Serious Extended Reality Lab
Serious Extended Reality Lab
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MRTK Scene Setup, Manipulating Objects, & Buttons | XR Immersive Analytics App Dev in Unity
The XR Immersive Analytics Application Development in Unity tutorial series teaches those new to AR/VR app development everything they need to make their own immersive analytics apps! In this third video in the series, we will be delving into Unity and start our multi-video process of building a simple XR application using the various MRTK pre-built assets and scripts we just learned about in the last video.
Specifically in this video, we will be focusing on three main things:
First, the initial setup of MRTK and its settings in a scene.
Secondly, how to add and use the Bounds Control and Object Manipulator components on a GameObject to allow for intuitive manipulation of it in XR.
Thirdly, how to implement different types of pre-built MRTK buttons to quickly and easily tie in basic UI-based interactions with GameObjects in our scene.
---------- Brought to you by the ASE Lab ----------
Our Website: ase.cpsc.ucalgary.ca/
---------- Contents of This Video ----------
0:00 - Introduction
----- MRTK Scene Setup & Initial Profile Settings -----
1:54 - Adding MRTK to a Scene
3:02 - MRTK Scene Support Objects Breakdown
6:48 - Initial MRTK Profile Setup
----- Basics of Adding XR Object Manipulation -----
13:47 - Add a Temporary Data Vis Placeholder
15:26 - Basics of using the Bounds Control Component
21:17 - Basics of using the Object Manipulator Component
----- Basics of Implementing MRTK Buttons -----
23:02 - Implementing a MRTK Pre-built Button
33:31 - Implementing a MRTK Toggle Switch
40:05 - Implementing a MRTK Linked Button Set
59:29 - Outro & Farewell
มุมมอง: 7 188

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MRTK Overview | XR Immersive Analytics App Dev in Unity
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The XR Immersive Analytics Application Development in Unity tutorial series teaches those new to AR/VR app development everything they need to make their own immersive analytics apps! This second video in the series performs a fairly comprehensive overview of MRTK and explains the variety of features we can leverage to greatly ease our development of XR applications Brought to you by the ASE La...
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The XR Immersive Analytics Application Development in Unity tutorial series teaches those new to AR/VR app development everything they need to make their own immersive analytics apps! This first video in the series teaches how to setup Unity, MRTK, and SteamVR for developing AR/VR applications. Contents of This Video 0:00 - Introduction 8:53 - Installing Unity 20:00 - Installing MRTK 25:32 - Se...
SIERA
มุมมอง 1493 ปีที่แล้ว
SIERA (the Seismic Information Extended Reality Analytics tool) is an application for visualizing and analyzing geological data within a virtual reality (VR) environment. Unlike traditional methods, having such 3D data presented in a 3D VR environment allows for a more immersive and intuitive way to interact with such types of data, with the intent to provide an improved experience over convent...
Magnetosphere
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Visualize Magnetosphere is a tool based on existing programs created by the Auroral Imaging Group (AIG) at the University of Calgary. AIG’s focus is developing and operating instruments for observing the Northern Lights. Through auroral observations, AIG currently operates the world’s premiere facility for remote sensing large-scale space plasma phenomena. This position offers an exciting oppor...
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The Alberta Electrical System Operators (AESO) operates and manages the power grid in Alberta, Canada. Part of their responsibilities is to maintain a 24/7 Control Centre to ensure that millions of Albertans have power when they need it. In collaborations with AESO, we developed the AESO Immersive Control Room, an Extended Reality (XR) application that explores how information from the current ...
ExoAR
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ExoAR is intended to provide those interested in exoplanets a more intuitive way to interact with exoplanet system data and, in turn, yield in users an improved understanding of such systems and how they function.
NiwViw
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NiwViw aims to change the conventional ways of viewing data by utilizing augmented reality, virtual reality, and mixed reality. We are currently targeting the iPad, Microsoft HoloLens and HTC Vive for creating an application for users to view their data in 3D space. Our application focuses on intuitive navigation as seen in our drag-and-drop user interface. We also have integrated Google Drive ...
Emergency Operations Center of the Future
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EOC-F, or Emergency operations center of the future, was a collaborative effort between the University of Calgary's Agile Surface Engineering Lab and C4i Consultants. An Emergency operations center is a strategic command and control facility responsible for emergency management in response to a disaster. In EOC-F, we've taken the standard implementation of an EOC and incorporated technologies a...
Nova StarGlyphs
มุมมอง 253 ปีที่แล้ว
Our partnership with NOVA Chemicals involved the creation of two separate projects. Both projects focused on visualizing data in 3D using Virtual Reality. We used the Oculus Rift as our viewing platform for both projects. The highlight of this project was showcasing intuitive data manipulation in virtual reality which allowed NOVA Chemical scientists and engineers to analyze their data with ease.
Epilepsy Pre-surgical Evaluation in an Immersive Environment
มุมมอง 1663 ปีที่แล้ว
Neuroscientists traditionally use information representations on 2D displays to analyze multivariate spatial and temporal datasets for an evaluation stage before neurosurgery. However, it is challenging to mentally integrate the information from these datasets. Our immersive tool aims to help neuroscientists to understand spatiotemporal phenomena inside a brain during the evaluation. We refined...

ความคิดเห็น

  • @LeSaboteur3981
    @LeSaboteur3981 2 ปีที่แล้ว

    Great video, Thanks!! Really hope you find time to do the one on Interactable! This would be really helpful

  • @unsortedf4360
    @unsortedf4360 2 ปีที่แล้ว

    unable to select object

    • @whirligigsaw
      @whirligigsaw 2 ปีที่แล้ว

      put a collider on it?

  • @epsilon2944
    @epsilon2944 2 ปีที่แล้ว

    Great video! Also nice to see Age of Empires:) It is a go-to :)

  • @rupeshjumde7161
    @rupeshjumde7161 2 ปีที่แล้ว

    Great work Help me lot, keep going. Don't think that no one is watching this. Create some more adavance tutoral

  • @szymongatner4769
    @szymongatner4769 2 ปีที่แล้ว

    Amazing series, more coming by any chance?

  • @szymongatner4769
    @szymongatner4769 2 ปีที่แล้ว

    Amazing series, is there more coming?

  • @mwurzer123
    @mwurzer123 2 ปีที่แล้ว

    Great work, in particular the combination of different functions from scratch! You think there will be the announced video about interactables soon?

  • @monitor1045
    @monitor1045 2 ปีที่แล้ว

    Perfect tutorial! Sadly there are no more videos :(

  • @AA-fy7kn
    @AA-fy7kn 2 ปีที่แล้ว

    Beautiful way to explain ! I am recently learning these things and I am grateful to the Universe for finding you ! I haven't bought a device yet, I would at least like to become more familiar with it. Is it still possible to test on Desktop in real time during development ? I really appreciate your work ! Thank you so much for sharing your knowledge with all of us !

  • @asifaghaXR
    @asifaghaXR 2 ปีที่แล้ว

    I found this very helpful, Thank you!

  • @idearbox
    @idearbox 2 ปีที่แล้ว

    awesome !!