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Intangible Tangents
เข้าร่วมเมื่อ 26 พ.ค. 2006
Alien: Isolation - The Curse of Amanda Ripley
Choice words when massive project exports go awry. HAPPY HALLOWEEN! More AI (as in Sevastopol antics) through November.
มุมมอง: 4
วีดีโอ
Turbo Granny Quest - Shin Megami Tensei V: Vengeance
มุมมอง 2414 วันที่ผ่านมา
Battle starts at 3:08. Urban yokai gettin around these days (Dandadan). And I keep thinking how Shonen Bat acted in an ep of Paranoia Agent, too...guy could swoonce right into Megaten.
ALIEN: ISOLATION 10th Anniversary - ULTRA SLEEK (Enhanced Graphics Preview Ch. 6) 4K 60 FPS
มุมมอง 9428 วันที่ผ่านมา
For ALIEN: ISOLATION's 10th Anniversary, I'm nearly done with a *very* graphically polished playthrough. Without a successor or similar news (edit: I upload, sequel announced!) this game's still incredible and immersive as hell. Should be up this month along with plenty of other content, but here's a preview of the iconic, amazingly lit and overall designed Ch. 6 Outbreak.
Shin Megami Tensei V - Glitched Radiant Textures, Taito and the Temple of Eternity (Yuzu)
มุมมอง 26หลายเดือนก่อน
From a while back with vanilla V. Occasional grafx chaos route
Destined One spanks demon bear
มุมมอง 42 หลายเดือนก่อน
Black Myth: Wukong's got a few hiccups but it sure is pretty
Elden Ring - Message of Khazad-dûm
มุมมอง 364 หลายเดือนก่อน
DEEPEST Gaol Lore. Props ye Tarnished who droppeth
Void Stranger - Voided - Full Area/Song [Spoilers]
มุมมอง 22Kปีที่แล้ว
Following the impressive debut and love letter to shmups [ZeroRanger] - System Erasure's 2nd game is a deep well of secrets. As great as this moment was, Beware Spoilers if you want a purely blind experience with Void Stranger. Reaching the first "end" I can see I've only just begun. Sudden use of this song after hours of carefully tense puzzle solving, in the shoes of "Gray"...these guys know ...
Dead Space Remake - Zero G Therapy Chamber
มุมมอง 250ปีที่แล้ว
Dead Space Remake - Zero G Therapy Chamber
Flute Player (Page), Royal Capital Leyndell, Elden Ring
มุมมอง 86K2 ปีที่แล้ว
Heard this flautist from afar, winds nicely with the area bgm. Kinda want to capture all the ambient music players, I've seen 3 and feel there's at least a handful.
Shin Megami Tensei V Nuwa Battle 4k 60fps
มุมมอง 2622 ปีที่แล้ว
Well part of the fight. Aside from some seemingly baked in graphical shortcuts and hiccups, game runs/looks so much better on the right hardware.
Pop Will Eat Itself - Wild West
มุมมอง 2764 ปีที่แล้ว
From the vinyl single for Everything's Cool: 1994 Green 7": Infectious / Infect 9SG (UK) Part Two Appears also on the Japanese release of Dos Dedos Mis Amigos. ...QUICKDRAW
VAGRANT STORY [THE MOVIE]
มุมมอง 22K4 ปีที่แล้ว
1440x1080 (4:3) 60fps format. A high definition cinematic cut of the 2000 Playstation game from Squaresoft, helmed by Yasumi Matsuno. Boss and enemy scenes included, no combat/menu/exploring gameplay. Editor's notes below. Playing through this again last year, switching between so many emulator options/shader mixes left me wanting a higher grade movie edit of this beloved classic. Steered away ...
All By Myself - Purple Eyes in the Dark
มุมมอง 5255 ปีที่แล้ว
All By Myself - Purple Eyes in the Dark
Guildenstern and Samantha encounter Sydney - Vagrant Story
มุมมอง 1.7K5 ปีที่แล้ว
Guildenstern and Samantha encounter Sydney - Vagrant Story
Doomed Megalopolis Special - Signs of Darkness
มุมมอง 1045 ปีที่แล้ว
Doomed Megalopolis Special - Signs of Darkness
Doomed Megalopolis Special - Mapping Out Tokyo
มุมมอง 2045 ปีที่แล้ว
Doomed Megalopolis Special - Mapping Out Tokyo
4:55 Wow that's really a lot less random than everything surrounding it, once you are privy to what it means.
Imagine if we got a remake of this game omg..
No joke, this vid kept popping up in my recommend for 5 days straight. Why does TH-cam think I want to feel despair
ps: 14:39 is hilarious!
We're used to a lot of bizarre npc + Alien behavior spaz outs, but seeing them stuck and Amanda rattling off like that was something else 😂
Brother! I am DROOLING at how beautifully you have tuned your game, it is PERFECT, MAN! Please list your PC's specifications bro, because I want to make a similar machine!
@@Tenshihan-Quinn it’s a 3080 GPU with an i9-10850k, 32 GB RAM. Slightly OC. Honestly seems I got a bit of a bottleneck CPU wise and it occasionally mucks recording, but I’m able to do Alias Isolation Reshade and a lot of the engine tweaks, with just enough headroom for 4k recording
@@anothersphere Well, it's beautiful man! I never saw any stuttering at all. I hope you make lots of uploads soon because people are drooling for this kind of quality.
@@Tenshihan-Quinn Super appreciate that and all your feedback! Been modest uploads so far, but at least a handful on the way, next couple weeks for sure.
This scene is incredible and moving. No explanation could do it justice. But if I truly had to sum it up? "Congratulations on your eternal life in the Dementia Dungeon!!" I guess it's closer to Alzheimer's. But that doesn't have the same ring to it...
Spoilers: It's really mind blowing when you come to the ending where you realize who/what Gray is. She is forever stuck in her own realm because she voided herself. She has returned back to where she belongs and now is forever stuck like the others.
no shes not, Cif will always helping her out because of WHO she is the fruit inst a problem
Gandalf: "YOU CANNOT PASS!!!" Balroggy: "I know, ...it hurts so much, ...been bloody MONTHS since I ate that stupid Troll, and his armour is STILL messing up my insides..." 😁
This stands on its own, but pairing the somber flute with the grandiose, moving sounds of the Leyndell theme is MESMERIZING. I stood behind this guy for a solid 5 minutes so I could experience this as long as I could for my first time
I noticed something weird at that time. I never really noticed the floors passing by, nor how long it would take. But I'm pretty sure it was supposed to go to floor 223 instead of 224. So I told myself something was wrong. *Boy, it was.*
of course it is, this is the seven hells from divine comedy
My first death was when I first grabbed the rod, and let Gray stumble into a pit like the curious dumbass I was. I had no reason to quit the game, and the fact that Gray's healthbar disappeared barely flew over my head. At least the revivals were quicker. Also this music makes me wanna cry
Did the exact same thing got the rod walked my ass into the void. I'm still going through the locked playthrough but at least lesson learned.
@@randoguypassword5433 the fruit servers its purpose, it wont lock you out of anything, unless you want
@@IdiawesKara Yeah found out about the reset thing.
2:24 perfect place to start watching, if unsure to watch or no ? 6:50+40s is most hyped music+cinematic moment in whole game ?
This guy you already know has been backstabbed to oblivion lol
Where did Luigi go did you find out
This is still one of my all time favourite games. That scene near the end when Ashley meets his family made me cry soooo hard. They got the music for that perfect.
this ending is very symbolic of the whole game, the further you explore it the more unhinged and badly written the story gets
Still amazes me how good this game is in terms of art and direction. From the opening sequence with the credits to the very ending, every cutscene is so well directed and have such good dialogues, it's truly a masterpiece.
Reminds me of the force theme from Star Wars
Technically some of these puzzles are possible with additional items, but all of the staircases in those puzzles are directly below a Cif statue. Being directly below one resets you. Cif is trying to reach you. Trying to unvoid you.
This turned an enemy I found really annoying in the early game into a "yeah... I feel you bro." moment; the way the page plays it has an undenyable lamentation to its tone, its mournful and sorrowful. Guy has something eating at him but doesn't know how to get it out other than just jamming on his flute. Hits you right in the feels.
One thing I feel is listening to Page's flute 🪈 in order to find my inner peace to restore for what I lost for I feel unbalanced 🍵 but resting by the golden tree would help me meditate while he plays so beautifully 😢
SPOILER ALERT As the integrity of the universe breaks down, the Cif statue's appearance suggests that Cif wants to give you a way to reset, but doesn't succeed until after the last birch tree scene. Who knows how long Gray spent getting kicked around the void before Cif yoinked her back to the beginning?
The fact that the statue always appears above every set of stairs must mean that Cif was also trying to yank her out for a long, long time as well. 😢
@@TakeV It says a lot for Gray that she stayed determined to save the princess for long enough that Cif could reach her. So many people surrendered to despair by that point that there are practically no people encased in "eggs" in Cif's domain, simply because hardly anyone got that far before breaking. Even Lillie broke at B255, and Gray went much, much further. The presence of Cif's statues all over her domain makes logical sense, but in a way it's also a warning intended for Gray. It makes the true ending that much more bittersweet, because it's clear Cif doesn't want to fight you.
The one person still trying to bring some life back into this rotten, ruined, once beautiful place by playing music
This song is so good at capturing the feeling of desperate hopelessness. It's such a kick in the balls and such a great way of telling the player that not only did they mess up, but that their reward is NOTHING. For some people, that'd be strong enough motivation to drop the game after being faced with the realization of having to do all 200+ floors all over again but without the safety net of infinite lives, but for me it was such a strange, exhilarating feeling. I'm so glad I stuck with the game; I can't think of many that had gripped me so thoroughly as it in recent memory.
Though to be fair, once you figure out how to manipulate the UI... that safety net of 'infinite lives' comes back when you realize you can simply hop back a few dozen floors in exchange for a TON of locust lives...
Great video. Akihito Yoshida is one of my favorite character designers and I somehow missed this one. I'm not a remake guy, but to see these characters modernized would be a treat. Anyhoo, thanks for this.
One thing I love is how the staircase only appears under a four-eye statue (except 4:47). It's taunting you with the promise of going back to the entrance (and possibly finding a way out), but it's always out of reach. That part reminds me of Tantalus - Gray can see the thing she wants, but she can never reach it. She's condemned to reaching for it in vain for eternity. Really makes you sympathize with Gor (B143) - I'd trade _anything_ for a chance to die rather than spend eternity living in the void. That idea is _horrifying._ (Haven't beaten Hard Mode or done any meta-puzzles yet, so please don't spoil anything else.)
It's possible to reach the stairway (and statue) on B451 and break the sequence early. Don't ask me how I know...
''Can you, Kill me, pretty pleaaase?'' thats broke me
@@IdiawesKara It gets worse. In one of the optional events, Bee liquifies Gor's head for talking too much about the void lords and throws it into a pocket dimension. Alive. Don't worry, you still kill her at the end of that section. She still gets to die.
@@philershadi6037 i dont remember that
@@IdiawesKara I missed it in my playthrough too. You have to meet Gor without the sword but use the staff in front of them, then do HUD manipulation to go back to Tan's domain and get the sword, then go BACK to Gor's room a second time. That triggers an event with Bee that leads to an new exit to the pocket dimension next floor.
I could hear the flute playing from somewhere and followed the sound out into the courtyard. There was a tree with its leaves taken by a gentle breeze and a young page with a flute to their lips. I was covered in blood and could smell the metal tang of it in the air. This whole city is tired and broken and here listening to this flute player I felt the weight of it. "The final song of the Old Capital" I thought to myself. I stepped forward and the music stopped, the page turned and drew steel.
This men is my bro.
Kinda a reference to the flute players in Sekiro. Even the notes almost the same
The room at 3:46 is so mean because by this point you've definitely figured out that they're all impossible, but this one appears to be extremely easy and solvable... except that a tile that's visually a pit is actually a wall and you can't do anything about it.
is the first hint of what that statue can do, since the game never tell you exactly what the statue do, and if your lazy thinking you can take a while to figure it out, so they made that to grab your attention
Uhahahahaha 0:15
this game is a masterpiece and still waiting for that damn remake
Making some of these puzzles subtly impossible is genius. The game spent so much time establishing what you CANNOT do, that these odd corners stick out immediately.
After the 3th" you acquired nothing" "Ok ok i get it. Im forever doomend because i ate the fruit. Its Beautifull
in fact, the fruit wont doom you, it servers the purpose of helping you ''explore this halls to your hearts content''
Gotta tell everyone to get the "bad ending" of this game cause its peak
The very offering to wander these halls without worrying about death is sus enough. Then again I chose that to not to have stress of losing every lives knowing it would be bad end but I am really glad that this was my first ending
fr the writing only goes downhill from here
A shame; I never got this ending and I've gotten the all-brands ending, so I'm mostly finished with the game.
It's impressive how they managed to make a great "bad ending" and then drop the ball so hard with the rest of the game when it comes to revealing the answers to some of the big mysteries of the game (and the total lack of explanation for other mysteries). My loss is mine.
@@mielos7341 Idk I really loved the game and the mysteries and plot the whole way through.
m.th-cam.com/video/ekWHr_x-vGw/w-d-xo.html song gets interrupted by Cif statue.
omg he's literally me
I think you can tell how much the designers loved Leyndell, because of little details like this, the envoys, the praying knights... How many times have you felt like you had to stop and soak in the atmosphere in a game? Leyndell will forever, to me, be one of the greatest levels ever made. Overwhelmingly sad, almost hopeless, but still containing beauty.
I agree!
i lost count how many times i just stood still in this game and looked around, truely, everything is so grand and eternally stated in its history, this game is like a moving painting.
4:55 holy shit. literally a blink and you miss it moment
What?
@@gabrote42 each of the figures represents a different void lord in a circle.
I also just realized that Grey is standing on top of those summoning circles too. Subtle.
@@mitrimind1027 Not only that, but the statues are the remaining Lords, and ones that are enemies are the traitors.
@@TakeV DAMM THATS HITS HARD
Very impressive storytelling how choosing to forfeit death by becoming voided also shows you eternal life can be a worse fate if you have to live with your mistakes, to the point your character seeks it out floor after floor, hoping to end it all and go back in between streaks of feeling trapped and losing control until the floors themselves start to blend together, your memory becoming corrupted by the same oblivion you craved for by tossing the key to the locker, pleading to forget forever.
Pretty much exactly how I reacted, freaking out, frantically trying everything I could to get out before it changed... I'm still freaking out tbh, this game is messing me up (in the best way)
of all the moments I could forget in a game and re-experience, this was one of them.
bY far one of the best games Square ever created and just left hanging. I want a remake/remaster ( a real remaster, not that bs they did with like FFVIII) and a full on part 2. Thanks for your video.
I think that this is almost certainly the most incredible scene I've ever experienced in any video game.
There are a few others like The End of YoRHa and the final run of Outer Wilds that I think I'd rank higher, but it's definitely one of my favorite sequences in a game (and I've been playing games for about 30 years).
I’d say this, the walk through the capital in Undertale, and the final run of Outer Wilds are probably among the top 5 (probably they are the top 3) gaming moments
Tear up a little bit every time I see him
I got a tattoo of the rood inverse and i don't regret it at all, this game impacted me hard when i was young
Even all this time later, I'm sad that none of the Pages will speak to us. They're some of the most intelligent and seemingly normal remnants left, and I find them rather mysterious.
Thank you for this. I got pretty far into the game on my PS2 but couldn't handle digging into all the systems and crafting so that the battles weren't a total slog. But I love the presentation and story. Glad I can see the plot through :)
I would kill for an M-rated remake of this forgotten gem, especially if they give Sydney his own story campaign.
That's a really cool idea. Wouldn't wanna go overboard, but maybe Merlose could be more fitting. Even Hardin if in tandem with Sydney.
I know that Matsuno wanted to have multiple party members, but just couldn't fit it in. A remake of this game could be amazing. Just streamlining the combat so you don't have to pause the game and sift through menus just to switch to an optimal weapon would be a vast improvement.
Why M rated?
Beyond beautiful <3