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Palash Bansal
เข้าร่วมเมื่อ 23 ธ.ค. 2011
iJewel3d playground - Transparent clip background with ground soft shadow
Try it out in the playground - playground.ijewel3d.com/v2/index.html
มุมมอง: 4
วีดีโอ
Realistic rendering with three.js
มุมมอง 1414 วันที่ผ่านมา
webgi has a new website - webgi.dev/ WebGi offers high quality rendering plugins for threepipe, a framework based on three.js. With SSR, SSGI, Bloom, TAA, Depth of Field, SSAO, Anisotropy, Realistic Environment Maps, SSCS, and many more plugins, webgi is the most advanced rendering toolkit on the web.
WebGi - Global Illumination on the web
มุมมอง 18614 วันที่ผ่านมา
Playing around the sponza scene with latest updates to SSGI, SSR, TAA, SSCS in three.js based threepipe, webgi. Try it out - threepipe.org/examples/#ssgi-ssr-plugin/ More about webgi - webgi.dev/
Setting User String/Custom properties in Rhino (for ijewel3d)
มุมมอง 7หลายเดือนก่อน
Setting user strings and document text which is saved in 3dm and glb files, and can be read in ijewel3d for configuration/custom data.
iJewel3D Playground - Web Editor for 3d e-commerce
มุมมอง 21หลายเดือนก่อน
A new editor and playground on the web. Create 3d models and render to images and videos for e-commerce instantly. Try it out - playground.ijewel3d.com/v2/ #threejs #threepipe #webgi #ijewel3d
Create configuration UI as JSON | UiConfig | Three.js
มุมมอง 405 หลายเดือนก่อน
Defining a framework-free #UI configuration panel for #threejs examples using only JSON. And render it on the web using any theme and framework like react, vue etc or in vanilla js with predefined libraries like tweakpane and blueprint(links below). uiconfig.js - github.com/repalash/uiconfig.js uiconfig-blueprint - github.com/repalash/uiconfig-blueprint
Batch Rendering of Jewelery CAD | iJewel3D BatchX
มุมมอง 595 หลายเดือนก่อน
Batch Render 3D models into high-quality images and videos in seconds, not hours. Realtime rendering of 3D Models, diamonds, metals. batchx.ijewel3d.com
Threepipe Examples
มุมมอง 395 หลายเดือนก่อน
Showcasing various examples for Threepipe Check them out - threepipe.org/examples
Embed 3D in Figma | 3D Viewer | Figma Plugin
มุมมอง 1185 หลายเดือนก่อน
Figma plugin to embed 3d models in glb, gltf, fbx, obj, stl, 3dm, etc directly inside a figma file.
Setup Devices | Threepipe | Tweakpane Editor
มุมมอง 745 หลายเดือนก่อน
Setup table-top devices - Macbook and iPhone in the tweakpane editor, which is then used for web-preview Checkout the full tutorial on codrops.
QuickLook Animated glTF | 3D Viewer | MacOS
มุมมอง 395 หลายเดือนก่อน
Preview animated 3d glTF files on MacOS - 3dviewer.xyz
Quick realtime render | Threepipe
มุมมอง 215 หลายเดือนก่อน
Quick 3d render in Threepipe Editor - editor.threepipe.org
Screen Space Reflections | Apple Macbook | Threepipe Editor
มุมมอง 415 หลายเดือนก่อน
Playing with SSR properties with a Macbook model in the Threepipe Editor - editor.threepipe.org
Introduction | Nodes/Render Pipeline Tutorial | ShadersApp
มุมมอง 766 หลายเดือนก่อน
Introducing and showcasing the web-based shader graphics editor. Learn how render pipelines work, what nodes are and how to create your own. Read and play around with the interactive version on shaders.app
Vignette Effect | Three.js | ShadersApp
มุมมอง 1026 หลายเดือนก่อน
Vignette Effect | Three.js | ShadersApp
HDR Environment map shadows in three.js
มุมมอง 1618 หลายเดือนก่อน
HDR Environment map shadows in three.js
Realtime 3D Diamond Cut rendering on the web.
มุมมอง 31ปีที่แล้ว
Realtime 3D Diamond Cut rendering on the web.
Mouve App Demo: Create awesome social media content
มุมมอง 783 ปีที่แล้ว
Mouve App Demo: Create awesome social media content
RealVol: Experiments with Volumetric Lighting
มุมมอง 3086 ปีที่แล้ว
RealVol: Experiments with Volumetric Lighting
RealVol: Volume rendering with Global Illumination
มุมมอง 1566 ปีที่แล้ว
RealVol: Volume rendering with Global Illumination
What is threepipe and webgi? you made them?
@@piyush7269 Threepipe is a framework for making threejs apps. Webgi is a set of tools for threepipe for enhanced rendering. Yes I am the author of both of them.
8 visualizações. experimente NARRAR o video pra ficar mais interessante
is this public?
@@makra42069 just a few things are left to be added, will be released soon
This is now public at dev.shaders.app/
Beautiful 👌
This is so cool wtf
Very very Great
Excellent Job
Thank you Sir
Thanks very much for this approch ideas Sir
Good Job Sir
Thanks very much for this approch ideas
Very very good job sir
Good job Sir
Good for Live Demo Units??
it is a mind blowing program but the only thing i got to know about this program i know -: how you got image with 16 byte colour image ,for those who don't know about the image. the graphs i did get it the games i got is how to make them but the only thing that made my mind blown was shm ,the motion of pendulum i didn't get that and the filed lines too i will search for it and definelty learn you gave me a new way for thinking thanks
🙏🙏🙏🙇🙇Bro I want to become like you.... I only want to ask some questions like from where you learn this all programming language, hacking ect... please reply me...here Rajdave9586@gmail.com
🙏🙏🙏🙇🙇Bro I want to become like you.... I only want to ask some questions like from where you learn this all programming language, hacking ect... please reply me...here Rajdave9586@gmail.com
Bro listen. ..... I am wordless after see your skill.. Help me... I don't want your source code BUT ..I want to know from where you get this type of amazing knowledge of programming..... Please tell me ....🙏🙏🙏🙏🙏🙏🙏 And Can you give me your email id ...I want to be connected with you.... I want to become like U... please .. 03122002raj@gmail.com
Hi, when can we get to try the software? Can we use any 3D volumetric DICOM ?
Ye kya hai bhai
Jaadoo
i just need to know how you inserted image in turbo c please help me asap
this is not class 12 standard project he must have it cant be done by a class12 student!!
Just wanna ask is this really made by a 12th class student. I'm out of words and I want to know what are you doing right now. And how much time it takes you to make this work.
www.linkedin.com/in/palashbansal96/
@@repalash Bro listen. ..... I am wordless after see your skill.. Help me... I don't want your source code BUT ..I want to know from where you get this type of amazing knowledge of programming..... Please tell me ....🙏🙏🙏🙏🙏🙏🙏 And Can you give me your email id ...I want to be connected with you.... I want to become like U... please .. 03122002raj@gmail.com
I don't need your source code I just need u as a guide for my peogram
Can u provide the logic behind those field lines?
Can you please tell how you insert both of these images in correct colour (that is the image you use in beginning of the program) Is it .bmp or any other format.? Only explain me in words not with your source code as i know you will not explain it by any source code. I am trying to do this regularly from 5 months Searched from net but unable to find correct explanation. So please help.
It's an old project, but afaik, I converted the image to 4 bit bmp(using Photoshop) and loaded that using a custom CPP script. I guess I rendered by just using putpixel from the graphics library.
@@repalash ok i will try.
Why it is not available on play store??
Hey! Your project is awesome! Can you tell me how you plotted graph?
docs.google.com/presentation/d/1rS-bStzxcfF9oacI6NMrtAANFMi_lP3ARzh5RjCVHz4/edit?usp=drivesdk
nice work
can u tell me how to add a picture in our program
Ugh... Why turbo C++. Use Visual Studio, you can get a GUI.
please send header file u created
i want how to insert image in c++
Just a noob question Palash, how do you render the inside of an organ, is it through CT scan or something then you store the data and map it to your application?
ekant singhal it is all through the data from a CT scan
i only need to know how to take that keyboard input!
Dhruv Garg if you are talking about the arrow keys, you have to do getch twice first byte will be 0 second byte will correspond to the arrow key.
The fuck is your problem man!? Cant you fucking at least tell these guys how the fuck did you add an image into this bullshit IDE? Or at least fucking tell them that there is a Help window where all such things are talked about? But what use is knowing only the syntax when you dont know how the hell do you actually put in an image. SO YOU BETTER START FUCKING HELPING THEM OR DONT EVEN POST SUCH USELESS THINGS IF YOU ONLY WANNA BOAST AROUND THAT TOO A COPY/PASTE FUNCTIONS project from the help section. Oh yes people....... Every fucking thing included here is a copy and paste of functions and that guy has just put in variables and set values and did nothing extraordinary or even above ordinary. Especially the graphs. There are specific functions that are PREDEFINED for such things. And not just graphs and circles, MANY THINGS. Oh and its such a fucking pity they dont teach this "ULTRA IMPORTANT" subject in school with this TOTALLY OUTDATED SHIT COMPILER. FOR GOD'S SAKE PEOPLE, use VISUAL STUDIO or CODE:BLOCKS.....
If you found out someplace where these things are already implemented do write a blog post or a video showing how it works. I would like to see it. Because frankly I didn't find anything in the so-called 'Help' window, and implemented everything from the scratch, including reading an image, displaying it pixel by pixel(after converting to 4bit), wrote an eval function from scratch(because there is none in TurboC libraries), wrote the graphics code to simulate the functions and plot the graph etc. If you do know how to do it easily I would really like to know.
Also, I do believe your point that Turbo is a very old a shitty(by today's standard) thing. But Code::Blocks is also not good if you want to write proper things in C/C++. It's not even a compiler its an IDE, the compiler is g++ or VC++. Ah and now school curriculum is changing to teach Python. It always takes time.
For those idiots requesting for source codes, do you think you'll even be able to explain this to the examiner even if you got it?
yes i can
idiot it is not only for school it could be used for learning about circle,parabola ,and ellipse ,function used by him, if he will some how public his code that he just devoted to do we could learn better, but he doesn't shared his code because everyone will not learn from this program but they will definitely copy it
good effort ..but better luck next time....don't copy these things...do it by yourself...#stop_Copying_other's_project..
What are you talking about? next time, copying?
Plz send me the code to saopreeti2000@gmail.com I have to complete my cs project for class 12
No.
is this available for use?
Not yet, we are still working on quality improvement and making this more usable for diagnostics purposes. You can contact me at palashbansal96@gmail.com, if you would like to collaborate or get early access.
will there be a Unity plugin for developers?
how can I ask you some question?
You can mail me at palashbansal96@gmail.com, or ask right here.
Great work! You guys should also take a look of our Rendering Engine that support volume data and 3D meshes: it-medex.inesc-id.pt/project/rengine
RealVol has evolved much more than this, check my latest video: th-cam.com/video/meYxfnD5lK0/w-d-xo.html
Neatly done.
hi Palash, Good work. Even I am trying ray casting with medical images. I am using work from brianasu.github.com/brianasu/unity-ray-marching/tree/volumetric-textures. Could you please give a hint on how you implemented transfer function using Unity.
Basanth ... I took reference from the book Real time Volume Graphics to implement the transfer function
Thanks Palash for the quick reply... I will check 'Real Time Volume Graphics'.
very cool, how did you load image to Texture3D? and how did you do the volumetric rendering? can't find anything online how to do those things. need more info
very cool, can you do a tutorial how did you do this? or share the code?