JohnBrx
JohnBrx
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Creating the world for my indie game [DEVLOG]
#gamedev #programming #coding #pixelart #unity
In this video, I show how I implemented the game world of my indie game with procedural generation using Perlin Noise.
Wishlist ISO-CORE on Steam now!
store.steampowered.com/app/2983860/ISOCORE/
Music:
Song 1: massobeats - jasmine tea
freetouse.com/music/massobeats/jasmine-tea
Song 2: massobeats - lush
freetouse.com/music/massobeats/lush
มุมมอง: 126 118

วีดีโอ

Creating 3D Lighting for my 2D Game
มุมมอง 7K10 หลายเดือนก่อน
#gamedev #unity #coding #english Please feel free to write your opinions and ideas for improvement in the comment section! Wishlist ISO-CORE on Steam now! store.steampowered.com/app/2983860/ISOCORE/ T3ssel8r:www.youtube.com/@t3ssel8r Music by massobeats: th-cam.com/video/23Yj0EgZ_VM/w-d-xo.html&ab_channel=massobeats
Making a game with two and a half dimensions
มุมมอง 4.8K10 หลายเดือนก่อน
#gamedev #coding#english Wishlist ISO-CORE on Steam now! store.steampowered.com/app/2983860/ISOCORE/

ความคิดเห็น

  • @AM-wv5qy
    @AM-wv5qy วันที่ผ่านมา

    When will the next part come ??? Also are u planning on making dungeons and maybe have more than 1 character like genshin impact that would be crazy good

    • @John-Brx
      @John-Brx วันที่ผ่านมา

      Next week! I’m still thinking about adding dungeons but I’m not sure yet. I’m only going to have one character but you probably will be able to customise him.

  • @DominicRyanOsborne
    @DominicRyanOsborne 3 วันที่ผ่านมา

    So question.. at least theoretically.. can this be applied to the surface of a sphere or nested spheres to allow for tunneling mining...?

  • @F1reNation
    @F1reNation 4 วันที่ผ่านมา

    This is awesome

  • @billmore6486
    @billmore6486 6 วันที่ผ่านมา

    games got a good art style. I'd recommend adding some water, and dirt to break up some of the green.

  • @garretthiggins2152
    @garretthiggins2152 6 วันที่ผ่านมา

    I love the art (and background music). An idea that I had for a survival game is that the monsters at night are after you and your "heartstone" or something. The heart stone would be the only thing that regenerates your health, so you need to protect it. Something like Minecraft meets tower defense. Ofc, as you progress you can build more/choose powerups for the stone.

  • @_AYODEJI_
    @_AYODEJI_ 8 วันที่ผ่านมา

    yo is this inspired by forager? love that game

    • @John-Brx
      @John-Brx 8 วันที่ผ่านมา

      Actually not :) It’s mostly inspired by Zelda BOTW, Minecraft and stardew valley. But I am aware that it is similar.

  • @cosmo6345
    @cosmo6345 8 วันที่ผ่านมา

    I love the grid style and art style, I just wonder what it would look like without the gridlines? Might be better, might be worse

    • @John-Brx
      @John-Brx 8 วันที่ผ่านมา

      I tried it without the grid lines and didn’t like it. But il show both options in the next video and let people decide in the comments. I’m probably just going to make them toggleable in the settings.

    • @cosmo6345
      @cosmo6345 7 วันที่ผ่านมา

      @@John-Brx sounds like a good idea! I was mainly just curious how it would look

  • @jasminebrowning879
    @jasminebrowning879 10 วันที่ผ่านมา

    Thank you for this video. I, too, am inspired by t3ssel8r's gorgeous work, but your iteration looks to be more achievable (and just as visually appealing). I was wondering if you would still recommend adding hand-drawn shading to 2D sprites and also using 3D lighting. From what you've shown in the video, it looks great (as the light source is coming from above and the camera view is isometric, the shading you've given your sprites makes sense), but I was wondering if at any point you found 2D shading/3D shading and lighting clashed.

  • @danielhuwiler4520
    @danielhuwiler4520 11 วันที่ผ่านมา

    Just a suggestion to change the player to somethingt more apealing and also he has no animation so it looks like he just floats

    • @AM-wv5qy
      @AM-wv5qy วันที่ผ่านมา

      Yeah i notice that and making the walk animation is also pretty simple move the legs front and back then squish the character

  • @thisisgood44
    @thisisgood44 11 วันที่ผ่านมา

    this style is crazy good

  • @SimulationWithDaniel
    @SimulationWithDaniel 22 วันที่ผ่านมา

    Your pixel art style is so good and unique, at 0:47 those buildings you made look similar yet nice due to the 2.5D perspective

  • @bcrane86
    @bcrane86 25 วันที่ผ่านมา

    randomly bumped into your video. Game looks great! Interested to see how you take it forward :)

  • @halilonuryazcoglu931
    @halilonuryazcoglu931 25 วันที่ผ่านมา

    Clear enough to follow, pleasant game to look at. Instant subscribe.

  • @MyMike004
    @MyMike004 25 วันที่ผ่านมา

    nice project ! if you want an idea, I would say focus on the gameplay and give a feel the player will be rewarded everytime it does an action. For example chopping tree will fall some wood and gain you some xp and lvl up

  • @FEG_Studio
    @FEG_Studio 25 วันที่ผ่านมา

    Great video, but first thing I notice as a new viewer is that the character doesn't really fit with the good looking art of the game that much, I think he's too simple and out of context, but I might be wrong, I just don't know the story about him...

  • @doc8527
    @doc8527 27 วันที่ผ่านมา

    I really like this type of isometric larger scale forest/world map, possibly heavily influenced by AOE2 when I was a kid. It used to the trend for old rpg game in Nokia and early Andriod even early mmorpgs that has a combat system like diablo or Zenonia (a early android game series). Don't know when nobody make this type of game anymore. Really nostalgia (in a good way) and lovely, it still has infinite potentials (map (weather season, light) style wise like maplestory, play style wise, monster variation) to explore.

  • @The_Pabloburrito
    @The_Pabloburrito 27 วันที่ผ่านมา

    Love this

  • @freddy4960
    @freddy4960 28 วันที่ผ่านมา

    This was so well presented! Thank you for this great video.

  • @jerryXsleep
    @jerryXsleep 28 วันที่ผ่านมา

    I really want a tutorial on the 3D lighting!

    • @jerryXsleep
      @jerryXsleep 28 วันที่ผ่านมา

      I found a tutorial on 3D lighting in isometric game, I don't know if it will work the same as yours though: th-cam.com/video/xpL44Ztyy1Q/w-d-xo.html

    • @John-Brx
      @John-Brx 25 วันที่ผ่านมา

      Yes that is going to work! I implemented some other things but nothing i dint mention in the video. In combination with my video you should be able to recreate the effect. Otherwise let me know il be happy to help :)

    • @jerryXsleep
      @jerryXsleep 23 วันที่ผ่านมา

      @@John-Brx Hello, I just want to know if there's any tool you use that auto generates normal mapping.

    • @John-Brx
      @John-Brx 23 วันที่ผ่านมา

      No, I do it by hand for every sprite. It’s very time consuming.

  • @ConnorShea
    @ConnorShea 29 วันที่ผ่านมา

    "I only have to store the seed and the modifications" well... until you release an update to the game and the resulting world from the seed changes :)

  • @changegods1410
    @changegods1410 29 วันที่ผ่านมา

    I love it i hope it will available on Android device soon❤❤❤

  • @kennyroody
    @kennyroody หลายเดือนก่อน

    You can stack wave collapse functions to keep things original and lively, this also opens up lots of combinations for your stack of sets.

  • @ChaloopaJoe
    @ChaloopaJoe หลายเดือนก่อน

    Gosh this world is gorgeous. Hope i can make a game this pretty someday!

  • @aidanbell6038
    @aidanbell6038 หลายเดือนก่อน

    Wow! I love the direction you're taking this and I'm excited to see where it ends up. Is there any way to get in contact about this project?

  • @veempeelge
    @veempeelge หลายเดือนก่อน

    very cool i want to make my own indie game too <3

  • @clarkjanes3094
    @clarkjanes3094 หลายเดือนก่อน

    Be careful using seeds to regenerate the level in real-time. SDK updates can change the rng's, OS's can do different things in them too. It's better to use the seeds once to create the terrain, but then keep the resulting landscapes (compression can help here). This also has the benefit that you can make a manual pass on the generated result to refine gameplay or add bespoke areas.

  • @leahwilson9152
    @leahwilson9152 หลายเดือนก่อน

    It reminds me of Moonstone Island!

  • @darienmorris
    @darienmorris หลายเดือนก่อน

    Really enjoy the insight-per-minute ratio of this dev log! 5 minutes or less is so refreshing.

  • @KDD0063
    @KDD0063 หลายเดือนก่อน

    If Imake a suggestion I think the the color of your gridlines is too dark, and the grid distracts a bit from the art. I think if you lessen the contrast between the lines and the grass people will still see it and get the idea but it will look cleaner and people will focus more on the objects in your world. Depending on the functionality of your game consider having no visible grid until you go to build.

  • @pandasoniccollective
    @pandasoniccollective หลายเดือนก่อน

    This is cool! Can you make a tutorial? Would love to know more! Working on something similar

  • @trumtrum5136
    @trumtrum5136 หลายเดือนก่อน

    This game looks too nice for the gameplay to feel like a basic mobile game

  • @superpepe826
    @superpepe826 หลายเดือนก่อน

    Wave function collapse is my favorite, I kinda expected you to mention it from the beginning of the video

  • @LimitedWard
    @LimitedWard หลายเดือนก่อน

    I wish you had expanded a bit on why you felt the game was not smooth or fun after switching to WFC. What specific issues did you encounter? And why did switching to open world require a change to perlin noise?

  • @developerdeveloper67
    @developerdeveloper67 หลายเดือนก่อน

    Crispy graphics, man.

  • @HawkesByte
    @HawkesByte หลายเดือนก่อน

    This game looks so pretty! Seriously awesome work, I’m looking forward to see where you bring it :)

  • @perfect_rain9611
    @perfect_rain9611 หลายเดือนก่อน

    Honestly, I feel like the islands were a good idea and can be expanded upon. In my opinion too many survival games use the format you switched to. You will still be making a great game, I just think the island concept you had was unique.

  • @AlvaroLopezAlonso
    @AlvaroLopezAlonso หลายเดือนก่อน

    Hey mate this looks so beutiful! I wanted to ask you, I saw this and the frist video not the second but ill do it right now, It's just I would like to know what kind of game it will be? what's the objective? or if you have it explained elsewhere, thanks! Also is it on steam whishlist? Best of luck and kind regards!!

    • @John-Brx
      @John-Brx หลายเดือนก่อน

      To be honest i have a ruff plan on what the games going to be. But I also figure a lot out by just doing and adding things that feel fun. The main goal is to make it a chill survival game with the focus on exploration and crafting. I could be more detailed about it but I don’t want to spoiler anything ;) I’m creating the steam page right now so you will be able to wish list it soon! Probably when the next video comes out. Glad you like it

    • @AlvaroLopezAlonso
      @AlvaroLopezAlonso หลายเดือนก่อน

      @@John-Brx thanks for taking your time to answer, good luck on everything!!

  • @The_Pabloburrito
    @The_Pabloburrito หลายเดือนก่อน

    I love your art style, it's unique and very cute! I'm currently working on an isometric indie game too and you're a huge inspiration. Great video, keep going!

  • @Jackline-2024
    @Jackline-2024 หลายเดือนก่อน

    open world may be more playable, however, for a personal project, I think that limited area is more controlable

    • @John-Brx
      @John-Brx หลายเดือนก่อน

      Yes you are probably right. I’m not going to implement a traditional open world tho because of the fact that I’m just one person developing the game.

  • @xyzxyz256
    @xyzxyz256 หลายเดือนก่อน

    I realy like how your game looks, I hope you will continue soon :)

  • @thecanaryminer
    @thecanaryminer หลายเดือนก่อน

    yo know something really nice is that it is actually all pixelised so no rotated pixels (which imo rlly breaks the immersion in these kinds of games)

    • @John-Brx
      @John-Brx หลายเดือนก่อน

      Yes that was actually really important to me. Happy to see that someone appreciates it! The solution is really easy tho :)

  • @SweetestPotato
    @SweetestPotato หลายเดือนก่อน

    This looks so good, someone reply here when the game is finished, just in case YT doesn't bring me back to this project 🫂

    • @John-Brx
      @John-Brx หลายเดือนก่อน

      You’ll be able to Wishlist it on steam when the next video comes out! Hope that helps :)

  • @Phantonyx01
    @Phantonyx01 หลายเดือนก่อน

    Plss update this work, it has a lot of potential and i love it!! ❤

    • @John-Brx
      @John-Brx หลายเดือนก่อน

      Working on it! But it takes a lot of time since I’m developing it alone in my free time. But im really glad you like it! :)

    • @Phantonyx01
      @Phantonyx01 หลายเดือนก่อน

      @@John-Brx haha, thanks for the reaction man, keep it going 💪

  • @saharo4884
    @saharo4884 หลายเดือนก่อน

    are you trying to find a gameplay from coding around?

  • @saharo4884
    @saharo4884 หลายเดือนก่อน

    Hey there! Indie-game lover here 💖 yet, let us know why should we care for yet another a pixel art isometric game 👍