- 286
- 137 399
deruitsu
Malaysia
เข้าร่วมเมื่อ 26 มิ.ย. 2016
clip dump channel
TESLA IS OVERHATED
wow i should really start scripting these videos
twitch.tv/deruitsu
00:00 intro and thoughts
02:05 spreadsheet breakdown (bodyshots only)
08:00 spreadsheet breadown (headshots only)
09:20 conclusion and final thoughts
twitch.tv/deruitsu
00:00 intro and thoughts
02:05 spreadsheet breakdown (bodyshots only)
08:00 spreadsheet breadown (headshots only)
09:20 conclusion and final thoughts
มุมมอง: 3 228
วีดีโอ
TOXIC TRYHARD HACKER struggles to win in ranked
มุมมอง 43หลายเดือนก่อน
bro is hardstuck phantom 5 with speedhacks TT
STOP BUYING ACTIVE RELOAD (consider these instead)
มุมมอง 1.5Kหลายเดือนก่อน
twitch.tv/deruitsu discussion and guide on which instant reload/ reload reduction item to buy, and when 00:00 intro 00:38 explaining/yapping 03:45 examples (active reload) 06:05 examples (QSR) 08:09 examples (long distance) 10:41 outro
why YOU are building wraith WRONG
มุมมอง 1.8Kหลายเดือนก่อน
build guide gameplay i keep saying haze instead of wraith TT help twitch.tv/deruitsu 0:00 clip 0:21 build 13:56 gameplay
TELEPORTING vindicta hacks? valve please fix
มุมมอง 1.9K2 หลายเดือนก่อน
TELEPORTING vindicta hacks? valve please fix
pov: you win the THRONE RACE in a losing game
มุมมอง 163 หลายเดือนก่อน
pov: you win the THRONE RACE in a losing game
trust... disappointment... betrayal...
มุมมอง 684 หลายเดือนก่อน
trust... disappointment... betrayal...
how it feels to play against XIAOYU (T.T)
มุมมอง 194 หลายเดือนก่อน
how it feels to play against XIAOYU (T.T)
I like seeing more numbers popping up, so it's good
I think active reload is not bad on haze if you're planning to splitpush - because you don't need to waste your knife when you fall back and rather use it to escape with your cloak
Active reload is funny on abrams
@@FairwellNoob lmao solid idea
great early game value
I won't say all the tests you did are useless cause it actually gives a more accurate response to people hating on Tesla. Now what a lot of people miss to realize, Tesla also procs on spirit. The only way to allow it not to fall off as you say late game would be to build up spirit. Then again, there are far better items late game. Another thing is now with haze needing a bit more spirit for her ult, Tesla can stay in your slot for at least 30min maybe even until 45min into the game only because its still that good while building spirit items. In any case, Tesla will always be a rushed item for me in early game.
One of the reasons people don’t choose Tesla is because if you’d rather have ricochet then you don’t want both.
But who buys ricochet after haze ult only hits 1 person? I mean, who uses haze ult anyway?
This makes sense because tesla does flat damage. It's best early game and falls off unless you have spirit scaling.
Tesla = fun = good
real
I'm pretty sure it's just because people build it in a match, check the damage report, and see that it did 30 damage over the last minute. Maybe people ignore/don't care about the other stats it gives and just focus on the damage the lightning does
tesla does worse later on a gun stick haze build compared to burst cause firerate just means youre able to pump out more gun damage while tesla scales spirit so by mid/late the raw value of tesla doesnt catch up to the amount of weapon damage you have, spiritual overflow/general spirit items can make tesla do good damage much longer into the game
I think its good but you have to commit and get improved cdr on ult or dagger and many would just prefer to go attk speed route
i disagree, tesla still has so much value without commiting to cdr. not that cdr is bad, but theres really no need to commit to anything, you can still go lucky shot and other gun damage items
wtf ppl are really saying its bad? it's pretty epic to get myth slow + bullet shredder. telsa is also pretty important getting early on for farming. huge damage boost especially for the likes of wraith
yea the common consensus at high elo is that tesla is a bad
Okay, let me try clearing this up so you don't have to do any more tests. I don't have exact numbers but estimates should be good enough. Tesla's lighting gives roughly 70 DPS at base for haze. Since she has the lowest base DPS in the roster the flat DPS from lightnings is more than any +weapon dmg modifiers, even glass cannon's base +70% gives 6 dmg per bullet, so did a quick test it barely outperforms tesla in the DPS by a small bit. Since fixation provides flat damage (at maxed level 7 per 20 stacks, 28 at max 80) it can only scale with lowering resistances, fire rate, or lucky shot multiplying it. When it's time to buy your 3k item, Burst fire and Tesla provide about the same DPS, Tesla from consistent damage and Burst fire from more fixation stacks procing. You get sliding, slow resistance, a bit of HP and extra move speed when active besides the damage. Tesla on the other hand let's you farm faster and deals chip damage to other enemies in fighting, secondary lightning deals more damage than to the secondary target, so it's good for ulting multiple people. But since Tesla is bound my the CD it gives mostly flat damage from lightning and scales worse as you get items to scale Fixation and you don't really build many items that scale your tesla naturally. So if you winning fights early Burst Fire will scale better, but Tesla gives you the back up option to farm faster. Also Tesla suffers less if enemy stacks bullet resist, but don't buy spirit resist. For DPS your 6k choices are between Spiritual Overflow and Lucky Shot. Spiritual Overflow scales Tesla a bit like 20-30%, while LS is much better with Burst Fire. Lastly there's the way this game calculates recoil and spread. For Haze if you go beyond like 100% rate of fire Haze gets spread on her weapon, which is pretty easy if you decided to go Spiritual Overflow and Burst fire. Overall it's hard to say which is better, depends on play style and which items synergize better with your playstyle, build and the what's needed in the particular game.
ye
crippling hs also good
what if you buy both tesla and burst fire?
@tircek1233 i have tested it in the spreadsheet. and in short its very good. the main reason i compared tesla to burst fire in the first place wasnt to convince you to buy tesla over burst fire. but to consider tesla in the first place since burst fire is commonly known as the highest dps 3k item on haze
@@deruitsu like if i have to choose one i would go with burst fire but i like to go both than spiritual and its preaty good
Not another Tesla stock scam f- oh wait. This is actually interesting
Tesla + Ricochet + Toxic Bullets or Silencer goes BRRRRRR
They called me a mad man, One day they will have to embrace tesla + mystic slow and I will be the one standing tall
For me, the only bad thing is that TESLA makes me drop frames in team fights.
got damn valve please fix
Holy shit, that's why my fps is so much worse when I play wraith! I always run tesla bullets on her. That's actually a massive drawback to the item. I know it's an alpha, but I really wish they'd fix it.
The real question is Tesla or Ricochet?
i havent tested so take this with a grain of salt ricochet only gives 10% firerate and 18% weapon damage compared to the 14% firerate and 14% weapon damage and lightning damage procs on tesla. considering that haze doesnt benefit much from % weapon damage. the single target damage of tesla should be much much higher than ricochet. the real upside to ricochet is being able to hit 2 enemies at once and build fixation stacks on both which works really well with haze ult. with all that said ricochet is more than 2x the price of tesla so its hard to even consider it as a farming item in the first place
Bullet build: ricochet Spirit: tesla
but tesla does more single target bullet damage than ricochet
Love this vid.
this video loves you too. glad you enjoyed it
FYI you can measure distance over to the left side where the taxi cab and truck are. Starting at the line between the veil and the jump pad, you should see little number markers on the ground every 5 meters. From the veil to the NPC running back and forth is a little over 50 meters.
damn i had no idea, thanks
@@deruitsu hold ALT to see 5/10/15 distance
Did this factor in the level associated with souls, because your characters gets weapon damage per boon, and this value scales the base damage. Base damage + tier percentage + stats * fire rate - resist. If it did not factor this in I’d image tesla does more damage but it’s hard to calculate this in my head
oh yea thats true, i didnt consider that. maybe i will run more tests
so i did some tests and you were right, in the very late game with two 6k items and max boons burst fire outperforms tesla by about 100 dps. however in the midgame test (before 6k items) burst fire only had 30 dps over tesla and considering you wont be max lvl either at that stage of the game tesla still has about equal damage to burst fire.
Barely Sociable plays my favourite game? The more the merrier!
@@deruitsu interesting! Makes sense Hahah thanks for testing that, I like tesla as a fun weapon with improved clear for farming. There’s so much to factor in with this stuff situationally.
Video so good I Tesla Bulleted all over the enemy team
heres the spreadsheet link if anyone is curious: docs.google.com/spreadsheets/d/1wzgHtqGtWj8w5YZ7gnGVZlsfSd6QrLgZA8waDlTbnVo/edit?usp=sharing
I did some testing too after watching your video and noticed that ult dps is a lot lower (almost 20%). Imo tesla isnt that bad for Haze as a single item but the transition from cheap items to 6k items is the most contested in terms of slots & tempo during games. If the game is going super well you have slots but also can go into expensive & situational items early, if the sart is bad orange slots are often very limited. I also think that with the Zerggyyy build you have enough farming speed from the 2x reload items and dont need tesla that badly. This said, you still convinced me to try tesla out a bit more in the future :)
oo thanks for the test, i didnt even think to test ult but yea that makes sense considering the raw firerate would benefit a lot from the extra spirit damage per shot
@@deruitsu i guess lucky shot also works now in ult. they changed it. it didnt before
Personally, rushing Tesla early is stronger while you still have t1 items, this is a no brainer. The thing is, you rushing Tesla early isn’t the problem, Tesla falls off hard to mid to late game really fast compared to every other T3 item in the game on haze, that’s why we rush burst fire and the other item because mid to late game you can end up constantly snowballing other then snowballing early then just falling off. That’s my opinion tho
i tested very lategame items (two 6k items) with burstfire [780 DPS] vs tesla [750 DPS] and bustfire only has better dps by around 30. also its a lot easier to snowball if you have tesla over burst fire in my opinion because you can clear waves faster and steal enemy jungle very quickly with tesla while pressuring (normally while your team is winning, this is why in the video i mention that tesla feels worse when losing). going to the jungle with burst fire feels really bad because the 30% fire rate passive doesnt activate.
It’s not that it’s bad it’s just that Burstfire imo is the better 3k buy, and I’d rather go from burstfire to lucky or overflow instead of then going for Tesla, that’s just my philosophy at least. Sometimes after I buy my first 6k I’ll then go back and get Tesla.
i see, what exactly makes you feel that burstfire is the better 3k buy over tesla after seeing that the dps is around the same. i personally wouldnt recommend buying tesla after your first 6k item as tesla is a farm accelerating item and has more value in the early to midgame than the lategame. if you like tesla and burstfire theres no reason not to get both before your first 6k item other than if you want to rush it for a powerspike.
burst fire catcher cause of hero LVL up that gives weapon dmg the point of burst fire is to slide, slide gives not only ammo but also mobility like bunny hopping. The point of swift striker is the cost, u can get HUGE DPS boost buying swift + hollow poin + combat barier for cheap Ive been playing haze for more than 6 month and ive literally tried everything
yea the movement part of burst fire is really nice to have, i guess it just depends on whether u prefer to have the slide advantage or the waveclear that tesla provides. i just tested (the 5 starting items i chose + swift + hollow point+ combat barrier [255 DPS]) vs (the 5 items + tesla [249-260 DPS) with 1 lvl in fixation so it seems the damage is about the same for the same price. but tesla requires you to save up while the latter doesnt. still i dont see a reason to not go both swift + hollow + combat barrier and tesla
@Creeperosha drop your fav build
@@MENACEEEEE my build is haze 300+ games r$ch b$itch There is also an old one - haze 300 games+ build 22.11 patchw I don't really annotate things there because they are more for me to buy fast what I need but I'll do some annotations soon I'm phantom 6 by the way but I play like 2 games a day so I don't really climb.
@@deruitsu well ure right, u can get all of this things buuuut kin dash is VVEERY good this patch, so when i buy it there is slot shortage so i usually go burst + switft + dash. Buuuut some games are different and you neeed to read enemy playstyle so sometimes (maybe more that just sometimes) fleatfoot is goat especially with burst fire u can check my build too i wrote it in respond to other comment. But i dont say ure not right. ur video is very good. good anal. (analytics)
@@Creeperosha haha yea, i dont say your not right either. its just a matter of what you prioritize in the game
If you can work some CDR in tesla gets even better.
@@DriftaholiC yep i usually go tesla into cdr on wraith but since haze's abilities dont benefit too much from cdr i dont usually go for it just for tesla
I agree with you, I had the same thoughts and you confirm it for me. Thanks
happy i could help
You are not utilizing Burst Fire if you are static. The idea with the current meta Haze is to be a really fast assasin and punnish people out of position. You need to dash and slide so you can kill people before you have to reload :p
thats a pretty good argument for burst fire over tesla, but i personally feel that the normal slide is good enough on haze cause she gets ammo capacity easily, and with quicksilver reload she can easily have around 150 bullets to use before reloading. but i do agree that sliding is strong and if you go fleetfood burst fire, you could silde a lot easier and more often
yeah the movement potential from burst fire may not be the objective best but damn does it feel nice
I do this with infernus haha. Extra stam + burst fire you can slide the hell around and in and out of places. Longer slide distance is a must for the infinite ammo, too and having a smaller hitbox as you are basically prone to the ground it's hard for people to hit you as you curve around them n stuff
for the algorithm
@@ryanlim3603 :O
it's all over my screen
huh...
Please never comment again
song name king
its Floaroma Town (Day) from pokemon diamond
get off it bro pls
@@jasonchai3428?
w video
thank you goat
please stop posting
algorithm
loser
@@ryanlim3603 algorithm
Active Reload can be popped right before Haze ult to nuke enemies for extra 20% dmg in teamfights, just tap left click once and go into stealth and hover near team, once the fight breaks out press R for Active Reload into Unstoppable + ult
its actually +20% firerate that scales additively from base firerate so its not really 20% damage increase, swift striker gives +22% firerate and your prolly going bullet ls on haze because she needs it so the active reload ls isnt doing too much. QSR is an instant reload and gives 15% firerate instead of the 20% from active reload but scales way better into the lategame as active reload doesnt really instantly reload but cuts the reload time in half. also weapon items are extrealy contested on haze making it even harder to justify getting active reload.
@deruitsu oh yeah right when I tested it in sandbox I only did it with one item forgot about diminishing returns Basically I think QSR is staple on Haze it's just the matter of whether to take both or just QSR
@@Raisuru yea i agree, but personally i feel that active reload becomes redundant when u get qsr as you end up just reloading with qsr all the time unless you are activating it intentionally just for the buff and not the reload reduction in which i feel like an item such as kinetic dash might be better.
What would you recommend for infernus? Considering he likes to have a lot more spirit lategame than scaling his bullet damage, I think pretty much everyone agrees that it should be put on catalyst to you can mag dump twice and get the damage amp on the afterburn there after
yea i think qsr on his 1 would be the best for infernus.
QSR is better on Haze. Orange slot is needed for other items. Also QSR buff lasts for the whole mag but AR is just for a few seconds. Out of fights always reload with QSR dagger and you can have the buff basically always.
nice, i wasnt even awake of the duration while making this video but yea you always want qsr on haze.
Which item would you recommend for Ivy?
prolly qsr on her 1 for a full gun build, but if you want to go hybrid with many charges on 1 to spam it lategame you can go active reload
Thanks big dawg
Do people even buy active reload though? Even after last patches buff it’s still mid as hell
yea ppl do still buy active reload cause reload reduction is really strong for gun builds and some chars cant buy qsr without making sacrifices that isnt worth it sometimes.
@ ig the way I like to build is to orient around an ability I can qsr on. Bonus points if it’s charged. I guess maybe active is ok if your trying to go like full gun
@@azebramoomoo2727 yea the thing is some chars dont have good abilities to put qsr on like in the video i used wraith as an example
If you shoot a couple bullets before you go invisible as haze, then use active reload before you break stealth it gives you the fire rate and life steal for the fight, plus the bullet damage and ammo just for having it. Early game having both can be worth it because using this method then getting an extra mag fast with QSR + fire rate on the second mag is big damage early. Should definitely sell one later in the game.
yea i understand the benefits of active reload in the early game as haze likes the firerate and lifesteal. however the item gets loses value when you get bullet ls which you need on haze (she cant get away with conditional lifesteal in my opinion) and swift striker is more damage in the ealry game and is a must buy on any haze build. so going swift striker-> bullet ls-> qsr is really good after the laning phase and adding active reload just to sell it later isnt worth it in my opinion. also the gun slots are extremally contested on haze making it even more awkward.
Great video. I agree with everything said except vindicta. She really really needs QSR. You almost always have ult charges to spare, so if you have to use one for a reload its okay. Also you can just quick scope them after Mag1 and they are usually under 50% so it does massive damage. And instantly resume with mag2 As for wraith, agree that the 3 should not get QSR because it wastes the damage of QSR
@@redrider578 mm i see. i actually tryed to play a game of vindicta to test it out after i made this video and it did still feel strange to not buy qsr so maybe i should have thought of a different example.
6 views in 1 hour bro fell off
:(
QSR is really good if you put it on 3 and not cards. When you put it on 3 it basically guarantees you get full value out of it most of the time, and also allows you to destroy walkers/guardians super fast. Active reload might give lifesteal but it feels so clunky to use especially in the middle of a fight that QSR outperforms it for me every time
personally, i dont think putting it on 3 is better solely because the cooldown of 3 is much higher than QSR effectivly increasing your QSR cd. and another big reason is because you always want to press 3 as soon as you lift someone. but yea i do agree that active relead is awkward and uncomfortable to use and is objectively worse than QSR on a char like haze and most other characters. but because of the disadvantages i listed above it doesnt make sense to go QSR on wraith
th-cam.com/video/G8MuufToV5E/w-d-xo.html i made this video on this topic
@@deruitsu i agree that QSR on cards is the better play, i initially also put on 3 for max 3 value but CD is so long and you can always keep a card in the pocket for QSR activation, just gotta be diligent
the only reason gun build sucks is cause you can do so much stupid damage in short amount of time with cards ontop of just having a free kill ult
@@Mrxlongshot i actually dont think gun build is that bad dispite my clickbate title and dont think its any worse than card build. with a card focused build you have minimal impact without cards and to recharge your cards you have to deal damage with your gun. meanwhile with a gun focused build it tends to neglect the card side of wraith which is inefficient and just a general waste. my build is focused on building everything in synergy.
You have to be pressing movement away from the wall for walljumps
yea sometimes i cant hit it idk y. im trying to work on basic wall jump routes rn to learn how to do it consistently
Improved Burst has been mega-nerfed, any alternatives?
@@roopla4191 surge of power
is tesla actually good? its stats feel so lackluster for 3k
@@BrokecaR34JC personally i think it is good but not always. it gives fire rate which wraith likes and the lightning scales with spirit power which u build into late game. but the value that's hard to measure with testla is just how fast you can farm waves. you can easily make a triple wave disappear instantly with testla. but tesla is diff not always good in every game when u cant take full advantage of the farming speed it gives you.
was testingout the card build from chickens build, but it felt weak at somepoint, then i decided to skip a few items and gets lucky shot first before continouing magic items, feels great playing the hybrid build and definitely the best way to play wraith as of now
personally i dont think its a great idea to get lucky shot unless you are full commited to gun build after the laning phase onwards (because u always scale card in the laning phase). lucky shot gains value the more weapon damage you have because it multiples weapon damage.
the big difference between my build and chicken's is that mine focuses on card damage alongside weapon damage while chicken's build pretty much fully commits to card and other spirit damage.
@@deruitsu exactly, i went to a semi gun build after half of the match towards the late game