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Zoran
เข้าร่วมเมื่อ 28 พ.ค. 2010
วีดีโอ
Break My Heart Again (Cover)
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You were really something, once upon a time. Song: "Break My Heart Again" Writer: FINNEAS Video made in: vizzy.io
Part 28: Mean Green Money Machine
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Our trek back across the Hoshidan wilderness crosses the path of Kaze's daughter, Midori. She has a legendary herb to show him. SA Forums Thread: forums.somethingawful.com/showthread.php?threadid=3997400 Progression Table: lpix.org/4804289/CQ Progression 20b-P6.png 0:00:00 - Opening Cutscene 0:03:45 - Preparations 0:13:34 - Battle 1:48:05 - Closing Cutscene =-=-=-=-= THE CHALLENGE - I must recr...
Part 27: Blue Are the Ocean's Gray Waves
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Part 27: Blue Are the Ocean's Gray Waves
"Dive bravely from the Sky Island," they said
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"Dive bravely from the Sky Island," they said
Every Zelda trailer reaction, translated from fake "react voice" to something normal
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Every Zelda trailer reaction, translated from fake "react voice" to something normal
The History of the Holy War, Chapter 8: Air-to-Air Combat
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The History of the Holy War, Chapter 8: Air-to-Air Combat
The History of the Holy War, Chapter 7: The Fury of House Firene
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The History of the Holy War, Chapter 7: The Fury of House Firene
The Book of Beginnings, Chapter 6: Chloé’s Crossover
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The Book of Beginnings, Chapter 6: Chloé’s Crossover
The Book of Beginnings, Chapter 5: Follow the Lodestar
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The Book of Beginnings, Chapter 5: Follow the Lodestar
The Book of Beginnings, Chapter 4: Three-Ringed Offense
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The Book of Beginnings, Chapter 4: Three-Ringed Offense
The Book of Beginnings, Chapter 3: Race to the Ring Chamber
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The Book of Beginnings, Chapter 3: Race to the Ring Chamber
The Book of Beginnings, Chapter 2: Vander’s Little Sacrifice
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The Book of Beginnings, Chapter 2: Vander’s Little Sacrifice
The Book of Beginnings, Chapter 1: A Guide to Fire Emblem Engage on Maddening
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The Book of Beginnings, Chapter 1: A Guide to Fire Emblem Engage on Maddening
Real gamers don't need Spring Ball (Metroid Prime Remastered)
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Real gamers don't need Spring Ball (Metroid Prime Remastered)
Conquestology of the Holy War (Conquest Relay Round 5.1)
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Conquestology of the Holy War (Conquest Relay Round 5.1)
Leo's Grand Adventure (Conquest Relay Round 4.1)
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Leo's Grand Adventure (Conquest Relay Round 4.1)
A Lesson for Balk: My Response to Round 2.2
มุมมอง 9K2 ปีที่แล้ว
A Lesson for Balk: My Response to Round 2.2
I really wish Midori was a first gen unit. Specifically she would make a lot of sense as the merchant that is supplying your camp.
When is the next conquest chapter coming out!! I’m excited!
nice to revisit this in 2025
Nearly two years since peak
1000th viewer here!
Wait, how did Ophelia get Onmyoji? I can see how you can give Nina the class because of the parallel from Nyx, but I don't get how Ophelia got there. Does Avatar 2nd class always swap when there's a parallel conflict? EDIT: Also, it's gratifying to see a Dragonstone Kana build, since this is what I was thinking of trying too. Almost the same set up idea (+mag -def), but I was going to marry Elise directly and do Swordmaster to try for Kana getting Life/death + vantage + astra. Might be going back to the drawing board.
binging your videos rn. they’re so good!! you have such a calming voice
8:33 Does Leo have Fierce Mien as a skill?
no capturable bosses?? maaaaaan I wanted to see haitaka in endgame
Coming back to this video after a long time - your comment about Dragon Veins reminds me of the Wonder Flowers in Super Mario Wonder. It's not so much that there aren't creative, interesting map interactions in games that don't have a core mechanic like that - plenty of Mario stages in previous games did wacky, inventive things that Wonder Flowers do in that game - but the promise of them being a consistent feature makes the designers more invested in making creative, interesting map interactions. Even the less novel Dragon Veins in Birthright offer something to chew on, like the map-wide Enfeeble on Wolfskin Peak or the tornados on the boat.
24:58, me, "you are a ******* idiot. The Child plays after you so no, you can never trust your team!! you will regret this."
Can you or maybe anyone maybe show how you activated the mods? I managed to get the HD textures working but the mods just don't activate. The "Guide" you linked dosen't help and I can't find one online either. I play on Citra with the special edition EUR.
Elise starts from mage to Wyvern Rider to a Dark Mage to Sorcerer Is she also going to be Troubadour or maybe a Dark Knight at some point?
In retrospect the music is a little upbeat for the setting, like they couldn’t pick a more gloomy song for a map where a village is being razed by its own people?
I just finished watching all of these videos, and I have to say, you make the game look like art in motion!
I just realized this, but I love that Camilla's portrait is more reasonable with armor that would protect her more. It looks so good!
I realized in the ending cutscene the characters look like Miis
Part 29 would be a baller Christmas gift
I wanna leave a like but its at 776.
How does your game run so smoothly with mods on Citra? I have tremendous lag...
I was installing your HD mod but for some reason I don't have the custom weapon sprites that you have for your game. I am still stuck with the vanilla weapon sprites. I followed the directions right (at least I think so) and while the graphics and resolution certainly improved It's not loading the custom weapon sprites that you have. Again only the vanilla sprites. Is there anything you can do to help me?
you want the Fates Icon Project by Moonling - note that they're not upscaled by default, and IIRC Zoran ran them through an AI upscaler on his end.
@@ungulatemanalpha thanks. I will look into it when I get the chance
She’ll get it next time
Yeah following a TH-camrs guide doesn’t work.
I love the technique. Use Edelgard as human bait.
Can you activate profiteer after promoting to a new class, actually?
Yep!
she even checks to see if she caught the mondo lmao
She is trying her best!
HOW DID I NOT SEE THIS UPLOAD 😨
certified Girl With Gall moment
She just like me frfr
15 tp brain can't be topped
Mood
Real
Two more than i thought
This song reminds me of one of my ex girlfriends.
I don't know what's funnier The fact that you trash Nyx for having low accuracy despite the fact that you can easily give her secret books and goddesses icons ( that you get super early ) as well as skl/lck tonics, and she has nice accuracy as long as she's using forged fire, the only tome she needs to use and pair up for more hit, also reclass to adventurer for Lucky seven ( I'm not saying you should've done this in this run, I'm talking in broad terms ) Or that you didn't trash Elise as a unit for having the exact same issues as her, heck you even made her nostank despite her generally awful bulk and equally awful accuracy, heck if Elise is a malig knight her best weapon is a 65% hit bolt axe lol Lmao the bias and lack of self awareness
Elise has certain other redeeming qualities, such as an awesome personal skill, more movement, great luck, the ability to build supports that fix her accuracy issues earlier and faster, and personal defensive bases that are actually respectable and can be put to good use
@Zoran501 1) A) nyx also has 8 mov if she went dark knight and can do that super fast considering her starting level, not different from elise having 8 mov as a malig knight, you should have said that she flies is an actual advantage B) she has personal 3 def and 4 hp lol, that's bad and she only has +2 def over nyx, which isn't enough to be " tankier " than her 2) the point of my comment isn't " nyx > Elise or Elise > nyx " , it's just pointing out your bias towards their accuracy
If XC2 was more like Torna the Golden Country, it may have been received a bit better; Tora and a few Blades are guaranteed on every play through but grinding to get 100% on the Rare Blades is awful.
The whole series has been phenomenal! Fantastic job as usual.
Thanks Zoran! I finally beat this chapter! I'm so happy
Work kept me from being there at the very end, shame! Thanks for the streams!!
Thanks again for making this series Zoran. Your class opinions and build info gave been spectacular, and understanding the game on a deeper level is kaking me want to play it all over again. I hope you enjoyed your time with it too, and I look forward to whatever you do in the future.
Your analysis in the shifting metagame section is excellent and really hits the nail on the head for why I find the latter half of Conquest less interesting. It's still fun and I still play through it, but the shift to enemy phase juggernauting is I think a notable weakness in its design and is less engaging. Pair Up/Defense Stance is shallower than Tag Team both strategically and tactically, enemy phase juggernauting is optimized by stuffing resources into 2-3 units instead of having a lot of moderately powerful units, and most of the games in the series encourage enemy phase juggernauting. It's a shame, too, because the first half of Conquest is the most fun I have with FE and I wish that design approach had continued through the rest of the game in a way that still enabled tougher difficulty.
Dreaming of an awakening remaster/port to the switch 2 that has a turnwheel, a fixed growths option, redesigns Lunatic to be like Lunatic+ but with consistent, more thoughtful skill placement, and a Hard mode that uses the same kind of skill system but toned down to suit it rather than the scattershot smattering of class skills it currently has
also while i like how statistically powerful pair up and supports are in awakening - in part because of how it feeds into the themes of the game's story - i think dual strike / dual guard at least should work more similarly to fates. attack stance is really satisfying! make it a consistent strategic idea like it is in fates rather than crossing your fingers that your backpack decides to attack
Cool catgirl indeed
Speaking of cool catgirls, I think the only reason I got the game is because of a certain feisty cat from 2 being in the trailers😂😂😂.