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Mastering Console - the go-to app for Dolby Atmos mastering - Intro Sale till 8th of July 24
มุมมอง 9095 หลายเดือนก่อน
Get the Mastering Console for mastering your Dolby Atmos now! Intro Sale until 8th of July 2024 on various products and bundles www.fiedler-audio.com/mastering-console Facebook: fiedler.audio/ Web: www.fiedler-audio.com #dolbyatmos #dolbyatmosmusic #dolbyatmosmixing #dolbyatmosproduction #3daudio #spatialaudio #immersiveaudio
Mastering Console Tutorial - Mastering for Dolby Atmos
มุมมอง 1.8K5 หลายเดือนก่อน
Mastering for Dolby Atmos - now becoming easy with the Mastering Console Tutorial Chapters: 0:00 Intro 0:42 Import of ADM/BWF files 0:55 Monitoring 1:52 Audio Device Setup 2:27 Output Channel Routing 4:26 Speaker Calibration 6:08 Channel Configuration Page 6:26 Master Channel Page 9:45 Loudness Measurement 10:03 Options Page 11:54 Export 12:31 Unload imported ADM/BWF file 12:42 Outtro Tutorial ...
gravitas MDS - Next Level Dynamics - incl. Mix Bus Processing for Dolby Atmos
มุมมอง 9856 หลายเดือนก่อน
gravitas MDS - Next Level Dynamics - incl. Mix Bus Processing for Dolby Atmos
Dolby Atmos Composer v1.5 - Mastering Dynamics for Atmos! - new features
มุมมอง 9086 หลายเดือนก่อน
Dolby Atmos Composer v1.5 - Mastering Dynamics for Atmos! - new features
Gravitas Tutorial - Parameter Linking
มุมมอง 1686 หลายเดือนก่อน
Gravitas Tutorial - Parameter Linking
Gravitas Tutorial - Main Features Walkthrough
มุมมอง 1.2K6 หลายเดือนก่อน
Gravitas Tutorial - Main Features Walkthrough
Gravitas Tutorial - Input Configuration Dialog
มุมมอง 3386 หลายเดือนก่อน
Gravitas Tutorial - Input Configuration Dialog
gravitas - the next level in dynamics processing
มุมมอง 5976 หลายเดือนก่อน
gravitas - the next level in dynamics processing
Import and edit Dolby Atmos ADM/BWF files for FREE - Dolby Atmos Composer Essential #dolbyatmosmusic
มุมมอง 13K10 หลายเดือนก่อน
Import and edit Dolby Atmos ADM/BWF files for FREE - Dolby Atmos Composer Essential #dolbyatmosmusic
Mix in Dolby Atmos for FREE now - Demo Session Walk Through #dolbyatmosmusic #spatialaudio
มุมมอง 16K10 หลายเดือนก่อน
Mix in Dolby Atmos for FREE now - Demo Session Walk Through #dolbyatmosmusic #spatialaudio
Dolby Atmos Composer Essential - Now Free!
มุมมอง 4.2K10 หลายเดือนก่อน
Dolby Atmos Composer Essential - Now Free!
The best headphone sound - Dolby Atmos Mixing Tip No.7 #dolbyatmosmusic #spatialaudio
มุมมอง 21K11 หลายเดือนก่อน
The best headphone sound - Dolby Atmos Mixing Tip No.7 #dolbyatmosmusic #spatialaudio
The perfect Atmos bed layout - Dolby Atmos Mixing Tip No.6 #dolbyatmosmusic #spatialaudio
มุมมอง 20K11 หลายเดือนก่อน
The perfect Atmos bed layout - Dolby Atmos Mixing Tip No.6 #dolbyatmosmusic #spatialaudio
Stereo FX made multichannel - Dolby Atmos Mixing Tip No.5 #dolbyatmos #dolbyatmosmusic #spatialaudio
มุมมอง 15K11 หลายเดือนก่อน
Stereo FX made multichannel - Dolby Atmos Mixing Tip No.5 #dolbyatmos #dolbyatmosmusic #spatialaudio
Parallel Effects - Dolby Atmos Mixing Tip No.4 #dolbyatmos #dolbyatmosmusic #3daudio #spatialaudio
มุมมอง 13Kปีที่แล้ว
Parallel Effects - Dolby Atmos Mixing Tip No.4 #dolbyatmos #dolbyatmosmusic #3daudio #spatialaudio
Your tracks with FX in Atmos - Dolby Atmos Mixing Tip No.3 #dolbyatmosmusic #spatialaudio #3daudio
มุมมอง 12Kปีที่แล้ว
Your tracks with FX in Atmos - Dolby Atmos Mixing Tip No.3 #dolbyatmosmusic #spatialaudio #3daudio
From Stereo to Atmos - first steps object based - Dolby Atmos Mixing Tip No.2 #dolbyatmosmusic
มุมมอง 11Kปีที่แล้ว
From Stereo to Atmos - first steps object based - Dolby Atmos Mixing Tip No.2 #dolbyatmosmusic
From Stereo to Atmos - first steps - Dolby Atmos Mixing Tip No.1 #dolbyatmosmusic #spatialaudio
มุมมอง 12Kปีที่แล้ว
From Stereo to Atmos - first steps - Dolby Atmos Mixing Tip No.1 #dolbyatmosmusic #spatialaudio
Spacelab Version 1.5 - Direct connection with the Dolby Atmos Composer
มุมมอง 12Kปีที่แล้ว
Spacelab Version 1.5 - Direct connection with the Dolby Atmos Composer
Spacelab Interstellar Version 1.5 - Source Automation in Beam
มุมมอง 11Kปีที่แล้ว
Spacelab Interstellar Version 1.5 - Source Automation in Beam
Spacelab Version 1.5 - LFE - Low Frequency Effect channels
มุมมอง 13Kปีที่แล้ว
Spacelab Version 1.5 - LFE - Low Frequency Effect channels
Spacelab goes Dolby Atmos!
มุมมอง 26Kปีที่แล้ว
Spacelab goes Dolby Atmos!
Dolby Atmos Composer in-depth tutorial - 04 Delay Compensation in Pro Tools
มุมมอง 11Kปีที่แล้ว
Dolby Atmos Composer in-depth tutorial - 04 Delay Compensation in Pro Tools
Dolby Atmos Composer in-depth tutorial - 03 Beam
มุมมอง 14Kปีที่แล้ว
Dolby Atmos Composer in-depth tutorial - 03 Beam
Dolby Atmos Composer in-depth tutorial - 02 Configuring, Export & Import
มุมมอง 17Kปีที่แล้ว
Dolby Atmos Composer in-depth tutorial - 02 Configuring, Export & Import
Dolby Atmos Composer in-depth tutorial - 01 Setup, Routing & Monitoring
มุมมอง 27Kปีที่แล้ว
Dolby Atmos Composer in-depth tutorial - 01 Setup, Routing & Monitoring
Jumpstart with the Dolby Atmos Composer
มุมมอง 27Kปีที่แล้ว
Jumpstart with the Dolby Atmos Composer
What is Dolby Atmos? #dolbyatmosmusic #dolbyatmosmixing #spatialaudio #3daudio #immersiveaudio
มุมมอง 24Kปีที่แล้ว
What is Dolby Atmos? #dolbyatmosmusic #dolbyatmosmixing #spatialaudio #3daudio #immersiveaudio
How to start mixing in Dolby Atmos?
มุมมอง 37Kปีที่แล้ว
How to start mixing in Dolby Atmos?

ความคิดเห็น

  • @lordcannon2020
    @lordcannon2020 วันที่ผ่านมา

    I hadn't discovered the listener-related positioning in Spacelab yet. Thanks for the explanations 👍 Another great show 👍 (Unfortunately I always have to watch the show 24 hours later because my English is terrible and I use the translation function on TH-cam 😉)

  • @englishbobshousemusic
    @englishbobshousemusic 2 วันที่ผ่านมา

    Hi. Does Gravitas compress both the ADM file and the Binaural outputs?

    • @fiedler-audio
      @fiedler-audio 2 วันที่ผ่านมา

      The ADM file is compressed by compressing everything before the renderer. That automatically translates to any render format including binaural. There is no separate processing for binaural necessary (and possible).

    • @englishbobshousemusic
      @englishbobshousemusic 2 วันที่ผ่านมา

      Ok So I still need to master the binaural track to reach streaming service loudness levels.

    • @fiedler-audio
      @fiedler-audio 2 วันที่ผ่านมา

      @@englishbobshousemusic No, you only have to master the ADM for delivery when it comes to loudness.

  • @jrgenthomsen8692
    @jrgenthomsen8692 2 วันที่ผ่านมา

    Super info show Thanks...... I am looking after some DAW that can edit Video and make a Dolby Atmos movie, and Playback into 9.1.6 Speaker I am using RME Fireface UFX III + active speakers + (and some 16-32 D/A in the future I am building up for now and learning in the process )......... I Have the Hole Fiedler software program and I am happy...... For a tutorials I would like to se some Movie Dolby Atmos Editing together with the Fiedler software and a playback solution for a Finished Dolby Atmos Movie in full 9.1.6 channels from my Mac Book Pro M1 Max Laptop........ I am thinking The Steinberg Nuendo 13, as a DAW together with Fiedler Software will be nice........ Looking forward to se the next Livestream....... and Thanks for Y'r work in making the moste of us happy 😉...💪👍 Love it...... Best from Denmark DK

  • @spane5mixline
    @spane5mixline 2 วันที่ผ่านมา

    Good bless you Fiedler Audio. You gave me a gateway to 3D sound, I've learnt, grown and made a ton of money. God bless you.

    • @fiedler-audio
      @fiedler-audio 2 วันที่ผ่านมา

      Thats what we are here for.

  • @babybrown4289
    @babybrown4289 3 วันที่ผ่านมา

    Yes - looks interesting

  • @jrgenthomsen8692
    @jrgenthomsen8692 6 วันที่ผ่านมา

    Just love it Thanks for the great work, and the flexibility to all of us, I have just got it all in a bundle….. time to play…. Se you…… I would like to se a Movie production with Dolby Atmos 9.1.6 …. As a tutorial because I want to make Videos With Dolby Atmos music and action content…. Thanks again looking forward to se What Y will come up with next I will definitely by more from Y….. Best from Denmark Dk

  • @jimmygrant3151
    @jimmygrant3151 8 วันที่ผ่านมา

    I am creating an orchestra template in my DAW. I understand that I can move the sound ball around. My question is regarding the space for distance. Should I keep the ball directly on the speaker, and then set the appropriate reverb depth for each instrument? How does moving the ball to and from the speaker and the listener affect the reverb? Say I have the ball in between the speaker and the listener, would that simulate a pre-reverb affect? Or is it simply moving the speaker closer? I'm trying to get the spacial dimensions worked out for a complete orchestra template and trying to simulate as best I can distance as one would find in a typical theater. It's difficult to explain, but I want my first violins to my left and spaced front to back. Then I want my second violins closer to center, and also front to back. I can work out the reverb I need, I was just wonder how moving the ball back and forth will affect the distance.

    • @fiedler-audio
      @fiedler-audio 8 วันที่ผ่านมา

      If we are talking about objects in Dolby Atmos Beam then you should keep the objects at maximum distance in most cases. The distance in Atmos usually is only lowered for fly-by motion or other effects as it basically spreads the signal of the object across more speakers. If you want to achieve a true feeling of depth the most impressive and effective way is by using reverb, as you have said yourself. An easy way to do so is Spacelab. It is a 3D reverb which connects directly to the Composer and you can do the panning/placing of objects inside Spacelab. If you configure it correctly it does all the balancing of dry and wet depending on the objects distance to the listener automatically and it has another great feature as well not found in any other reverb. Each object has individual early reflections depending on it's position in space, just like in physical reality.

  • @Mrlogic10
    @Mrlogic10 12 วันที่ผ่านมา

    really eye opening. I bought the DA Composer and Gravitas today and maybe it will change my logic Atmos Mixing workflow Thank you for these innovative products

  • @dannykirsch
    @dannykirsch 13 วันที่ผ่านมา

    Hi Tom. Would you be so kind as to post your logic template please utilising all the bus routing you've used in the live stream?

    • @fiedler-audio
      @fiedler-audio 12 วันที่ผ่านมา

      Please check out our Mixing tip video #1 and the demo session for that which can be downloaded from the knowledge base on our homepage. Link: th-cam.com/video/GWnTQn9cDhw/w-d-xo.html

    • @dannykirsch
      @dannykirsch 12 วันที่ผ่านมา

      @ thank you 🙏

  • @gwsound
    @gwsound 13 วันที่ผ่านมา

    Thank you for this time. I noticed this sound in my mix but did not know where it came from. By the way which position is Apple using when ignoring it?

    • @fiedler-audio
      @fiedler-audio 13 วันที่ผ่านมา

      Apple is not using any of these settings. They create a 7.1.4 downmix of your Atmos mix and then binauralize that. So their basis is a speaker layout which cannot contain binaural information. That is the reason why the binaural settings get ignored by Apple.

    • @gwsound
      @gwsound 13 วันที่ผ่านมา

      @ can I mix down the binaural headphone mix inside composer into a stereo file that I can play on any device?

  • @handyfreakshandy4107
    @handyfreakshandy4107 14 วันที่ผ่านมา

    Viel zu schnell das video. So schnell kann man nicht sehen was gemacht wird

  • @englishbobshousemusic
    @englishbobshousemusic 14 วันที่ผ่านมา

    It definitely helped using objects, thanks for that. Also seemed to help my mp4 playback on my 5.1.4 system. As far as Spacelab goes i still cannot get my head around it. Need to do more studying i guess. Balls to the wall! does that include the binaural modes? Keep everything at far?

    • @fiedler-audio
      @fiedler-audio 14 วันที่ผ่านมา

      Balls to the walls refers to the distance to the listener in Atmos only. Spacelab itself has no problem with this as all objects are always kept at maximum distance when sending them to the Composer as dynamic objects. With one exception. If you move an object in Spacelab really close to the listener that the distance between both is under a certain radius, the distance in Atmos is lowered as well to make smooth transitions between positions possible. Please refer to our tutorials for all the details.

    • @englishbobshousemusic
      @englishbobshousemusic 14 วันที่ผ่านมา

      @@fiedler-audio I meant the binaural modes - off, near, mid and far. Do these affect the definition of an object?

    • @fiedler-audio
      @fiedler-audio 14 วันที่ผ่านมา

      @@englishbobshousemusic The binaural modes only affect how objects are rendered on headphones, it is basically more or less reverb on it. Some fixed reverb size Dolby defines. You can try it out with a pair of headphones to season to taste. There is no general good or bad rule here.

  • @TheMrSamrock
    @TheMrSamrock 14 วันที่ผ่านมา

    Amazing information.

  • @RajeshKumar-m1b7g
    @RajeshKumar-m1b7g 15 วันที่ผ่านมา

    Your audio is too low even in full volume. Please try to increase volume from next episode..

    • @SkatingDog
      @SkatingDog 10 วันที่ผ่านมา

      Well, we went for enough headroom, yes, but it works fine even on the phone. So maybe check your system as well?

  • @lordcannon2020
    @lordcannon2020 15 วันที่ผ่านมา

    Another great show 👍 I'll try out some of the tips in Reaper. It should work just as well as in Logic. I'm already looking forward to the next show.

  • @DavinciGirl
    @DavinciGirl 16 วันที่ผ่านมา

    I did miss the Livestream. Please next time use Davinci Resolve. also…. A little focus on guitars specific if you come from a double tracking technique as stereo mix. I am not so much interested in vocals

    • @RajeshKumar-m1b7g
      @RajeshKumar-m1b7g 15 วันที่ผ่านมา

      Yes, im eagerly waiting for davinci resolve

    • @lordcannon2020
      @lordcannon2020 15 วันที่ผ่านมา

      @@DavinciGirl The DAC also works with DaVinci Resolve. All of the procedures shown in the video can basically be used with DaVinci. I personally prefer a different approach: After creating the stems\audio tracks, I "mix" the tracks "spatially" in Spacelab (99% of the time this saves me having to use sidechaining). I then pass the finished sound to DAC and use it to create either the ADM/BWF, stereo or binaural file. If I only need a binaural mix, I can also create it straight from Spacelab, then with 32 speakers.

  • @abymathew2750
    @abymathew2750 16 วันที่ผ่านมา

    🎉🎉🎉🎉

  • @spane5mixline
    @spane5mixline 29 วันที่ผ่านมา

    24:00 perfect tips here, Thomas.

  • @lordcannon2020
    @lordcannon2020 29 วันที่ผ่านมา

    Wieder ein toller Podcast 👍 Danke auch für die Hinweise zum Positionieren von Objekten 👍 Man lernt ja nie aus. Das angesprochene Problem mit Tempoänderungen - J.S. Bach z.B. war so ein Künstler mit massiven Tempoänderungen - im Atmos-Mix habe ich in Ableton Live 12.1 und dem DAC leider immernoch. Liegt eindeutig an Ableton Live, da es in anderen DAW's funktioniert. 👍Vielleicht sollte ich mich mal an den Support von Ableton wenden...? Bisher nutze ich für solche Projekte andere DAW's. Freue mich schon auf den nächsten Podcast 🙂

  • @DavinciGirl
    @DavinciGirl หลายเดือนก่อน

    Will be good Special because of the Masterclass if you bring some ideas for Guitars. I did konvert now more than 350 Songs to Dolby Atmos and for each I produce a education video. Maybe you will in future change the streaming time and day. Tuesdays there is the Cubase club education stream same time and this way I get no info from TH-cam when you are on air. Please post the Amsterdam videos to TH-cam.

  • @DavinciGirl
    @DavinciGirl หลายเดือนก่อน

    Wäre gut, wenn Ihr mal auf Gitarre im Dolby Atmos Umfeld eingehen würdet. Mich würden die Aufnahmen von Amsterdam interessieren. Ich habe jetzt über 352 Songs für meine Education Libary konvertiert in verschiedenste Variationen. Wegen der angesprochenen Masterclass. Weil jeder Song soll in einem Video erklärt werden.

  • @tibeaudenamur
    @tibeaudenamur หลายเดือนก่อน

    Hi, I'm struggling to export an ADM file, could you help me?

    • @fiedler-audio
      @fiedler-audio หลายเดือนก่อน

      Please write to us through our homepage with a description what you are trying to do.

  • @lordcannon2020
    @lordcannon2020 หลายเดือนก่อน

    I've learned a lot again - thank you 👍 Now a technical question regarding Spacecab+DAC - what does the DAC do with the speakers below the "listening line" if, for example, I have decided on "Full Sphere" with 32 speakers when mixing in the Spacelab?

  • @babybrown4289
    @babybrown4289 หลายเดือนก่อน

    Thanks very much guys for trying to bring such important info to the game. Very much appreciated 🙌🏽 I would love to figure out/learn how some of these top mixers are translating their binaural mixes into great playback from a stereo speaker set up. Thanks again for taking the time!

  • @soyozzz
    @soyozzz หลายเดือนก่อน

    I can not use it on Reaper, the "tutorial" of Dolby Atmos Composer cover all the screen and i can't do anything else. I click everywhere and it never do nothing. Please fix the UI issue for the laptop users like me, i don't have a bigger external monitor.

    • @fiedler-audio
      @fiedler-audio หลายเดือนก่อน

      Unfortunately the minimum resolution is 1440x900. Lower resolutions are not supported. You could temporarily decrease the zoom factor to get the whole plugin window on screen.

  • @jimmygrant3151
    @jimmygrant3151 หลายเดือนก่อน

    Would you recommend this: beyerdynamic DT 990 Pro 250 ohm Over-Ear Studio Headphones For Mixing, Mastering, and Editing in Dolby Atmos.

    • @fiedler-audio
      @fiedler-audio หลายเดือนก่อน

      Generally it is recommended to use the headphones which you know best as primary monitoring option. And then it is also good to check your mix on a variety of options.

  • @RajeshKumar-m1b7g
    @RajeshKumar-m1b7g หลายเดือนก่อน

    Hi, could you pl make a video with DAC in davinci resolve

  • @lordcannon2020
    @lordcannon2020 หลายเดือนก่อน

    Wieder eine tolle Sendung 👍 Das tolle Zusammenwirken von Spacelab und dem Dolby Atmos Composer kann ich aus eigener Erfahrung nur unterstreichen. Gerade beim räumlichen Mixing mit sehr vielen Spuren bietet Spacelab mir einen grafischen Gesamtüberblick meiner Audioobjekte im Raum und deren mögliches "Zusammenwirken", was ich bei den vielen einzelnen Beam-Fenster nicht sofort sehen würde. Als Musiklaie darf ich neben dem "Schubsen" von Loops auch sehr gerne KI's für meine Soundproduktion nutzen. 🤣Um mehr "Räumlichkeit" in diese KI-Produktionen zu bringen, nutze ich die von der KI erzeugten Stems und wende das Verfahren an, dass Th. Fiedler in seinem Dolby Atmos Mixing Tip No.2 beschrieben hat. Die Ergebnisse können sich schon hören lassen 😉. Ich freue mich auf die weiteren Sendungen. 👍

  • @DavinciGirl
    @DavinciGirl หลายเดือนก่อน

    Hallo leider mal wieder verpasst... youtube hat nicht benachrichtigt.

    • @fiedler-audio
      @fiedler-audio หลายเดือนก่อน

      Ja, wir haben nach der Option gesucht, aber nicht gefunden wie man das einstellt. Wenn Du eine Geheimeinstellung weißt, sag bescheid.

    • @DavinciGirl
      @DavinciGirl หลายเดือนก่อน

      @@fiedler-audio Ihr müsst im Video öfters darauf Hinweisen, auch Visuell dass man nicht vergessen soll die Glocke zu aktivieren. Hatte ich vergessen. Weiterhin Den Stream planen und am Tag an dem Ihr Streamt ankündigen. Geplante Streams werden den Abonennten angezeigt. Hinzu kommt die ersten 10 Minuten Musik laufen lassen. Mit einem Zeitticker der runterläuft… Stream beginnt in xy Minuten… aber da schon in den Chat mit denjenigen die Warten kommunizieren…. Man kann zusätzlich VDO Ninja in diesen 10 Minuten aktivieren und bekanntgeben. Damit holt Ihr interaktiv Leute in den Stream auch mit Webcam… und die Stellen an denen das Mikro nicht funktioniert, das kann man jetzt rausschneiden… im Nachhinein. Wir bauen ja eine ganze Keyboard und Gitarren Libary mit Deinem Composer Essential zusammen. Geschichte der Rockgitarre und Gitarreneffects. Im Moment 216 Songs. Halt alle über den VST Host Unify von Pluginguru. Schau mal in die letzten Videos von mir rein. Erste Demos sind da online. Auch teilweise zum testen den Dolby Atmos zum Download. Normalerweise hast Du bei Livekonzerten ja Mono und kein Stereo. Aber es gibt Wege über Dolby Atmos Live Konzerte zu bereichern.

  • @yildiz-fotografcisi
    @yildiz-fotografcisi หลายเดือนก่อน

    Thank you for your excellent work. But I have a question as a newbie :) Can we use the music we created in Dolby Atmos in Studio One in a home theater system (5.1)?

    • @fiedler-audio
      @fiedler-audio หลายเดือนก่อน

      If your home theatre is capable of playing back Dolby Atmos files/streams, then yes. You need to convert your ADM/BWF file to MP4 beforehand though, if you want to play it back directly.

  • @franlarsen80
    @franlarsen80 2 หลายเดือนก่อน

    If you are stuck with a Mastering Console window size bug you may find it is helpful to delete this file and restart. C:\Users\NAME\AppData\Roaming\Fiedler Audio\Mastering Console\audioDevice.settings

    • @fiedler-audio
      @fiedler-audio 2 หลายเดือนก่อน

      What kind of bug are you talking about? If there is an issue please write to us through the contact form on our homepage. Then we can have a look into it and fix it.

  • @shahryarjohn145
    @shahryarjohn145 2 หลายเดือนก่อน

    I use for mastering your plugin is amazing for mastering and audio engineering

  • @electreelife
    @electreelife 2 หลายเดือนก่อน

    Love Fiedler Audio, you guys are legit🪬

  • @dannykirsch
    @dannykirsch 2 หลายเดือนก่อน

    I don’t have an atmos studio and I don’t really like wearing headphones so I mix in atmos on a pair of stereo speakers and it seems to come out really well.

    • @fiedler-audio
      @fiedler-audio 2 หลายเดือนก่อน

      If it works, who is to argue. ;-)

    • @dannykirsch
      @dannykirsch 2 หลายเดือนก่อน

      @@fiedler-audio yes I definitely hear a difference even through stereo speakers :-)

  • @OdoSendaidokai
    @OdoSendaidokai 2 หลายเดือนก่อน

    Very interesting talk. Tank you for doing this. I liked to hear about the details even the technical ones and will looking forward to the next talks. Because I'm working on linux I am more on the observer bench, but i keep fingers crossed, that maybe some day ..... :)

  • @lordcannon2020
    @lordcannon2020 2 หลายเดือนก่อน

    To this day, I have not regretted getting involved with Spacelab and the Dolby Atmos Composer as a pure hobbyist 👍👍👍

  • @spane5mixline
    @spane5mixline 2 หลายเดือนก่อน

    Hi Thomas, thanks for this live once again. So I generated my PHRTF from dolby. I tried integrating it into the DAC but the drop down menu doesn't lead me to any directory in my mac to select the PHRTF file. It's as though this feature is disabled for now or is there a way around this? What do I do?

    • @SamHocking
      @SamHocking 2 หลายเดือนก่อน

      Paths to Fiedler's PHRTF folder are in the manual.

  • @jimmygrant3151
    @jimmygrant3151 2 หลายเดือนก่อน

    I thought this was a great video. My first impression of this tool is that is was great. I had a little trouble for my DAW (Reaper) recognizing it, but after a quick restart, all was good. I noticed that if I have atmos on my master channel, then, I cannot have a track bypass it. Some tracks in my mix I don't want atmos to process and simply want to bypass it, but I didn't see a bypass feature. The only way around this was to place atmos on its own track (atmos bus) and rout all my atmos tracks to that, and then rout to the master, then, have another non-atmos track with all my other plug-ins (usually synths) that I don't want to be atmosed routed to that and then rout that to the master. Thats a lot of extra work. Maybe I missed something. I also noticed that the program is very graphic intensive and bogs down if I have too many instances opened at the same time. In addition, there are limitations when mixing between a proper atmos room and on the headphones. Through headphones, the sounds get diluted if spread too wide. I found that keeping precussive instrumets tight on the speaker gives a nice punch, and ambient instruments wide on the speaker gives a really nice etheral sound. Its very difficult to mix some synths as they are already sampled very spacious and atmos dilutes them even further (like double the reverb) in that they lose thier sonic qualities. These synths would be better bypassed, hense the first question. But after a lot of trial and error, I can get really nice sounding mixes now. The program is extremely intuitive. Although, I also don't like adding an additional track for each instrument so that I can use the faders on my DAW. It would be really, really great if you guys build faders into the composer so we don't have to do the afor mentioned, or open up Beam to adjust the sound levels.

    • @rebelinc
      @rebelinc 2 หลายเดือนก่อน

      You can use a script to make subbusses, which you can bypass and change volume ex.ex.

    • @fiedler-audio
      @fiedler-audio 2 หลายเดือนก่อน

      Hey Jimmy, thats a lot for one paragraph. Let me try to dig through. 1. Why would you want to mix Atmos and non Atmos. That doesn't make any sense as you have either an Atmos mix or a stereo mix (or multichannel if applicable). If you are talking about how your channels are represented on headphones, have a look at the binaural settings. There is a setting called off which bypasses binauralisation and results in mere stereo panning on headphones. Maybe this is what you are looking for. 2. Regarding graphical intensity, what GFX card do you have? Our plugins run on OpenGL 3.3+ which is quite an old standard and is supported by 99.9% of all computers in use today. 3. As it was said in the video, headphones should be the main monitoring setup and speakers only for control, as speakers are the absolute minority when it comes to the consumer side. So you best get it right on headphones first. It might seem overwhelming in the beginning but I am sure you will get through. 4. A mixing facility in the Composer is on the list.

    • @jimmygrant3151
      @jimmygrant3151 หลายเดือนก่อน

      @@fiedler-audio Thanks for the reply. 1. I will try the "off" and see what happens. Thanks. 2. I'm using a GTX 1080 graphics card, so it's pretty old. Next year I will upgrade to an RTX 4080. So that will fix the problem. No worries as my 3D gaming graphics editor also bogs down if I have too many objects being rendered. I am also working on getting a good set of mixing headphones. So hopefully that will solve some of the referencing problems. Yeah, the mixing facility would surely optimize my workflow. I'm all about keeping things simple.

  • @HeroesCinema9503
    @HeroesCinema9503 2 หลายเดือนก่อน

    thank you Fiedler

  • @RWKirby-gk7mk
    @RWKirby-gk7mk 3 หลายเดือนก่อน

    Great video thanks

  • @shakirjabo3787
    @shakirjabo3787 3 หลายเดือนก่อน

    Pro tools tutorial please 🙏

    • @fiedler-audio
      @fiedler-audio 3 หลายเดือนก่อน

      Although it is shown here on Logic Pro, it works exactly the same way on Pro Tools. Try it out.😉

  • @ringtoneflex269
    @ringtoneflex269 3 หลายเดือนก่อน

    just thinking a tutorial for fl studio be very useful

    • @fiedler-audio
      @fiedler-audio 3 หลายเดือนก่อน

      Although it is shown here on Logic Pro, it works exactly the same way on FL Studio. Try it out.😉

  • @ringtoneflex269
    @ringtoneflex269 3 หลายเดือนก่อน

    can this be used in fl studio

    • @fiedler-audio
      @fiedler-audio 3 หลายเดือนก่อน

      yes, definitely.

    • @ringtoneflex269
      @ringtoneflex269 3 หลายเดือนก่อน

      @@fiedler-audio cool thanks

  • @Nathankaye
    @Nathankaye 3 หลายเดือนก่อน

    I see in the comments that you have an EQ module coming soon. Will that come at an extra cost, like Gavitas MDS. Or is the module version of Gravitas included freely with Mastering Console?

    • @fiedler-audio
      @fiedler-audio 3 หลายเดือนก่อน

      We cannot disclose any details yet but it will most probably not be free of charge.

  • @ObservationAudio
    @ObservationAudio 3 หลายเดือนก่อน

    This, in my opinion, is the best "space" creation tool for mixing Atmos. The flexibility is mind-blowing.

  • @virusindigoindigovirus2870
    @virusindigoindigovirus2870 3 หลายเดือนก่อน

    in the atmos essential version i dont see the LFE channel enabler, is it only on the full version only?

    • @fiedler-audio
      @fiedler-audio 3 หลายเดือนก่อน

      Yes, it is full version only.

  • @Rob-ym
    @Rob-ym 4 หลายเดือนก่อน

    when i mix for films, i usually send Dialogue tracks to a DIA bus, Foleys tracks to Foleys bus, Ambiences etc... to their own BUS, so i can also export surround stems, or i can just solo the DIA BUS and hear only the dialogues etc... how do i set up DAC to work with BUSSES? thanks

    • @fiedler-audio
      @fiedler-audio 4 หลายเดือนก่อน

      Hi Rob, in your setup, you can place a Beam on each of your buses and switch those Beams to dynamic objects. That way each of your bus is represented as a bunch of dynamic objects in the Atmos mix which can be muted/unmuted, exported separately etc.

    • @Rob-ym
      @Rob-ym 4 หลายเดือนก่อน

      @@fiedler-audio Thanks for your reply, but inside the bus some dialogue might move from left to right, back front, while other stay in the centre (during a scene) so how can that be accomplished using a bus and DAC? would not the whole bus be processed by the BEAM, so that all that is going through that bus has the same spacial coordinates?

    • @fiedler-audio
      @fiedler-audio 4 หลายเดือนก่อน

      @@Rob-ym If you pan onto the bus and leave the settings of the Beam untouched, meaning just being the layout the bus is on, for example 9.1.6, you are all set. The dynamic objects will stay in the place they are supposed to for a 9.1.6 layout and your panning onto the 9.1.6 bus will do the job.

  • @maverick.gaurav
    @maverick.gaurav 4 หลายเดือนก่อน

    This is beautiful ❤

  • @Lenny-sy3yd
    @Lenny-sy3yd 4 หลายเดือนก่อน

    Hilfe! Wenn ich den Song ganz durchlaufen lasse kommt die loudness Monitor Anzeige auf einen true peak von -1, wenn ich die adm-bfw file aber vom composer analysieren lasse zeigt er mir true peaks von 0.3, woran liegt das?

    • @fiedler-audio
      @fiedler-audio 4 หลายเดือนก่อน

      Hi Lenny, womit misst Du denn Deine Loudness?

    • @Lenny-sy3yd
      @Lenny-sy3yd 4 หลายเดือนก่อน

      @@fiedler-audioauch im dolby atmos composer im Master Channel tab

    • @fiedler-audio
      @fiedler-audio 4 หลายเดือนก่อน

      @@Lenny-sy3yd Ich meinte den Loudnessmonitor, welche Software verwendest Du?

    • @Lenny-sy3yd
      @Lenny-sy3yd 4 หลายเดือนก่อน

      @@fiedler-audio FL Studio

    • @fiedler-audio
      @fiedler-audio 4 หลายเดือนก่อน

      @@Lenny-sy3yd Also wenn FL Studio einen Loudnessmonitor hat, dann solltest Du davon ausgehen, dass der nicht Atmos-konform misst.

  • @jimmygrant3151
    @jimmygrant3151 4 หลายเดือนก่อน

    Im sorry, it doesn't work for me for some reason. I am using Reaper. I inserted the Atmos plug-in on the master channel, and my tracks got a Beam plug-in. My mix is set at 48,000. When I deselct the atmos plug-in on the master channel, I get audio from my mix. The minute I turn on atmos, I get no sound, but I have audio going into the plug-in for each track I put a Beam on. I can see the audio on the connections monitoring on Atmos. Nothing is getting to my master channel. I have all my settings the same as in the tutorial. What am I missing? Also, I have the Atmosh channels connected, but the input channel blue dots, are not lighting up like in the video. So the audio is getting to the Atmos via the Beam plug-ins, but it's not getting out of the system. I have tried to toggle, select etc. Everything, but nothing is working. You say its easy, just connect the beam plug-in, and your demo shows it working, as well as others' demos, but shit aint working for me.

    • @fiedler-audio
      @fiedler-audio 4 หลายเดือนก่อน

      Hi Jimmy, do the Beam connections appear on the left side of the Composer window? Also make sure you have only one instance of the Composer in use, system wide.

    • @jimmygrant3151
      @jimmygrant3151 4 หลายเดือนก่อน

      @@fiedler-audio Thanks, my DAW simply needed to restart and reload my production. All good now. So I think the program needs a solid DAW reboot after installation.