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Mr. Macbeth
เข้าร่วมเมื่อ 8 เม.ย. 2019
Just some guy who likes to do some stuff.
วีดีโอ
(Flax Engine) Custom Vehicle Physics WIP
มุมมอง 405ปีที่แล้ว
A custom raycast based vehicle I made in the Flax Engine, since the built in one kinda feels static and not responsive like Unity's wheel collider or Godot's vehicle body. Soo I took inspiration from them and make it into Flax.. (It is really damn painful to make it, but its worth it.) Kindof buggy and the code structure is kinda eh, just wanted to make this vehicle physics to work here lol. Bu...
Godot 3D Vehicle AI WIP
มุมมอง 425ปีที่แล้ว
My attempt on trying to make the context based steering AI to work on 3D in Godot 4.1.2. Kinda basic and its pretty dumb. It always crashes in the corners of the cube but gets out of it by reversing. And doesn't rely on paths or splines for the directions atm.
[Ravenfield] Rough demo of Weapon Pickup RavenM version
มุมมอง 488ปีที่แล้ว
[Ravenfield] Rough demo of Weapon Pickup RavenM version
[Ravenfield - RavenM] Ruckus In Raven Town: Archives
มุมมอง 202ปีที่แล้ว
God I hate that voicecrack lmaooo. This is just some of my clips of me and some cool dudes in the RavenM server hopping on TTT but in Ravenfield. Putting this in my yt channel because the og vids hogs up a gigabyte. And my PC's storage is now below a hundred gigabyte and I felt like I shouldn't waste more..
[Ravenfield] A short overview of Arcade Movements Mutator
มุมมอง 2.6Kปีที่แล้ว
I did this soo I won't be writing alot of stuff in the steam description..
[Ravenfield] Raveceiver Weapons Devblog
มุมมอง 513ปีที่แล้ว
Calling it Raveceiver now, because why not? A small devblog on what's new with the base and new firearms with their features.
[Ravenfield] Receiver/Receiver 2 Weapon Mechanics Replication
มุมมอง 506ปีที่แล้ว
Trying to replicate Wolfire Games's "Receiver" weapon mechanics into ravenfield. I got a Alchemy Arms Spectre integrated into this weapon mechanic but I'm too lazy to show it. It includes the whole weapon mechanics from receiver. And pressing R doesn't trigger a CoD:MW22 hyper realistic animation. You have to do it manually. And these aren't using traditional animations, it relies on procedural...
[Ravenfield] Receiver: Drone Showcase WIP
มุมมอง 260ปีที่แล้ว
Its the drone from Receiver. Also I got the gunner variant done but I'm too lazy too show it.
[Ravenfield] Receiver: Mobile Sentry Concept Showcase
มุมมอง 308ปีที่แล้ว
It is a unused content from Receiver. I tried to make a concept on how it acts in Ravenfield. And some of it's malfunctions.
[Ravenfield] Receiver: Turret Showcase WIP
มุมมอง 250ปีที่แล้ว
[Ravenfield] Receiver: Turret Showcase WIP
[Ravenfield] How to make your own taunt mod for Taunt System Base
มุมมอง 704ปีที่แล้ว
A tutorial on how to make your own taunt mod. - Github link: github.com/lowqualitysoarin/taunt-system-base
[Ravenfield] Taunting Bots Demo WIP
มุมมอง 1.1Kปีที่แล้ว
Ten years in the joint. Some mod that makes bots taunt when they kill someone, just like TF2 players. And yeah it has Yakuza 1 english dub voicelines. Edit: Lmao it got age restricted
9 Minutes of showing off my Urban Coalition Attachments port to Arc9
มุมมอง 462ปีที่แล้ว
9 Minutes of showing off my Urban Coalition Attachments port to Arc9
[Ravenfield] Pravus Framework Modability Sneak Peak
มุมมอง 3.1K2 ปีที่แล้ว
[Ravenfield] Pravus Framework Modability Sneak Peak
[Ravenfield] Pravus Framework Devblog #2
มุมมอง 3622 ปีที่แล้ว
[Ravenfield] Pravus Framework Devblog #2
[Ravenfield] PravusFramework Devblog #1
มุมมอง 6282 ปีที่แล้ว
[Ravenfield] PravusFramework Devblog #1
Project Zomboid | All "High" Thrill/Combat" Music
มุมมอง 20K2 ปีที่แล้ว
Project Zomboid | All "High" Thrill/Combat" Music
[Ravenfield] Project Conflict - M40A5 Animation Showcase
มุมมอง 3102 ปีที่แล้ว
[Ravenfield] Project Conflict - M40A5 Animation Showcase
Project Zomboid - Winchester 1873 Mod Preview
มุมมอง 4902 ปีที่แล้ว
Project Zomboid - Winchester 1873 Mod Preview