Fabula Points
Fabula Points
  • 42
  • 15 857
Fabula Ultima class feature - The Pilot
The pilot is as the name suggests, a pilot. You can ride steeds, exoskeletons or mechs, with varying modules to customise them. This is the class with the most rules so far, so I do gloss over some of them, but I tried to not have this video be too long. Enjoy!
มุมมอง: 446

วีดีโอ

Fabula Ultima class feature - The Mutant
มุมมอง 810หลายเดือนก่อน
The mutant is flavoured as you'd expect, where you can mutate into different forms, but the way it's done is fantastic. It's an incredibly strong class, so be sure to hear my thoughts on it here!
Fabula Ultima class feature - The Esper
มุมมอง 398หลายเดือนก่อน
The Esper is the first class from the Techno Fantasy Atlas, and boy does this book start out strong! It's a psychic powered class, which is incredibly versatile, and very powerful!
Fabula Ultima class feature - The Symbolist
มุมมอง 250หลายเดือนก่อน
The Symbolist is a unique class, that uses rune like symbols to apply effects all over the place. How does it work you ask? If only this very video explained it all :D
Fabula Ultima class feature - The Dancer
มุมมอง 333หลายเดือนก่อน
The Dancer is here! It's my favorite Fabula Ultima class, so apologies if I may be a little bit biased in this video! Watch on to find out why!
Fabula Ultima class feature - The Commander
มุมมอง 3552 หลายเดือนก่อน
The Commander, it's a support class with some very unique features! If you want to help your team out, it's a solid choice! See why in this video!
Fabula Ultima class feature - The Chanter
มุมมอง 3532 หลายเดือนก่อน
The first class from the High Fantasy Atlas book is here, the Chanter! This is your musical class, weaving chants with varying affects. Find out what I mean here!
Fabula Ultima character build idea - "The Venom Knight"
มุมมอง 2842 หลายเดือนก่อน
Want to be the Anti Hero? Wear heavy armour and deal extra poison damage? This is the build for you! I show you how I'd combine the Darkblade with the Tinkerer for a thematic build. Take a look!
Tier list - How well classes play with each other
มุมมอง 6042 หลายเดือนก่อน
Bit of an odd title, but here I go through how well Fabula Ultima classes work with each other. I ran them by how well their skills can make other classes shine, to give people ideas on what classes they can spec into after they've already got a character that's maxing their starting classes. Let me know if you want more tier lists like this, and I can make some more!
Fabula Ultima character build idea - "The Creature Mimic"
มุมมอง 2032 หลายเดือนก่อน
Want to pretend you're a monster? Act like a beast? The Creature Mimic is the way to go! It has a bunch of uses, more outside of combat than in, but it's a fun departure from my normal type of build. Take a look how, here!
Fabula Ultima class feature - The Weaponmaster
มุมมอง 5762 หลายเดือนก่อน
The last class from the core rulebook is the Weaponmaster! It has a bunch of great skills, and a giant 10 heroic skills to pick from the first two books. I talk pro's and con's here, so take a look!
Fabula Ultima character build idea - "The Beast Commander"
มุมมอง 4962 หลายเดือนก่อน
My first build that uses the Wayfarer's Faithful Companion is the Beast Commander. We have a combo that lets us both attack in the same turn, check out how I manage it here! Link to the sheet I used: drive.google.com/file/d/156HKJDnFz646gJJkGNcPbveIxiURPEnB/view
Fabula Ultima class feature - The Wayfarer
มุมมอง 3903 หลายเดือนก่อน
Your beast companion / traveler class, the Wayfarer has a mix of skills for you to use. I go through my thoughts, and issues, with this iconic class
Fabula Ultima character build idea - "The Techno Jouster"
มุมมอง 2953 หลายเดือนก่อน
Combining the spells of an Elementalist on a Pilot's personal vehicle, we get the Techno Jouster! A very distinct build, but it synergises very well between both classes, giving you a lot of damage options at low level!
Fabula Ultima class feature - The Tinkerer
มุมมอง 3663 หลายเดือนก่อน
The Tinkerer has so much going for it, so I wanted to cover them all! You could easily have 3 tinkerers or more that are nothing alike, so find out how you can customize your own one here!
Fabula Ultima character build idea - "The Aggro Sponge"
มุมมอง 2283 หลายเดือนก่อน
Fabula Ultima character build idea - "The Aggro Sponge"
Fabula Ultima class feature - The Spiritist
มุมมอง 3983 หลายเดือนก่อน
Fabula Ultima class feature - The Spiritist
Fabula Ultima character build idea - "The Dark Angry Squid"
มุมมอง 3883 หลายเดือนก่อน
Fabula Ultima character build idea - "The Dark Angry Squid"
Fabula Ultima class feature - The Sharpshooter
มุมมอง 3393 หลายเดือนก่อน
Fabula Ultima class feature - The Sharpshooter
Fabula Ultima character build idea - "The Follow my lead-er"
มุมมอง 1983 หลายเดือนก่อน
Fabula Ultima character build idea - "The Follow my lead-er"
Fabula Ultima class feature - The Rogue
มุมมอง 4173 หลายเดือนก่อน
Fabula Ultima class feature - The Rogue
Fabula Ultima character build idea - "The Beast Whisperer"
มุมมอง 1814 หลายเดือนก่อน
Fabula Ultima character build idea - "The Beast Whisperer"
Fabula Ultima class feature - The Orator
มุมมอง 2554 หลายเดือนก่อน
Fabula Ultima class feature - The Orator
Fabula Ultima character build idea - "The Tank"
มุมมอง 3014 หลายเดือนก่อน
Fabula Ultima character build idea - "The Tank"
Fabula Ultima class feature - The Loremaster
มุมมอง 3314 หลายเดือนก่อน
Fabula Ultima class feature - The Loremaster
Fabula Ultima character build idea - "The Treasure Seeker"
มุมมอง 2414 หลายเดือนก่อน
Fabula Ultima character build idea - "The Treasure Seeker"
Fabula Ultima class feature - The Guardian
มุมมอง 3134 หลายเดือนก่อน
Fabula Ultima class feature - The Guardian
Fabula Ultima character build idea - "The Chronomancer"
มุมมอง 3414 หลายเดือนก่อน
Fabula Ultima character build idea - "The Chronomancer"
Fabula Ultima class feature - The Fury
มุมมอง 5314 หลายเดือนก่อน
Fabula Ultima class feature - The Fury
Fabula Ultima character build idea - "The Status Sniper"
มุมมอง 3594 หลายเดือนก่อน
Fabula Ultima character build idea - "The Status Sniper"

ความคิดเห็น

  • @zwergenaustauschprogramm425
    @zwergenaustauschprogramm425 2 วันที่ผ่านมา

    Please create a Sigmar Priest from Warhammer Fantasy with a two-handed hammer, that would be really nice...thanks a lot !

  • @klaudyd1552
    @klaudyd1552 3 วันที่ผ่านมา

    Just used this to create a “Cid” npc in my world so thank you! (Just seen the errata where npc can’t get class skills but he’s cool and my player will love him so I’m keeping it.)

  • @JohnBLZ
    @JohnBLZ 3 วันที่ผ่านมา

    I'm going to play Fabula Ultima for the first time soon, as a Fury/Rogue/Elementalist. My idea is to try a "Shotokan" character, AKA Ryu/Ken from Street Fighter. I'll let you know if it works well and if it's fun to play. Current lv5 plan is 10 dex 6 willpower, with Dodge x3 (Rogue), Frenzy (Fury) and Soaring Strike (Hadouken)

  • @IdiotinGlans
    @IdiotinGlans 13 วันที่ผ่านมา

    Thank you for these videos, I think I will be mixing up Dancer, Fury, Rogue, and Weapon Master in my first Fabula game

  • @Unbreakable87
    @Unbreakable87 15 วันที่ผ่านมา

    Is there any class more martial arts feeling?

  • @Onyx3030
    @Onyx3030 21 วันที่ผ่านมา

    Great build! So many good options for leveling up

  • @Onyx3030
    @Onyx3030 21 วันที่ผ่านมา

    Nice idea but idk if it all comes together RAW. Definitely in two rounds you could set all this up. I would hit them with the symbol first then next turn use the commander / dancer combo But yeah I also don’t think you can use the commander ability and the dance at the same time so you could probably pick a different dance

  • @nananov
    @nananov 24 วันที่ผ่านมา

    I am slightly confused regarding unarmed strikes, the core rulebook says "They count as one-handed weapons" and Auto equiped whenever a hand slot is empty, and the rules for two weapon fighting says "if you have two weapons of the same category" you can perform two attacks but without the HR. Doesn't that basically mean the unarmed mutant with the "empty hand" perk basically hit for 18+18 = 36 flat damage per turn ??? and thats at the minimal investment of 3 skill points? It seems a bit unbalanced compared to other damage dealers who can at max do Buffed HR(12)+14(Waraxe) for 26??? and that is with a buffed max high roll and more realisticly is usually 22 damage per turn. Am i missing something here? or are they just a bit too OP ?

    • @FabulaPoints
      @FabulaPoints 24 วันที่ผ่านมา

      They certainly start off OP yeah 😅 But as you progress through the campaign your other players will get cool magic weapons, which if you look at the rules for custom weapons, none of them include unarmed as a weapon type. Others' damage will improve as the campaign goes on, where the damage here can flatline a bit. Also there are ways to combat this easily too, if it's too much. As a DM you can set multiple combat scenes in a day, as this will make your mutant sacrifice 1/3 of his health every time. I know healing is a thing, and you can extend the use of the transformation with MP, but you can plan for wearing a mutant out.

  • @keganokillion6852
    @keganokillion6852 29 วันที่ผ่านมา

    The pilot is an easy integration. Make the Pilot a dragon rider, or a caviler. They may be limited in the frames or modules they can use but it is possible to include them in a fantasy setting.

    • @keybladebard4089
      @keybladebard4089 29 วันที่ผ่านมา

      A Pegasus knight would also work really well for this

    • @vigilantgamesllc
      @vigilantgamesllc 29 วันที่ผ่านมา

      @@keganokillion6852 I don’t think you even need to limit them. You’ve already stated what Steed could be. Exoskeleton could be covering yourself in some sort of elemental or magical force, and Mecha could be a golem you control. Just as examples. Now, limiting the weapon modules I could see.

    • @conorb.1901
      @conorb.1901 29 วันที่ผ่านมา

      One of my players is using pilot to play a manakete from Fire Emblem. Their vehicle is simply their dragon form

  • @Halosecretweapon
    @Halosecretweapon หลายเดือนก่อน

    I think for use in fantasy you could maybe flavor it as a summon (one you ride or fuse with or something) or you can take a page out of escaflowne and you do have a mech but its made out of wood and iron and works cuz magic. Honestly "because magic" is a generally good excuse, but it helps to have a solid foundation for your magic shekanery sit atop.

  • @vigilantgamesllc
    @vigilantgamesllc หลายเดือนก่อน

    Yeah, I remember reading this and thinking that I would 100% allow a Tinkerer at my table to create additional vehicles as Projects. Really, why not? They still have to invest all of the time and money into it, you can’t have more than 1 vehicle active per Pilot anyway, and a non-Pilot Hero can’t use a vehicle without the skills. There’s nothing game-breaking about it that I see.

  • @MrJTEND
    @MrJTEND หลายเดือนก่อน

    event what exactly is it, in contact combat in turn, road or scene? Also what happened used Shadow stier(from dark Knight class) skill with psych gift one like Thermokinesis?

  • @vigilantgamesllc
    @vigilantgamesllc หลายเดือนก่อน

    Mutant + Chimerist + Fury is probably one of my top go-to flavor builds

  • @keganokillion6852
    @keganokillion6852 หลายเดือนก่อน

    If you really wanted to power game with the Mutant you can take the quirk empty hand. That will give you an increase to your unarmed damage from 6 to 10 at level 30. So you would be rolling for an unarmed attack (HR+22).

  • @skulltown3131
    @skulltown3131 หลายเดือนก่อน

    Audio is perfect now !

  • @Valkarma7
    @Valkarma7 หลายเดือนก่อน

    Another great vid. Love how they did Psychic powers, makes it feel different and not just another form of spells. Gotta add this as well, Psychic Shield if AFTER the enemy rolls. So you know if performing the power will actually matter and thus don't waste the MP.

  • @F_N_Inquisitor
    @F_N_Inquisitor หลายเดือนก่อน

    Fun fact with Counterattack, you are actually statistically more likely to trigger it than not. Lowest possible roll is always 2 rather than 1, so there's more even numbered options than odd.

    • @FabulaPoints
      @FabulaPoints หลายเดือนก่อน

      I didn't think of that, thank you 😁

  • @klaudyd1552
    @klaudyd1552 หลายเดือนก่อน

    Thanks for this idea! I was looking into making a house or clan of poison users and this helps

    • @FabulaPoints
      @FabulaPoints หลายเดือนก่อน

      My pleasure ☺️

  • @vigilantgamesllc
    @vigilantgamesllc หลายเดือนก่อน

    It all seems very symbolic to me.

  • @joshuaturner8853
    @joshuaturner8853 หลายเดือนก่อน

    To help out on the “borne by themselves” thing, the book is using borne in the meaning of ‘carried’. ‘Applied to’ would probably be a better phrasing. Also, to make a case for the symbol of creation, it works best in a party that either relies on item healing (remedies and elixirs both cost 3 IP) or that has a Tinkerer. Several of the Tinkerer’s abilities cost more than 2 IP, so this symbol lets them use their abilities more. An alchemist would normally spend 4 IP on their 3d20 potions, so this makes those half price. Honestly I think alchemy Tinkerers should take a level in this class specifically for this symbol because I believe Deep Pockets would apply. Spend 1 IP out of combat to apply the symbol to themselves, then they use it to produce a 4d20 potion. A 5 IP item for 1 IP, once EVERY conflict? That’s crazy good.

  • @1000jjwalker
    @1000jjwalker หลายเดือนก่อน

    Not the best starring class

  • @dranskysbattlemaps
    @dranskysbattlemaps หลายเดือนก่อน

    I'm gonna play my first session today, with my Guardian/Darkblade char. I cannot wait! <3 Thanks for the guide!

    • @FabulaPoints
      @FabulaPoints หลายเดือนก่อน

      It's my pleasure, happy to help!

  • @rollforthings6184
    @rollforthings6184 หลายเดือนก่อน

    I absolutely love my group's Guardian character, who synergizes Protect with Weaponmaster's Counterattack to intercept and punish enemies. She also sometimes stacks on Bonecrusher to pop Status on those enemies, which helps out our Rogue (via Cheap Shot).

  • @magicmaster9769
    @magicmaster9769 หลายเดือนก่อน

    Alternatively, instead of swapping to a pistol and a shield, you could eventually take rogue levels in dodge, never touch a shield, and be just fine

  • @moolowik
    @moolowik หลายเดือนก่อน

    Thanks for the video! One of my players did a swashbuckler pirate with dancer, weaponmaster, and entropist - it was fun to see!

  • @scottsgameroom1
    @scottsgameroom1 หลายเดือนก่อน

    The Equipment action for Quick-Change is switching equipped items, not the Inventory action for elixirs, remedies, and such. It's to let the Dancer easily switch between weapon sets during a conflict.

    • @Valkarma7
      @Valkarma7 หลายเดือนก่อน

      Was going to point this out myself 👍 But to add to what you say, it is great for Transforming Weapons too, which was added in this Atlas 😊

  • @vigilantgamesllc
    @vigilantgamesllc หลายเดือนก่อน

    This video makes me feel like dancin’! 🕺

  • @ratfckr
    @ratfckr 2 หลายเดือนก่อน

    Liking the videos a lot. But I kinda having a hard time hearing your voice LOL, would appreciate a lot if you could crank up the audio a bit. As I see that you have some experience in fabula building, can you make a video about villain building and if I would like to make a bit harder to the party how I could do it? Last time I was trying stuff the villain just turned out as damage sponge.

  • @Valkarma7
    @Valkarma7 2 หลายเดือนก่อน

    I do have a soft spot for support classes, double so for risk/reward stuff like this one. Shutting everyone down at just the right moment in a fight, where the group comes out ahead, is an epic feeling.🎉

  • @kyleranderson57
    @kyleranderson57 2 หลายเดือนก่อน

    Please don't get me wrong, I enjoy your content and look forward to new videos. Have you played the game much yet? My impression of reading it for the past several months and being the GM for a few sessions is that it very strongly emulates JRPGs, by design. That includes the idea that heroes do not stand alone, and the great things they accomplish are only done with others. Party synergy of abilities is where it's at, unlike other tabletop games where the puzzle to figure out is how to assemble optimal pieces to be individually powerful. That reality greatly affects whether a class is seen as "good" or "bad" when character concepting.

    • @FabulaPoints
      @FabulaPoints 2 หลายเดือนก่อน

      Yeah I play it regularly 👍 Maybe it's just the people I'm with, but most people I've played with or talked to like to be able to do cool stuff more than enabling others to do cool stuff. In JRPG games you control everyone, so you can use the support to let you do awesome things. Here, if you're the support then another person at the table gets to do those cool things. If that's your vibe then go for it, I just find most people play RPGs to do cool things 👍

    • @kyleranderson57
      @kyleranderson57 หลายเดือนก่อน

      ​@@FabulaPointsthat is fair! If a character is in more of a support role for Conflicts, they probably need chances to shine outside of those situations, too, in order for the player to feel fulfilled.

  • @Valkarma7
    @Valkarma7 2 หลายเดือนก่อน

    Another good video. The chanter does feel like some of its abilities needed a bit more playtesting

  • @Blazingstarmon
    @Blazingstarmon 2 หลายเดือนก่อน

    My character that im currently playing started with an arcanum but cant use it. My character views it as a normal book, but once my character gets to the point of being able to take a class in Arcanist, he will be revealing to the party that the book is an arcanum.

  • @FALANDOFINANCEIRAMENTE
    @FALANDOFINANCEIRAMENTE 2 หลายเดือนก่อน

    Could make a build with the Heavy axe called Heavy Metal

  • @ExoWaltz217
    @ExoWaltz217 2 หลายเดือนก่อน

    Yeaaaa.. been curious when you were gonna roll out the HF breakdown

  • @JaggedJack1
    @JaggedJack1 2 หลายเดือนก่อน

    I would start with 2 runic shields and bronze plate armor. You lose 1 physical defense but gain 4 magic defense.

  • @ren_suzugamori1427
    @ren_suzugamori1427 2 หลายเดือนก่อน

    Nitpick on the bronze armor. It's a Martial Armor, and the Weaponmaster allows only Martial Weapons & Shields(aka Runic Shield)

  • @robertstryjak1973
    @robertstryjak1973 2 หลายเดือนก่อน

    Fun video, neat and informative.

  • @Blazingstarmon
    @Blazingstarmon 2 หลายเดือนก่อน

    Love this build, excited to see the upcoming boss videos. Much like the Song aggro sponge this inspired me in a build, "The Carrion Archer" it's essentially the same thing just replacing the Darkblade with Sharpshooter

  • @mentalsynapse
    @mentalsynapse 2 หลายเดือนก่อน

    Yes boss builds!

  • @vigilantgamesllc
    @vigilantgamesllc 2 หลายเดือนก่อน

    This wasn’t the character build we needed, but the one we deserved. Also, looking forward to boss creation!

  • @FALANDOFINANCEIRAMENTE
    @FALANDOFINANCEIRAMENTE 2 หลายเดือนก่อน

    Great idea!

  • @ren_suzugamori1427
    @ren_suzugamori1427 2 หลายเดือนก่อน

    I'm surprised you didn't take a level in Fury for the Provoke Skill. When we all think tank, sure it's high defense & high health, but they also have a taunt, so you'd think Provoke is a no-brainer, but to each their own.

    • @FabulaPoints
      @FabulaPoints 2 หลายเดือนก่อน

      If I was going to continue playing as the Tank, I would go into Fury for this reason, but this was an idea about how you can make yourself take as little damage as possible at level 5 (and before the Techno book was released).

    • @ren_suzugamori1427
      @ren_suzugamori1427 2 หลายเดือนก่อน

      @@FabulaPoints that's fair. You can only do so much with 5 levels I would have personally called this build "The Wall".

  • @pookaprince6332
    @pookaprince6332 2 หลายเดือนก่อน

    Another great video! Definitely going help me plan out my rogue/wayfarer/merchant's later levels! Looking forward to the other Atlas' class features!

    • @FabulaPoints
      @FabulaPoints 2 หลายเดือนก่อน

      My video on the Chanter is out in a week 👍 the rest will follow in the following weeks

  • @vigilantgamesllc
    @vigilantgamesllc 2 หลายเดือนก่อน

    I love that you’re testing new types of videos like this. This was great, thought-provoking materiel. My opinion, you should do this for all Atlas classes then go back and do another tier list for how well each class works by itself. This would be a great contrast and create the full picture of each class. Keep up the great work!

    • @FabulaPoints
      @FabulaPoints 2 หลายเดือนก่อน

      My plan is to go through the High Fantasy Atlas classes next, then update this tier list. Then go through the Techno Fantasy Atlas, and do the same. I'm not sure how useful a video on how each class stands alone, as they all have a strong theme. Some are better in combat than others, but each are unique in their own right. I can always do a dummy run of how a video like that would work, and then make a full one if it seems like a good thing to have ☺️

    • @vigilantgamesllc
      @vigilantgamesllc 2 หลายเดือนก่อน

      @@FabulaPoints For sure! My thoughts on the standalone list were centered on the concept of those themes. Which classes embody their central theme the best? Which ones do the best job of emphasizing their theme while having mechanics that are also useful? That’s where my head was at, but I also appreciate your perspective of directing your content to be most useful to those who watch. Your experience with the game definitely outshines mine.

  • @FALANDOFINANCEIRAMENTE
    @FALANDOFINANCEIRAMENTE 2 หลายเดือนก่อน

    Great video

    • @FabulaPoints
      @FabulaPoints 2 หลายเดือนก่อน

      I was nervous about this one, as I wasn't sure if people would find it useful. Thanks for the comment ☺️

    • @FALANDOFINANCEIRAMENTE
      @FALANDOFINANCEIRAMENTE 2 หลายเดือนก่อน

      @@FabulaPoints People dont realize how important group is on Fabula Ultima. This video is very useful!

    • @vigilantgamesllc
      @vigilantgamesllc 2 หลายเดือนก่อน

      Seconded

  • @TheJfzero
    @TheJfzero 2 หลายเดือนก่อน

    It sounds so underwhelming, I wanted a little construct for my Exoskeleton fighter, but this class sounds like wasting an entire level for flavor only lol

    • @FabulaPoints
      @FabulaPoints 2 หลายเดือนก่อน

      Have a look at my beast commander video, it lets both you and your companion attack (though you both lose your high roll to damage). I love the rest of the Wayfarer's skills, and genuinely think there should be 1 in almost every party, but the companion is very meh....

  • @oaklen2403
    @oaklen2403 2 หลายเดือนก่อน

    I just made something like this myself, but I used the new Mutant class it even has a great Heroic Skill with Chimerist to steal forms.

  • @vigilantgamesllc
    @vigilantgamesllc 2 หลายเดือนก่อน

    If you can’t beat ‘em, mimic ‘em. Then beat ‘em!