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SniperGhostWarriorContracts2 Mount Kuamar First Playthrough Part4 The Mainframe
00:00, Going Down
05:30, Reloading
08:00, They All Came In Line
13:10, Level B1
15:57, LOAHAC
17:30, Going For A More Aggressive Approach
20:06, Sliding Down
22:45, Target Eliminated
22:55, Collectible : Hellstroms Diary
24:50, Floating Bag
25:15, Collectible : Camo
25:30, Got A Bit Lost
28:52, Going Down To The Mainframe
35:10, Uploading The Virus
37:19, Exfiltrate
40:42, Performance
มุมมอง: 7

วีดีโอ

SniperGhostWarriorContracts2 Mount Kuamar First Playthrough Part3 The Citadel
มุมมอง 16216 ชั่วโมงที่ผ่านมา
0:00, Citadel Outskirt 1:45, Collectible : Camo 3:05, Reloading 11:15, Investigating The Camp Above 13:40, Approaching The Citadel 18:00, Reloading 19:45, Reloading 21:20, Reloading 22:14, Reloading Earlier Save 23:40, Reloading 25:15, Came Back Later : Restarted 28:40, Finding About Fuse Boxes 30:15, Disabling Turrets : Sector 2 32:00, The Sneaky Enemy Sniper 33:20, Disabling Turrets : Sector ...
SniperGhostWarriorContracts2 Mount Kuamar First Playthrough Part2 The Antennas
มุมมอง 5216 ชั่วโมงที่ผ่านมา
Failed to stay stealthy on this one. 0:00, Starting From Under 2:48, Reloading 3:46, Reloading 5:32, Reloading 7:30, Reloading 8:31, Reloading From A Better Place 14:23, Reloading 17:50, Reloading 31:00, No More Enemies 32:57, The Antennas 38:05, Done
SniperGhostWarriorContracts2 Mount Kuamar First Playthrough Part1
มุมมอง 12216 ชั่วโมงที่ผ่านมา
This video is a little collection of a first interaction with this level. 0:00, Underground 2:28, Reload 4:40, Challenge Complete : Destroy Vehicles 6:52, Leaving Hotzone and Exploring Around 9:15, Transiting To New Area 11:52, Jump Cut 14:31, Walking Around 16:14, Back To The Underground Tunnels 17:30, Collectible : Camo 21:50, Collectible : Nakamura Notebook 23:20, Enemies On Sight 27:36, Col...
SniperGhostWarriorContracts2 Difficulty And Intro
16 ชั่วโมงที่ผ่านมา
SniperGhostWarriorContracts2 Difficulty And Intro
SniperGhostWarriorContract2 Maladh Wadi (And End Credits)
มุมมอง 2414 วันที่ผ่านมา
00:00, Mission Details 03:01, Cutscene 04:20, Starts 11:02, Floating Arrow 12:10, Collectible : Villagers Notebook 14:51, Collectible : Taheers Notebook 15:50, Collectible : Cassim Wife Scales 16:25, Collectible : Camo 17:21, Collectible : Camo 18:42, In Position For First Contract 24:30, Eliminating Target 25:10, Extras Challenges 27:00, Getting Spotted 28:29, Collectible : Moments Before Cass...
APlageTaleRequiem Up And Over The Rats
มุมมอง 73 หลายเดือนก่อน
I was originally going up the wall, but the game misunderstood my interaction and the PlayerCharacter started to climb over the block which would lead to a certain death by the attacking rats. I tried real quick to get to the other side to safety and noticed that we can jump back and forth and not being mauled by the rats.
APlageTaleRequiem Birds Are Not Animals
มุมมอง 63 หลายเดือนก่อน
This is the Photo Mode of the application. The settings allow to toggle the rendering of the objects depending on their type. Strangely the Birds are not considered Animals - although they most plausibly are Particles FX.
APlageTaleRequiem Dialogue Didn't Start
มุมมอง 13 หลายเดือนก่อน
0:00, Ally is seemingly stuck idling 0:35, starting over 5:20, Dialogue goes correctly
Deathloop LOAHAC
มุมมอง 63 หลายเดือนก่อน
Rare occurence.
Deathloop Ending It, and Credits
มุมมอง 503 หลายเดือนก่อน
00:00, Morning - Karl's Bay 14:36, Noon - The Complex 24:15, Afternoon - Fristad Rock 34:10, Evening - Updaam 59:39, Ending Cutscene 1:08:58, Credits
Elex2 Issues Quest (Part2) - Quest Starting-Time
มุมมอง 33 หลายเดือนก่อน
0:00, Fox Pretends To Be Caged 1:58, Following Fox Surrendering 12:59, Exploiting it 31:02, A similar situation with Falk Fox's final loyalty missions.
Elex2 Quest And Dialogues Adapt To Player Actions
มุมมอง 43 หลายเดือนก่อน
0:00, Killing The Enemies Before 0:56, killing The Enemies With Zarik So, in this quest the player is following a trail, and the Player is meant to follow Zarik. At this moment, the Player is meant to fight some Rats and then investigate. But I've gone around and didn't get to talk to Zarik before fighting the Rats. What's interesting is that, for the most part, the game doesn't give alternate ...
Elex2 Issues Quest (Part1)
มุมมอง 23 หลายเดือนก่อน
0:00, Quest And Dialogue Overlap 3:25, Quest Overlap 8:24, When I Got Confused 11:33, Objective Locator
Elex2 Issues Enemies
มุมมอง 23 หลายเดือนก่อน
0:00, Immobile Or Stuck Enemies 2:34, Enemy Do Not Detect Adam 2:50, Invincible Enemy
Deathloop Rendering Issue
มุมมอง 23 หลายเดือนก่อน
Deathloop Rendering Issue
Deathloop Inaccessible Collectibles (Fell Within The Ground)
มุมมอง 13 หลายเดือนก่อน
Deathloop Inaccessible Collectibles (Fell Within The Ground)
Deathloop Enemy Within A Wall
มุมมอง 23 หลายเดือนก่อน
Deathloop Enemy Within A Wall
Deathloop After-Death Shock
มุมมอง 33 หลายเดือนก่อน
Deathloop After-Death Shock
Marvels SpiderMan Issues Graphical
มุมมอง 174 หลายเดือนก่อน
Marvels SpiderMan Issues Graphical
Marvels SpiderMan Issue Descrambling
มุมมอง 424 หลายเดือนก่อน
Marvels SpiderMan Issue Descrambling
Marvels SpiderMan Officers Stays Idle
มุมมอง 554 หลายเดือนก่อน
Marvels SpiderMan Officers Stays Idle
Marvels SpiderMan Issues Understanding Controls
มุมมอง 1.8K4 หลายเดือนก่อน
Marvels SpiderMan Issues Understanding Controls
Marvels SpiderMan Issues Got Stuck
มุมมอง 494 หลายเดือนก่อน
Marvels SpiderMan Issues Got Stuck
Elex2 Outcomes to Find The Vagabond (Kir)
มุมมอง 164 หลายเดือนก่อน
Elex2 Outcomes to Find The Vagabond (Kir)
MafiaDefinitiveEdition Just For Relaxation (Truck Mission)
มุมมอง 104 หลายเดือนก่อน
MafiaDefinitiveEdition Just For Relaxation (Truck Mission)
Marvels SpiderMan Olympus Hideout (Fail) [Gameplay]
มุมมอง 1285 หลายเดือนก่อน
Marvels SpiderMan Olympus Hideout (Fail) [Gameplay]
Marvels SpiderMan Hammerhead Fronts
มุมมอง 875 หลายเดือนก่อน
Marvels SpiderMan Hammerhead Fronts
Marvels SpiderMan The Police Is Looking Into It
มุมมอง 195 หลายเดือนก่อน
Marvels SpiderMan The Police Is Looking Into It
Marvels SpiderMan Issue PhotoBomb Camera Was Not Deactivated
มุมมอง 75 หลายเดือนก่อน
Marvels SpiderMan Issue PhotoBomb Camera Was Not Deactivated

ความคิดเห็น

  • @wwaf1
    @wwaf1 7 วันที่ผ่านมา

    Going back and forth to the same place... There's too much wasted movement.

  • @kcamp5322
    @kcamp5322 ปีที่แล้ว

    Thanks! Skip to 3:40,

  • @pervinpashayev1757
    @pervinpashayev1757 ปีที่แล้ว

    Like

  •  2 ปีที่แล้ว

    its work think you

  • @feyachan4758
    @feyachan4758 3 ปีที่แล้ว

    任务开始地先收车可以节省时间

  • @Павката-п5й
    @Павката-п5й 4 ปีที่แล้ว

    Amun protects them lol

  • @andyandyfrogy1113
    @andyandyfrogy1113 4 ปีที่แล้ว

    Thanks!

  • @andyandyfrogy1113
    @andyandyfrogy1113 4 ปีที่แล้ว

    This is extraordinary! Thanks.

  • @andyandyfrogy1113
    @andyandyfrogy1113 4 ปีที่แล้ว

    I like all your "life of a NPC" videos, very good for AI analysis, please make more, especially Mafia 2. Thank you.

    • @exxerain6931
      @exxerain6931 4 ปีที่แล้ว

      I'm glad you liked it. Mafia is the only series that tickled my curiosity on AI Agents behavior. Especially the evolution between the games was a major reason to those videos. Also, this video game serie provided a good ground for comparison as their end-goals are similar. My "Life Of An NPC" videos were made as a sample of the overall. The behaviors are mostly the same across the different sections of each games. So I don't see myself expanding on that. Being an external research on the developers' games, I don't think I'll ever cover everything with certainty and honor the developers' work. But I did like to showcase and highlight some of it. If you care specifically for Mafia2, I think you're better off searching specifically what you need on your own. I may in the future, produce an equivalent for the Mafia1 Remake. I could expand this concept to other games as well. I'm open to suggestion.

  • @brycebrimfield421
    @brycebrimfield421 4 ปีที่แล้ว

    1:22 "Dom cars dont fly DOM CARS DONT FLY"

  • @xaq4706
    @xaq4706 7 ปีที่แล้ว

    Nice video keep up the good work :)