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Beaver Joe
United States
เข้าร่วมเมื่อ 3 พ.ย. 2016
This channel is the target for Unity tutorials, Game Design, Art Skills, and many other interesting videos.
Join our server on discord: discord.gg/BSUP8TF
Join our server on discord: discord.gg/BSUP8TF
Professional/Dark Theme is AVAILABLE in Unity 2020.1 for ALL developers
★ Hello Everyone. Welcome back my Channel.
★★ This video I will explain what I did in the past almost half-year and introduce one of the most attractive features in Unity 2020.1.
★★★ Unity 2020.1.2 (includes Unity Hub) Released on August 12, 2020: unity3d.com/get-unity/download/archive
☞ If you like this video, give it a thumbs up. Don’t forget to SUBSCRIBE, turn on the post notifications so you can get a notice every time I upload new videos. Welcome to the FAMILY!
〓〓〓〓〓〓〓〓〓〓〓〓〓〓〓〓〓〓〓〓〓〓〓〓〓〓〓〓〓
★★ This video I will explain what I did in the past almost half-year and introduce one of the most attractive features in Unity 2020.1.
★★★ Unity 2020.1.2 (includes Unity Hub) Released on August 12, 2020: unity3d.com/get-unity/download/archive
☞ If you like this video, give it a thumbs up. Don’t forget to SUBSCRIBE, turn on the post notifications so you can get a notice every time I upload new videos. Welcome to the FAMILY!
〓〓〓〓〓〓〓〓〓〓〓〓〓〓〓〓〓〓〓〓〓〓〓〓〓〓〓〓〓
มุมมอง: 2 224
วีดีโอ
Making Simple Ranking System by Unity(Includes Bubble sorts, Linq, Infinite scrolling BG and UI)
มุมมอง 9K4 ปีที่แล้ว
❤ ★ Hopefully, you can ▶︎SUBSCRIBE◀ to my channel: th-cam.com/channels/84aSoQ90sbu83C8JZUKqxg.html?view_as=subscriber 🐾 ★ Join Our Server on ▼DISCORD▼ discord.gg/BSUP8TF 🔥★ 新开通B站,欢迎订阅: space.bilibili.com/448507900 Creación de un sistema de clasificación simple por unidad (incluye tipos de burbujas, comparación, delegado y linq) ● ● ● ● ● ● ● ● ● ● ● ● ● ● ● ● ● ● ● ● ● ● ● ★ (The Background Sp...
Making Unity 2D Levels with Hexagonal Tilemap (Includes Grid Control & FogOfWar Effect)
มุมมอง 35K5 ปีที่แล้ว
❤ ★ Hopefully, you can ▶︎SUBSCRIBE◀ to my channel: th-cam.com/channels/84aSoQ90sbu83C8JZUKqxg.html?view_as=subscriber 🐾 ★ Join Our Server on ▼DISCORD▼ discord.gg/BSUP8TF 🔥★ 新开通B站,欢迎订阅: space.bilibili.com/448507900 ● ● ● ● ● ● ● ● ● ● ● ● ● ● ● ● ● ● ● ● ● ● ● 🌟 ★ Tiles in this demo: drive.google.com/file/d/1qdGeWGL1t7bXemOsf P3Xje33oweVTn/view?usp=sharing 🍿 ★ All Tiles can be downloaded from: d...
[REPLAY] Detail Process of Inventory System without Speed up
มุมมอง 1.7K5 ปีที่แล้ว
💫 (•̀ᴗ•́) و ̑̑ Hello everyone Welcome to my channel! This video is the Whole/Detail Process of the Inventory series. If you don’t like my accent or cannot follow some steps from my previous two videos, You can watch this. 〓〓〓〓〓〓〓〓〓〓〓〓〓〓〓〓〓〓〓〓〓〓〓〓〓〓〓〓〓 ❤ ★ Hopefully, you can ▶︎SUBSCRIBE◀ to my channel: th-cam.com/channels/84aSoQ90sbu83C8JZUKqxg.html?view_as=subscriber 🐾 ★ Join Our Server on ▼DIS...
Unity 2D Tooltip UI on Inventory System From A To Z (2/2)
มุมมอง 6K5 ปีที่แล้ว
❤ ★ Hopefully, you can ▶︎SUBSCRIBE◀ to my channel: th-cam.com/channels/84aSoQ90sbu83C8JZUKqxg.html?view_as=subscriber 🐾 ★ Join Our Server on ▼DISCORD▼ discord.gg/BSUP8TF ● ● ● ● ● ● ● ● ● ● ● ● ● ● ● ● ● ● ● ● ● ● ● 🍿 ★ Episode 01_Unity 2d Inventory System From A to Z: th-cam.com/video/OhesZyHXew4/w-d-xo.html 🌟 ★ Resources: drive.google.com/file/d/1_cebRVxK63rXUii7riPx8_SA1Rui1MVw/view?usp=shar...
Unity 2D Inventory System From A To Z (1/2)
มุมมอง 18K5 ปีที่แล้ว
💫 (•̀ᴗ•́) و ̑̑ Hello everyone Welcome to my channel! This is the first episode of this series. In this video, I will cover how to build on UI canvas and set up the Inventory menu, PlayerMovement, Pickup Items, ScriptableObject and AddItem function. 〓〓〓〓〓〓〓〓〓〓〓〓〓〓〓〓〓〓〓〓〓〓〓〓〓〓〓〓〓 ❤ ★ Hopefully, you can ▶︎SUBSCRIBE◀ to my channel: th-cam.com/channels/84aSoQ90sbu83C8JZUKqxg.html?view_as=subscriber ...
DETAILED PROCESS of Collection Manager without SPEED UP & AUDIO (EP01--EP05)
มุมมอง 2.4K5 ปีที่แล้ว
💫 (•̀ᴗ•́) و ̑̑ Hello everyone Welcome to my channel! If you don't like 🥶my accent or Cannot follow some other places, DON'T WORRY! I backed up this video for this situation. 〓〓〓〓〓〓〓〓〓〓〓〓〓〓〓〓〓〓〓〓〓〓〓〓〓〓〓〓〓 ❤ ★ Hopefully, you can ▶︎SUBSCRIBE◀ to my channel: th-cam.com/channels/84aSoQ90sbu83C8JZUKqxg.html?view_as=subscriber 🐾 ★ Join Our Server on ▼DISCORD▼ discord.gg/BSUP8TF 💭 ★ You can play the de...
The INTRODUCTION of Collection Manager / Gallery System (EP0)
มุมมอง 3.1K5 ปีที่แล้ว
💫 (•̀ᴗ•́) و ̑̑ Hello everyone Welcome to my channel! This is the TRAILER of COLLECTION MANAGER /Gallery. 〓〓〓〓〓〓〓〓〓〓〓〓〓〓〓〓〓〓〓〓〓〓〓〓〓〓〓〓〓 ❤ ★ Hopefully, you can ▶︎SUBSCRIBE◀ to my channel: th-cam.com/channels/84aSoQ90sbu83C8JZUKqxg.html?view_as=subscriber 🐾 ★ Join Our Server on ▼DISCORD▼ discord.gg/BSUP8TF 💭 ★ You can play the demo on my ♥itch.io♥ beaverjoe.itch.io/gallery-system-demo 🌟 ★ Complete...
Overview of my Unity HERO SELECTION MENU (Recreate Brawl Stars Main Menu)
มุมมอง 6K5 ปีที่แล้ว
💫 (•̀ᴗ•́) و ̑̑ Hello everyone Welcome to my channel! In this video, We will have a look at my unity workflow on the Hero Selection Menu. I will recreate the Brawl Stars Hero Selection Menu and character Information Panel. I will cover how to achieve this project and explain all the scripts in 12 mins. 〓〓〓〓〓〓〓〓〓〓〓〓〓〓〓〓〓〓〓〓〓〓〓〓〓〓〓〓〓 ❤ ★ Hopefully, you can ▶︎SUBSCRIBE◀ to my channel: th-cam.com/ch...
How to use SCRIPTABLE OBJECTS in Unity
มุมมอง 6K5 ปีที่แล้ว
💫 (•̀ᴗ•́) و ̑̑ Hello everyone Welcome to my channel! In this video, We will have a look at how to use SCRIPTABLE OBJECTS to make multiple cards instead of using Transform.GetChild / Transform.Find. 〓〓〓〓〓〓〓〓〓〓〓〓〓〓〓〓〓〓〓〓〓〓〓〓〓〓〓〓〓 ❤ ★ Hopefully, you can ▶︎SUBSCRIBE◀ to my channel: th-cam.com/channels/84aSoQ90sbu83C8JZUKqxg.html?view_as=subscriber 🐾 ★ Join Our Server on ▼DISCORD▼ discord.gg/BSUP8TF...
ADD MORE FEATURES - Making a Collection Manager in Unity (EP05)
มุมมอง 2.2K5 ปีที่แล้ว
💫 (•̀ᴗ•́) و ̑̑ Hello everyone Welcome to my channel! In this video, We will complete this project by making Code Refactoring, Input field search bar and other features such as Locker on cards Prefab. (This is the 🎶 LAST episode of this series) 〓〓〓〓〓〓〓〓〓〓〓〓〓〓〓〓〓〓〓〓〓〓〓〓〓〓〓〓〓 ❤ ★ Hopefully, you can ▶︎SUBSCRIBE◀ to my channel: th-cam.com/channels/84aSoQ90sbu83C8JZUKqxg.html?view_as=subscriber 🐾 ★ J...
UPDATE search buttons and PageUI - Making a COLLECTION MANAGER in Unity (EP04)
มุมมอง 2K5 ปีที่แล้ว
💫 (•̀ᴗ•́) و ̑̑ Hello everyone Welcome to my channel! In this video, We will UPDATE Our SearchByMana & SearchByClass these two functions and Update DisplayPageUI function. (This is the 🎶 fourth episode of this 🦄series (almost 5 episodes). Next vid will come in 3-4 days) 〓〓〓〓〓〓〓〓〓〓〓〓〓〓〓〓〓〓〓〓〓〓〓〓〓〓〓〓〓 ❤ ★ Hopefully, you can ▶︎SUBSCRIBE◀ to my channel: th-cam.com/channels/84aSoQ90sbu83C8JZUKqxg.htm...
SEARCH BUTTONS - Making a COLLECTION MANAGER in Unity (EP03)
มุมมอง 3.2K5 ปีที่แล้ว
💫 (•̀ᴗ•́) و ̑̑ Hello everyone Welcome to my channel! In this video, We will Create Search Buttons on this game including their basic functions. (This is the 🎶 THIRD episode of this 🦄series (almost 4-5 episodes). Next vid will come in 2-3 days) 〓〓〓〓〓〓〓〓〓〓〓〓〓〓〓〓〓〓〓〓〓〓〓〓〓〓〓〓〓 ❤ ★ Hopefully, you can ▶︎SUBSCRIBE◀ to my channel: th-cam.com/channels/84aSoQ90sbu83C8JZUKqxg.html?view_as=subscriber 🐾 ★ J...
TURN THE PAGE - Making a COLLECTION MANAGER in Unity (EP02)
มุมมอง 4.8K5 ปีที่แล้ว
💫 (•̀ᴗ•́) و ̑̑ Hello everyone Welcome to my channel! In this video, We will add more cards in this game and complete the “TURN PAGE” feature. (This is the 🎶 SECOND episode of this 🦄series (almost 4-5 episodes). Next vid will come in 2-3 days) 🔑 Keyword Enum, List, transform.GetChild(n), switch statement, Color Type Scriptable Object, Single class Grid LayOut Group, Mask Component, Best Fit, 〓〓〓...
EDIT and DISPLAY CARDS - Making a COLLECTION MANAGER in Unity (EP01)
มุมมอง 32K5 ปีที่แล้ว
💫 (•̀ᴗ•́) و ̑̑ Hello everyone Welcome to my channel! In this video, We will learn how to Edit and Display Cards on UI Canvas. (This is the 🎶 FIRST episode of this 🦄 series (almost 4-5 episodes). Next vid will come in 2-3 days) 🔑 Keyword Enum, List, transform.GetChild(n), switch statement, Color Type Scriptable Object, Single class Grid LayOut Group, Mask Component, Best Fit, 〓〓〓〓〓〓〓〓〓〓〓〓〓〓〓〓〓〓〓...
STATIC NOISE TV EFFECT using Unity Shader Graph
มุมมอง 41K5 ปีที่แล้ว
STATIC NOISE TV EFFECT using Unity Shader Graph
Noise Ellipse Effect using Shader Graph in Unity 2019 (For beginners)
มุมมอง 9K5 ปีที่แล้ว
Noise Ellipse Effect using Shader Graph in Unity 2019 (For beginners)
FRESNEL SHADER using Unity Shader Graph (Cat Statue + Mummy)
มุมมอง 14K5 ปีที่แล้ว
FRESNEL SHADER using Unity Shader Graph (Cat Statue Mummy)
Getting started with Shader Graph for BEGINNERS in Unity (Water Shader + holographic projection)
มุมมอง 15K5 ปีที่แล้ว
Getting started with Shader Graph for BEGINNERS in Unity (Water Shader holographic projection)
How to render Particle System OVER UI Canvas (INCLUDES One-Click Game with WINNING EFFECT)
มุมมอง 65K5 ปีที่แล้ว
How to render Particle System OVER UI Canvas (INCLUDES One-Click Game with WINNING EFFECT)
4 Ways to SAVE/LOAD data in Unity And their CONS and PROS (PlayerPrefs, BinaryFormatter, JSON, XML)
มุมมอง 7K5 ปีที่แล้ว
4 Ways to SAVE/LOAD data in Unity And their CONS and PROS (PlayerPrefs, BinaryFormatter, JSON, XML)
How to SAVE and LOAD XML Files DATA in Unity
มุมมอง 12K5 ปีที่แล้ว
How to SAVE and LOAD XML Files DATA in Unity
How to Save your Unity DATA with JSON (JSONUtility Class) and What's the CONS of JSON
มุมมอง 8K5 ปีที่แล้ว
How to Save your Unity DATA with JSON (JSONUtility Class) and What's the CONS of JSON
SAVE and LOAD DATA with Serialization - BINARY FORMATTER in Unity
มุมมอง 9K5 ปีที่แล้ว
SAVE and LOAD DATA with Serialization - BINARY FORMATTER in Unity
How to SAVE and LOAD Data in Unity (The PROS and CONS of PlayerPrefs)
มุมมอง 2.4K5 ปีที่แล้ว
How to SAVE and LOAD Data in Unity (The PROS and CONS of PlayerPrefs)
RECREATE in 2D: God of war's THROW AXE and PULL IT BACK
มุมมอง 3.3K5 ปีที่แล้ว
RECREATE in 2D: God of war's THROW AXE and PULL IT BACK
OBVIOUS Health Bar Damage Taken EFFECTS in Unity (Includes Simple Enemy AI - PATROL & SHOOTING)
มุมมอง 9K5 ปีที่แล้ว
OBVIOUS Health Bar Damage Taken EFFECTS in Unity (Includes Simple Enemy AI - PATROL & SHOOTING)
How to use INHERITANCE (C#) to create more characters' behaviors in Unity
มุมมอง 24K5 ปีที่แล้ว
How to use INHERITANCE (C#) to create more characters' behaviors in Unity
Introduction to Isometric Movement & Animation (8 directions) in Unity
มุมมอง 61K5 ปีที่แล้ว
Introduction to Isometric Movement & Animation (8 directions) in Unity
7:41 Adding the Player
best tutorial on isometric tilemaps
Thank u :)
Thank you soooooo much for this video!!!
very underrated man you helped megood job 😀😀😀😀
my Axe don't follow the player I don't know why
impossible to understand a thing
Think you sumuch
How can I put the particle system animation behind an image sprite? Because I can´t find a proper solution to fix it.
Can your player move behind tiles like stand behind one of those hills
thanks you so much ❤❤❤❤
good video pls code bro
my nizzle,this look very nice, i was looking for this so much. I will share on my contacts.
Do you really need a red material for the collisions or it's just to see better?
Awesome bro, perfect work 👍👍💯💫❤
Jian Yang?
Thanks again
Wow this is awesome... it help..I understand alot from this video
Nice tutorial.... well can you make small adjustments for me ..I want it to save on it's own...that's is auto and load on game launch ...on it's own ...auto
Excellent Job!
Now the question is, how do i call the DamageEnemy function from the player
Great video! thanks bro!
(Note for myself) 15:47
thank you a lot !!
hi, I know this video is a bit older, but does anyone know the fix for the index returning as -1 when going NW? I copied and pasted from the scripts provided to be sure I didn't mess up the syntax. The only difference is the animation names (strings) I chose. the error is as follows: Invalid Layer Index '-1' UnityEngine.Animator:Play (string)
Did you find a solution for this problem? I'm making the same as the video and return me the same error as you and i'm trying to solve it but i don't find any solution.
@s0ulcode @igeres_6870 I had the same error and basically it's saying it cannot play the animation 'animName' inside the UnityEngine.Animator:Play (animName) call. The source of the problem for me was I had not made the additional animator states (especially for directional runs, Run N, Run SE and so on). Hence when we try to call UnityEngine.Animator:Play(string) on something that is not setup in the animator, and it can't find something with that name after searching through all it's layers within the Animator, it fails, and returns the -1 index and the error 'Invalid Layer Index '-1''. TLDR : Make sure your animator has a state for each of the Static and Run directional strings. Also add a Debug.Log for the string before you call 'UnityEngine.Animator:Play()' to see which call is failing.
I've got the same problem. Have you found a way to fix it?
@@moritzvanaart2759 sorry, I switched over to godot after the unity fiasco last year.
@@s0ulcodethanks a lot man. and does it works better with Godot?
great job
thank you i made it in the roblox studio !!!!
could you make this vid showing how to do this with a blend tree, i used a blend tree for 6 way controller but i could not figure out how to get north and south to work, i set the values for east and west as 1 -1 and did the 0.5 - 0.5 for the up and down directional but what would you set north and south at. maybe i am just slow and not getting it but i would assume you would have to make them like east and west and set them at 1 and -1 as well however that did not work.
Thanks this works well!
This is such a good practical example, can't wait to try it out for my game
this is absolutely amazing. thank you for this tutorial! I wanted to follow a tutorial that explains everything for beginners like me. I was able to create with my own assets thanks to you!
Thanks a lot for the detailed explanation !
new videos pls
Wow I finally understood UV and why it looks like that gradient. Thanks, Joe!
This is awesome!
Really helpfull, thanks a lot!
wow!!! God bless you man!! suscribed
Absolutely the best video for character movement in a 2D game, Isometric or not!!! Quick Question though - When going NE, SE, SW or NW, the character moves much quicker than N, E, S, W... How to fix this?? Thank you!
To solve this issue add the following below FindObjectOfType<PlayerAnimation>().SetDirection(direction); in the PlayerMovement script: direction = direction.normalized; transform.Translate(direction*Time.deltaTime*moveSpeed); Now your character will move the same speed all 8 directions.
I love full tutorial like this. Thanks
Perfect! It's worked to me. Thanks!
Thanks
Thanks for explaining how the uv node looks like that and why
Thanks for tutorial. I was trying to make Fortnite shield shader , with this tutorial, I’m so close .
Muchas gracias!
The 20 second part at 19:00 helped me so much, thx man.
Can you pls send me uinity of what you done this
Hi! Thank You! Best video about Inventory Ever! I'm trying to remove items by buttons, not by mouse. I did your way, but i got stucked when you putted IDs for each slot. I can remove items, but when i performer the input action, it removes without respect the slot ids. Thx for your time :)
can please anyone help me when i hit slice button it doesn t do anything i checked everything and also i don t know how to remove the background and yes it is transparent
how your UPGRADE Button works please;
This video saved me from hours of pure frustration ! thanks man ! beautiful work !