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Luka Mivsek
เข้าร่วมเมื่อ 2 ก.ค. 2016
Concept Designer
Design Rage 8 - Dark Fantasy Armor Design
Timelapse recording of an armor design for a werewolf character, x8 speed
Software used: Zbrush, Nvil, Octane Render
This is part of personal project called Zveri, I also wrote a short story, you can read it on my website: mivsek.com/serpentswill
There's more writing and art planned for the future, stay tuned :)
00:00:00 Blockout
00:04:12 Helmet subd
00:25:14 Helmet details pass
00:32:14 Armor subd
00:46:12 Armor details pass
00:50:57 Final Renders
Links
Website: mivsek.com/
Artstation: www.artstation.com/lukamivsek
Instagram: lukamivsekdesign
X: x.com/lukamivsek
Alphas:
Keos Masons: www.artstation.com/marketplace/p/XOoP/mecha-alpha-library
Mike Nash: mikeandrewnash.gumroad.com/l/YPHJa?layout=profile
Jonas Ronnegard: environmentdesign.gumroad.com/l/paTzK?layout=profile
Vitaly Bulgarov: www.artstation.com/vbulgarov/store
Brushes:
Mike Nash: mikeandrewnash.gumroad.com/l/pSfIc?layout=profile
Software used: Zbrush, Nvil, Octane Render
This is part of personal project called Zveri, I also wrote a short story, you can read it on my website: mivsek.com/serpentswill
There's more writing and art planned for the future, stay tuned :)
00:00:00 Blockout
00:04:12 Helmet subd
00:25:14 Helmet details pass
00:32:14 Armor subd
00:46:12 Armor details pass
00:50:57 Final Renders
Links
Website: mivsek.com/
Artstation: www.artstation.com/lukamivsek
Instagram: lukamivsekdesign
X: x.com/lukamivsek
Alphas:
Keos Masons: www.artstation.com/marketplace/p/XOoP/mecha-alpha-library
Mike Nash: mikeandrewnash.gumroad.com/l/YPHJa?layout=profile
Jonas Ronnegard: environmentdesign.gumroad.com/l/paTzK?layout=profile
Vitaly Bulgarov: www.artstation.com/vbulgarov/store
Brushes:
Mike Nash: mikeandrewnash.gumroad.com/l/pSfIc?layout=profile
มุมมอง: 3 514
วีดีโอ
Design Rage 7 - Trooper w/ Zbrush
มุมมอง 4.5Kปีที่แล้ว
10h Character Design Challenge, 8x speed Check Georg Uebler version: th-cam.com/video/bDICOOW7Ots/w-d-xo.html 00:00 Poem: I Have a Rendezvous with Death by Alan Seeger 02:02 Commentary on single subtool polygroups dynamesh workflow 05:45 Artist's search for meaning 16:29 Outro Links Website: mivsek.com/ Artstation: www.artstation.com/lukamivsek Instagram: lukamivsekdesign Twitter:...
Design Rage 6 - 3D Robot Design w/ Nvil
มุมมอง 6Kปีที่แล้ว
10h Character Design Challenge, 8x speed Check Georg Uebler version: th-cam.com/video/Do5SQ8IvSD4/w-d-xo.html Links Website: mivsek.com/ Artstation: www.artstation.com/lukamivsek Instagram: lukamivsekdesign Twitter: lukamivsek Kitbash: vitalybulgarov.com/3d-kitbash/black-phoenix-full-3d-kitbash-library-20-off-special-offer
Design Rage 5 - Robot Sketch w/ Zbrush
มุมมอง 5Kปีที่แล้ว
10h design challenge with Georg Uebler, check his work: th-cam.com/video/mBYf4Pj2Jeo/w-d-xo.html Another robot design exploration inspired by motorcycle aesthetics, done with Zbrush, 8x speed Links Website: mivsek.com/ Artstation: www.artstation.com/lukamivsek Instagram: lukamivsekdesign Twitter: lukamivsek Alphas: Keos Masons: www.artstation.com/marketplace/p/XOoP/mec...
Design Rage 4 - Sci-fi Suit w/ Zbrush
มุมมอง 21Kปีที่แล้ว
Sketching with Zbrush, disassembled android battle suit - scifi character armor concept 00:00 Introduction 01:43 Presets vs starting from scratch 03:32 Importance of anatomy, figure drawing 09:29 Artwork commentary 10:39 Importance of word, story, meaning 14:15 Music as inspiration for art 16:04 Artwork commentary 17:00 Using color in early blockout phase 19:36 Rough vs detailed blockouts 23:16...
Design Rage 3 - Sci Fi Helmet w/ Zbrush
มุมมอง 233Kปีที่แล้ว
Hardsurface modeling timelapse of sci-fi helmet in ZBrush, 8x speed 00:00 Blockout 17:16 Blockout turnaround 17:42 Shell separation 21:32 Shell refinement 01:28:44 Detailing 01:55:48 Final renders Links Website: mivsek.com/ Artstation: www.artstation.com/lukamivsek Instagram: lukamivsekdesign Twitter: lukamivsek
Zbrush Tips 01: Hardsurface Shell Design
มุมมอง 53K2 ปีที่แล้ว
Some of you messaged me asking how I work in ZBrush so I decided to create a quick example showing the workflow. In this episode I will focus on modeling the shell. The process is adopted from Marco Plouffe and his workflow but a bit more simplified. Workflow breakdown: Marco Plouffe: www.artstation.com/artwork/oOZYaL Mine: www.artstation.com/artwork/Zew3R8 Alphas: Keos Masons: www.artstation.c...
Design Rage 2 - Robot w/ Zbrush, Nvil, Moi3d
มุมมอง 12K3 ปีที่แล้ว
Modeling with Zbrush, Nvil and Moi3d, 8x original speed You can follow my work here: Artstation: www.artstation.com/lukamivsek Instagram: lukamivsekdesign Twitter: lukamivsek
Design Rage 1 - Robotic Leg w/ Moi3d
มุมมอง 6K4 ปีที่แล้ว
Robotic leg design in Moi3d, 8x original speed You can follow my work here: Artstation: www.artstation.com/lukamivsek Instagram: lukamivsekdesign Twitter: lukamivsek
0 to 18 min to model am i seeing this right thos would take me weeks in 3dsmax if I could even do. I have modeled professionally for 15 yrs mostly cad and
major skillage in bagging area
Now i know where my maya and zbrush teacher gave us work projects to copy from😂. Awesome work sir
Hi! Can you share your zbrush UI on google drive? thanks in advance.
very useful tutorial for me!! veryvery thank you!!!
Are you working on a TV, how did you make your buttons so small?
1:00:00 me watching a zbrush timelaps, suddenly this dude comes with sokrates platon phylosophy meaning of life stuff, that was beautyfull bro!
I was supposed to sleep 2 hours ago but found your channel and couldnt stop watching, good stuff!
your about to blow up bro
hello what software did you use to retopo the helmet?
Nvil
@@lukamivsek thank you
Bro just made the Dark Fantasy FURRY Armor 😭
Brilliant.
I see you like Vitaliy Bulgarov style, ha-ha) Like it too, nice design)
nice work
I was literally just rewatching your previous vids and wondering when we get to see a new one and here we are!
Cool!
This is exactly what I needed my friend! Brutal sculpt!! 🤘🏽🔥🤘🏽
How many Days you took for this model ? only for hi-poly ?
looks like vitaly bulgarov rip off
respect
ok this is bussin
Tips? Everything is moving so fast lol
wait how the actual hell did you work on something for 16 hrs straight or was there a cut?
i tried out hard surface sculpting recently and holy crap it is genuinely so good. Its so fun to just accidentally find shapes that are cool. I will never understand how some people design exclusively with modeling.
This is profoundly good. Thank you for sharing
Friend, when is a hard surface tutorial coming for beginners? It could be a small device, what do you think? We are waiting!!! Success aew
Man this was incredible to watch. I've been on the fence about buying Nvil. Tried it a few times long ago, and liked it, but I was sure Poly was the best approach foe hard surface for me. You just convinced me. 😊😊 Thanks for an awesome tutorial. What UI are you using and are the matcaps you used default?
Nice robot head!
Nice
Hello Luka! Your timelapse videos are very good! I recently started using ZBrush, and I have a few questions. The first one is: do you use a divided model for the base figure, or DynaMesh at high resolution? After that, I understand that you mask and extrude, and the new material is probably in DynaMesh... I tried to sculpt my material in DynaMesh after extrusion, but it kept breaking apart, unfortunately. 😅
This stuff is awesome man. I would love to be able to do this. Did you have any skill modeling prior? I have mostly experience in zbrush and was wondering if this is something that could be learrned with Blender. I know they dont have quad draw in base blender but I would love to know how long it took you to get up to speed with Nvil and poly modeling and if you have any tips or resources you could sharre to get efficient with modeling
WOW
Brilliant. I believe you should also try playing with different tones for the jaw. The blue seems a bit dominant making it look like 1 piece which its not. Just a thought.
Сочетание цветов крайне неудачно
Well said
you are just amazing dude
Cool Man!
Great Job !! May I know what software you are using.......
Thank you so much for your processes, I take a lot from them.
This is dope! Where did you get that base mesh from?
Is this for rage 3 the video game?
Wow this looks so cool 🔥
There is something exciting about your design. I've seen a lot of works, but your work feels new.
Fits to New Conglomerate helmet in PlanetSide 2, even with color scheme...
wow
truly amazing
👍nice work
Nice work!)
cool 🙃
can you print it and make it usable as a moto-bike helmet after reinforcing it with some Kevlar or Carbon Fiber material