learned knowledge. Rather like having miniatures that are painted and warbands that are already assembled for a war game. Baddies in this case being non-human creatures that I like to use and know how to play effectively. Favorite example, I love using a Remorhaz as a boss creature rather than a dragon. Scary bug monster is my jam. I also like to add dwarves and place them as Npc's. Whether facing the party in combat or as commoners back in town. Gives me a good starting point, ad I can pull off that Gimili or Shrek character voice pretty easy. On the other hand, Locations in this case refers to a a regularly occurring biome in my games. Like a forest or plains. When I know I'll be using that biome, I can start to use routine and new possibilities hand-in-hand for my campaign prep-time. Take a forest for example. Running a pine forest is different than a coniferous forest, but the experience of running either one contributes to both because they have common elements. Undergrowth for example. So while different animals and plants thrive in either kind of forest, and people would look different between campaigns where I describe them, I can get away with using terrain and knowledge that applies to both. At the same time, I still know a lot of what to expect. There is a bit of a balance to find and learn in that. But once you find a biome that works for you and the games you enjoy running, you have that to fall back on. Then you can start to do really crazy stuff and branch out. Like making locations that have really memorable landforms in familiar biomes. Stuff you find cool and describe, then use for combats, conflicts, quests, and so on. In the end, the result is a pay off for the time and effort you put into previous campaigns. You can take some of that experience and apply it to what so ever you may be working on in the present.

  • @monkey2834
    @monkey2834 4 ชั่วโมงที่ผ่านมา

    I disagree with the sentiment that everything is political, it's like how people say art is political. Sure, art is expression of the self, but sometimes the self has nothing to say other than "this thing is cool so I drew it" and other times the self says "this thing weighs on me, so I shared it" We're not free from imprinting our experiences into our creations, but that doesn't mean it's inherently political. Though I've always hated listening to the bores that drone on about symbolism being present in every piece of media. Sure it could be read that way, but the author probably didn't intend it to be so. Not to say symbolism doesn't exist, just that people can and will read into everything if they're actively searching for it. EDIT: Regarding your experience, you are both adults and can probably talk it over. Not to say either side is in the wrong, just that it could've been handled better. EDIT 2: Thinking about it some more, if the person is that staunch then all you might get back is nothing but venom. Personally I'd leave a message to leave the floor open to discussion, and if they never respond, or respond only negatively, then not much was lost then.

  • @pedrogoncalvesneto2451
    @pedrogoncalvesneto2451 5 ชั่วโมงที่ผ่านมา

    Honestly, by the name of the video I thought it was about political intricacies between kingdoms, like Game of Thrones. I don't know why americans flip out soo much about pronouns. It's really simple, just call the person by what they want you to call them, it's a matter of respect.

    • @FamilyTableTop
      @FamilyTableTop 2 ชั่วโมงที่ผ่านมา

      @@pedrogoncalvesneto2451 to what end? Are there any limits?

  • @Klondike1000
    @Klondike1000 6 ชั่วโมงที่ผ่านมา

    You discussed real life politics with that person (intended or not), and that is what caused the rift. People are are always on one side or the other when it comes to those topics. Keep game politics fantasy based around the society of the game (Kings vying for power, dragon hunting laws, halflings right to work, restrictions on magic abilities, etc. ) There will always be the need for game politics, but that doesn't mean they have to portray real-life political issues.

  • @satori2890
    @satori2890 6 ชั่วโมงที่ผ่านมา

    Allegory, and Factionslism. I randoize nearly everything, so my players know that other than obvious things like What Classes are in The Thieves Guold, or how many Nobles Houses? From there between SD snd Knave, Random Rules, so everything that yhey do grows from Stats, Class, Knaves Personality and Goals Table, and Magic Items. So fo that even for a small thief gang or noble house, snd ot will show conflict. And dont make factions shills for Hasnro, or Sauron, eait i mean detached enough from our world to just act on Political Interest

  • @deathbare5306
    @deathbare5306 8 ชั่วโมงที่ผ่านมา

    Brother, if you figure that out - let me know! Unexpected shenanigans have ended every campaign I've ever run or been a part of. Love your videos!!

  • @deathbare5306
    @deathbare5306 8 ชั่วโมงที่ผ่านมา

    That was a tough spot, but dang if that person is like that, best you don't play with them - consider yourself fortunate. There's a fun little dinner rule I try to abide by, which is avoid politics and religion at the dinner table - applies to acquaintances just as much. Politics in games is different though - politics in the TTRPG are not real world. The baron being prejudiced against werewolves or being smug against the poor, or the necromancer believing in the purity of death are all fantasy. Keep it fantasy and all is good. Adding in real world stuff is violating that dinner rule - tread carefully. Good luck, love your questions!!

  • @derrickcorreia4826
    @derrickcorreia4826 8 ชั่วโมงที่ผ่านมา

    I have never considered ending a friendship or game because i didn't agree with someone's political, or religious beliefs. I also actively avoid real world politics in the game. Some people are extremists, and can't be reasonable about disagreement on these topics. Those people are a lost cause. They aren't interested in learning or debate. They won't allow real life politics to be set aside. Its become their whole identity. They just want you to bow down to their ideals and live in an echo chamber. Anything less is unexceptable. Its kind of sad. At the end of the day its better to just leave them be, and find some reasonable people to spend time with. Just remember it's not your fault. You are clearly open to new ideas, to learning, and to reason. You seem to know it's ok to not agree, and can maintain a relationship with someone even if they don't agree with all of your beliefs.

  • @satori2890
    @satori2890 8 ชั่วโมงที่ผ่านมา

    You and you to Son's reactions the rest game showed how much you both had. That is the point, and the rest of your group used SD to learn how to play.

  • @xaxzander4633
    @xaxzander4633 9 ชั่วโมงที่ผ่านมา

    only one side cancels friendships over politics, that sort of tells you who is right and wrong. I make a table rule while playing we dont discuss the real world, only the game world, and out of game if you are chronically offended by things you are likely not going to fit.

  • @wickedly1
    @wickedly1 9 ชั่วโมงที่ผ่านมา

    Congrats man! It's always great to hear that you ran a great session. My DM back in 2012/13 gave me that compliment when I first started running some homebrew adventures when I was starting. Huge confidence boost.

  • @lucasterable
    @lucasterable 11 ชั่วโมงที่ผ่านมา

    ..only play with oeople who share your political views..? :P

  • @pokenectionswithprofessorp2979
    @pokenectionswithprofessorp2979 12 ชั่วโมงที่ผ่านมา

    5:44 Pronouns being listed serves the purpose also of someone who is transgender seeing that it was feasible for the pronouns to have been different. So, in that way, the transgender player would feel included in the game. Is that mechanical? I think it could be argued that it is, just like a Christian character being featured prominently and positively can be relevant to someone who wants to see their faith represented. Your comparison with cults is interesting. Let's compare this with two things; Dr. Clifford Geertz' definition of religion and Dr. Alok Kanojia. Definition of religion, according to Dr. Clifford Geertz: "(1) a system of symbols which acts to (2) establish powerful, pervasive, and long-lasting moods and motivations in men by (3) formulating conceptions of a general order of existence and (4) clothing these conceptions with such an aura of factuality that (5) the moods and motivations seem uniquely realistic." Definition of identity, according to Dr. Alok Kanojia: "A narrative of emotionally salient experiences." As you can see, there is some overlap between these definitions of religion and identity. They're both about narratives, about relevant emotionally salient experiences. It is almost like identity is a kind of myth of the self. Foucalt would call it a 'technology of the self', which would include religions. What is interesting about the Dr. Clifford Geertz' definition of religion is that it doesn't require belief in an entity. Take a grave for example; you don't have identify yourself as a religious person to think that vandalizing a grave is immoral. But if you have no religion and don't believe in an afterlife, you should technically not be hurting anyone by vandalizing the grave. But the grave is a symbol in this equation that Dr. Clifford has set up. It represents an order of things that feels self-evident. In that sense, we can almost think of gender roles as religious the same way that graves are religious. Throughout history, gender roles have been more or less sanctified. It feels self-evident to most people. So pronouns being on a card is almost like the opposite of posturing, or at least its supposed to act that way. It is saying 'in this space, gender cannot necessarily be taken for granted'. It creates a safe space from the 'cult' of the gender binary that transgender folk are confronted with every day, even if that is a cult that more people than not are a part of. Nietzsche would say that grammar is the metaphysics of the people and I think that's broadly speaking right. Nietzsche said this in relation to there being a first, second and third person. We have to keep in mind that religion is more than just the gods you believe in. We have individual religions plural, but we also just have 'religion' as a cultural layer that cuts across all of society. The gender binary was part of that religion for a long time and pronouns are a kind of counter to that religion. So, TLDR: Yes, I personally think that its fair to say these pronouns are symbols, but unlike putting a catholic cross next to Daredevil, pronouns serve almost the inverse role of a posturing symbol to say 'you are safe here from gender-binary posturing' instead. To me, anyone who is angry about pronouns being included, seems like they're saying 'we don't want transgender people to feel safe'. Which is a different kind of posturing that we should be aware of.

  • @CaritaDeRazor
    @CaritaDeRazor 12 ชั่วโมงที่ผ่านมา

    The problem is not so much the political points of view of the player at the table. The real problem is how polarized are his ideas. Most media pushes the most extreme, polarizing and hateful opinions because that opinions are the ones with the most interactions and likes. But real life is not Twitter. If your opinion is so polarized to the point that you now cant sit at a table and play a game with your friends or beloved ones, then you have problem, something is rotten in your political compass.

    • @FamilyTableTop
      @FamilyTableTop 12 ชั่วโมงที่ผ่านมา

      Is there some way that this can be fixed or mended?

  • @witchesbruise8792
    @witchesbruise8792 12 ชั่วโมงที่ผ่านมา

    I believe that "everything is political". What I mean by that is that everything has underlying assumptions and biases built into it. Nothing exists in a vacuum. Things that promote centrist ideas aren't A-political, they are centrist. A-political would mean devoid of any political content (which I think is basically not possible for works of culture like games). Centrist means adhering to a centrist platform or ideology or policy. I would never say "we are supposed to keep politics out of games" because I don't think that's a possible thing to do. It would be like saying "let's write a song that isn't influenced by culture." We are all influenced by innumerable cultural forces in our lives and it's impossible to somehow not be influenced by them. When I hear people say "let's keep politics out of ... Music/movies/games" what it seems like they usually mean is "I think that my beliefs are universal, widespread, or in some way 'default', so games that appeal to my beliefs are 'apolitical' and all others that seem different from my beliefs are therefor 'political'."

    • @FamilyTableTop
      @FamilyTableTop 12 ชั่วโมงที่ผ่านมา

      So what can “centrist” person do, when a particular political group sees the middle as opposed?

  • @wickedly1
    @wickedly1 12 ชั่วโมงที่ผ่านมา

    That is a very varied question. It depends on what you're trying to go for in your campaign, and the kind of DM you are. If you are improv and less prep, you would probably be better suited to a sandbox campaign. The players have a choice of where to go and what to do, and you build villains as you go. This is more like me, but I do a lot of prep before the sandbox campaign so I know what will be happening in almost any town. Best way to do this is to establish some regional turmoil in the area. There's a war. The regent is ill, and without any heirs, leaving the lesser houses to jockey for position. Doing this will help you prepare for most towns, and give them a perspective on what is going on and where they stand, and whose regent they fall under. If you are a choice on rails DM, so more prep and less improv (I typically think of these DMs as the Adventure Book DMs who run Tomb of Annihilation and Curse of Strahd) you are going to want to know your plot very well. You will also want your villain to be a prominent figure, and if possible, recurring. This will create buildup for your players so in the endgame, they are ready to fight their adversary. Very cool, very dramatic. But, you have to acknowledge that the map is the territory. Going outside the pages of the Adventure Book will lead to you doing more prep, and you'll try to pull them back to the contents of the Adventure Book. So, make them excited about the adventure however you can think of. When it comes to Campaign Structures, I am not the person to ask, I tend to be more freeform and let my players find a villain to pursue, then I build up story arcs around that villain. That can be hard to do for a new DM, so try it at your peril.

  • @nicklikethesoup
    @nicklikethesoup 13 ชั่วโมงที่ผ่านมา

    I’m really glad everyone showed appreciation and bought in on some of the relaxing from everyone all around. While joining ranks on why they were doing what they did. It sounds like you’re finally tearing down some of the obstacles that were troubling you.

    • @FamilyTableTop
      @FamilyTableTop 12 ชั่วโมงที่ผ่านมา

      Indeed. Thank you for your help. I appreciate you.

  • @peti29music94
    @peti29music94 13 ชั่วโมงที่ผ่านมา

    I disagree that politics are and have to be everywhere. I do hate (real life) politics in my RPG-s. (In-game politics are fine as long as they are not real world politics bled into the game world. E.g.: I'd absolutely find it lame if Frodo and Sam were out on a quest to fight against communism in Middle Earth - which used to be a very agreed on political stance in the US back in the day (Tolkien was English I know, it's just an example). What I want to say is great stories need transcend the mundane problems of the present in order to be great and timeless.) To bring an example: se%uality is important aspect of life. We could even say se%uality is everywhere. Still, I think it's fine to say (and many RPG sites do state this) that we'll be R13 in this game and not include the se%ual aspect of (characters') life.

  • @ElwoodShort
    @ElwoodShort 13 ชั่วโมงที่ผ่านมา

    Keeping a game going forever….well, you want a big setting with lots of possibilities. The Misty vale itself, might only have so much scope…however, I believe that it is only supposed to be a part of the Dragonbane world [there is certainly more material pending]. I’m actually using the ruleset to run a game in the world of Harn, which of course is a hugely well developed ‘rules agnostic’ setting, and Dragonbane fits it really well [well, I am utilising some additional community content for more magic disciplines, mostly for npc’s] and I don’t have ducks [only because they aren’t a thing in Harn, but you could add them, I mean I use them in Runequest games. My point being, with a setting like Harn, you could run the game for years and years. I love the Dragonbane system, I’m new to it, but it is really well designed. Every monster fight is scary, in fact most fights seem like they could go either way at any moment. Thrilling. ❤

    • @FamilyTableTop
      @FamilyTableTop 12 ชั่วโมงที่ผ่านมา

      Could you tell me a little bit about Harn? What is it and why would you choose the setting?

    • @ElwoodShort
      @ElwoodShort 8 ชั่วโมงที่ผ่านมา

      @ ok, you can find more info from Columbia games, it’s not the cheapest option [though if you subscribe you can purchase all the PDF’s half price]. Its strength is in the detail. Early medieval setting, sort of like 12th century England, but with fantasy elements. It feels historical, but has mythology and monsters. I had been running it with EZD6, as I wanted a simple system that allowed us to focus more on roleplaying and story and less on dice and long winded combat. Though EZD6 worked well for a few months, we felt it ultimately had limitations. Dragonbane is a much better fit. So really I was looking for a system to fit Harn more than the other way round. There is a Harnmaster system, but it’s too crunchy for my tastes, and most of the setting material can be used with any system. Other great fantasy settings I would recommend- Glorantha [Runequest], Warhammer Fantasy, Dolmenwood [OLD school essentials, but I’m sure it would work fine with Dragonbane, I certainly want to try that one.] . If you want a great space-sci-fi game, honestly, Traveller [mongoose] is hard to beat and the game lore is as deep as you want. Traveller has aged very well [much better than dnd imho].

  • @VicSicily
    @VicSicily 13 ชั่วโมงที่ผ่านมา

    Glad to hear it man

  • @swordsnstones
    @swordsnstones 13 ชั่วโมงที่ผ่านมา

    very cool

  • @Nolinquisitor
    @Nolinquisitor 14 ชั่วโมงที่ผ่านมา

    I think the premise to the question could be wrong. Everything is political... but only to those paying attention to politics. Everything is cultural to artists and culture people. Everything is science to scientists. Etc. etc. etc. Find what focuses people have to find what their world is made of.

    • @SpaceJawa
      @SpaceJawa 7 ชั่วโมงที่ผ่านมา

      As an "artist/culture person" who pays attention to politics but does not think that everything is political nor cultural, I disagree with this assessment.

  • @cremsonnicholls9298
    @cremsonnicholls9298 14 ชั่วโมงที่ผ่านมา

    How do you keep politics out of tabletop games, if "Everything is Politics"? In my experience, we are all on our own journeys in life and we evolve who we are over time. You mentioned being challenged and I agree that is good and fort he better. Being challenged on your beliefs and politics has a time and a place. Rather like socializing, business, and discussing the past. We get away from all of these things in similar ways. And I believe that the strategies used to set those aside are useful for tabletop games as well. Primarily, I think what we can do is acknowledge when we are tired of being challenged. Then pursue games and content where the goal isn't to challenge our beliefs and politics. And promote these de-escalation and "breaks" from challenges of that nature. The fundamental idea may hold water that "everything is politics", and at the same time we need not live in a world constantly "on guard" and "fighting" for our beliefs. To do so would be draining in the extreme. Madness even. Better to know our limits and in acknowledging them, seek rest. In games, that may look like a variety of different things. I hope and like to think that in heroic fantasy it's agreeing in session zero that the game isn't centered around intrigue or politics within the game. That other elements are being explored and at the forefront so that the people of the table can step away from being challenged and have respite and relief. If it isn't that simple, I too am confused and humbled by the challenge of game design. As I would intuit this to be a matter of people, and in a civil discourse and society, a mutual agreement is as good as the guidelines of social behavior can be. Secondarily, I'd also say that letting thing conversations "boil over" or "blow through" is another way to approach the problem. This is like treating politics in a more human way. We can pick up the pieces after a disaster, but we can't fight a storm. And while we may play games where we can fight storms and impossible odds, in our own lives we can't fight Hurricanes the same way that we may attempt to beat back an invading force. We employ a different tested and adapted strategy. Wait for the storm to end and rebuild. Better fortified and informed than before. To weather the next storm with the means to keep our hearts strong and our spirits high informed by out previous experience. Even in the face of a new hopelessly overpowering matter of circumstance. Politics, in my mind, are much the same. As much as currently designed games may be influenced by politics we can take this as an opportunity to "weather the storm" with whatever means we see fit. So long as we learn from out experience and become more resilient to the storms, then rebuild stronger, a victory of sorts is assured. I hope you are weathering the storm well good sir. Take care and may you be safe. I hope this advice proves helpful.

  • @TheK5K
    @TheK5K 14 ชั่วโมงที่ผ่านมา

    Fantastic to hear everyone had a good time, that's the aim of the game! Rules don't have to be 100%, 'story' doesn't have to be epic, but if everyone can hang out and enjoy a session of a few hours and have at least one thing where they go, "Yeah - that was cool," you'll all be back next time for more fun!

  • @vincentd.2284
    @vincentd.2284 14 ชั่วโมงที่ผ่านมา

    You are obviously going to vote for Trump, unfortunately. It's been obvious for a long time. I still find your channel interesting and like your perspective on trpg. Keep up the great content! On politics, I'm not an American and I know the US left can get silly and nagging with pronouns and other stuff like that That said, you really need to know Trump is not a normal right wing candidate. He is dangerous to your democracy. Everyone outside the US media bubble knows this. Harris is not dangerous. Anyone with this knowledge of how dangerous Trump is would have a serious problem with you voting for Trump. I don't ever say this: but in the case of your 2024 election, there is a correct side and it is not Trump. There is a reason uber conservative like Cheney are voting for Harris.

  • @DaVeO52
    @DaVeO52 16 ชั่วโมงที่ผ่านมา

    Always ask your players at the end of the session "What is your next goal?" This is for you to prepare for NEXT session only. No need to read a ton of stuff you don't have to. Play only the important NPC's with some panash. The rest make them non-descript. Keep the rules to the basics and introduce the more advanced ones (if you wish) as you play and get familiar with the game. I.E. I will introduce weapon damage types after we do a few battles (I just started a campaign myself) and they get used to the new system. Don't let them get too attached to their character at the start. This game is deadly. 💀

  • @wickedly1
    @wickedly1 16 ชั่วโมงที่ผ่านมา

    For me, culture shock. Our modern world is globalized, you can have a convo with someone across the world in seconds without any problems. But, this is very recent. VERY recent. There's the rest of history to play with! Dan Carlin has a 4-1/2 hour podcast on Hardcore History called "Painfotainment", where he talks about punishments, death sentences, and other governmental punishments being public events. If the crime was particularly bad, people would line the streets selling food and advertising as everyone waited for the event to begin almost like the Superbowl was about to happen and everyone was grabbing their snacks before the first commercial! That sort of culture shock melts away ALL of our modern notions about punishment. I think Dan Carlin said that this sort of thing happened up until somewhere in the 1960s or 1970s! We would see it as barbaric, but, at the same time, it's medieval. There is not Geneva Convention, there is no Hippocratic Oath, there is nothing. Use those, and let your players form their own opinions on the politics of the world you are playing in. Biggest thing is to not deny them their opinions on the politics of your world. They're all valid, and they reveal something about your players and the player characters they play. Anyway, that's how I do it, and then there's no pronoun issue, it's just the world.

  • @adam_orkcol
    @adam_orkcol 17 ชั่วโมงที่ผ่านมา

    Your friends Star was YOU enjoying yourself, and his wish was YOU Keep enjoying it. That is special.

  • @Archaeo_Matt
    @Archaeo_Matt 17 ชั่วโมงที่ผ่านมา

    I suppose the short answer is that you cannot keep any player's (incl. the GM) personal social/political theories and philosophies entirely out of their character's thoughts, opinions, beliefs, etc. The slightly longer answer is be pretty definite about the socio-politics going on in the polities of your game world, and insist that while in game the characters must remain grounded in their specific circumstances, in that specific world; additionally, the group should agree that game time is not the time to engage is potentially disruptive out of character chit-chat. The unfortunate reality, though, is that we are now dealing not with real world politics, but real world politicization of people that are simply regurgitating things that have been programmed into them by, not just politicians, but also political commentators, through social and mass media. I don't doubt their beliefs, or their commitment to those beliefs; but, I do question whether or not any critical thought has been put into the adoption of those beliefs. To put it bluntly, I think we have reached a point where many people in the industrialized West, possibly even most, have had their worldviews co-opted, and weaponized, for a final showdown between the tyranny of the nanny state or the tyranny of the corporatocracy. I mean, you could say that my own political thought, opinions, beliefs, etc. were put there, primarily but not exclusively, by: Thomas Paine, Adam Smith, John Locke, Hugo Grotius, Alexis de Tocqueville, Charles-Louis de Secondat (aka Baron de Montesquieu), Jean-Jacques Rousseau, John Stuart Mill, John Rawls, Murray Bookchin, and Noam Chomsky. However, I have never simply parroted the ideas from those sources; they're just the political thinkers who advanced ideas that I felt were important for me to think critically about, and on which I should develop my own thoughts, opinions, beliefs, etc. Moreover, none of them, individually, fully reflect my own positions, although Paine comes the closest. On a lighter note, though, if you want to have some fun, then go back to your video comments for the one about game companies printing pronouns on character cards, and ask the objectors if that doesn’t remove the agency of the player to re-imagine that character in the way they want to play it, even if it does come from an established intellectual property. Cheers!, though, for choosing to go ahead with this discussion of a volatile topic, that doesn't (at least on the surface) appear like it should belong in a tabletop game for (almost) all ages.

    • @FamilyTableTop
      @FamilyTableTop 6 ชั่วโมงที่ผ่านมา

      @@Archaeo_Matt brilliant!! This is a fantastic twist of the pronoun Logic! Absolutely correct - by printing the pronouns on character cards, the developers have dictated the way I am allowed to have my characters identity. Well done!

  • @MrGeneralPB
    @MrGeneralPB 17 ชั่วโมงที่ผ่านมา

    easiest to just filter out anyone who thinks everything is political and can't sit down to have a game without making a stink about their preferred politics

  • @robertjokebr1480
    @robertjokebr1480 17 ชั่วโมงที่ผ่านมา

    Metal miniatures, resin cast and even plastic minis breaks easily. Don't let kids get near painted miniatures.

  • @n4tune8
    @n4tune8 18 ชั่วโมงที่ผ่านมา

    The Dragonbane Box set is really the best RPG box set I have ever seen (maybe the Warhammer Fantasy Roleplay is a contender). Good job! I hope the rest of the campaign goes as well as this session.

  • @IndentYourCode
    @IndentYourCode 18 ชั่วโมงที่ผ่านมา

    Every story told has politics within it. Star wars is about rebelling against a fascist empire. Lord of the Rings is about fighting against an oppressive change in industry, war is ever present, and that you must still fight for the betterment of all, despite the horrors and scars you bear with you. TTRPGs are templates. It may have pronouns on a character sheet. But you could still tell a story where an entire race is evil, women are slaves, and only a strong bloodline will cleanse the world. These are rather fascist points. The concept of race was only constructed in order to create hierarchies and oppress people by through colonial and political means. In human terms, there is no innate difference in strength or intelligence due strictly to race. This relies on tying "traits" certain human "races" There's been studies that show doctors tend to believe black people have higher pain tolerances than white people and treat them more aggressively or distribute less pain killers. This myth has its fabricated roots embedded in slavery so people would feel less bad when harming slaves. But when discussing dwarfs - yeah they have some resistance to diseases... So when we really think about it, fantasy races - aren't races as we know them. They are different species. They have different biology, different inherent traits, and sometimes even different limbs or resistances. We're no longer talking about fabricated myths with the intent of oppression, we're talking about how cool would it be to be a half-dragon man. When a game shifts to "species" or "ancestry" they are making an attempt to separate their cool escapist fantasy ideas from the impact of a real world problem. Is this political? If they're moving away from a politically created paradigm? Some people argue that it is inherently political because it is a shift from the status quo. (If politics wasn't involved, why would they make this seemingly meaningless change?!) I'd argue it's inherently a move to distance itself from real world problems. But, yet again, whether or not it is politically charged is in the eye of the beholder.

  • @KraftyMattKraft
    @KraftyMattKraft 18 ชั่วโมงที่ผ่านมา

    There will be plenty of comments how a good player should be on-time, attentive, communicative, engaged, and invested. This is the bare minimum to be a good player. A good player will have read and understand the game that the table is playing. A good player will help other players who need help looking things up in the book or are slow to understand mechanics, this includes the GM. A good player will support the GM when needed, either with helping to encourage others to show up on time, help with food, set up, and clean-up after the session. A good player exudes good sportsmanship and understands that the people at the table, including the DM, are teammates akin to an intermural activity or sport like a bowling league or club.

  • @Squirrel-Hermit
    @Squirrel-Hermit 18 ชั่วโมงที่ผ่านมา

    Huzzah!!!

  • @UrbanVerse69
    @UrbanVerse69 18 ชั่วโมงที่ผ่านมา

    Keep all political discussions in the gaming space about the politics in the gaming world/ setting and nothing else. Any discourse about real life politics should be soundly discouraged. If anyone insists on pushing the topic, consider removing them from the game table if they simply cannot stop. Games are meant to be escapism. Current day political discussions have no place there.

  • @kentuckyrex
    @kentuckyrex 19 ชั่วโมงที่ผ่านมา

    Welcome to why I play with VERY few strangers, play with Christians that are actively attending church, and understand this is a game and ONLY a game. I even have a rule that if a woman is involved, my wife and her husband has to play. If she's unmarried and my wife is not playing, neither does that woman. I don't open my doors to false allegations and I absolutely don't care who that angers. Nobody is entitled to play MY games.

  • @scottgozdzialski6478
    @scottgozdzialski6478 19 ชั่วโมงที่ผ่านมา

    Awesome job. Having fun and hanging out is the most important parts. The first star can be added to Shadowdark. I reroll initiative every encounter in Shadowdark and don't follow initiative order out of combat, but I reduce the torch timer to 30 minutes to account for the faster pace. I am glad you had fun in Dragonbane. This is why I always start with a pre-written adventure and add to the world.

  • @rodneywk1
    @rodneywk1 19 ชั่วโมงที่ผ่านมา

    Very cool! So glad you and your group got a good session in. I think this type of feedback is fantastic and admire your drive to make it good for everyone. Love to see how things are progressing. Thank you for sharing!!

  • @sirguy6678
    @sirguy6678 19 ชั่วโมงที่ผ่านมา

    Excellent video! Game designers often have difficulty bringing their ideas to the table- good play testers often take notes but should never solve the problems- just state their feelings- “game is too slow”, “I lack the ability to make choices or agency” - don’t try to fix his game- use game terms for constructive feedback- not emotions or frustration

  • @OkayestGM
    @OkayestGM 19 ชั่วโมงที่ผ่านมา

    WOOOOOOOOOOOOOOOT!

  • @scottgozdzialski6478
    @scottgozdzialski6478 20 ชั่วโมงที่ผ่านมา

    Everything is not about politics. This who make everything about politics believes this and those who believe this makes everything about politics. It is like if your car radio was broken so it played every time you drove. Your car rides would be intertwined with music.

  • @RIVERSRPGChannel
    @RIVERSRPGChannel 21 ชั่วโมงที่ผ่านมา

    That’s cool I’m going to try that game at a convention in a couple of weeks

  • @NemoOhd20
    @NemoOhd20 21 ชั่วโมงที่ผ่านมา

    If they are having fun then you are doing it right.

  • @Avoloch
    @Avoloch 22 ชั่วโมงที่ผ่านมา

    Do not play or buy from leftists

    • @mick19
      @mick19 18 ชั่วโมงที่ผ่านมา

      Ugh. Americans are the worst. You all need to chill out. 😂

  • @Drudenfusz
    @Drudenfusz 23 ชั่วโมงที่ผ่านมา

    Personally I award XP based on how long the campaign is supposed to be, thus the shorter the characters are going to be played the more XP I give so that the players can get to see a rather maximised character at the end of the campaign. Regarding Alycia's disappointment of having an arc for her character, that is indeed something that often will not work out with more traditional TTRPGs like Dragonbane is. Since I am exactly the same way, and got so often frustrated myself, this is why I love the systems that are generally called story games, and design my own system in that vein.

  • @helotaxi
    @helotaxi 23 ชั่วโมงที่ผ่านมา

    "Everything is political" is basically the IRL equivalent of "It's what my character would do!" Both are bad excuses trying to validate shitty behavior.

    • @Eron_the_Relentless
      @Eron_the_Relentless 8 ชั่วโมงที่ผ่านมา

      @@helotaxi This is absolutely correct and far more succinct than I can muster. Wonderful take.

    • @SpaceJawa
      @SpaceJawa 8 ชั่วโมงที่ผ่านมา

      @@Eron_the_Relentless Agreed!

  • @Malkuth-Gaming
    @Malkuth-Gaming วันที่ผ่านมา

    pro-tip from someone whos been playing the Dragonbane adventure. Dont let them go to Rittermound (or is it Riddermound?).. its a death sentence xD

    • @DaVeO52
      @DaVeO52 16 ชั่วโมงที่ผ่านมา

      Or at least make it a late-stage adventure, or after the main campaign. It's a tough one. But you can always scale back the difficulty. You know your group best.

    • @Malkuth-Gaming
      @Malkuth-Gaming 16 ชั่วโมงที่ผ่านมา

      @@DaVeO52 It was the third place my group of 2 players went to and my character died, horribly.

  • @Malkuth-Gaming
    @Malkuth-Gaming วันที่ผ่านมา

    my 2 rules of internet interaction. 1: Do not talk about Politics. 2: Do not talk about Religion. And a third if its about americans, 3: Do not talk about Gun laws. has worked wonders for 20 years

    • @helotaxi
      @helotaxi วันที่ผ่านมา

      Number 3 is just number 1.

    • @FamilyTableTop
      @FamilyTableTop 11 ชั่วโมงที่ผ่านมา

      @@helotaxi true

  • @Glazius7
    @Glazius7 วันที่ผ่านมา

    Well hey, I'm glad to see it all working out for you. Good job!