Z ARTMAN
Z ARTMAN
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วีดีโอ

Viscous liquid falls. (점도가 있는 액체가 떨어진다.)
มุมมอง 1824 ปีที่แล้ว
Viscous liquid falls. (점도가 있는 액체가 떨어진다.)
Draw a rock on the object using the 'Substance Painter'
มุมมอง 2.1K4 ปีที่แล้ว
There is a function of 'BodyPaint3D' which cannot be done in 'SubstancePainter'. However, if you are a user who uses 'BP' only for painting like me, I think it's also a good way to do it all at once in 'SP'. 섭페에서 할 수 없는 바디페인터의 기능이 있겠지만 저처럼 단순히 페인팅을 위해서 바페를 사용하는 유저 입장에서는 차라리 섭페에서 그것을 한꺼번에 하는것도 나쁘지 않을거라고 생각합니다.
섭디 색 입혀보기 연습
มุมมอง 3005 ปีที่แล้ว
이런저런 방법으로 색을 입혔고 영상을 기록합니다. I applied color to objects in Substance designer. I'm learning how to apply color to objects.
원형 환풍구 만들기 (substance designer)
มุมมอง 2605 ปีที่แล้ว
Substance Designer 를 이용해서 원형 환풍구 만들기 입니다. 녹화가 잘못 되어서 잡음이 많습니다. 작업 방식중 잘못된 부분이나 더 나은 방법이 있다면 알려주시면 감사하겠습니다. It is a circular ventilation using "Substance Designer". There is a lot of noise due to wrong recording. If there is a better way, please let me know.
선인장 제작과정 (timelapse)
มุมมอง 5525 ปีที่แล้ว
설명 없는 제작과정 입니다. 잘못된점이나 궁금한게 있다면 의견 부탁해요.
서브스턴스 페인터 옥 재질 튜토리얼.( Substance painter tutorial )
มุมมอง 4.4K5 ปีที่แล้ว
서브스턴스 페인터를 활용하여 간단하게 옥 재질을 만드는 방법 입니다. This tutorial makes simple jade material using 'Substance painter'.
서브스턴스 페인터 청동재질 튜토리얼.( Substance painter tutorial )
มุมมอง 12K5 ปีที่แล้ว
서브스턴스 페인터를 활용하여 간단하게 청동 재질을 만드는 방법 입니다. This tutorial makes simple bronze material using 'Substance painter'.
반지연습
มุมมอง 1665 ปีที่แล้ว
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ความคิดเห็น

  • @MYEYANEE
    @MYEYANEE 4 หลายเดือนก่อน

    02:42 얇아지는 부분 더 발광하는 것 표현 04:20 마블링 표현 06:30 크랙 표현 08:40 얇은 부분 발광 더 표현 14:35 문양 형태 강조

  • @hugagagePersonal
    @hugagagePersonal ปีที่แล้ว

    잘 보고 갑니다.

  • @hugagagePersonal
    @hugagagePersonal ปีที่แล้ว

    잘보고 갑니다.

  • @TheOne-2023
    @TheOne-2023 2 ปีที่แล้ว

    소리가 이상해요...ㅆ_ㅆ

  • @manholee4592
    @manholee4592 2 ปีที่แล้ว

    material들은 따로 사야 되는 건가요? 영구 사용 버젼에는 없는 건가요?

  • @시도로
    @시도로 3 ปีที่แล้ว

    굿이야~

  • @호치민-u8r
    @호치민-u8r 3 ปีที่แล้ว

    공부중인데 업데이트좀 자주해주세요~~~

  • @jhs10507
    @jhs10507 3 ปีที่แล้ว

    전에 도전했다 실패했던 재질인데 뭐가 문제였는지 알 것 같아요. 감사합니다.

  • @ЕвгенияМальцева-г3ч
    @ЕвгенияМальцева-г3ч 4 ปีที่แล้ว

    Спасибо!

  • @단비-w8n
    @단비-w8n 4 ปีที่แล้ว

    섭페 손맵 너무 좋네요...!

  • @이룽-b8o
    @이룽-b8o 4 ปีที่แล้ว

    edgee strong 마스크는 있는데 씌우면 영상 처럼 저렇게 나오지 않습니다 왜그럴까요 ....ㅠㅠㅠ

    • @zartman7512
      @zartman7512 4 ปีที่แล้ว

      각종 맵 베이킹은 하셨나요? 기본적으로 베이크가 되어야 마스크나 머터리얼이 적용 되는것으로 알고 있습니다.

  • @QsMkDgy2827
    @QsMkDgy2827 5 ปีที่แล้ว

    오랜만의 업로드네요! 잘보구가요 ㅋ

  • @baatarborzigin5272
    @baatarborzigin5272 5 ปีที่แล้ว

    Thank you and I got a question that I put a model in the painter and gave it an edge strong, but it can't find the edge, can you tell me why did that happen?

    • @zartman7512
      @zartman7512 5 ปีที่แล้ว

      Maybe... You must update to the latest version.

    • @baatarborzigin5272
      @baatarborzigin5272 5 ปีที่แล้ว

      @@zartman7512 ok, I'll try,thanx

  • @dave77777777
    @dave77777777 5 ปีที่แล้ว

    great!

  • @QsMkDgy2827
    @QsMkDgy2827 5 ปีที่แล้ว

    가시가 없어서 오이같은(?) 선인장이네요 ㅋㅋ

    • @zartman7512
      @zartman7512 5 ปีที่แล้ว

      오이 ㅋㅋ 가시를 한방에 쭈욱 달 수 있는걸 연구중인데 쉽지 않네요.노가다로 플랜 하나씩 다는건 아닐것 같긴한데.

    • @QsMkDgy2827
      @QsMkDgy2827 5 ปีที่แล้ว

      @@zartman7512 플랜말고 바늘처럼 하나 만드신 다음에 복사해서 쭉 붙이시면 될거같아요 ㅋㅋ

    • @zartman7512
      @zartman7512 5 ปีที่แล้ว

      ​@@QsMkDgy2827그게 젤 편하겠네요 ㅋ

  • @QsMkDgy2827
    @QsMkDgy2827 5 ปีที่แล้ว

    많은 도움 되었습니다~ 감사합니다!

    • @zartman7512
      @zartman7512 5 ปีที่แล้ว

      댓글 감사합니다. 여유가 되면 다른 튜토리얼도 올려보겠습니다.