Titan Sage
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Which New ARPG to Play? Comparison of the new Big Three: Titan Quest 2, PoE 2 & Diablo 4
Hi!
In this one I compare Titan Quest 2, Path of Exile 2 and Diablo 4 (with its ongoing updates and seasons).
Please don't lose it if I criticized you favorite game franchise, I am merely stating my opinion on what to play this winter and why.
0:00 Intro / Disclaimer
0:41 Diablo 4
2:52 Path of Exile 2
4:23 Titan Quest 2
6:10 Conclusion
8:45 Outro
Leave a comment, Like and Sub to boost the algorith and help the channel, I really appreciate it.
#titanquest2 #pathofexile2 #diablo4
มุมมอง: 728

วีดีโอ

Titan Quest 2 | New Developer Commentary Video | Everything New Summarized
มุมมอง 1.8K14 วันที่ผ่านมา
A new Video from THQ Nordic hase been released, with 2 Grimlore Games developers playing the Titant Quest 2 Demo. They explain many things and I cover everything that is new information in this video. 0:00 Intro 0:16 State of the TQ2 development 1:23 Early Access will be extended (updated) 1:56 Auto-Pickup confirmed 2:18 All the weapons have AOE 2:51 Damage effects visible on weapons 3:39 Damag...
Titan Quest 2 | Developer Interview Gameplay Commentary | Everything New Explained
มุมมอง 56814 วันที่ผ่านมา
Hello Titan Quest fans! In this vid I explain everything that is new that the developers dropped during their gameplay interview at Gamescom. The 2 guys are from Grimlore Games, who work on Titan Quest 2. 0:00 Intro 2:36 General Game Info 08:52 Items 14:34 Masteries & Abilities 19:11 Stats 21:43 My thoughts and critique points #titanquest2 #tq2
Titan Quest 2 | My Gameplay at Gamescom 2024 | My Thoughts
มุมมอง 3.1K28 วันที่ผ่านมา
Hi Titan Quest Fans! I just came back from Cologne, Germany, where the Gamescom convention took place. There you could play Titan Quest 2 - and that's what I did. In this video I share my experiences with you. Tell me your thoughts! Video upcoming about the developer's gameplay commentary - this is a big video of 50 min, so gimme a little time ;) #titanquest2 #tq2 #gamescom2024
Titan Quest 2 | Gameplay TRAILER Analysis | Titan Sage
มุมมอง 1.8Kหลายเดือนก่อน
Hi! The gameplay trailer of Titan Quest 2 has dropped! For the first time we see the game in motion, a sneak peek into the skill system and much more. #titanquest2 #tq2
Titan Quest 2 | July Update | Titan Sage
มุมมอง 2.9K2 หลายเดือนก่อน
Hi fellow Titan Quest fans! I was a little late for the party concerning the July Update, but to make up for it, I covered everything in detail. 0:00 Intro 0:23 TQ2 playable and Gameplay Trailer 1:23 New Skill Point / Attribute system 05:37 Items 12:32 Screenshots 15:49 Outro Tell me what you think about the video! #titanquest2 #tq2
Titan Quest 2 | Everything We Know So Far
มุมมอง 9K2 หลายเดือนก่อน
Hi everyone! In this video I summarize all the most important information of the previous 6 monthly Titan Quest 2 updates by the developers, as well as the newest announcement about Titan Quest 2 being playable at Gamescom convention at August 21st this year. 0:00 Intro 0:22 Release Date 1:43 Good Developer, funded by 2.5 M € 2:20 There will be a Mastery System as in Titan Quest 1 4:29 TQ2 only...
Titan Quest 2 | June Update | Titan Sage
มุมมอง 5K3 หลายเดือนก่อน
Later then usual, we got the June Update for Titan Quest 2! To anyone who doesn't know what's going on: the developers release monthly announcments about the progress of the game development. Each month new insights are dropped and the ones in this video are spicy as well! So stay tuned and subscribe for more. #titanquest2 #arpg
Titan Quest 2 | May Update | Mythical Beasts | Mini Bosses | Titan Sage
มุมมอง 1.8K4 หลายเดือนก่อน
Hi everyone! The devs actually call this update the "April Update", but I already called it the name of one month later, so now it is what it is ... the May Update has dropped!!! We get some nice visual and textual info about the minibosses for the upcoming game, Titan Quest 2, that we all are waiting for. We also get some more nice info, too. 0:00 Intro 0:32 Mini-Boss1: Gryphon 2:43 Mini-Boss2...
Titan Quest 2 | April Update | Titan Sage
มุมมอง 9K5 หลายเดือนก่อน
Hi my fellow Titan Quest fans! We get another update, but also some bad news about the game's release. Find out all about it in this video! #titanquest2 #arpg #titanquest
Titan Quest 2 | March Update | Titan Sage
มุมมอง 2.1K6 หลายเดือนก่อน
Hello fellow Titan Quest Fans! In this video I cover the March update, which was announced yesterday, February 29th. Just as you, I am eagerly awaiting the release of Titan Quest 2. For now, we have to consider ourselves satisfied with monthly updates. Let's hope the game will come out. Wonder when the game will come out? Check out my prediction: th-cam.com/video/H-mcUUhBkmk/w-d-xo.html Link to...
Titan Quest 2 | February Update | Titan Sage
มุมมอง 5907 หลายเดือนก่อน
The February Update on Titan Quest 2 has dropped. Find out how I interpret the latest announcement. 0:00 Intro 0:33 Analysis 5:17 Images 8:04 Outro When the game comes out, I will make • build guides • game mechanics explanations • item explanations So stay tuned on the channel for more updates! #titanquest2
Titan Quest 2 | Release Date & What to Expect | Titan Sage
มุมมอง 3.3K7 หลายเดือนก่อน
Hi! This is a new channel for Titan Quest 2 only! In this video I speculate on the release date and also explain a bit what we can expect from the game when it comes out. 0:00 Intro 0:10 Release Date 1:38 What can we expect 3:52 Trailer 6:27 Outro #titanquest2 #tq2releasedate

ความคิดเห็น

  • @Fear-less619
    @Fear-less619 2 วันที่ผ่านมา

    Can't take this video seriously when you're looking for the best and included D4 in this.. lol. D4 is bad.

  • @steamh4mmer264
    @steamh4mmer264 5 วันที่ผ่านมา

    Other games wont even come close to poe2. Titan quest 2 gameplay looks like ass, d4 bad, and last Epoch might be good in like 10 years

  • @Elvi0001
    @Elvi0001 6 วันที่ผ่านมา

    dont know why you land on my Main Page and ye maybe in your Opinion Titanquest 2 is the game to play thats totally fine, but how you talk about d4 and poe is very bs. Yea you have to beOnline for d4 and yes you absolutely CAN pay for the stuff ingame but you dont have to spend anything besides buying the game and expansions, i dont like d4 for other reasons than you and those are much more severe in my opinion. Also you cant compare PoE2s Endgame to anything and PoE1 is complex and zoomy for sure. but PoE2 will be different, gonna be slower no more 1000000000flashy projectiles everywhere will be my game of Choice for sure. There so much more things to poe than what you said in your Video. Anyway have fun in TQ2 :)

    • @Titan77Sage
      @Titan77Sage 5 วันที่ผ่านมา

      Ofc you don't have to cough up money for the battle passes, microtransactions and seasons, but you will if you are a big Diablo fan. Don't get me wrong, if you love Diablo I don't wanna spoil it, it's just my opinion. And what you are saying that PoE2 won't have millions of projectiles ... did you see the new mercenary class footage? He can spam out his shit even on low levels, need I say more? Shotgun and minigun style with a CROSSBOW.

  • @leyollo
    @leyollo 6 วันที่ผ่านมา

    Just an fyi, that you dont have to spend a dime in D4 except for buying the game itself. Nothing in the shop is necessary or needed, and it's not pay to play. There are a plenty of issues with different builds, baffs, % chances of certain item drops, etc sure, but having to buy smth to play aint one of them.

    • @Titan77Sage
      @Titan77Sage 6 วันที่ผ่านมา

      You don't HAVe to, but since you play online-only, you see all the guys running around with brand new skins for their mounts and stuff. Once you play hte game you don't want to miss out on battle passes and new seasons. It's a money-grabbing sheme. Blizzard made over 1 billion already from Diablo 4 and in 2023 they made 666 millions, whata fitting number.

    • @leyollo
      @leyollo 6 วันที่ผ่านมา

      @@Titan77Sage this is very misleading. 1st year in revenues estimated at 1B = cost of game itself. With back then ~ 35 mln users and 2M active users monthly. Ie average game cost was the basic tier, without battle passes. Currently game has about 62mln users & 3.8M monthly, and they _just_ reached 150m in revenues from micro transactions (all those skins and items you mention), which makes it what, 3$ per user? Or let it even be $10, no difference. You do not have to spend money on the game except paying for the license itself, and the game does not have pay to play. At the moment, it means you have had to buy D4 when it launched, and now need to pay for the new extension with Spiritborn. Seasons do not require you any extra. Considering that many people play diablo literally for years, a one time cost of $30-60 or even 2-3 times that over the course of potentially a decade is nothing. Based on financials & data from communities, the only people who actually spend more than the basic on it, are either whales or those who envy nice design items. Most do not and don't care - otherwise that 150 mil in micro would have also been a billion. Aka average spent check is your reality check basically. What's actually interesting is the farming side of it, as I wager that where Blizzard made a billion, power users combined who farm items to sell them, made at least half of that in total across various marketplaces. But same is true for warcraft or similar games. If anything, I think, Blizzard made less money on it than what they should have had. And since you mention that people have to pay for seasons, while in reality they do not, I assume, you never even played it.

  • @VincePoE-uu1qh
    @VincePoE-uu1qh 6 วันที่ผ่านมา

    let me see if i understanted, you rated PoE 2 based on PoE 1 experience?

    • @Titan77Sage
      @Titan77Sage 6 วันที่ผ่านมา

      I looked into PoE2's development and formulated my hypothesis based on what the developers themselves said how the game is going to be. Sure, they said they simplify it, but it's so complicated that I have my doubts on that.

  • @marozpkb6136
    @marozpkb6136 6 วันที่ผ่านมา

    i didnt watch the video yet, and im sure every poe fanboy is going to say poe2 will be the best arpg ever. it wont even run smooth most of the time on highend pc's and is purely for nolifers...

  • @falathras
    @falathras 7 วันที่ผ่านมา

    Last Epoch

  • @nysander2
    @nysander2 7 วันที่ผ่านมา

    So you just compared D4 and TQ2 to POE1... Almost everything you brought up against POE is possibliy an issue in the current game but POE2 isnt even out yet and noone knows how endgame will look like. smh

    • @Titan77Sage
      @Titan77Sage 7 วันที่ผ่านมา

      Well, the developer said "in the endgame, you will still feel like a God" - spamfest confirmed. They will "rework melee" which is jerking around with the damage numbers, you still will be able to spam your abilities as melee and explode everything in sight with a mouseclick. The only thing that is left up for debate is the accessibility for new players and it'll be a tall order for the pOE2 devs to make it beginner-friendly. The 2+ passive skill trees have more stuff going on than the night sky with its stars and the gem stuff is hella complicated.

    • @Uelibertiga
      @Uelibertiga 7 วันที่ผ่านมา

      Feeling like a god doesn´t automatically mean that the game becomes a spamfest. It could also still be tacticaly just like Lost Ark. You clearly haven´t looked at your own footage , because you can see in the trailer alone that melee looks and most likely feels way different. The only game that you were able to fairly rate was Diablo 4 because you have already played it. Titan Quest 2 and PoE2 were just expectations you have based on the predecessor.

  • @Triumph633
    @Triumph633 7 วันที่ผ่านมา

    The biggest problem with POE was always performance, to many changes and bad balance. The sequel does not seem to fix any of that... I would play POE right now if I wouldnt get ping spikes to oblivion and random frame drops like SO MANY other users... Not to mention every 3 month the balance change just to balance change, you can never come back to the game and play your favourite build again because they destroyed it next patch... Diablo 4, well im waiting for next D3 season right now and I will play it, thats how bad I think Diablo 4 actually is. D3 is only fun for 2 weeks, but it is fun at least, speedfarming fun, D4 is just I dont even know what it is? A more boring D2? Titan Quest was a cool game, lets see what they do with Titan Quest 2, im alrdy worried about the sys requirements, because this can always mean the game is really not optimized. I hope the game will have offline mode and Singleplayer so that we can have modding again, if that is the case then it will be a good game, if its just always online im not interested...

  • @Allesmann2
    @Allesmann2 7 วันที่ผ่านมา

    poe2 is gonna be much more beginner friendly, an u should add that to reach a place in poe were every things explode like this, u need a lot of currency, so its not as easy as it seems.

  • @Agapanthah
    @Agapanthah 7 วันที่ผ่านมา

    I'm trying Titanquest 2! Thank you!

  • @strangethingshappens
    @strangethingshappens 7 วันที่ผ่านมา

    Release date when?

    • @Titan77Sage
      @Titan77Sage 7 วันที่ผ่านมา

      Probably not before early summer 2025.

  • @belazarius727
    @belazarius727 8 วันที่ผ่านมา

    I couldn't get into Path of Exile because it is too zoomed in and did not find a way to zoom out. I loved Titan Quest and how you could mix two masteries of your choice but I had trouble making a good character to survive by myself. Diablo 2 is still my favorite and yeah there's the nostalgy...still love resurrected even though the lag is horrible and there are still some bugs they can't fix (monsters hitbox and being in melee but not being in melee resulting in an automatic miss...). I reinstalled D2R and Grimdawn (bought it but did not play much) waiting for... Titan Quest 2 to come this winter and the early access. No problem if they release only 3 masteries and there is only "12" hours of gameplay for one playthrough. I can still test 3 combinations and moreover I don't have as much time to play as I had in the past :P

  • @tonisteger5075
    @tonisteger5075 8 วันที่ผ่านมา

    Titan quest 2❤

  • @Mig29-F16
    @Mig29-F16 8 วันที่ผ่านมา

    When Diablo 4 gets more difficult with 2.0 i try coach coop, poe2 is not that overloaded with effects and i will try coach coop with a friend also. Titan Quest 2 is more Singelplayer type of game for me but that was diablo 2 that i played the most as well. Could be i play all 3 and get stuck to the Titan Quest experience.

    • @Titan77Sage
      @Titan77Sage 8 วันที่ผ่านมา

      Play all 3? Awesome!

    • @Mig29-F16
      @Mig29-F16 8 วันที่ผ่านมา

      @@Titan77Sagei try to and not so intensiv like Diablo 2 😅

  • @damienkrawczuk1435
    @damienkrawczuk1435 8 วันที่ผ่านมา

    I guess it all depends on what you grew up with and gravitate towards, when I was a kid my uncle introduced me to the world of Diablo which I loved for decades, and I felt a bit meh went it all went purely to online only with all the microtransdickery that I've always been against, then Titan Quest was introduced to me and fell completely in love with its themes n mechanics and not requiring the internet Reliance to enjoy it which I was quite smitten by, I dabbled in path of exile for a bit and many other ARPG's but I'll always come back to Titan Quest and Diablo as my main ARPG's with my interest compass slowly favouring Titan Quest more with the main reason being physically owning it and if I lose the internet I can still play Titan Quest, I'm ever so hungry for more Titan Quest news, I do look forward to new content in D4 especially vessel of hatred being out soon but as much as I enjoy it I find myself going back to Titan Quest more, it is a hard call what my definitive favourite is but these are my top 2 ARPG's

    • @Titan77Sage
      @Titan77Sage 8 วันที่ผ่านมา

      Nice, for me it was similar that I grew up with Diablo and later TQ. I would play the hell out of Diablo were it not for the heavy monetization. I played PoE in the waiting time for TQ2 and when I reached level 45 I realized that from here on out it's just spamming your abilities and blowing every monster on the screen up and I left the game.

  • @Hutchie2112
    @Hutchie2112 8 วันที่ผ่านมา

    Only one of those 3 I consider is Titan Quest 2, for similar reasons to yourself. Also, the next Grim Dawn expansion is coming out, so TitanQuest2 and GrimDawn will keep me very busy for some time :)

  • @bubumic2971
    @bubumic2971 12 วันที่ผ่านมา

    If I don`t get a free demo to test how the gameplay is , I-m not interested ! And they are making early access so that you don`t refund it when you notice that after some time the game is repetitive and has no endgame

  • @winstonsmith9452
    @winstonsmith9452 13 วันที่ผ่านมา

    Someone said "Every game has its fan base" and though that is true the problem is that the majority of gamers always tend to gravitate towards the "big game" atm whichever game that is and i think Titan Quest II is destined to either fail or succeed based on how they play out timing early access release.. i feel like if they release early access at the same time as PoE2 its going to be a literal 💀 sentence, people will compare literally everything between the two games specifically whereas if they release early or late i think they can avoid those 1 to 1 comparisons and PoE2 will be compared to all other ARPGs, idk i could be wrong i just think releasing early access next to PoE2 is madness 😂

    • @Titan77Sage
      @Titan77Sage 7 วันที่ผ่านมา

      PoE has its strengths, but also its flaws. TQ has a lot of die-hard fans, which might be just as many people as there are PoE fans. Time will tell ;)

    • @winstonsmith9452
      @winstonsmith9452 7 วันที่ผ่านมา

      @@Titan77Sage i hope you're right because I really want TQ2 to succeed, it looks great and I'm definitely going to support it 🤟

  • @damienkrawczuk1435
    @damienkrawczuk1435 13 วันที่ผ่านมา

    Each franchise has there fanbase, this one does that better, that does this, its only creative competitiveness and its just makes the Genre only get greater when callabrative minds pow wow against each other, but i am both a diablo fan AND a major titan quest fan, I love both the edgelord asthedic of diablo and titan quest themes of greek mythology but most of all i LOVE ARPG'S! Alot dont like Warhammer Chaosbane too but that game has its own great mechanics because i love that Tower of Chaos mode in that game, I'd be absolutely over the moon if Chaosbane got a sequel and utilised that gorgeous Unreal 5.4 engine with expanded game mechanics and world building, but currently I'm looking very forward to the next Titan Quest 2 video, thankyou for your work, im a big fan of what you do

  • @skiruskronos2732
    @skiruskronos2732 14 วันที่ผ่านมา

    I really don't see how this is gonna compete at all with poe2, that comes out in november. With its super dated combat, I think this games needs a few years in the oven to cook into something more, if not this could be dead at launch.

    • @Titan77Sage
      @Titan77Sage 14 วันที่ผ่านมา

      Interesting that you say that, my next video will be a comparison of TQ2, PoE2 and Diablo5. In my opinion TQ has a huge fanbase, even from back in the day, I strongly disagree that it will be dead on launch, on the contrary.

    • @Aviba
      @Aviba 13 วันที่ผ่านมา

      It will not. POE2 will eat it for breakfast.

    • @HermesAthena72
      @HermesAthena72 12 วันที่ผ่านมา

      Why do you compare TQ2 with POE2? TQ1 is "philosophy" for me and many other gamers like me. And the game has it's own style! POE is other thing.

  • @damienkrawczuk1435
    @damienkrawczuk1435 16 วันที่ผ่านมา

    Ideas? I remember when playing Warhammer Chaosbane (my personal favourite) they had like this Revenge/Retaliation meter and I always thought a great idea would be to actually taunt the enemy into attacking you to build up a Counter ability that channels into the weapon when the meter is at full you can well counter an attack, was only a thought but with what you mentioned it made me think about it

    • @Titan77Sage
      @Titan77Sage 16 วันที่ผ่านมา

      Maybe they will include something like this. I wouldn't be surprised if they make a new retaliation mechanic that works with stacks, too. They already confirmed reflect builds, so retaliation will probably be included, too.

    • @damienkrawczuk1435
      @damienkrawczuk1435 16 วันที่ผ่านมา

      @@Titan77Sage sweet as!

  • @damienkrawczuk1435
    @damienkrawczuk1435 16 วันที่ผ่านมา

    Offline that's great news! My internet isn't always reliable, thankyou thankyou Dev's every thing I'm hearing about this is awesome, I pre ordered a physical version only just a few days ago, very pumped for this game

  • @EudaimonV
    @EudaimonV 16 วันที่ผ่านมา

    Ideas for Better Visuals, Gameplay and Immersion : Iconography, Background, Items and Environment. I know the game is still WIP, I'm sure many things will be fixed at launch and added in end game especially from number 1. on my list. Just pointing out what I Noticed, Ideas, Feedback to help and Wishlist. 1. VFX, Environment, Movement need's a little work. A) Climate Change : A beautiful touch to see in-game would be, Rain 🌧️, Storms ⛈️ (hearing a storm approaching in the distance sounds amazing), Snow 🌨️, Heatwaves ☀️, Falls, Spring, Summer, Winter. B) Environmental Interaction : i) Grass movement, Water Ripples/Splashes and Footprints needs work. ii) Ground damage cracks from skill after-effects, to remain visible for a while on-screen. Damage to the surroundings for example grass and trees catching on fire for little. iii) Enemy Movement feels a little off, for example Eagles flapping their wings feel slow, like they are flying in slow motion. Looting corpses animation needs work. C) NPC's must feel More Alive : Villages/Cities Not to be so Lifeless. Having the residents interact with their environment, people talking in the Agora, training, gathering olives🫒, grapes🍇, wheat🌾, fishing🎣, herding animals, sitting down and listening to Poems and Stories by Scholar's, praying, singing, and children running around etc. (Not having everyone just standing straight, around in a circle not moving looking at nothing, doing nothing, it's Dull, feels Fake). More Movement, More Expressions, More Feeling, More Life in the world of TQ2. 2. Iconography for Interface, Health and Mana Bars for character, Background for Inventory Item's and Skill list. A) For the UI Health and Mana Bars (barely visible inside the background of the Orb or without a orb). i) The Rod of Asclepius⚕️(God of Medicine and Healing, son of Apollo, also today's symbol for medicine and healing) for health and the Caduceus of Hermes ☤ (psychopomp or "soul guide") for mana. ii) The Spiral of Life 🌀 for health and the Blue Eye 🧿 for mana. iii) A Amphora🏺for health and a Torch🔥(the symbol of Hecate, Goddess of Sorcery and Magic) for mana. iv) The Sun ☀️ (Helios bringing a new day) for health and the Moon 🌙 (Nyx when mystical things happen) for mana. v) A Scale ⚖️ (the symbol Themis of Divine Order, Balance and the personification of Dike the spirit of Moral Order aka Justice). Columns🏛️ (indicating Hellenic art) or Stone Tablet's with the words written in the Hellenic language, υγεία (health) and μαγεία (magic). vi) Fruits, a Red/Golden Apple 🍎 (as in the golden apples from the garden Hesperides) or Pomegranate (like when Persephone ate in Hades) for health and a Fig 🌰 or Grapes 🍇 or Olive Branch for mana. (fruits having played a massive part in Hellenic culture and civilization). vii) Icons of Monsters, the Pegasus for health and the head of Medusa for mana. (She represents a dangerous threat meant to deter other dangerous threats, an image of evil to repel evil). viii) Have ALL of them (including the plain round Orbs 🔴🔵) In-Game and the player can decide at the very beginning for each build what they like and fits their build, making each character more customizable and even more Unique. (Instead of just everyone having round orbs like we see in every other game, it's not bad but gets boring). B) For The Background in Skill menu, we can have a Hellenic art style like ancient amphoras. Red Figure and Black Figure Painting Style. Ceramic style and colors. Not so empty and dark/black. But more Hellenic art. C) Item depictions and inventory, seem to dark and not clear probably because of their background colors. I suggest a screen/frame color pattern around the items indicating what kind of item it is (white, yellow, blue, green etc.) and a different color background (again ceramic, a light reddish-orange behind the items for the item to be more visible, with the name and statistics of the item written in black for example. Relating it to Hellenic artwork). For the grid of the inventory menu, the columns around our hero and inventory below should be more painted with red top and blue below. A little more Bright and Colorful. More Immersion with the environment, culture and style of the game itself. More TQ. 3. Add-ons, Masteries, More Customization, Variety and Uniqueness. A) Add-on Magical Girdles (like the girdle of Hippolyta) and Power Belts. (like we have caps and shoulder pads, a total of 12 slots with Artifacts when added. B) Add One-Handed Magic Weapon Items : Wands/Sceptres/Short Staffs (Like the Caduceus, Hermes staff, more variety of weapons for Mages and the ability to carry a small Shield). C) Add Off-Hand Magical Items : Two-Handed Magical Lyre 𓏢 /Rune Stone/Trinket📿, (Holding the item in one hand, shooting projectiles from the other, again variety for Mage builds). D) 12 Masteries at end game. (12 being a important number in ancient Hellas, the 12 Olympians, the 12 labors of Heracles etc.) 4. Hope to see a Devotion Star System on the Milky Way 🌌, Galaxy (Galaxias) with Constellations. It doesn't have to be huge or complicated (acquiring Devine Sacrifice either by quest or boss and devoting it to a temple of the God that relates to our build giving us Favor to add to a constellation). Just some constellations (12 out of 48 from which we can only choose 2 for example), relating straight with the attributes Might, Vigor, Agility, Knowledge, others relating to Masteries and others to specific Skills. 5. In-Game Money Currency : Drachma (instead of gold, which we see in every other game. Plus Drachma was the oldest consistently used currency in the world) more immersive with the environment of TQ2 and rare Orichalcum, (a legendary precious metal that was mentioned by Plato, was mined from Atlantis as a magical blue-green crystal💎) for special occasions, for example crafting, sacrifice etc. 6. Recruit Mercenaries/Companions from different Factions to aid us in a Quest. (Humans, Amazons, Satyrs, Centaurs etc. like Jason and the Argonauts). Thank you for giving us the translation and explaining. I'm all in for early access.

  • @dr_pari
    @dr_pari 17 วันที่ผ่านมา

    Thanks for uploading this video @titansage. I watched the whole dev stream and was guessing some things since I unfortunately do not know the German language yet Titan Quest remains my favorite ARPG. Your translation reassures me that this gate will not be like every other current ARPG for things like DLC and seasons. I agree with you that enemies should only drop what they are using.

    • @Titan77Sage
      @Titan77Sage 16 วันที่ผ่านมา

      So happy that Grimlore won't sell out like Blizzard, with seasons, battle passes or their pay to win Diablo Immortal. It's a courageous step for the developers, because this has become pretty much the industry standard for ARPGs. Happy to hear you liked the video!!

  • @anthonymorris1360
    @anthonymorris1360 25 วันที่ผ่านมา

    There's no nerd anymore when it comes to gaming. Go back about 35 years and you would be right.

    • @Titan77Sage
      @Titan77Sage 25 วันที่ผ่านมา

      The convention was packed with nerds and I was one of them.

  • @lukejohnson3149
    @lukejohnson3149 26 วันที่ผ่านมา

    Hard to be excited about this because it has to be compared to POE2. Just look at the difference in visual quality in the Ice Nova skill. The lack of WASD also makes it DOA for a lot of players like me.

  • @pawe3489
    @pawe3489 26 วันที่ผ่านมา

    to late for this game in 2024....

  • @ericsaari2901
    @ericsaari2901 27 วันที่ผ่านมา

    So excited for this game! I can't believe its coming! The trailer looks so good. Thanks for going over this. I subscribed.

  • @winstonsmith9452
    @winstonsmith9452 27 วันที่ผ่านมา

    So jelly... So incredibly jelly 😂 take me with you next time!

  • @Mig29-F16
    @Mig29-F16 27 วันที่ผ่านมา

    Is early access on PS5 too?

  • @quananginh9446
    @quananginh9446 27 วันที่ผ่านมา

    Would love to see modern games let player change from the isometric view to third person view. That would be the best of both world. The third person view might not be ideal for combat but it would make the game much more immersive.

    • @Titan77Sage
      @Titan77Sage 27 วันที่ผ่านมา

      That's some next level gaming idea right there. Seems like a lot of work to program, it's basically the 2 games you need to make. This way of gaming combination, where you combine TQ and First-Person Hack n' Slay, can possibly come out a lot later, maybe 2040? It could be the case that we got an Ai strong enough to program games, then this would be feasible.

  • @Arhatu
    @Arhatu 27 วันที่ผ่านมา

    I like environment , I don't like the halth bars of enemies.

  • @devlim
    @devlim 27 วันที่ผ่านมา

    does Titan Quest 2 support WASD movement ?

    • @Titan77Sage
      @Titan77Sage 27 วันที่ผ่านมา

      WASD are used for skills in slot 5-9, which might work well for piano builds :)

    • @devlim
      @devlim 27 วันที่ผ่านมา

      oh no....😢

  • @kostisxristoforidis7196
    @kostisxristoforidis7196 27 วันที่ผ่านมา

    Worst game this year,boring 3 same attacks,boring enemies,boring no boss… idiot people are excited for this game lmao

    • @exvex5108
      @exvex5108 27 วันที่ผ่านมา

      From what we seen yea... but you can see it as Pre-alpha demo - that they give nerds to play.

    • @EudaimonV
      @EudaimonV 27 วันที่ผ่านมา

      Are you for real???? Hahaha. You do understand that it's WIP work in progress nothing to do with the actual game at launch. It's a demo. It's clear you have no idea what is happening.

    • @anthony_r985
      @anthony_r985 27 วันที่ผ่านมา

      Only idiotic here is your comment little guy

    • @anthony_r985
      @anthony_r985 27 วันที่ผ่านมา

      ​@@EudaimonVhe must be some kind of troll, no way he's so stupid

    • @roydamanna
      @roydamanna 27 วันที่ผ่านมา

      More than expectation we need appreciation. If this would somehow was launched in the year 2000... People would be so happy.. Now people are spoiled and compare everything with each other. Instead of asking questions about it they draw conclusions.

  • @Nymic
    @Nymic 28 วันที่ผ่านมา

    Thanks for the update!

  • @80Mrblueeyes
    @80Mrblueeyes 28 วันที่ผ่านมา

    You are so lucky to be playing Titan quest 2 at gamescom! Titan quest 1 is the best arpg ever made in my opinion

  • @damienkrawczuk1435
    @damienkrawczuk1435 28 วันที่ผ่านมา

    Oh that's heaps cool to walk around at Gamescom I'm sure heaps would of been there for there own thing, but I'm more excited for Titan Quest 2 more than anything, that game looks so cool! I'm heaps pumped for it, looking forward to your next vid and more news on it, take care till then, the atmosphere there would of been electric, I'm a little bit jealous 😅catch ya on the next one!

    • @Titan77Sage
      @Titan77Sage 28 วันที่ผ่านมา

      Tahnks, bro, I'll keep 'em coming.

  • @tonisteger5075
    @tonisteger5075 28 วันที่ผ่านมา

  • @EudaimonV
    @EudaimonV 29 วันที่ผ่านมา

    This is my Updated Version. Ideas for Better Visuals and Immersion : Iconography, Background, Items and Environment. I know the game is still WIP, I'm sure many things will be fixed at launch and added in end game especially from number 1. on my list. Just pointing out what I noticed and ideas. 1. VFX, Environment, Movement need's a little work. A) Climate Change would be a beautiful touch. (rain 🌧, storms ⛈️ hearing thunder in the distance would be amazing, snow 🌨, heatwaves ☀, falls, spring, summer, winter). B) Grass moving when walking in to it. Environmental damage for example grass and trees catching on fire after fire skill having a burning effect. Visible after effect environmental and structural damage, destroying fences. C) Water ripples and splashes. D) Footprints left behind. Ground damage after effects to remain visible more on-screen. E) Eagles flapping their wings feel slow, like they are flying in slow motion. F) Looting corpses animation is bad. G) NPC's must feel more Alive. Villagers not to be so lifeless, but interacting with their environment, people talking in the Agora, exercising, training, gathering olives🫒, grapes🍇, wheat🌾, fishing🎣, herding animals, sitting down and listening to Poems and Stories by scholar's, praying, singing, dancing and children running around. Of course all this depending on the size, where and the population, If it is a Village or a City etc. (Not having everyone just standing straight, around in a circle not moving looking at nothing doing nothing, it's boring feels Fake). More Movement, more Expressions, more Feeling. 2. Iconography for Interface, Health and Mana Bars for character, Background for Inventory Item's and Skill list. A) For the UI Health and Mana Bars (either visible inside the background of the Orb or without a orb). i) The Rod of Asclepius⚕(God of Medicine and Healing, son of Apollo, also today's symbol for medicine and healing) for health and the Caduceus of Hermes ☤ (psychopomp or "soul guide") for mana. ii) The Spiral of Life 🌀 for health and the Blue Eye 🧿 for mana. iii) A Amphora🏺for health and a Torch🔥(the symbol of Hecate, Goddess of Sorcery and Magic) for mana. iv) The Sun ☀ (Helios bringing a new day) for health and the Moon 🌙 (Nyx when mystical things happen) for mana. v) A Scale ⚖ (the symbol Themis of Divine Order, Balance and the personification of Dike the spirit of Moral Order aka Justice). Columns🏛 (indicating Hellenic art) or stone 🪨 tablet's with the words written in the Hellenic language, υγεία (health) and μαγεία (magic). vi) Fruits, a Red/Golden Apple 🍎 (as in the golden apples from the garden Hesperides) or Pomegranate (like when Persephone ate in Hades) for health and a Fig 🌰 or Grapes 🍇 or Olive Branch 🫒 for mana. (fruits having played a massive part in Hellenic culture and civilization). vii) Icons of Monsters, the Pegasus for health and the head of Medusa for mana. (She represents a dangerous threat meant to deter other dangerous threats, an image of evil to repel evil). viii) Have ALL of them (including the plain round orbs 🔴🔵) In-Game and the player can decide at the very beginning for each build what they like and fits their build, making each character more customizable and even more Unique. (Instead of just everyone having round orbs like we see in every other game, it's not bad but gets boring). B) For The Background in Skill menu, we can have a Hellenic art style like ancient amphoras. Red Figure and Black Figure Painting Style. Ceramic style and colours. Not so empty and dark/black. But more of Hellenic art. C) Item depictions and inventory, seem to dark and not clear probably because of their background colours. I suggest a screen/frame colour pattern around the items indicating what kind of item it is (white, yellow, blue, green etc.) and a different colour background (again ceramic, a light reddish-orange behind the items for the item to be more visible, with the name and statistics of the item written in black for example. Relating it to Hellenic artwork as well). For the grid of the inventory menu, the columns around our hero and inventory below should be more painted with red top and blue below. A little more Bright and colourful. More immersion with the environment, culture and style of the game itself. More TQ. 3. Add-ons, a pinch of more Customization, Variety and Uniqueness. A) Top right corner in inventory would be a perfect spot to Add-on Magical Girdles (like the girdle of Hippolyta) and Power Belts. (like we have caps and shoulder pads, a total of 12 slots with Artifacts when added. 12 is a good number). B) Add One-Handed Magic Weapon Items : Wands/Sceptres/Short Staffs (Like the Caduceus, Hermes staff, more variety of weapons for Mages and the ability to carry a small Shield). C) Add Off-Hand Magical Items : Two-Handed Magical Lyre 𓏢 /Rune Stone/Trinket📿, (Holding the item in one hand, shooting projectiles from the other again variety for Mage builds). 4. Hope to see a Devotion Star System on the Milky Way 🌌, Galaxy (Galaxias) with the Hellenic Constellations. It doesn't have to be huge or complicated (acquiring Devine Sacrifice either by quest or boss and devoting it to a temple of the God that relates to our build giving us Favour to add to a constellation). Just some constellations (12 out of 48 from which we can only choose 2 for example), relating straight with the attributes Might, Vigor, Agility, Knowledge, others relating to Masteries or specific Skills. 5. In-Game Money Currency : Drachma 🪙 (instead of gold, which we see in every other game. Plus Drachma was the oldest consistently used currency in the world) more immersive with the environment and rare Orichalcum, (a legendary precious metal that was mentioned by Plato, was mined from Atlantis as a magical blue-green crystal💎), for special occasions, for example crafting, sacrifice etc. 6. Recruit Mercenaries/Companions from different Factions to aid us in a Quest. (Humans, Amazons, Satyrs, Centaurs etc. like Jason and the Argonauts).

    • @Titan77Sage
      @Titan77Sage 28 วันที่ผ่านมา

      Thank you for your ideas and your extensive comment!!! 1.A) This is a nice idea, so far the devs will have their hands full with a day and night cycle. A very interesting detail is that the different times of the day will have an impact on the game, for example some undead rise during the night or a quest NPC only shows up during the day. B-D) I agree, there's a good chance all of those will be included in the final version, considering that it's the genre's standard basically. E) I didn't even notice any birds ;) F) Yes, monster corpses definitely should stay where they are. 2. Your ideas are interesting, you should write them to the devs of Grimlore games, they seem like guys like you and me. From my own gameplay at gamescom I can tell that the health and mana "bubbles" look very good and it looks so fluent to see the changes of red and blue liquid. I love your ideas about a HUD that players can choose from, but it seems like the devs have their hands full with other stuff that needs their immedeate attention. Your idea of a HUD might be included in upcoming DLCs. For example the auto-pickup feature is sure to be included in a DLC for TQ2, jsut like it was the case in TQ1. 3. Good ideas! The question is, will they include artifacts in a DLC or the normal game. Magical girdles might be over the top, we already have potions that have affixes, for me that's enough extra customization. B+C) Maybe they will be included in some later DLCs. 4. Uh, I don't know, man ... I will have my own hands full figuring out the most meta combinations. A devotion system might be cool. What will be included is a ritual system, that you can turn on and go to areas that you visited earlier, to make them more challenging and to find stronger loot. 5. Gold is OK, gold is the metal with the highest capacity to conduct elictritiy, some ucrrency is just coins, in my opinion gold is fine. 7. yeah this might be included, not so sure if I want to see that ingame. I remember in Diablo 2 where you could get some mercenaries and you really had to babysit them or else they suicided :)

    • @EudaimonV
      @EudaimonV 28 วันที่ผ่านมา

      @@Titan77Sage welcome back by the way hope you had fun at Gamescom. Did you meet the Devs?? Question do you know how we can send a message of our feedback and wishlist back to the Devs??

    • @EudaimonV
      @EudaimonV 28 วันที่ผ่านมา

      ​​​​​​​​​​​​​​​​​​​​​@@Titan77SageBy the way I updated my list, you should look through it on more time. 1. F) has already been updated. Monsters you kill remain visible. E) In other videos the Devs play through they ran into Eagles. Maybe you missed them. The thing is if you see them move it's kinda of slow motion. Weird. 2. How can we help the Devs?? Where can we send them are feedback and ideas to help them?? Plus FYI I updated the list. I recommend taking a look. I'm not saying the two orbs are bad, it's that they are not unique. Not TQ style. And TQ was and should remain unique. 3. The girdle and belts would just be a nice touch as he see them play a role in myth's with hero's. Plus the number 12 slots is better xaxaxaxa. 4. It's a nice Idea hope they add it, it will give the game more depth and playability. It doesn't have to be huge and complicated as in GD. Just the constellations from Hellenic Mythology and Culture (not all 48 of them, but 12 and out of that depending on his build he can choose to complete 2 constellations) connecting them straight to the attributes Might, Vigor, Agility, Knowledge or straight related to specific masteries or skills, making it even simpler. 5. Because the Devs talk about how they want us to feel the game and be more immersive that's why I believe Drachma and orichalcum for special occasions will fit the vibe of the whole game perfectly. 6. They could put mercenaries but not like in Diablo. The goal is to become better. Thanks for your opinions.

  • @Mig29-F16
    @Mig29-F16 หลายเดือนก่อน

    Anyone played spellforce 3 on console from the TQ2 developer? I search something good to play for the summer evenings.

  • @Mig29-F16
    @Mig29-F16 หลายเดือนก่อน

    I finished Act 1 in Titan Quest I today. Ice Wizard with a wolf at his side. I rocks more than the whole picture is exploding 🤯 💥 ❗️from the early hours and you don’t know why like in this Activision Blizzard crap. You feel a proper development and have no wish to skip the campain admidetly. Slower gameplay pace no godlike skills from the First Minuten that’s for me.

  • @EudaimonV
    @EudaimonV หลายเดือนก่อน

    It looks great still needs work though. We need a couple more Modifiers for more builds. 12 for each skill at least. You are lucky bring back a souvenir. Hope you have fun.

    • @Titan77Sage
      @Titan77Sage หลายเดือนก่อน

      Thanks! Yes, it def needs some work, it's still a mystery how far they are with items, masteries, acts and balancing. Regarding modifiers: for the one we saw it was already a lot of options, and those were only the modifiers that the player unlocked with his skill points, not even all the possible modifiers. Yeah it would be nice to meet the devs there :)

    • @EudaimonV
      @EudaimonV หลายเดือนก่อน

      @@Titan77Sage well here is the thing. If every skill can take 5 modifiers at full level and their are only 7 to pick from, that doesn't help to make many different builds for future builds and playability. Because every time you make a build only 2 will be left out, out of 5.

  • @kerplunk-gaming
    @kerplunk-gaming หลายเดือนก่อน

    Keep up the good work Titan Slayer!

    • @Titan77Sage
      @Titan77Sage หลายเดือนก่อน

      Thanks bro!! Keep your good content coming, too :)

  • @damienkrawczuk1435
    @damienkrawczuk1435 หลายเดือนก่อน

    All things Titan Quest? Subbed man, I wanna know EVERYTHING I'm heaps pumped for TQ2 Thankyou for sharing your well of knowledge, very excited for this!

    • @Titan77Sage
      @Titan77Sage หลายเดือนก่อน

      Thanks, I'll keep the content coming!

  • @fritzshero
    @fritzshero หลายเดือนก่อน

    Thank you for coverage

  • @TartarusPyro
    @TartarusPyro หลายเดือนก่อน

    Weak trailer mastery tree is a diablo path of exile clone i hope devs listen to fans i mean the skill is called leap slam so weak ffs no imagination , alot of people are disappointed i mean 4 minute gothic trailer and we got this crap

    • @Titan77Sage
      @Titan77Sage หลายเดือนก่อน

      The trailer could have been more flashy, but honestly, I like it the way it is. Take the "Squall" skill for example, which reduces enemies resistances. Here it is just a circle of ice flowing for a period of time. In the old TQ it was the same but way more flashy, to the point where you couldn't see the enemies anymore. Imagine 4 or even 6 players all spamming their stuff, so you can't even make out what is going on anymore, the screen is full of neon effacts. I'm sure the developers did NOT want this and went for a more modest and unflashy approach, which I think is the right way to do it. Take PoE for example, every character, even the melee heroes spam their skills all the time, loading the screen full of crap. Leap Slam is fine, the game had to put in this skill. It might be even possible to use skills like leaps slam to go to new areas, because in this game you will be able to drop off ledges and climb ladders to uncover new areas.

    • @TartarusPyro
      @TartarusPyro หลายเดือนก่อน

      @@Titan77Sage leap slam yes but not with that kind of name ffs devs have 0 imagination icarus slam or icarus fall bellarophons fall something ffs think search then do it also armors look sick but player is buffed he should be more aesthetic not like a bodybuilder reminds me of d4 barbarian lets see i love this game alot i still play vanilla and IT i hate the rest lets see

    • @Titan77Sage
      @Titan77Sage หลายเดือนก่อน

      @@TartarusPyro Dude you should write the devs with some ideas, Icarus slam sounds badass!

  • @tonisteger5075
    @tonisteger5075 หลายเดือนก่อน

  • @Mig29-F16
    @Mig29-F16 หลายเดือนก่อน

    And what about coach coop for the consols, can they bring it into the game or patch it in? Would be quite a good push go go more viral with this game. For exemple i can play it with younger Family members that have no more console or pc. Or with my older brother or sister that have only a ps4, so that more people can see that type of game is dope.

    • @Titan77Sage
      @Titan77Sage หลายเดือนก่อน

      It is possible that there will be a console multiplayer that works similar to Diablo 3, where you could play with up to 4 people on the same console. I sincerely hope that they do that, because the more people play TQ2, the better.

  • @Mig29-F16
    @Mig29-F16 หลายเดือนก่อน

    Thanks for the coverriage of this very interesting game. Last german game i played was shadow gambit. Hope state funding does not influence the game in a negative direction like in the past times when german politics forced every enemy is a robots in „half life“. Or the discussion around Diablo 2 where you can harm Pixel humans or pixel animals. On the other side 2 million € is quite a lot and can push the polishing and the art of the game. And i need this genre with some competition because i can‘t stand ABs Diablo4.

    • @Titan77Sage
      @Titan77Sage หลายเดือนก่อน

      You'r welcome! Very observant that you pointed out the negative side of German state-funding for games. I always wondered why they put this silly half life version with gears and iron parts and no blood. Times have changed and it's unlikely that they pull insane stunts like this anymore, the German versions of all the modern ARPGs are exactly the same as the other ones I think. You just switch the language and the rest stays the same. The kid's version with gears and metal parts instead of intestines and no blood is a thing of the past, thank God, because of Steam hosting all the games. Diablo4 I didn't even touch after hearing that it lost its charm.