- 163
- 17 215
BC
เข้าร่วมเมื่อ 9 มี.ค. 2012
I do things, strange things. That is all.
Let's play Warhammer 40K: Chaos Gate Daemonhunters: Mission 47
In this episode, I throw myself a bit of a monkey wrench. It comes in the form of 3 assassins and an apothecary. Although they are deadly, playing on their specific strengths is quite challenging. The real kicker here is the glorious deed, I'll let the video speak for itself.
00:00 Intro
00:41 Mission Prep
04:00 Mission Start
42:40 Mission End/Debrief
44:41 Ship Events/Maintenance
00:00 Intro
00:41 Mission Prep
04:00 Mission Start
42:40 Mission End/Debrief
44:41 Ship Events/Maintenance
มุมมอง: 10
วีดีโอ
Let's play Warhammer 40K: Chaos Gate Daemonhunters: Mission 46 Dreadnought Mission 9
มุมมอง 112 ชั่วโมงที่ผ่านมา
In this episode, we are accompanied by an apothecary and a dreadnought, along with our typical group of 2 justicars and an interceptor. Again, this mission is focused on leveling the apothecary. Late game is usually full of getting very familiar with the specialist knights, along with the incoherent prayers for good equipment. 00:00 Intro 03:08 Mission Prep 08:04 Mission Start 1:00:10 Mission E...
Let's play Warhammer 40K: Chaos Gate Daemonhunters: Mission 45 Morgellus/Necrosus strain
มุมมอง 132 ชั่วโมงที่ผ่านมา
In this episode, we defeat our second Reaper. Morgellus of the Necrosus Strain. This particular reaper is in my opinion the most dangerous. Losing a knight here is rather... permanent. 00:00 Intro 00:59 Mission Prep 03:45 Mission Start 22:40 Mission End/Debrief 23:45 Ship Events/Maintenance
Let's play Warhammer 40K: Chaos Gate Daemonhunters: Mission 44/The Morbus 2/GM report 9
มุมมอง 35921 ชั่วโมงที่ผ่านมา
In this episode, we take on The morbus once again. This time with a librarian tow instead of a purgatory. Which unfortunately comes with a few drawbacks. I am not enthusiastic about some of these, especially on a morbus mission. 00:00 Intro 02:16 Mission Prep 06:25 Mission Start 1:00:13 Mission End/Debrief 1:00:55 Ship Events/Maintenance
Let's play Warhammer 40K: Chaos Gate Daemonhunters: Mission 43
มุมมอง 5921 ชั่วโมงที่ผ่านมา
In this episode, we start with a boarding action mission. Then we are charged with another bloomspawn spreader mission. This time with a paladin accompanying two justicars and an interceptor. However, leveling knights can be challenging, especially this far along in the campaign. 00:00 Intro 00:59 Boarding Action Prep 02:03 Boarding Action Start 20:50 Boarding Action End/Debrief 1 21:08 Ship Ev...
Let's play Warhammer 40K: Chaos Gate Daemonhunters: Mission 42
มุมมอง 45721 ชั่วโมงที่ผ่านมา
In this episode, we take the Apothecary out for some of the final touches to his ability tree. My only hope is that there is enough time to level the remaining knights, before the end. This episode also contains a boarding action mission 00:00 Intro 00:46 Mission Prep 01:39 Mission Start 30:26 Mission End/Debrief 31:32 Ship events Maintenance 1 32:52 Boarding Action Prep 33:57 Boarding Action S...
Let's play Warhammer 40K: Chaos Gate Daemonhunters: Mission 41
มุมมอง 7914 วันที่ผ่านมา
In this episode, we take on another Bloomspawn spreader mission. It's the typical squad composition of interceptor and double Justicar. The only alteration here is the Apothecary since I still need a few more abilities from him. The good news it was pretty easy, since he was the only one that could benefit from more XP. 00:00 Intro 05:13 Mission Prep 06:56 Mission Start 29:16 Mission end /Debri...
Let's play Warhammer 40K: Chaos Gate Daemonhunters: Mission 39
มุมมอง 4714 วันที่ผ่านมา
In this episode, I took a bit of a gamble by departing from the typical set of knights I use to a more specialist-focused squad. The squad consists of an Apothecary, an Eversor Assassin, a Justicar, and a Techmarine with his ever-growing retinue of servitors. My favorite thing to see is the Techmarine move around and his small army of servitors trailing behind. This episode also contains Anothe...
Let's play Warhammer 40K: Chaos Gate Daemonhunters: Mission 40/Tentarus Hive 3
มุมมอง 20214 วันที่ผ่านมา
In this episode, we experience another Tentarus hive mission, as it has been some time since the last one. The enemies grow even more dangerous. This is sort of a complete taste of late-game missions. This episode also contains a Boarding action mission. 00:00 Intro 03:09 Mission Prep 05:57 Mission Start 42:42 Mission End/Debrief 1 43:39 Ship Events Maintenance 1 43:50 Boarding Action Prep 45:3...
CAULDRON TALK 2 [June patch and beyond]
มุมมอง 36414 วันที่ผ่านมา
Small Update on what's happening and things coming in the future of MWO. JOIN THE FEEDBACK DISCORD discord.gg/BKb7muZZ3Y July patch mwomercs.com/game/patch-notes/2881 Artwork The artwork was done by Capn Cat from CF-X Music 🔻 "Nomyn - Flow" is under a Creative Commons (BY 3.0) license: creativecommons.org/licenses/... /th-cam.com/channels/f1rozseSOhdHJTo2Ij2Sqg.htmlfeed/feed Music powered by Br...
Let's play Warhammer 40K: Chaos Gate Daemonhunters: Mission 38/Bloom Assault 3/Dreadnought mission 8
มุมมอง 5421 วันที่ผ่านมา
In this episode, We endure our 3rd Bloom Assault mission type, this time in a warp storm. I will admit, this was not my greatest moment. Again, we are accompanied by the dreadnought and Vindicaire Assassin. Their effectiveness paired with a justicar, interceptor, and purgator, is almost unmatched in my opinion. 00:00 Intro 04:45 Mission Prep 10:14 Mission Start 1:28:23 Mission End/Debrief 1:31:...
Let's play Warhammer 40K: Chaos Gate Daemonhunters: Mission 37/GM Report 8
มุมมอง 5621 วันที่ผ่านมา
In this episode, we encounter the second Bloomspawn spreader mission in a row. We bring the standard interceptor, double justicar, purgator setup here. This composition especially at max levels, makes short work of any mission. 00:00 Intro 04:19 Mission Prep 06:12 Mission Start 29:18 Mission End/Debrief 31:46 Ship Events/Maintenance
Let's play Warhammer 40K: Chaos Gate Daemonhunters: Mission 36
มุมมอง 4621 วันที่ผ่านมา
In this episode, we encounter another bloomspawn spreader mission. I like to consider this mission type an XP farm, and we also bring the librarian out. Pretty run-of-the-mill in terms of Chaos Gate. At least for this playthrough, this is normal. 00:00 Intro 01:28 Mission Prep 05:50 Mission Start 31:11 Mission End/Debrief 32:39 Ship Events/Maintenance
Let's play Warhammer 40K: Chaos Gate Daemonhunters: Mission 34 Dreadnought mission 7/Frigate
มุมมอง 7128 วันที่ผ่านมา
In this episode, we reclaim the Frigate Pious Absolution from the forces of Nurgle. We are also accompanied by a Callidus assassin. This particular assassin is almost ideal for these longer and more arduous missions, as her deadliest abilities tend to shine in such circumstances. Intro 00:00 Mission Prep 01:02 Mission Start 06:48 Mission End/Debrief 1:10:42 Ship Events/Maintenance 1:12:39
Let's play Warhammer 40K: Chaos Gate Daemonhunters: Mission 35 Malathian the Harvester/Mortus Strain
มุมมอง 14228 วันที่ผ่านมา
In this episode, we face our first reaper of the campaign, its name being Malathian the Harvester. It's also a little overkill as I bring my highest-leveled knights out. Not much can be said about reaper missions, as they are pretty straightforward. Although they come with their own challenges, once you reach a certain point it's free requisition. I will admit, the banter is top-notch in these ...
Let's play Warhammer 40K: Chaos Gate Daemonhunters: Mission 33
มุมมอง 4728 วันที่ผ่านมา
Let's play Warhammer 40K: Chaos Gate Daemonhunters: Mission 33
Let's play Warhammer 40K: Chaos Gate Daemonhunters: Mission 32/Dreadnought Mission 6/Bloom Assault 2
มุมมอง 186หลายเดือนก่อน
Let's play Warhammer 40K: Chaos Gate Daemonhunters: Mission 32/Dreadnought Mission 6/Bloom Assault 2
Let's play Warhammer 40K: Chaos Gate Daemonhunters: Mission 31/Atmospheric Purifier 3
มุมมอง 103หลายเดือนก่อน
Let's play Warhammer 40K: Chaos Gate Daemonhunters: Mission 31/Atmospheric Purifier 3
Let's play Warhammer 40K: Chaos Gate Daemonhunters: Mission 30/Dreadnought Mission 5/GM Report 7
มุมมอง 144หลายเดือนก่อน
Let's play Warhammer 40K: Chaos Gate Daemonhunters: Mission 30/Dreadnought Mission 5/GM Report 7
Let's play Warhammer 40K: Chaos Gate Daemonhunters: Mission 29/Atmospheric Purifier 2/Technophage
มุมมอง 131หลายเดือนก่อน
Let's play Warhammer 40K: Chaos Gate Daemonhunters: Mission 29/Atmospheric Purifier 2/Technophage
Let's play Warhammer 40K: Chaos Gate Daemonhunters: Mission 28/Growing the Bloom
มุมมอง 69หลายเดือนก่อน
Let's play Warhammer 40K: Chaos Gate Daemonhunters: Mission 28/Growing the Bloom
Let's play Warhammer 40K: Chaos Gate Daemonhunters: Mission 27/Dreadnought Mission 4
มุมมอง 35หลายเดือนก่อน
Let's play Warhammer 40K: Chaos Gate Daemonhunters: Mission 27/Dreadnought Mission 4
Let's play Warhammer 40K: Chaos Gate Daemonhunters: Mission 26/Atmospheric Purifier 1/TechnoPhage
มุมมอง 71หลายเดือนก่อน
Let's play Warhammer 40K: Chaos Gate Daemonhunters: Mission 26/Atmospheric Purifier 1/TechnoPhage
Let's play Warhammer 40K: Chaos Gate Daemonhunters: Mission 25/ Tentarus Hive 2
มุมมอง 104หลายเดือนก่อน
Let's play Warhammer 40K: Chaos Gate Daemonhunters: Mission 25/ Tentarus Hive 2
Let's play Warhammer 40K: Chaos Gate Daemonhunters: Mission 24
มุมมอง 167หลายเดือนก่อน
Let's play Warhammer 40K: Chaos Gate Daemonhunters: Mission 24
Let's play Warhammer 40K: Chaos Gate Daemonhunters: Mission 23/ Dreadnought Mission 3/GM Report 6
มุมมอง 143หลายเดือนก่อน
Let's play Warhammer 40K: Chaos Gate Daemonhunters: Mission 23/ Dreadnought Mission 3/GM Report 6
Let's play Warhammer 40K: Chaos Gate Daemonhunters: Mission 22/ Dreadnought Mission 2
มุมมอง 53หลายเดือนก่อน
Let's play Warhammer 40K: Chaos Gate Daemonhunters: Mission 22/ Dreadnought Mission 2
Let's play Warhammer 40K: Chaos Gate Daemonhunters: Mission 21 /The Morbus
มุมมอง 39หลายเดือนก่อน
Let's play Warhammer 40K: Chaos Gate Daemonhunters: Mission 21 /The Morbus
Let's play Warhammer 40K: Chaos Gate Daemonhunters: Mission 20
มุมมอง 76หลายเดือนก่อน
Let's play Warhammer 40K: Chaos Gate Daemonhunters: Mission 20
Let's play Warhammer 40K: Chaos Gate Daemonhunters: Mission 19/1st Tentarus Hive/GM report 5
มุมมอง 462 หลายเดือนก่อน
Let's play Warhammer 40K: Chaos Gate Daemonhunters: Mission 19/1st Tentarus Hive/GM report 5
with that level of farm the APO should play MWO
Mechs with wings.... now lets see how many mechs have actual wings on them? I dont think its hard to guess what mech chassis will get a legendary variant.
Here's to hoping we get the Men Shen medium Omnimech. It could be done relatively easily by scaling up a Raven and adding geo to its torso to match the wider profile.
Let me just wonder over and hit that bloomspawn - oh dear my paladin is half dead 🤣
Thank you for putting this together!
I would like all missiles using some stream, all ACs using some burst fire... all weapon heat spread over 3 seconds, heat scale count as long as the weapon is on coolown, not after 0.5sec when firing. Then also apply the heat over 3 seconds as well, to reduce spikes.
I would like if devs will create NEW missiles for this instead nerfing streaks.
This idea of streaks is completely opposit to actual purpose of streaks in Battletech.
Honestly, as long as it gains utility, I don't really care "how it is in Battletech" What's balanced in a turn based tabletop, isn't always balanced in a FPS. I've tried extremely hard to make streaks fun, and failed every single time. And I'm sure a lot of the community feels the same, otherwise changes wouldn't be needed, or even considered.
@@Sare204 Its because in MWO streaks very nerfed. In MWO its harder to aim because of long lock and it cannot fire without lock while should. This chage gonna nerf it even more with slow firing instead hitting target with whole salvo at once.
о7
headshot indicator when?
God yes please i have a hell of a time trying to figure out if i actually headshotted someone or not, i keep forgetting how many i had so i can't just look at my stats and know
Bring back HAG damage to original values and introduce a bigger spread to compensate.
That Streak discussion has been fun to follow, looking forward to seeing where else it goes. Thanks for making the summary video!
Huh. Since custom fixed equipment is apparently a thing, and changed physics properties and jump jet quirks are probably easily within capabilities, a Legendary mech with a fixed Partial Wing makes sense. Clever use of the capabilities you have! It'll be interesting to see a mech that 'glides'.
LET'S GOOO
Really enjoyed your commentary BC. Haven't played CG since launch as it was quite frustrating for me to play at that point in time. Watching your playthrough is much more enjoyable though! :D
Good content, you have a great mic and a voice people would like to hear. Keep it up my friend.
The Hive's plague AE is a psychic attack so the Culexus is immune to it. That really helps deal with the gimmick. That+someone in the starting Terminator armor that has plague immunity on it can pal around and soak up all the plague AEs as long as they stay closer together than the remaining two units.
You didn't have to fast forward through that final hit on the bloomspawn. Overall, fast forward is a good idea, but for final hits, you could show the action in real time. You did show it with the second one, but after the first one I was worried.
Just like Baldurs Gate - but Chaos Gate. 👍
I can't do the win without WP deeds. I never fail to instinctively use something that takes WP like a force strike or psybolt to finish something off. It would be nice if it was like the no crit deed and using WP was just not possible during the missions.
Great mission. One of the all time great plot/story mission fights I think.
I have not noticed better gear being gated behind Technophage missions. In my experience it is simply just having the armory unlocked and RNG. Technophage missions suck and my guess is that it is the primary reason Duty Eternal reviews were so bad. Technophage plus Bloom Assault is just a nightmare. Even with Duty Eternal disabled, so no Technophage, I actively avoid Blood Assault because they are so long compared to other Bloom Spawn missions.
Love this game, keep going with this series
Technophage Bloom Assault with no Dread is the hardest mission in the game. Bloom Assault suck period but the Technophage stupidity on top of it? Fuck that.
Repairing the Hull is not a great choice unless you have maxed out building all the void shield upgrades and you only have 2 hull hit points left which is basically never in the late game.
I hate those artillery bloom spawns. Do you know their minimum range? Is it just directly adjacent? The tool tip does not say but mentions blast range 14 which is a good ways out for a max range.
With 3 ship HP I am pretty sure you can 'safely' attempt any Warp Storm. Which is to say, bad things can still happen but the most damage I have ever seen done to the ship in one event/choice is 2 HP.
Curious to see how you end up building and using the Techmarine. One of the issues with Duty Eternal, for me, is that I found the Techmarine to be bad and not worth taking over an equivalently geared and leveled GK of any other class.
I wish in the post mission reward screen you could compare rewards with your existing gear. A lot of times it's hard for me to know how much of an actual upgrade a piece of ranged gear. I have a better handle on melee gear.
I always take Callidus first. I think Culexus eventually becomes the strongest of the four but early on the Callidus is insane on any mission outside of bloom assaults/sacred servitor missions.
I keep trying to like Duty Eternal but man it is a beating and I just can't get down with it. I believe it is actually the hardest difficulty setting in the game, trumping even GM mode.
I hate the trench maps. I can never gauge the pod detection radius accurately.
I assume the certain mission you reference is the Craft World? What happens if you don't do this by day 250? I used to drag it out (but apparently never went past 250 days) but with Duty Eternal and the Technophage addition, I rush it now.
I love this game and am happy to see someone else playing it. I am constantly surprised this game was not a smash hit. I believe it is better at it's own game than actual XCOM 2.
Doesn't works for me, either, sadly. The auto_config doesn't even launches.
It is better to die for the Emperor than live for yourself
I can't get it to work. A window pops up and then it goes away and the application doesn't do anything from there. I have hit a wall
I had the same problem, not sure how to fix it.
Worked, Thanks! You're tutorial is the only one which worked out of so many I tried.
The dgvoodoo link is dead. Got another one?
Loved it.
10 minutes I will never get back
NO U! Also, outside SCARY!
Buy a SHD
NO U
I remember when i installed mechwarrior 3 and i didn't cap the fps poor little tanks and buggy's where were bouncing around like a rubber ball😂
Wait why do you repeatedly travel back and forth at the start?
All this flew over my tier 5 head
Ahhh Great Onions say Capture the Onions time! hahah 30% noice
the hot fix has malware in it you don't need it
Does the laser perks stack?
She lived?! wow