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Johnny
เข้าร่วมเมื่อ 3 พ.ย. 2013
วีดีโอ
Sekiro™Chained Ogre no fire NG 2024
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How to beat the chained ogre, use no lock on.
Sekiros Final Boss Is The Best There Is. Isshin NG+4
มุมมอง 1.4K4 หลายเดือนก่อน
Sword saint Isshin is the most expertly desinged fight in any game. It's flawless. store.playstation.com/#!/tid=CUSA13801_00
Sekiro™Isshin Ashina 2024 NG+ 3
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Shura ending No cheese store.playstation.com/#!/tid=CUSA13801_00
Sekiro Sword Saint Isshin 2024 NG+2
มุมมอง 304 หลายเดือนก่อน
No cheese, Straight fight store.playstation.com/#!/tid=CUSA13801_00
Sekiro Gaurdian Ape 2024, Phase 2
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Patience no cheese store.playstation.com/#!/tid=CUSA13801_00
Romanza - My version, Guitar progress log 3 years
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Romanza (Spanish Romance) mashed with some other classical techniques
Mortal Shell Welcap farm (10 x 5 minutes)
มุมมอง 414 ปีที่แล้ว
Once you clear the path. store.playstation.com/#!/tid=CUSA20133_00
Ghost of Tsushima - Duel of The Spider Lilies
มุมมอง 174 ปีที่แล้ว
GoT has some excellent boss fights, Mini Sekiro battles. Ghost of Tsushima store.playstation.com/#!/en-ie/tid=CUSA13323_00
Death Stranding - Lake Knot to Mountain Knot in 6 minutes
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Death Stranding - Lake Knot to Mountain Knot in 6 minutes
Death Stranding Zip Line - Capital Knot to Port Knot
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Death Stranding Zip Line - Capital Knot to Port Knot
Bloodborne's Hardest Boss (Watchdog) Nasty Fail
มุมมอง 3059 ปีที่แล้ว
Bloodborne's Hardest Boss (Watchdog) Nasty Fail
💥💯
Nope. Not even close.
I doubt it'll win, cause it does have tons of issues (like the story translation and/or writing being atrocious sometimes), but it would be pretty cool/funny, lol.
It deserves to be there more than Erd Tree, it's a full release. Alas, games don't need to do narrative well to be a ten.
use mikiri more and practice isshin in the reflections
@kinghallowed1964 only if I'm in a position to do so. I can't take the brunt of his spear combo so it's very difficult to mikiri in phase 2 and 3 when I may have to skip out to save my posture. I find doging into his first attack in that combo break the combo and locks him into sword attacks. But yeah, I wish I able to manage my posture well enough to mikiri in phase 2 and 3. Something to work towards.
a way to manage posture is dont over attack and take a break when he takes a break like if he dodges back and your posture is high then take a rest and wait till it goes down then go back to fighting
@@kinghallowed1964 I'll give that a try on my next run. Cheers.
use projected force since you're using umbrella to inflict damage
@@nowshadislam6023 Projected force?
@@JonnyHyperbole2090 yeah I saw you used it once in the video. It's a skill of the prosthetic arts.
@nowshadislam6023 Oh yeah, the Sheild ability. I try not to in this fight because it blocks the view of isshin, he tends to counter it everytime. I' playing in HDR so it's a bright set of flames. If I used it in the video it was by accident.
Whats your attack power at
In the 40's at that point. 45 or something close.
good job
U did it in one try..here I m in my 20th try
@MangaOppa Nah, I played the game when it came out first and knew his attack patterns, I must have died to his dozens of times back then. You'll get it eventually, mikiri countering his red attacks is the key on your first run and learning to catch the lightning with R1 and bthrowing back at him can help in the last phase. Good luck. 👍
❤❤you made it easier
Made it look easy
Not bad
А что так можно было?
Sam's arm must be sore after that
Noob question but how do you get the highway
Fill it up with supplies at the terminals along the road, if I remember correctly.
The easiest way to doing so is locating mule camps that have either ceramic or metals. KO the mules and steal ther ceramic and metals. Check the share lockers to see if other players have left spare ceramic and metals and use them. Also, try to connect as much people in the area for Chiral Network as it lowers a little bit the materials required.
Honestly stuff like this makes being a porter look like an awesome job. You know besides the BTs
That line right over the distribution center was SICK. Good stuff.
Pretty sure you can just drive there faster now, since Director's Cut added a new mountain highway and the new racecar seems faster than a zipline.
Only if its built. Not al roads are shared on all servers. Just went through there and many points don't even have materials contributed to them.
@@Vegetable-ei8od I'm pretty sure they don't get any contributions until you put the region onto the network.
WHERE IS BB
You get a choice to cremate him to stop that storm from wiping out Capitol Knot. Pity, I had to kill the little guy. Nah. I'm Joking but I won't give ya the proper spoiler.
The enemy shot at Sam and hit BB's pod during a heavy time fall storm and got aged too fast that it just ended BB
Oh 6 minutes with a fully built freeway? Man that is crazy!
"you got here so fast, tell me your secret? what's that? we invented the wheel?"
Even Ziplining it , takes almost 6 minutes to get there
Are you shitting me that is what those forks are for.....wtf.
I've never played that game but I ahve a question. You can build all that logistic infrastructure and what is it for? You can deliver some goods faster right? WHat benefits it gives in terms of entire gameplay and reaching endgame content?
It feeds into a loop of delivering more quickly and easily yes but there's more to it than just that.
The game is about reforming post-apocalyptic USA, by connecting all the cities and shelters into a digital information exchange network. You will do courier jobs for shelters and cities to connect them, and they will give you gear, vehicles, and weapons to deal with terrorists, scavengers, and weird antimatter interdimentional beings that haunt you when its raining. You start from the Eastern US and move west. The main antagonist is a leader of a resistance who wants to prevent your job of reforming america, he is quite the figure. It is a really great game. Its not just about delivering shit to people, it has alot of combat as well, and stealth, and management. Its a really really diverse experience. The story is the best i've seen so far. Finally, building infrastructure is all about making your live easier traversing a very large and dangerous open world. You have to do it or else missions will take a really long time.
The purpose of building ziplines and highways is that it makes jobs easier for everyone thats connected to you. Some of your structures are shared with other players. So the reward is knowing you helped others. And you will know you helped other players when they give your structures a ton of likes.
keep on keeping on.
This game is huge!
Brilliant
I tried so hard to make good zip line paths. I succeeded in some places but places I really could have used it didn't have enough chiral connection. One example is the First Prepped. Also, it's irritating when you have one zip line, but no connecting one so you attempt to put one not far from that first one and there's no chiral connection.
The Chiral bandwith increases fairly raipidly for some certain deliveries, If I remember correctly. Places that are off the beaten story path and unique delieveries. You'd have to check a guide. As for having one but no bandwith, you can delete your placements on the map at any time to make more, say a stray mailbox or a bridge you're not using. I'd say stick with it, the fun of this game in thenlatter half came from optimization of zip-lines until I had the bandwith. By the time I got the platinum I could connect every spot on the map, apart from a few strays. The game would loose all purpose if you had infinite bandwith :D
Yes that's true, thanks.
I go from lake knot to mountain knot entirely on zipline, love it.
what a mule you are :D
I swear I could hear Saruman chanting at a distance conjuring the huge snow storm and lightning.
the next zip line on the ridge between mountain knot and the doctor would've been mine :)
genius placing!!
Smart man 👍🏻👍🏻👍🏻👍🏻👶🏻
zip lines are faster.
Ahem. Skip on through. There is zero value in using your bandwith for the lake knot regions that early in the game. This is the chapter just after getting to mountain knot.
This game is the best game ever Created, Johny
Whatever ya say, Sahil, whatever ya say.
Appreciate the content Jonny, keep up the good work! I need an opinion. From what I've read so far, people suggest to build a network of zip lines only to cut down on the platinum time. How feasible is that for the Central region? I've already built mine on the Eastern region.
It's very doable and I'd suggest it, however connect everything from mountain knot first and use it as a centeal hub, then do the same for somewhere to the east of the mountain, the distro center directly east is ideal. After linking the wind farm route across the mountian, Connect around the south and bottom regions and again across then mountain before you unlock enough bandwith to link the northern regions. It falls into place as you do it just remember to do the roads also cause it helps with the 20 Legend of Legends for time and quantity plus it breaks up the monotony of ziplining everywhere. It certianly does cut time cause if you intend on the platinum, you'll be making a lot of deliveries and I mean a lot. Depending on where you are, I recommend blending the Legend of Legend trophies early and weave it into the story or you may run out of patience. I had 10 to 15 hours post game even though I'd done half of them during the story.
I have a video showing a very optimised schema, but without mountain area yet, that is gonna be part 2, since mountain area is harder to optimise zip line distances, because of high ground between zip lines perfectly distanced
Ahahha i did it in my game! I don't know if anybody used it but it's amazing, no creatures or other dangers from one knot to another
I bet that took hours to create
Many, many hours of trekking across the map and progressing the story, however when you're done with the story you could easily make this zipline network in less than an hour as all it really takes is one hike and plenty of the printing modules, when you run out you simply zipline back and refill. I'd hazard a guess and say, post story, that you could circle a network around the outside of the map in two or three hours provided you have the bandwith and a truck full of the printing modules.
As soon as you realize, you can go to mountains, straight through timefall farm, it's an easy job.
How
@@frostedlambs You walk
This is fucking beautiful if you have played the game
Well done!
2:32 - what is this gigantic semitransparent creature? How is it called?
Hehe, that is a hologram attached to the upgraded Zipline of a Tall neck from Horizon Zero dawn. It's a nod to Guerrila games whom Kojima Productions borrowed their proprietary engine from to make Death Stranding. You can unlock most of those holograms by doing deliveries to The craftsman, I believe and you simply use the upgrade menu on a structure to change them and the the music that it plays.
Lol. Thank you.
Ive been watching videos on this and it seems like I was the only one brave/crazy enough to build my zipline on that peak to your right at 4:25 (left of the shelter) and then on the top of the arch at 4:49. I just went straight down the middle of the BT territory, far overhead of everything. I like to build ziplines as high as possible.
I ❤️ zip lining!
it so good to see other players zipline my map is like only full of stupid ladder,anchor waste of space bridge...so sad
Nice. Dropped a like and subscribed
Do you play?
Jonny Menthol no but looks great. Reminds me of the old Star Wars Galaxies game
Git gud scrub. You do know that Ludwig's Holy Sword charging R2 has a second attack right? There's no reason to ever charge if you're not going to follow up with the second attack which is grossly overpowered.
As you can see it the video I get a few in, I think two there but for this boss the animation time is too much until he is down from at least two leg injuries, if not three to be safe.