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Michael Hendriks LIVE
Netherlands
เข้าร่วมเมื่อ 4 ก.พ. 2024
www.twitch.tv/mikehendi
VODS and other LIVE played challanges/events
including Michael Hendriks Twitch streams
VODS and other LIVE played challanges/events
including Michael Hendriks Twitch streams
10000 SPM (Biters ON) #32 // Theory-crafting the entirety of the 10000 SPM base requirements!
Broadcasted live on Twitch -- Watch live at www.twitch.tv/mikehendi
มุมมอง: 636
วีดีโอ
10000 SPM (Biters ON) #33b // Designing and Building 10000 SPM Red & Green Science!
มุมมอง 8314 ชั่วโมงที่ผ่านมา
Broadcasted live on Twitch Watch live at www.twitch.tv/mikehendi
10000 SPM (Biters ON) #33a // Designing and Building 10000 SPM Red & Green Science!
มุมมอง 23514 ชั่วโมงที่ผ่านมา
Broadcasted live on Twitch Watch live at www.twitch.tv/mikehendi
10000 SPM (Biters ON) #31 // Designing the Science Assemblers for 10000 SPM!
มุมมอง 49514 ชั่วโมงที่ผ่านมา
Broadcasted live on Twitch Watch live at www.twitch.tv/mikehendi
10000 SPM (Biters ON) #30 // Preparing the lands for the 10000 SPM base!
มุมมอง 841วันที่ผ่านมา
Broadcasted live on Twitch Watch live at www.twitch.tv/mikehendi
10000 SPM (Biters ON) #29 // Preparing the lands for the 10000 SPM base!
มุมมอง 1.2K14 วันที่ผ่านมา
Broadcasted live on Twitch Watch live at www.twitch.tv/mikehendi
10000 SPM (Biters ON) #28 // Making the First Designs for the 10k SPM base!
มุมมอง 1.2K14 วันที่ผ่านมา
Broadcasted live on Twitch Watch live at www.twitch.tv/mikehendi
10000 SPM (Biters ON) #27 // Prepping for 80 GW of ENDGAME POWER!
มุมมอง 1.4K21 วันที่ผ่านมา
Broadcasted live on Twitch Watch live at www.twitch.tv/mikehendi
10000 SPM (Biters ON) #26 // So, What's Next?
มุมมอง 1.1K21 วันที่ผ่านมา
Broadcasted live on Twitch Watch live at www.twitch.tv/mikehendi
10000 SPM (Biters ON) #25 // The 1k SPM base is working BEAUTIFULLY!... So, What's Next?
มุมมอง 1.8K28 วันที่ผ่านมา
Broadcasted live on Twitch Watch live at www.twitch.tv/mikehendi
10000 SPM (Biters ON) #24 // Switching ON the "Temporary" 1k SPM base! (& 100-hour-SUMMARY!)
มุมมอง 2.3Kหลายเดือนก่อน
Broadcasted live on Twitch Watch live at www.twitch.tv/mikehendi
10000 SPM (Biters ON) #23 // Completing the "Temporary" 1k SPM base!
มุมมอง 2.1Kหลายเดือนก่อน
10000 SPM (Biters ON) #23 // Completing the "Temporary" 1k SPM base!
10000 SPM (Biters ON) #22 // WEAPONS of MASS CONSTRUCTION: Finishing up the 1kSPM base!
มุมมอง 1.3Kหลายเดือนก่อน
10000 SPM (Biters ON) #22 // WEAPONS of MASS CONSTRUCTION: Finishing up the 1kSPM base!
10000 SPM (Biters ON) #21 // WEAPONS of MASS CONSTRUCTION: Finishing up the 1kSPM base!
มุมมอง 1.7Kหลายเดือนก่อน
10000 SPM (Biters ON) #21 // WEAPONS of MASS CONSTRUCTION: Finishing up the 1kSPM base!
10000 SPM (Biters ON) #20 // WEAPONS of MASS CONSTRUCTION: Finishing up the 1kSPM base!
มุมมอง 2.6Kหลายเดือนก่อน
10000 SPM (Biters ON) #20 // WEAPONS of MASS CONSTRUCTION: Finishing up the 1kSPM base!
10000 SPM (Biters ON) #19 // WEAPONS of MASS (DE)(CON)STRUCTION: Finishing up Red Green & Blue chips
มุมมอง 2.3Kหลายเดือนก่อน
10000 SPM (Biters ON) #19 // WEAPONS of MASS (DE)(CON)STRUCTION: Finishing up Red Green & Blue chips
10000 SPM (Biters ON) #18b // WEAPONS of MASS (DE)(CON)STRUCTION: Exploration & Building Red Green &
มุมมอง 2.4Kหลายเดือนก่อน
10000 SPM (Biters ON) #18b // WEAPONS of MASS (DE)(CON)STRUCTION: Exploration & Building Red Green &
10000 SPM (Biters ON) #18a // WEAPONS of MASS (DE)(CON)STRUCTION: Exploration & Building Red Green &
มุมมอง 691หลายเดือนก่อน
10000 SPM (Biters ON) #18a // WEAPONS of MASS (DE)(CON)STRUCTION: Exploration & Building Red Green &
10000 SPM (Biters ON) #17 // Exploration & Building Red Green & Blue chips
มุมมอง 2.6Kหลายเดือนก่อน
10000 SPM (Biters ON) #17 // Exploration & Building Red Green & Blue chips
10000 SPM (Biters ON) #16 // WEAPONS of MASS CONSTRUCTION: Red Green & Blue chips
มุมมอง 3Kหลายเดือนก่อน
10000 SPM (Biters ON) #16 // WEAPONS of MASS CONSTRUCTION: Red Green & Blue chips
10000 SPM (Biters ON) #15 // WEAPONS of MASS DESTRUCTION! // Explodring the Great Beyond...
มุมมอง 2.8Kหลายเดือนก่อน
10000 SPM (Biters ON) #15 // WEAPONS of MASS DESTRUCTION! // Explodring the Great Beyond...
10000 SPM (Biters ON) #14 // Designing 1k SPM for the first 4 science packs!
มุมมอง 4.3Kหลายเดือนก่อน
10000 SPM (Biters ON) #14 // Designing 1k SPM for the first 4 science packs!
10000 SPM (Biters ON) #13 // Designing a DUAL-purpose (and "temporary") 1k SPM base...
มุมมอง 3.8Kหลายเดือนก่อน
10000 SPM (Biters ON) #13 // Designing a DUAL-purpose (and "temporary") 1k SPM base...
10000 SPM (Biters ON) #12b // Let's LEGITIMALLY switch off the biters and enable PEACEFUL mode!!!
มุมมอง 2.8Kหลายเดือนก่อน
10000 SPM (Biters ON) #12b // Let's LEGITIMALLY switch off the biters and enable PEACEFUL mode!!!
10000 SPM (Biters ON) #12a // Let's LEGITIMALLY switch off the biters and enable PEACEFUL mode!!!
มุมมอง 2.3Kหลายเดือนก่อน
10000 SPM (Biters ON) #12a // Let's LEGITIMALLY switch off the biters and enable PEACEFUL mode!!!
10000 SPM (Biters ON) #11 // WEAPONS of MASS CONSTRUCTION (THOUSANDS of Mk3 Modules & MILLIONS of So
มุมมอง 6K2 หลายเดือนก่อน
10000 SPM (Biters ON) #11 // WEAPONS of MASS CONSTRUCTION (THOUSANDS of Mk3 Modules & MILLIONS of So
10000 SPM (Biters ON) #10 // Designing a specialized Solar Panel + Accumulator production area
มุมมอง 4K2 หลายเดือนก่อน
10000 SPM (Biters ON) #10 // Designing a specialized Solar Panel Accumulator production area
10000 SPM (Biters ON) #9 // Designing a specialized Mk.3 MODULE area
มุมมอง 4.1K2 หลายเดือนก่อน
10000 SPM (Biters ON) #9 // Designing a specialized Mk.3 MODULE area
10000 SPM (Biters ON) #8b // Designing a specialized Mk.3 MODULE area!
มุมมอง 4.3K2 หลายเดือนก่อน
10000 SPM (Biters ON) #8b // Designing a specialized Mk.3 MODULE area!
10000 SPM (Biters ON) #8a // Designing a specialized Mk.3 MODULE area!
มุมมอง 3.3K2 หลายเดือนก่อน
10000 SPM (Biters ON) #8a // Designing a specialized Mk.3 MODULE area!
I have always been in favour of abolishing the caps button
Something that has been bugging me: Why don't you enable the overflow module production in the 1kspm base? It's already set up with priority splitters.
The reinforcement of the natives of Nauvis will probably lead to many players using some mods that upgrade the character more often. Those who feel up to greater challenges will not use them: So everyone is happy.
4:50 "hello everybody"
I was watching the ones your privated 😭
It was released in wrong order
Jumpscared
Why did the other video go private?
Released in wrong order
@MichaelHendriksLIVE ah okay.i figured it was something like that.
Part 32?
Whoops, will come tomorrow
5:24 "hello everybody"
At last a normal Factorio again😉
Ohh damn. Others really over prepared didn't they I just chucked 100 poison caps and was fine Poison seemingly does damage to each segment individually and is one of the few things to not be massively reduced in damage.
What is that game?
Factorio
3:38 - All right!
The wall is a nice artistic touch.
Not enough leg
question is, what size was it?
Looks like a small one lol
Death screen is cute lol
That looks scary, nice the see that theres an enemy that can actually contest a late game character. Excited to get there.
I honestly don't understand the delete by row thing. Select all the misplaced ones to excise them like a tumor, while then also placing a new copy of the power grid. The bots will shuffle things around, removing the wrong and placing the right, as coverage allows, without having to worry about accidentally orphaning a logistics network for a long period of time. They may get briefly isolated by a deconstruct but then the construction waves will fill back up to them. Way less finicky and you can just move on to other things while it grinds. Edit: made the comment around 1:55:00, at 2:10:00 it sounds like you're coming to the same conclusion... but then you return to removing everything? Why can't it just be left there, since you'll eventually be filling in that area?
this may be the most OCD episode yet. Love you Mike. Never stop being you
I'm glad you've overcome your aesthetic reservations about "Landfill’’😁
Starts chatting @ 3:54 in video.
Hi! Bit late to the party I think.. Love this serie, you really do a great job, it's super casual while being overly complicated I love it. Hope to watch it up till I come to your weekly streams! (one month, should be fast, right?) Good night from France!
should have sent me with grenades at those trees
it was also patched in version 1.1.110 -> Fixed a bonus productivity exploit when crafting machine ingredients were force returned.
4:19 - Alright... hello everybody, welcome to the stream...
@1:28:31 the moment that Mike realises he make bad life choices
You can only ever admire how perfectly programmed Factorio is. 10.000 Sciencepacks? And the pollution will explode?
How do you show just the chunk grid lines without the tile grid?
ChunkyChunks mod
@@MichaelHendriksLIVE Cool, thanks.
5:13:40 2nd hello
OR, you could choose to not make it exactly rectangular.
Admirable:Awesome! BTW: Radler is also popular in Germany.
Same for bulgaria 👍
3:56 alright hello everybody
gleba beep boop
deep deep bleep
I see no one but Trupen did a video on Gleba.
I have no idea what that means, I just wanted to join in making cute little bot noises...
That side loader at the end of the top furnace array is doing nothing (e.g. at 2:47:15) because it's trying to load into the hoods of the underground belt. That's why there's gaps on the upper iron belt. Hopefully you found it / it didn't matter :)
17:12 youtube shits itself
Mike starts talking at 6:48
Still is 1k base
4:30:30 I kinda feel like you'd have easier game in regards of polution on greener map. I can't wait for 10k spm map of pollution :D
These are my favorite episodes.
The chat about a TH-cam video that got released weeks ago shows the crazy lag between twitch and posting these videos!
Cathcing up now, just a few more days and the gap will be spanned by the twitch vods still existing :)
Woh, more chill watching material for the evening :)
you might prefer to explore the solar pannel area with artillery TRAINS and temporary defences it wont even turn on the biters if you are careful
love the vods keep it up 10000 spm soon also love leffe when i visited belgum
perhaps exploring artillery first would be faster, if resource intensive
IDK if that's still true if you count set up and take down time, and it makes it harder to keep track of where all the individual biters are running to
There's nothing like landfillYou don't have to like it, but you can use it. Accident with Train: Hurray!🥳🥳🥳
3:32 Hello everybody
Thanks from youtube watchers for twitch-commenters for 'Hydrate' comments. I should drink more :)
The video has a funny ending)
Here are some likes, free of charge: 👍👍👍👍👍👍👍 Switch off advertising, I think that's good