Snowshino
Snowshino
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Making a TOP DOWN 2d GAME in UE 5.1 | UNREAL ENGINE 5.1 | TUTORIAL | PT 1
Hello! This is the first tutorial I have ever made so I hope it proved useful for you guys!
I am making this series to show other devs who like the engine but don't know where to start for 2d creations that Unreal engine can make great 2d games!
Let me know if you want a part 2!
||DOWNLOAD THE SPRITES ||
shorturl.at/bfjwU
|| DOWNLOAD PAPERZD ||
www.unrealengine.com/marketplace/en-US/product/paperzd
rb.gy/wmid9i
Join the discord!
You can ask for help, and show off your WIP projects!
discord.gg/8F5kVaNtaY
Follow me on Twitch!
www.twitch.tv/snow_shinobi
I stream Monday, Wed, Friday, and sometimes on the weekends!
Support me! ko-fi.com/bobaphogames
I will also start releasing early access tutorials as well as dev vlogs first on my KO-FI page.
(this page is a work in progress lol)
มุมมอง: 51 765

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ความคิดเห็น

  • @zvukidedov
    @zvukidedov 4 หลายเดือนก่อน

    Great video mate, love your voice and chill vibe. Keep it up!

  • @maze7873
    @maze7873 5 หลายเดือนก่อน

    help my character keeps falling through the tile map, idk why

  • @unnamed679
    @unnamed679 5 หลายเดือนก่อน

    sometimes there are mistakes or shows half the screen (like the rotation for camera which in reality is for spring arm) and this makes the tutorial kind of garbage, but overall the outcome works if you figure it out and you learn a thing or two about the top down approach!

  • @pnvgordinho
    @pnvgordinho 5 หลายเดือนก่อน

    Why do you have to rotate 90º? Cant you make it on any plane,x,y,z and rotate the camera instead?.

  • @datsmabowl
    @datsmabowl 6 หลายเดือนก่อน

    Best tutorial on this out there! Keep it up! <3

  • @AmazingMusicTracks
    @AmazingMusicTracks 7 หลายเดือนก่อน

    this kid is really talented!

  • @almirqueiroga2374
    @almirqueiroga2374 7 หลายเดือนก่อน

    My character keeps rotating :(

  • @ragnarokgaming1113
    @ragnarokgaming1113 8 หลายเดือนก่อน

    Rotstecspring arm not camera

  • @elijahpetrill2011
    @elijahpetrill2011 8 หลายเดือนก่อน

    We might actually pass our final project. Thank you dude. Go to school if you haven't done so yet.

  • @thomast2577
    @thomast2577 9 หลายเดือนก่อน

    you sound like cottons wife from king of the hill lil bro ngl

  • @Solace-T
    @Solace-T 10 หลายเดือนก่อน

    I really love your tutorials, what I would say though, I would really appreciate it if you added those youtube chapters to it simply because I do come back to it on repeat and It'd make life a little easier

  • @le_script.7775
    @le_script.7775 10 หลายเดือนก่อน

    So question. Why does my character fall through the floor? Also, I changed the view to be from the top on the editor screen when the game is not running and when i run the game the camera is now showing the ground at an angle. How do I fix the camera to the player?

    • @Snowshino
      @Snowshino 10 หลายเดือนก่อน

      You want to make sure you add the spring arm for the camera (you can join discord if you would like pics too!) Also make sure you add collisions on the tileset

  • @xpunxisri
    @xpunxisri 10 หลายเดือนก่อน

    how do you deal with diagonal movement? From my understanding, if you input w and d you're getting 2 values combined and have + 2 when moving diagonally. I can understand coding more than using this build sheet method, is there a way to implement an if statement that looks for if 2 directional keys are pressed to reduce their value to .5 each so that way you would have normal diagonal movement?

  • @TvCinemaCraft
    @TvCinemaCraft 10 หลายเดือนก่อน

    Thank you to much! I have question, When you start new project why you pick C++, but use just blueprints?

    • @Snowshino
      @Snowshino 10 หลายเดือนก่อน

      I use that option in case I add plug-ins. Most plug-ins have cpp in them so just having it already set up for cpp makes it a bit easier imo. But you can always start in blueprints and add cpp later too!

  • @Jermu_
    @Jermu_ 11 หลายเดือนก่อน

    You don't need to scale everything up. A much easier way is to go to project settings and search for pixels per unit. Instead of scaling everything by 4 like in the video, you can set pixels per unit to 0.25 and it will have the same effect, but now you don't need to manually adjust everything. Also turn motion blur off, since that can mess with sprites.

    • @Snowshino
      @Snowshino 11 หลายเดือนก่อน

      Heck yeah thank you for the tip! Love it

  • @haz_games_official
    @haz_games_official 11 หลายเดือนก่อน

    is there a part 2 for combat?

    • @Snowshino
      @Snowshino 11 หลายเดือนก่อน

      Not yet! I am working on it though :) just very busy with some commissions and my full time job. It will come though!

  • @V1CV173R
    @V1CV173R ปีที่แล้ว

    Great tutorial, the setup was really helpful! Although you glossed over a lot of details about setting up Collision with an unexpected cut at 18:49

  • @E30cad
    @E30cad ปีที่แล้ว

    Thank you, first tutorial that laid things out enough for me to create a useable screen. Only thing I would like to know is why? When you say to do something, it would be nice to explain why or what that thing is doing. I'm able to make out a lot given my history with these advanced (cad) software's, but someone newer may not.

  • @terriblybadomen
    @terriblybadomen ปีที่แล้ว

    Wow! This tutorial is about as good as it gets. Great work explaining everything; this video was incredibly helpful to a newcomer like myself.

  • @hnqca
    @hnqca ปีที่แล้ว

    Could you explain how multiplayer works for 2D games in Unreal? Unfortunately, I haven't found anything about it.

  • @tileuberdynurbol6656
    @tileuberdynurbol6656 ปีที่แล้ว

    the character falls through the cards, what should I do, help?

    • @Snowshino
      @Snowshino ปีที่แล้ว

      The cards? Make sure you added a collision in the tiles in your tilemap. :)

  • @pangln
    @pangln ปีที่แล้ว

    12:05 make sure you rotate the Spring Arm, not the camera itself

  • @yaama4868
    @yaama4868 ปีที่แล้ว

    How did you learn all of this

    • @Snowshino
      @Snowshino ปีที่แล้ว

      Self taught. Similar to you right now! Just researching and learning how things work. Then all it takes is practice!

  • @mademyfortnite1827
    @mademyfortnite1827 ปีที่แล้ว

    4:00 If I mark them all and create a Flipbook, It doesn't put them in Once it just create me of every single one a Flipbook. Can someone help me?

  • @mikelshael3565
    @mikelshael3565 ปีที่แล้ว

    Awesome work! From using the correct naming conventions to all the little things you showed, that could make it difficult to set a 2D project up, and still straight to the point. For me personally this covers all a good tutorial should have. For greater success on TH-cam I recommend, explaining more of the why, and people love graphics and illustrations to wrap their head around new concept. Like what is a Gamemode. Keep up the good work. Unreal is great for 2 games too, only a few out there know and show that

    • @Snowshino
      @Snowshino ปีที่แล้ว

      Thank you for the kind words!

  • @igor9919
    @igor9919 ปีที่แล้ว

    Is there a part 2?

  • @Gongin275
    @Gongin275 ปีที่แล้ว

    Not

  • @TheMistOfThePast
    @TheMistOfThePast ปีที่แล้ว

    For everyone struggling: the missing step that caused all the following problems : Sliding No collision Is not rotating the spring arm so its sitting up vertically and then rotating the camera. do not reposition the camera itself

    • @ghjuyt101
      @ghjuyt101 ปีที่แล้ว

      How does the nocolision fix