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Kristoff Red
Hungary
เข้าร่วมเมื่อ 20 เม.ย. 2020
Hi! I make technical gamedev videos and use the Godot game engine.
Also known as Redline.
Also known as Redline.
The Secret to good 2D Graphics for your Games
Check out Umblight: store.steampowered.com/app/3151840?
In this video I'll show how I made transformed my game from a boring mess, to something that actually looks decent. I'm mostly going to be talking about composition and lighting and not the new VFX.
Dynamic lighting is basically the process of adding lights to have brighter and darker areas in your scene to increase contrast and to make your game more visually interesting.
You can enhance this by adding normal maps to your sprites, which are textures containing directional lighting data. They make the light interactions more dynamic and less flat.
Music from Rush Garcia's channel:
th-cam.com/video/LYlj-Sd32Ec/w-d-xo.html
th-cam.com/video/JJ9rEcqxM2E/w-d-xo.html
th-cam.com/video/QkMVXzYLn9U/w-d-xo.html
th-cam.com/video/0dSYmnBTvZI/w-d-xo.html
th-cam.com/video/52e5pIMYZq4/w-d-xo.html
0:00 Intro
0:14 Start
0:31 Color palettes
1:19 Noise
1:46 Dynamic Lighting
2:28 Quick tips
3:30 Light shaders
3:58 Normal maps
5:14 Drawing normal maps
6:27 Final results
#godot #gamedev #graphics #art #tutorial #guide #gamedesign
In this video I'll show how I made transformed my game from a boring mess, to something that actually looks decent. I'm mostly going to be talking about composition and lighting and not the new VFX.
Dynamic lighting is basically the process of adding lights to have brighter and darker areas in your scene to increase contrast and to make your game more visually interesting.
You can enhance this by adding normal maps to your sprites, which are textures containing directional lighting data. They make the light interactions more dynamic and less flat.
Music from Rush Garcia's channel:
th-cam.com/video/LYlj-Sd32Ec/w-d-xo.html
th-cam.com/video/JJ9rEcqxM2E/w-d-xo.html
th-cam.com/video/QkMVXzYLn9U/w-d-xo.html
th-cam.com/video/0dSYmnBTvZI/w-d-xo.html
th-cam.com/video/52e5pIMYZq4/w-d-xo.html
0:00 Intro
0:14 Start
0:31 Color palettes
1:19 Noise
1:46 Dynamic Lighting
2:28 Quick tips
3:30 Light shaders
3:58 Normal maps
5:14 Drawing normal maps
6:27 Final results
#godot #gamedev #graphics #art #tutorial #guide #gamedesign
มุมมอง: 1 251
วีดีโอ
Umblight | Early Gameplay Trailer
มุมมอง 2842 หลายเดือนก่อน
Wishlist here: store.steampowered.com/app/3151840? Umblight is a deckbuilder roguelite where you must combine cards to overpower your opponents. Travel through dark environments, find treasure, build your special deck filled with unique skills, and battle the creatures you meet along the way in this DND inspired adventure! #trailer #gameplay #godot
How I ALMOST WON one of the largest game jams
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A gamejam video with card game AI explanation, and a bunch of other cool stuff. I made Umblight in 2 weeks, almost won @PirateSoftware jam with it, and now I'm working on it as a steam release. This is the first devlog about Umblight, with many more to come. WISHLIST ON STEAM: store.steampowered.com/app/3151840? or play the jam version here: nitro-gen-studios.itch.io/umblight 0:00 Intro 0:41 Ga...
The Game Jam Guide I wish I had when starting out
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The coolest shader effect that nobody uses
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The coolest shader effect that nobody uses
Cool movement mechanics you can steal for your own game
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Cool movement mechanics you can steal for your own game
My game idea for my long-term Godot project
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My game idea for my long-term Godot project
New Fees PROPERLY Explained | Why I Switched from Unity to Godot? (REUPLOAD)
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Arrow Physics Explained In My Game Jam Game
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Things that GAMEDEVS should know in BLENDER
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The Power of 3D Graphs Simulated In Unity
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I'm hosting a GAME JAM + New DISCORD SERVER
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I'm hosting a GAME JAM New DISCORD SERVER
My Second Game Jam Experience | Brackeys Game Jam 2022.1
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My Second Game Jam Experience | Brackeys Game Jam 2022.1
Square Cosine W.I.P Showcase Video [Game Jam game 5/7 days]
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My latest project so far | Whomst II. Unity Devlog #1
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My latest project so far | Whomst II. Unity Devlog #1
Unity Realistic Terrain Timelapse with HDRP (FREE ASSETS ONLY)
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Unity Realistic Terrain Timelapse with HDRP (FREE ASSETS ONLY)
My GAMEDEV PROGRESSION since starting in a YEAR!
มุมมอง 2683 ปีที่แล้ว
My GAMEDEV PROGRESSION since starting in a YEAR!
Challenging myself to create a game in 12 hours (Unity)
มุมมอง 1253 ปีที่แล้ว
Challenging myself to create a game in 12 hours (Unity)
Making a bossrush game in ONE WEEK? Brackeys Gamejam 2021.2 | Whomst devlog
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The Chassis Maker | Nitro-Gen Racing Devlog #1
มุมมอง 2843 ปีที่แล้ว
The Chassis Maker | Nitro-Gen Racing Devlog #1
This is sick
Excited to see what the full version will be like, looks and sounds amazing
redlin
Check out the game here: store.steampowered.com/app/3151840/Umblight/ or well copy paste it into a browser I guess...
Inscription 2? Inscription 2.
Could you please tell me the names of the games you used as examples? Some of them looked very fun to play!
Yeah i know this fun guy and hes umblight can confirm
😭
Huh, like hollow knight‽
What's the name of that first game pls
Hey man what is that revolver game called i really like it
Weapons Arena: store.steampowered.com/app/3169910/Weapons_Arena/
blud thinks theyre inscryption 😂😂 ok but this game is sick as hell ill make sure to wishlist!!❤❤
Yep, Inscryption is the main inspiration for the game!
Redlin
Check out the game here! store.steampowered.com/app/3151840/Umblight/
It's so dumb that youtube banned links from comments but I guess it's because of scams and stuff...
Please whats the name of the last snake game, I want to play it
WORMHOLE store.steampowered.com/app/2671590/WORMHOLE/ full version released a few days ago
i'm not devving games but i doubt it's a good idea to change the whole genre of a game just because you wanna finish it quickly. if you can just change the whole genre without affecting the game mechanics that identified the game, was it even a good idea in the first place?
This is mostly advice for starting new games after inevitably project hopping because of overscoping. Changing the genre of your game isn't always possible, nor something I would recommend. The thing is, with game dev the initial project idea matters the most in finishing and not the actual time you spend on that project. If you pick an idea that's just not realistic to complete, it doesn't matter how much time you put into it, you will end up leaving that project if you're not ready to work on something that big.
Sorr, I have to ask, what is your nationality? You sound like a hungarian.
Correct!
redlin
The best example of a good tutorial is the half life 2 opening where it's hard to tell that you're even in one
Check out Umblight! store.steampowered.com/app/3151840?
Redlin
just whitelisted, love the art style, can’t wait.
Having a good schedule is really important too. I have many projects that are simple to do but I never finish them since I don't allow time for gamedev in my week
Very true!
Check out my Inscryption inspired roguelike deckbuilder! store.steampowered.com/app/3151840?
Game dev: Look at all the cool things I do with the camera. Player: I'm gonna puke. *turns everything off*
That's so true 😔
What's the name of the first game with gun and swords?
Weapons Arena store.steampowered.com/app/3169910/Weapons_Arena/
@@kristoffredtysm
Redlin
Hey man cool video
thanks!
Wishlist my game Umblight! store.steampowered.com/app/3151840?
kool!
Wishlist Umblight! store.steampowered.com/app/3151840?
@@kristoffred when will it release?
@@n1tr075 demo at the end of february 2025 (when Steam Next Fest starts). I don't know the date for the full release yet.
Az a jó fajta magyar akcentus nagyon hamar el árult de érdekesek a videóid
Dö akcent iz krézy bát dis gém lúksz nájsz
😭
Wishlist Umblight: store.steampowered.com/app/3151840?
so many redlines
Mike klubnika uses in almost all of his games
Quite the underrated video. The editing is prestine! Keep up the good work!
Heard your mention in Thor's stream when I watche replay. Checked it out; it's been wishlisted, and I'll definitely mention it to my gaming friends! Looks like it'll be fun!
You are good at drawing too bro 🔥🔥🔥
Thanks!
You can use Laigter to generate normal maps, though the results often need tweaking
Yeah, but generally I need more control over how it looks like, so making them manually makes the most sense for me.
Normal maps? Yeah, most maps aren't that strange
Man I want to get into dynamic lighting as well, this has some pretty helpful insight. Pretty sure there's way to just generate normal maps from a texture but yeah it is pretty good to manually make them too.
There is a software called "Materialize". I tried it out, but it doesn't generate great results for 2D sprites. It's pretty useful for larger, seamless textures tho.
Now we just need someone to make a tool in godot that will allow someone to take a sprite, set regions/layers on it, mark a direction that the region is facing (via a radial selector, naturally) and an intensity slider so people can set just how 'steep' of shift it is. Then crunch it out into a normal map texture. Probably would be great if it had a preview window with a lightsource that you could move around to test it. I'd make this but I still don't even know how to utilize tool scripts properly, let alone make a functional editor.
That would be incredible, but probably hard to make. It's not too difficult to draw them in Photoshop, so I'm not sure if it would actually save time. The preview part could be nice, but after some practice you get a feeling on how the steepness affects the lighting.
Oh you're gonna love Laigter
@@superzova I actually saw this before and forgot about it. Probably because the examples made everything look like they were on a balloon. I'll actually download it to try it out this time though.
Thank you.
One thing I actually used in the Brackeys 2024.1 Jam for normal maps is a free piece of software called Laigter. It’s lightning fast and can generate normal maps that can then be tweaked after the fact. It even has a preview light to show how they will behave!
Yes I literally made a cinematic devlog 👍