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Blender Geometry Nodes Procedural Chrystals Build Tutorial
มุมมอง 34119 ชั่วโมงที่ผ่านมา
Tool by 3D-EDEN blendermarket.com/creators/3d-eden www.3d-eden.com/3dshop Music by Frank Deden
Blender Geometry Nodes Procedural Neon Billboards
มุมมอง 215วันที่ผ่านมา
Tool by 3D-EDEN blendermarket.com/creators/3d-eden www.3d-eden.com/3dshop Music by Frank Deden Procedural Neon Billboards. With this node setup you can create all kinds of billboard quickly from an image. It will use the different colors of the image to create the neon tubes with the colors of the underlaying image.
Blender Geometry Nodes, Feather Hair Cards Direction Tutorial
มุมมอง 1.2K21 วันที่ผ่านมา
Tool by 3D-EDEN blendermarket.com/creators/3d-eden www.3d-eden.com/3dshop Music by Frank Deden Geometry Nodes Tangent transfer, Procedural Brush Strokes. With this node setup you can create any model into a painting. The brush strokes are being generated by random or grid distribution and the colors are determined by the Textures of the UVmaps on yourr model. You can easilly change the length a...
Blender Geometry Nodes Procedural Patched Mozaic Tiles Build Tutorial
มุมมอง 949หลายเดือนก่อน
Tool by 3D-EDEN blendermarket.com/creators/3d-eden www.3d-eden.com/3dshop Music by Frank Deden Geometry Nodes, Procedural Mozaic Tiles With these geometry node setups you can easilly create mozaic tile surfaces. There are several methods for creating these mozaics that you can explore and tweak to your liking. This is still a work inprogress and will be made into a tool in the future.
Blender Geometry Nodes Procedural Mozaic Tiles Build Tutorial
มุมมอง 915หลายเดือนก่อน
Tool by 3D-EDEN blendermarket.com/creators/3d-eden www.3d-eden.com/3dshop Music by Frank Deden
Blender Geometry Nodes Procedural Dimensions 4 2 Vertex Groups Update
มุมมอง 1.7Kหลายเดือนก่อน
Tool by 3D-EDEN blendermarket.com/creators/3d-eden www.3d-eden.com/3dshop Music by Frank Deden With this geometry node groups, you can measure your 3D models and export the technical data with your model. Easy for rendering or upload them to sketchfab. Use by adding the Geometry nodes group to a loose edge and adjust the parameters. Angles and distances can be measured, and we are currently sup...
Blender Geometry Nodes 3D Print Cylinder Containers
มุมมอง 644หลายเดือนก่อน
Tool by 3D-EDEN blendermarket.com/creators/3d-eden www.3d-eden.com/3dshop Music by Frank Deden
Blender 4 2 Embroidery Lines Build Tutorial
มุมมอง 893หลายเดือนก่อน
Tool by 3D-EDEN blendermarket.com/creators/3d-eden www.3d-eden.com/3dshop Music by Frank Deden Geometry nodes Procedural Embroidery Nodegroup With this nodegourp you can create embroidery on your models. The nodegroup uses the UVs of your model and places the stitches on the location of the image that is loaded in the parameters. With a black and white mask you can aslo remove the surrounding s...
Blender Geometry Nodes Dimensions And Mesh Island UV Bounds Updates
มุมมอง 2392 หลายเดือนก่อน
Tool by 3D-EDEN blendermarket.com/creators/3d-eden www.3d-eden.com/3dshop Music by Frank Deden With this geometry node groups, you can measure your 3D models and export the technical data with your model. Easy for rendering or upload them to sketchfab. Use by adding the Geometry nodes group to a loose edge and adjust the parameters. Angles and distances can be measured, and we are currently sup...
Blender Geometry Nodes Non Cyclic Spline And Sample Curve Gradient Youtube Comments
มุมมอง 2813 หลายเดือนก่อน
Tool by 3D-EDEN blendermarket.com/creators/3d-eden www.3d-eden.com/3dshop Music by Frank Deden
Blender Geometry Nodes Mesh Island UV Bounds Build Tutorial
มุมมอง 4143 หลายเดือนก่อน
Tool by 3D-EDEN blendermarket.com/creators/3d-eden www.3d-eden.com/3dshop Music by Frank Deden With this tool you can automatically UV unwrap mesh islands to the UV bounds with one node. You can set a random rotation and a UV scale on all of the islands in the parameters. In the output of the node you can still access the UV vector or use the stored UV name to create your own shaders.
2000 Subs Blender Geometry Nodes Tools Update
มุมมอง 4163 หลายเดือนก่อน
Tool by 3D-EDEN blendermarket.com/creators/3d-eden www.3d-eden.com/3dshop Music by Frank Deden With this stitch generator, you can draw stitch patterns on your meshes. In the geometry parameters, you select the object you want to give stitches and customize the pattern as you wish. There are currently 11 standard patterns that can be adjusted to make new ones. You can customize the rotation, di...
Blender Geometry Nodes Procedural Dimensions 4 2 Update
มุมมอง 6893 หลายเดือนก่อน
Tool by 3D-EDEN blendermarket.com/creators/3d-eden www.3d-eden.com/3dshop Music by Frank Deden With this geometry node groups, you can measure your 3D models and export the technical data with your model. Easy for rendering or upload them to sketchfab. Use by adding the Geometry nodes group to a loose edge and adjust the parameters. Angles and distances can be measured, and we are currently sup...
Blender Geometry Nodes Gradient Instances On Curve Spline
มุมมอง 3253 หลายเดือนก่อน
Tool by 3D-EDEN blendermarket.com/creators/3d-eden www.3d-eden.com/3dshop Music by Frank Deden
Blender Geometry Nodes, Floor Ceil Center Geometry Quick Tip
มุมมอง 1203 หลายเดือนก่อน
Blender Geometry Nodes, Floor Ceil Center Geometry Quick Tip
Blender Geometry Nodes Bicks And Tiles Wall System
มุมมอง 4853 หลายเดือนก่อน
Blender Geometry Nodes Bicks And Tiles Wall System
Geometry Nodes Curve Tangent Transfer 4 2 Realised Instances UVmaps Update
มุมมอง 5984 หลายเดือนก่อน
Geometry Nodes Curve Tangent Transfer 4 2 Realised Instances UVmaps Update
Blender Geometry Nodes Beam Constructions 4 2 Update
มุมมอง 2414 หลายเดือนก่อน
Blender Geometry Nodes Beam Constructions 4 2 Update
Blender Geometry Nodes, Brick Corner Bond Quick Tip
มุมมอง 3814 หลายเดือนก่อน
Blender Geometry Nodes, Brick Corner Bond Quick Tip
Blender Geometry Nodes Beam Constructions 4.1 Update
มุมมอง 5705 หลายเดือนก่อน
Blender Geometry Nodes Beam Constructions 4.1 Update
Blender Geometry Nodes Mesh Island UV Bounds
มุมมอง 5465 หลายเดือนก่อน
Blender Geometry Nodes Mesh Island UV Bounds
Blender Geometry Nodes Non Cyclic Spline Build Tutorial
มุมมอง 2645 หลายเดือนก่อน
Blender Geometry Nodes Non Cyclic Spline Build Tutorial
Geometry Nodes Stitch Update 4.2 User Tutorial
มุมมอง 9805 หลายเดือนก่อน
Geometry Nodes Stitch Update 4.2 User Tutorial
Blender Geometry Nodes Roll Up Spirals Tutorial
มุมมอง 1.4K5 หลายเดือนก่อน
Blender Geometry Nodes Roll Up Spirals Tutorial
Blender Geometry Nodes Camera Grid Sequence Build Tutorial
มุมมอง 4846 หลายเดือนก่อน
Blender Geometry Nodes Camera Grid Sequence Build Tutorial
Blender Geometry Nodes Intersection Weld Build Tutorial
มุมมอง 9436 หลายเดือนก่อน
Blender Geometry Nodes Intersection Weld Build Tutorial
Blender Handdrawn Shaders And Dimensions Update
มุมมอง 2136 หลายเดือนก่อน
Blender Handdrawn Shaders And Dimensions Update
Blender Geometry Nodes Image From Symbols Bluid Tutorial
มุมมอง 7886 หลายเดือนก่อน
Blender Geometry Nodes Image From Symbols Bluid Tutorial
Blender Geometry Nodes Image From Icons Tutorial
มุมมอง 5526 หลายเดือนก่อน
Blender Geometry Nodes Image From Icons Tutorial

ความคิดเห็น

  • @benveasey7474
    @benveasey7474 12 ชั่วโมงที่ผ่านมา

    Would it be possible to create Dimensions using just two (or sometimes three) clicks, in a similar way to the Dims and Lines addon? This would be easier than moving/rotating dims....

  • @kaizu4914
    @kaizu4914 22 ชั่วโมงที่ผ่านมา

    I purchased 3 of your products on Black Friday sales. May I request add an option to use Closed Curve (Cyclic) or Open Curve for Weld Tool and Stitches Tools?! The update of Weld Tool using Vertex Group are geat! I really hate using Grease Pencil for these types of work which need precision. Normally I will separate some Edges in current Geometry and convert it to Curve then use Geometry Node on it.

  • @anakenralf01
    @anakenralf01 6 วันที่ผ่านมา

    Hi! time: 8.11 - Node Capture Attribute. How to create the same node? In Blender 4.2 I do not have Vector param and second drop down menu (Instance)

    • @3d-eden978
      @3d-eden978 6 วันที่ผ่านมา

      With the new capture attribute you just have to plug in the position and it automatically detects that it is a vector, then you van choose instance in the drop down menu.

    • @anakenralf01
      @anakenralf01 5 วันที่ผ่านมา

      @@3d-eden978 thanks!

  • @davidj.3897
    @davidj.3897 8 วันที่ผ่านมา

    Itsa really amazing, if i put a video file will the embroidery also show the changing colors?

    • @3d-eden978
      @3d-eden978 7 วันที่ผ่านมา

      I dont know, it might work. youn can test it if you want.

  • @logesh_dsgn-sw5rf
    @logesh_dsgn-sw5rf 10 วันที่ผ่านมา

    Thanks for sharing ✌

  • @imjustczarina
    @imjustczarina 23 วันที่ผ่านมา

    Where can we access that?

    • @3d-eden978
      @3d-eden978 23 วันที่ผ่านมา

      on blendermarket

  • @TheDarknessTroller
    @TheDarknessTroller 24 วันที่ผ่านมา

    The background music is a little too loud to hear you well but great video!

    • @3d-eden978
      @3d-eden978 24 วันที่ผ่านมา

      Thanks for the feedback, I will tone it down in the next tutorial.

  • @hoodboyslim
    @hoodboyslim 26 วันที่ผ่านมา

    Very Good One! Keep It Up!

  • @yannterrer
    @yannterrer หลายเดือนก่อน

    Absolutely Fantastic, thanks for sharing ;) 🙏

  • @magdalenaerikssondesign
    @magdalenaerikssondesign หลายเดือนก่อน

    Thank you for a grate tutoral!

  • @czarScobar
    @czarScobar หลายเดือนก่อน

    blender, and many thx

    • @3d-eden978
      @3d-eden978 หลายเดือนก่อน

      thansk for the notice

  • @henrythejeditube
    @henrythejeditube หลายเดือนก่อน

    That little fish mozaic is so cute

  • @ShiroiAkumaSama
    @ShiroiAkumaSama หลายเดือนก่อน

    Is there a way to get a zipper without a target mesh? Because I wanna split the original mesh and make a real open animation. I already did that select a edge that gets a curve on it and that curve data is send to your node setup. It works except when I open it up by splitting the original mesh.

    • @3d-eden978
      @3d-eden978 หลายเดือนก่อน

      You can choose to whow the left side or the right side of the zippers, you can copy the curve and the geonode of the zipper on it and then switch sides to have two sides exactly interlocking.

    • @ShiroiAkumaSama
      @ShiroiAkumaSama หลายเดือนก่อน

      Thank you. I think, I see what I did wrong, when I ripped the region the attribute I used to define the edge on the fly, probably broke.

  • @RTKdarling
    @RTKdarling หลายเดือนก่อน

    This is a inspired idea! Can it be driven by an image sequence? I wonder if you bake the nodes, can they be procedurally displaced while holding on to their color? Could make for some very cool motion graphics, or even "damage to the floor" without simulation.

    • @AndrewRedwood81
      @AndrewRedwood81 16 วันที่ผ่านมา

      This would be very cool!

  • @ShivKachiwala
    @ShivKachiwala หลายเดือนก่อน

    Hey, when I'm animating the "Open zipper" parameter, the zipper head is jittering when closing or opening animation is happening. How to remove that jitter? Please help.

  • @benveasey7474
    @benveasey7474 หลายเดือนก่อน

    Thank you for your work, this is very useful.

  • @sampPotter
    @sampPotter หลายเดือนก่อน

    yesssss!

  • @hasnaintoor9193
    @hasnaintoor9193 หลายเดือนก่อน

    Also please do share the node sheet maybe just a picture of the entire nodes setup u used here to create the embroidery effect

  • @hasnaintoor9193
    @hasnaintoor9193 หลายเดือนก่อน

    i got to creating multpile stiches but i cant curve it using spline type node it doesn't curve it dtays flat

  • @rsher_digital-art
    @rsher_digital-art หลายเดือนก่อน

    Please tell me how to scale the tips of the ribbons.

    • @3d-eden978
      @3d-eden978 หลายเดือนก่อน

      You can use a spline parameter node and drive the scaling with it or drive the spline radius.

    • @rsher_digital-art
      @rsher_digital-art หลายเดือนก่อน

      @@3d-eden978 Would you consider replying a basic setup such as where to add the spline parameter node in you setup?

  • @rsher_digital-art
    @rsher_digital-art หลายเดือนก่อน

    I'm very impressed , You have built something special, a great addon .

  • @pixelasm
    @pixelasm 2 หลายเดือนก่อน

    Neat update, thanks for that :)

  • @weme78
    @weme78 2 หลายเดือนก่อน

    wow~ so great!!

  • @crabbyninja
    @crabbyninja 2 หลายเดือนก่อน

    Thank you for this, extremely helpful

  • @NaveenMadhavan-Tech
    @NaveenMadhavan-Tech 2 หลายเดือนก่อน

    i have a subdivided plane. i wanted each uv face to be rotated randomly. is there any simple way to randomise uv rotation per face ?

  • @DonaldDrennan
    @DonaldDrennan 2 หลายเดือนก่อน

    This looks nice and useful. Is there a way to identify undercuts in a mold? I make molds and I need to identify problem areas where the casting would be locked into the mold by an undercut. I need to figure out where to make seams. Thanks.

  • @franzg.trujillanoch.8912
    @franzg.trujillanoch.8912 2 หลายเดือนก่อน

    Maravilloso 👏 👏 👏 👏 👏 👏 👏

  • @flcd_
    @flcd_ 2 หลายเดือนก่อน

    Lovely tool. Is there any way to get it to work when an object uses multiple materials for a given UV map?

    • @3d-eden978
      @3d-eden978 2 หลายเดือนก่อน

      I dont know, I havent tried that yet. you could test it for me.

  • @wizendweaver
    @wizendweaver 2 หลายเดือนก่อน

    Can you start off with a mesh shape and apply the system to your own design ?

    • @3d-eden978
      @3d-eden978 2 หลายเดือนก่อน

      Hi, No it works by brick amount xyz axis. I was thinking of also making a curve projection. What would you like to do exactly with a mesh?

    • @wizendweaver
      @wizendweaver 2 หลายเดือนก่อน

      @3d-eden978 I wanted to have a wall in the shape of letters ..like in the example I thought you had used the letter 'M".

    • @3d-eden978
      @3d-eden978 2 หลายเดือนก่อน

      @@wizendweaver Ah, you can do that, you can take parts of the wall away for windows and doors by a black and white image. It will be without round corners though, you will get a pixelated look.

  • @IvanPortfolio
    @IvanPortfolio 2 หลายเดือนก่อน

    Thanks for the addon! I wish it was possible to draw the size, as in Revit

    • @3d-eden978
      @3d-eden978 2 หลายเดือนก่อน

      Can you explain what you mean so I can look if I can implement it.

    • @IvanPortfolio
      @IvanPortfolio 2 หลายเดือนก่อน

      @@3d-eden978 To draw a size, you need to hover the cursor over a point, click and pull and it is drawn. And so you can put many sizes at a time. It is intuitively pleasant and convenient. And I want these dimensions to be linked to objects automatically. Or you could turn off the binding. I mean, when you move an object, the values are updated in realtime. In Revit, the size tool is very convenient - you can simply recreate its functionality and it would be just a cool addon for many. Can I take a look Dimensions and Lines addon for Blender

    • @IvanPortfolio
      @IvanPortfolio 2 หลายเดือนก่อน

      @@3d-eden978 draw the size of a drag drop

  • @Boxon-b9m
    @Boxon-b9m 2 หลายเดือนก่อน

    Works only in Blender 4.2?

    • @3d-eden978
      @3d-eden978 2 หลายเดือนก่อน

      Yes it does

  • @OkaSel
    @OkaSel 3 หลายเดือนก่อน

    $15 dollars? Really?

    • @3d-eden978
      @3d-eden978 3 หลายเดือนก่อน

      If you dissagree, what would you pay for it?

  • @konstantinv7229
    @konstantinv7229 3 หลายเดือนก่อน

    There is some glossy line along the stitches with active "Alpha Solid For Baking" and when reducing stitching "Size Multiplier" this glossy line shifting to the left side.

  • @benveasey7474
    @benveasey7474 3 หลายเดือนก่อน

    Are you able to make the Leader Text linked to the value of an object's Custom Property?

    • @3d-eden978
      @3d-eden978 3 หลายเดือนก่อน

      What kind of custom propperty where you thinking of?

    • @benveasey7474
      @benveasey7474 3 หลายเดือนก่อน

      @@3d-eden978 Hi. Thanks for your reply. One could be 'Description', another could be 'Size'. For example, a DN80 Gate Valve would have a Description of 'Gate Valve' and a Size of 'DN80'

    • @3d-eden978
      @3d-eden978 3 หลายเดือนก่อน

      @@benveasey7474 Not sure about making custom propperties, you can now just add your custom names to the dimensions. I dont know if I understand you correctly.

    • @benveasey7474
      @benveasey7474 3 หลายเดือนก่อน

      @@3d-eden978 if you had 20 gate valves it might become cumbersome to add the text to the leader each time.....

  • @HLINW-h2n
    @HLINW-h2n 3 หลายเดือนก่อน

    There is an easier way to control this point density on a curve. Use the spline parameter factor to sample the curve. Then plug the sampled position to reset the position of the curve. Only a float curve node(or a colour ramp node) is needed to control the distribution.

    • @3d-eden978
      @3d-eden978 3 หลายเดือนก่อน

      Cool, You are right, that works also. only the colorramp gives some weird results. The float curve works fine. You only cannot make a nice parameter flom the float curve if you want to make your own nodegroup. Thanks for the tip. 🙏

  • @qubafootbag
    @qubafootbag 3 หลายเดือนก่อน

    I bought the file and works fine, however is there any option for making belt which is bend from outside? I mean curved belt as if there was some wheel from outside? This is very common in industry and without that feature I can't make any use of this node group

  • @konstantinv7229
    @konstantinv7229 3 หลายเดือนก่อน

    Why the stitching doesn't stick to the surface. There is a small gap between the surface and stitching.

  • @rekad8181
    @rekad8181 3 หลายเดือนก่อน

    Seems incredibly complex, I wonder if there is a way to map uv cords to the spline and then just use a ramp to dictate the distribution of the instances.

    • @3d-eden978
      @3d-eden978 3 หลายเดือนก่อน

      I have tried that, this was a more precice way. Its not that complex, its actually just the sample curve node and map range nodes that do the trick.

  • @alexdelker
    @alexdelker 3 หลายเดือนก่อน

    Very useful and clear instruction, Instant sub! What mic are you using?

  • @markonar140
    @markonar140 3 หลายเดือนก่อน

    I got it from BlenderMarket and it's Amazing!!! Thanks!!! 👍😁

  • @bellVFX
    @bellVFX 3 หลายเดือนก่อน

    Can I export it to Unreal?

    • @3d-eden978
      @3d-eden978 3 หลายเดือนก่อน

      Yes, but an other version on blendermarket can be exported. it comes with this version. it uses face data intead of instance data and when the geometry is realised it will create the UV maps automatically for you.

    • @bellVFX
      @bellVFX 3 หลายเดือนก่อน

      @@3d-eden978 otimo, onde posso achar para comprar?

  • @omer133
    @omer133 3 หลายเดือนก่อน

    The ability to change the type of endpoints would be very useful, options like arrow, dot, line.

    • @3d-eden978
      @3d-eden978 3 หลายเดือนก่อน

      You can already scale down the arrows and scale up the dots. I could make more options.

    • @omer133
      @omer133 3 หลายเดือนก่อน

      @@3d-eden978 Yes, he realized that the arrows could be scaled. But it would be nice to have different types of endings other than arrows (such as \ sign or dot). I can also add this as a small feedback, in architectural technical drawing, all writings and numbers face in one direction. (Up) For example, let's imagine that we draw a measurement line on the left when showing the height of a table, the 75cm text is not parallel to the upward-facing measurement line, but when I use the test rotation feature, the line passes through the middle of the 75cm text and becomes unreadable. It is really important to have the offset feature left and right, up and down. (The current offset freezes around the circle.) We are trying to use your addon in our architecture office. I hope you can evaluate our feedback. Thank you.

    • @3d-eden978
      @3d-eden978 3 หลายเดือนก่อน

      @@omer133 Hi, This is good to hear, could you send me an e-mail with screenshots of the problem so I can dive into these inprovements. mail@roeldeden.nl

  • @로렌지
    @로렌지 3 หลายเดือนก่อน

    Does it work on 4.2?

    • @3d-eden978
      @3d-eden978 3 หลายเดือนก่อน

      Yes it does

    • @로렌지
      @로렌지 3 หลายเดือนก่อน

      @@3d-eden978 Is there any tutorial to apply this tool? I can't understand blender market's subscription which you wrote.. Will you upload the tutorial video? I'm really sorry for asking like this

    • @3d-eden978
      @3d-eden978 3 หลายเดือนก่อน

      @@로렌지 look in my videos, there are a few tutorials on how to use it.

    • @로렌지
      @로렌지 3 หลายเดือนก่อน

      @@3d-eden978 alright! thanks

  • @davidnori1995
    @davidnori1995 4 หลายเดือนก่อน

    Awesome! Super useful! Looking forward to use this in my future projects

  • @_casg
    @_casg 4 หลายเดือนก่อน

    boss i need help, i procedurally uv map a geometry nodes tree . But the geometry nodes uv mapping system i made is also affecting the leaves. But the leaves are part of the instances of the geometry nodes tree. So this procedural uv mapping is effecting everything even the leaves. When i only want the tree and its instanced branches to be effected with the bark texture. Can you help me ;I?

    • @3d-eden978
      @3d-eden978 4 หลายเดือนก่อน

      You can mail me on mail@roeldeden.nl

    • @_casg
      @_casg 4 หลายเดือนก่อน

      @@3d-eden978 i gmailed you the link to the blender file from google drive. Thanks big bro!

  • @dear.avadakedavra
    @dear.avadakedavra 4 หลายเดือนก่อน

    How can I fold only the corner of a sheet of paper procedurally? I want to adjust the folding angle relative to the sheet along two axes. I know how to do this with the Curve modifier, but it's not always convenient, and Geometry Nodes offer more flexibility for this.

  • @johnteague7926
    @johnteague7926 4 หลายเดือนก่อน

    how do i keep the zipper in place when I move the main object, and still animate opening the zipper? In the example file, if I move the sphere the zippers do not move with the sphere..

    • @3d-eden978
      @3d-eden978 4 หลายเดือนก่อน

      You will have to animate the curve in the same way as you animate your object, You could parent both objects to an empty so they move in unison.

  • @quackers969
    @quackers969 4 หลายเดือนก่อน

    Plugging the spline into the "Trim Curve" node without trimming anything would achieve the same results as this setup. It keeps the shape of the spline but turns it non-cyclic. Hope that helps. 👍

    • @3d-eden978
      @3d-eden978 4 หลายเดือนก่อน

      Wow, thanks for sharing. I did not know this trick. saves a lot of time.

  • @shaunmoulding8021
    @shaunmoulding8021 4 หลายเดือนก่อน

    Using the draw tool, you can constrain to a surface as you demo but does the addon work ok if drawing with the pen tool which doesn't have surface constraint? I see you have the object to constrain to in the parameters so if using the pen tool will the stiches still conform to the surface face vectors?

  • @BlenderFun_
    @BlenderFun_ 4 หลายเดือนก่อน

    instead of using rotate instances with combine and random, you could simply add a rotate rotation with a random value (vector) and just use the z-values (everything else 0)