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MaGMML3 - 25th Place - Doorkman Perfect Run in 5:54.829 (IL)
Phew. Not a difficult run per say, but kinda nerve-wracking due to its length.
This stage has a lot of little things that can trip you up. Be it an unexpected top, the Biribaree's invulnerability or a stray Elecit projectile.
Keeping your guard up, being patient with Elec Beams and so on for a straight 5 minutes is really the most difficult thing. After a single run through I'd argue you've learned most of the enemy setups and how to deal with them.
This is the first Perfect Run ever recorded for this stage.
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Check out the making of these videos on Twitch!
www.twitch.tv/timelink
Check out our MaGMML3 Speedrunning Documents!
MaGMML3 Speedrun Compendium:
docs.google.com/spreadsheets/d/1RZE9AukzrrcTnrP16eUCuLp-5Gq_X2zz1dSorGMS0v0/edit?usp=sharing
MaGMML3 Strat Sheet:
docs.google.com/document/d/1psKFhiurOxru4sKbyen8cQhFlxuZxLM1N3Eoduf7EHU/edit?usp=sharing
MaGMML3 Recorded IL Sheet:
docs.google.com/spreadsheets/d/18Jo1-5TZdP8XVwNByxFj17GA8sipZHDB8KuuS4r_xE0/edit?gid=0#gid=0
มุมมอง: 23

วีดีโอ

MaGMML3 - 25th Place - Doorkman Buster Breakdown (0 Shots) Run in 5:23.149 (IL)
มุมมอง 332 ชั่วโมงที่ผ่านมา
Ack. This is a very annoying run. This stage is one of the few that's possible to 0 Shot thanks to lack of midbosses, a proper boss or really anything you have to shoot to progress. The only problem is that means you have to damageboost every single enemy in the stage, including those on ledges. Usually this is done with Blast Wind as that negates knockback, but those on ledges that's obviously...
MaGMML3 - 25th Place - Doorkman Token Taker (4/4 Tokens) Run in 3:07.930 (IL)
มุมมอง 272 ชั่วโมงที่ผ่านมา
This stage is intended as very puzzly and very back and forth, but it doesn't need to be. Well, fully atleast. Most utilities are disabled, especially the ones that give vertical mobility. Tornado Blow, Magnet Beam, Coil, Jet, Cable, Shoes. Ice Wall and Bike are left in-tact (thank goodness for Bike) and they still allow us to skip quite a few things. One very cool thing that's frequently used ...
MaGMML3 - 25th Place - Doorkman Normal Run in 2:57.199 (IL)
มุมมอง 362 ชั่วโมงที่ผ่านมา
This stage is intended as very puzzly and very back and forth, but it doesn't need to be. Well, fully atleast. Most utilities are disabled, especially the ones that give vertical mobility. Tornado Blow, Magnet Beam, Coil, Jet, Cable, Shoes. Ice Wall and Bike are left in-tact (thank goodness for Bike) and they still allow us to skip quite a few things. One very cool thing that's frequently used ...
MaGMML3 - 55th Place - Wily's Haunted Castle Perfect Run in 4:11.300 (IL)
มุมมอง 264 ชั่วโมงที่ผ่านมา
Happy Halloween! This stage is fairly short in theory, but it has a large share of tricky do-or-die spots, where your movement needs to sit right away or you take a hit. The first difficult part is the room beneath the second Token. The Shadow Clones and Docrons mean that you can't afford a mistake on the flipping platforms, and the very same enemies in the second half of the room can catch you...
MaGMML3 - 55th Place - Wily's Haunted Castle No Damage Run in 1:39.250 (IL)
มุมมอง 244 ชั่วโมงที่ผ่านมา
Happy Halloween! This stage is fairly short and simple. For No Damage, it's a matter of remembering where you need to dismount Bike compared to Normal because you would crash into enemies otherwise. Usually that means a Laser Trident swap for bats or jumping around or shooting Docrons. The midboss is trivial by virtue of dying in one MagShock. No enemies even have time to spawn from the Astro W...
Bloons TD 6 - Four Circles Black Border C.H.I.M.P.S. Clear
มุมมอง 2287 ชั่วโมงที่ผ่านมา
Woah, this isn't Mega Man. I figured I'd record my C.H.I.M.P.S. clears on any map I manage to do them on as I'm currently playing this game a lot on the side. C.H.I.M.P.S. is the hardest difficulty in BTD6. The abbreviation stands for "No Continues, Hearts Lost, Income, Monkey Knowledge, Powers, or Selling." That is: - You may not freely retry rounds at the cost of Monkey Money* - You may not l...
Bloons TD 6 - Carved Black Border C.H.I.M.P.S. Clear
มุมมอง 2849 ชั่วโมงที่ผ่านมา
Woah, this isn't Mega Man. I figured I'd record my C.H.I.M.P.S. clears on any map I manage to do them on as I'm currently playing this game a lot on the side. C.H.I.M.P.S. is the hardest difficulty in BTD6. The abbreviation stands for "No Continues, Hearts Lost, Income, Monkey Knowledge, Powers, or Selling." That is: - You may not freely retry rounds at the cost of Monkey Money* - You may not l...
MaGMML3 - 34th Place - Pumpkin Patches Token Taker (3/3 Tokens) Run in 3:46.469 (IL)
มุมมอง 10816 ชั่วโมงที่ผ่านมา
Happy Halloween! The Tokens in this stage are all fairly out of the way and involved. The first Token is down a pit and not that much, in theory, the problem is that the exit sets you quite a few screens back and there's no way to exit another way or trigger a checkpoint and then go back. So there's a decent amount of backtracking that also makes you do the Cable stunt twice. Token 2 is a hard ...
MaGMML3 - 34th Place - Pumpkin Patches Normal Run in 2:26.770 (IL)
มุมมอง 15816 ชั่วโมงที่ผ่านมา
Happy Halloween! This is one of the longer stages in the contest. Thankfully, the first half is EXTREMELY bikeable. It's fairly same-y and definitely requires intense memorization, but it's also very fun. There's a pretty nice Track Shoes zip, and also a rare vertical cable onto a wall. You don't get to see those much but for climbing the screen past the checkpoint it's pretty nice. The gist is...
MaGMML3 - 55th Place - Wily's Haunted Castle Token Taker (3/3 Tokens) Run in 1:49.430 (IL)
มุมมอง 9216 ชั่วโมงที่ผ่านมา
Happy Halloween! Token Taker adds a couple optional screens to this stage. Token 1 is in one long screen to the left, most of which can theoretically be biked, but it'd be extremely difficult to do so in the cramped space provided, above many pits. Token 2 is around the middle, it's a very simple screen with X Platforms. Magnet Beam makes it faster by giving ground to slide on. Token 3 is just ...
MaGMML3 - 55th Place - Wily's Haunted Castle Normal Run in 1:19.219 (IL)
มุมมอง 4016 ชั่วโมงที่ผ่านมา
Happy Halloween! This stage is fairly short and simple. There's a couple spicy bike jumps and a Track Shoes zip but that's about it. A surprising amount of this stage is bikable. You have to definitely learn how to use the platforms to your advantage and not fall into the gaps, sometimes slow down. But it makes it a very smooth run. Both of the bosses are weak to Magnetic Shockwave. Ghost Light...
MaGMML3 - Vacant Avatar Perfect Run (Boss Gallery)
มุมมอง 7219 ชั่วโมงที่ผ่านมา
MY_STORY(nullpointer) Whew. This was a doozy. I got really demotivated for a while after struggling with the triple laser attack and I had never really even gotten to Phase 2 proper. But after I took a break the world looked completely different and I was getting really good runs going. Vacant Avatar is an intermission boss in the True Arena. It's fought right before the finale, Ernest Machine ...
MaGMML3 - 166th Place - Ultimate Level Perfect Run in 2:32.219 (IL)
มุมมอง 9921 ชั่วโมงที่ผ่านมา
We have liftoooofff! I love Rocket CC. Perfect is a little agonizing on the basis of poor stage design. I can't tell you how many runs I lost to the 4-tile fire pit. Or the Needle Man needles that will instantly stab you if you hold left going into that screen. You can be cheap shot by so many enemies. It's all rather annoying, even if nothing is *too* difficult. Oh, Quint is funny. You can fli...
MaGMML3 - 166th Place - Ultimate Level Token Taker (1/1 Tokens) Run in 1:07.670 (IL)
มุมมอง 10821 ชั่วโมงที่ผ่านมา
We have liftoooofff! I love Rocket CC. Not much is different here compared to Normal. We have to pick up a key coin which gives us a key to get the Token at the very end. Turns out you can skip the boss gate animation by just hugging the left wall. Who'd-a thunk? I Ctrl R and then go into the normal Quint fight. I don't think it would be faster to just turn around on bike. This run beats the pr...
MaGMML3 - 166th Place - Ultimate Level Normal Run in 1:03.119 (IL)
มุมมอง 5821 ชั่วโมงที่ผ่านมา
MaGMML3 - 166th Place - Ultimate Level Normal Run in 1:03.119 (IL)
MaGMML3 - 128th Place - Mega Man DEV Perfect Run in 3:20.430 (IL)
มุมมอง 96วันที่ผ่านมา
MaGMML3 - 128th Place - Mega Man DEV Perfect Run in 3:20.430 (IL)
MaGMML3 - 123rd Place - Mediocre Oil Level Buster Only Run in 2:20.879 (IL)
มุมมอง 13วันที่ผ่านมา
MaGMML3 - 123rd Place - Mediocre Oil Level Buster Only Run in 2:20.879 (IL)
MaGMML3 - 123rd Place - Mediocre Oil Level Normal Run in 1:04.129 (IL)
มุมมอง 52วันที่ผ่านมา
MaGMML3 - 123rd Place - Mediocre Oil Level Normal Run in 1:04.129 (IL)
Bloons TD 6 - Downstream Black Border C.H.I.M.P.S. Clear
มุมมอง 11014 วันที่ผ่านมา
Bloons TD 6 - Downstream Black Border C.H.I.M.P.S. Clear
Bloons TD 6 - Winter Park Black Border C.H.I.M.P.S. Clear
มุมมอง 11114 วันที่ผ่านมา
Bloons TD 6 - Winter Park Black Border C.H.I.M.P.S. Clear
MaGMML3 - 5th Place - Dunes of Discharge Buster Only Run in 3:27.930 (IL)
มุมมอง 2114 วันที่ผ่านมา
MaGMML3 - 5th Place - Dunes of Discharge Buster Only Run in 3:27.930 (IL)
MaGMML3 - 5th Place - Dunes of Discharge Token Taker (5/5 Tokens) Run in 2:47.680 (IL)
มุมมอง 2414 วันที่ผ่านมา
MaGMML3 - 5th Place - Dunes of Discharge Token Taker (5/5 Tokens) Run in 2:47.680 (IL)
MaGMML3 - 5th Place - Dunes of Discharge Normal Run in 2:13.719 (IL)
มุมมอง 2914 วันที่ผ่านมา
MaGMML3 - 5th Place - Dunes of Discharge Normal Run in 2:13.719 (IL)
Bloons TD 6 - Candy Falls Black Border C.H.I.M.P.S. Clear
มุมมอง 14214 วันที่ผ่านมา
Bloons TD 6 - Candy Falls Black Border C.H.I.M.P.S. Clear
Bloons TD 6 - Lotus Island Black Border C.H.I.M.P.S. Clear
มุมมอง 60114 วันที่ผ่านมา
Bloons TD 6 - Lotus Island Black Border C.H.I.M.P.S. Clear
MaGMML3 - 82nd Place - Ninja of the Night Buster Only Run in 1:38.980 (IL)
มุมมอง 2214 วันที่ผ่านมา
MaGMML3 - 82nd Place - Ninja of the Night Buster Only Run in 1:38.980 (IL)
MaGMML3 - 82nd Place - Ninja of the Night Token Taker (2/2 Tokens) Run in 1:23.349 (IL)
มุมมอง 6014 วันที่ผ่านมา
MaGMML3 - 82nd Place - Ninja of the Night Token Taker (2/2 Tokens) Run in 1:23.349 (IL)
MaGMML3 - 82nd Place - Ninja of the Night Normal Run in 1:08.969 (IL)
มุมมอง 6114 วันที่ผ่านมา
MaGMML3 - 82nd Place - Ninja of the Night Normal Run in 1:08.969 (IL)
Bloons TD 6 - Scrapyard Black Border C.H.I.M.P.S. Clear
มุมมอง 19014 วันที่ผ่านมา
Bloons TD 6 - Scrapyard Black Border C.H.I.M.P.S. Clear

ความคิดเห็น

  • @AnkellesDantas
    @AnkellesDantas 21 ชั่วโมงที่ผ่านมา

    Ptobably one of the Best Bosses from the Fangame! The Battle is Hilarious! And His Dialogue Change if You use the Translator Cheat.

  • @YozoraHeart
    @YozoraHeart 2 วันที่ผ่านมา

    Working my way through the series in game order rather than your actual play order. Having a blast, this series is a favorite of mine. And of course this game (though Blue Moon and not Red Sun) was my first. I played all 3 playthroughs and got the souls and beat Bass, but I could never bring myself to get to Black Earth. Seeing this run shows me it can be pretty exhausting.

  • @silver777ever
    @silver777ever 3 วันที่ผ่านมา

    Like 👍

  • @YozoraHeart
    @YozoraHeart 4 วันที่ผ่านมา

    Any particular reason why no E Slash? I thought it might be for the challenge, but then I saw BassGS is on the table.

    • @TimeLink
      @TimeLink 3 วันที่ผ่านมา

      @@YozoraHeart I have a personal vendetta against it because it's ridiculously powerful (800 against elemental Bosses) and because the input is really hard for me. I've rarely been able to pull it off, eventually I just stopped using it out of spite. It's such a meta chip for the speedrun.

  • @Muaaz_122
    @Muaaz_122 4 วันที่ผ่านมา

    That flag on the village it’s not like that for me?

    • @TimeLink
      @TimeLink 3 วันที่ผ่านมา

      @@Muaaz_122 You can buy different flags with in-game currency in the cosmetics store.

  • @InnocentPassengerShip-le7oi
    @InnocentPassengerShip-le7oi 5 วันที่ผ่านมา

    That's my world record. You just beat! Good job man 👍

  • @AstalThe9
    @AstalThe9 5 วันที่ผ่านมา

    How and why is Miss Moon following you?

    • @TimeLink
      @TimeLink 5 วันที่ผ่านมา

      It's one of 555 unlockable plushies in the game. You can equip them and set them to follow you. There is no gameplay effect, purely visual.

  • @RebeccaLoran
    @RebeccaLoran 7 วันที่ผ่านมา

    I have no idea what this is and why the hell Sailor Moon is present but I love it!

  • @YozoraHeart
    @YozoraHeart 10 วันที่ผ่านมา

    Just discovered this video and I am locked in

  • @Prettykooltbh
    @Prettykooltbh 12 วันที่ผ่านมา

    Nice job. I used carrier flagship + spectre (I think) on this map which made me realize how great flagship is. Also at 13:00 you should've placed the alchemist so that only the apache was in range. That way youll have the buff active more often on it.

  • @Plasma_GW
    @Plasma_GW 14 วันที่ผ่านมา

    Good job👍

  • @ahmadsbeity9609
    @ahmadsbeity9609 14 วันที่ผ่านมา

    ❤ cool

  • @kylestubbs8867
    @kylestubbs8867 15 วันที่ผ่านมา

    Come to think of it… all the second-to-last tier bosses have an animal theme to them. Punch _Donkey_ is obvious. MAGMML2 had Butter Nezumi, a mouse with cow colors, and MAGMML had Justice Man, who had an eagle design on his helmet and some actual eagle-themed attacks in 1R.

  • @kylestubbs8867
    @kylestubbs8867 20 วันที่ผ่านมา

    Decoy Man has layers. Not just metaphorically.

  • @NoobNCyan
    @NoobNCyan 27 วันที่ผ่านมา

    This thing your doing is a HARD challenge lol. I can do chimps without skips but I feel I HAVE to exit and re-enter

  • @Fudgeball360
    @Fudgeball360 28 วันที่ผ่านมา

    Nice vid bro❤❤❤❤

  • @gamormichael3416
    @gamormichael3416 29 วันที่ผ่านมา

    Oh! Awesome, what was that run at the beginning?

    • @TimeLink
      @TimeLink 29 วันที่ผ่านมา

      @@gamormichael3416 It was a failed Pirate Lord + M.A.D. attempt. Kept getting swarmed by Ceramics at 90+.

    • @gamormichael3416
      @gamormichael3416 28 วันที่ผ่านมา

      @@TimeLink ok thanks

  • @FuzzyTurtle9000
    @FuzzyTurtle9000 หลายเดือนก่อน

    Thanks, man:)

  • @ecbrd8478
    @ecbrd8478 หลายเดือนก่อน

    I'm sort of impressed you do runs with that plushie constantly swinging around behind you, i was losing track of bass' position in that fight

    • @TimeLink
      @TimeLink หลายเดือนก่อน

      It's gotten to a point where I don't really see it anymore. Sometimes I completely forget it's there. I know some people that prefer to run without, but it's never hindered me.

  • @ecbrd8478
    @ecbrd8478 หลายเดือนก่อน

    That fourth token took me about ten times as long to get as this run did to finish. I think the identity man token took me less time to get.

  • @SenyiKimmo
    @SenyiKimmo หลายเดือนก่อน

    YOU ARE SO MEAN TO HER :( 💔

  • @MarsJenkar
    @MarsJenkar หลายเดือนก่อน

    Bravo! I'm still kinda mystified that only two people have managed to perfect run (or even no-damage) my stage (that the leaderboards caught, anyway) thus far, since my stage was not supposed to be _that_ difficult to perfect run, though admittedly perfect-running it _fast_ is a bit of a challenge. I had tested my own stage, and was able to pass each segment of it (screen transition to screen transition, including the boss) at least once without taking damage, though stringing all those together into a single run was also another matter (not helped by my lack of general skill at Mega Man). A couple of notes, in response to your comments in the description: - The overhead bombs thrown by Emperor Pepe aren't thrown to "set" positions; they depend on the player's positioning. But as long as you don't stand in the _very_ back of the room from him you should have a spot to retreat to, since the further-thrown bomb lands around where Mega Man is. - Blue Bomber Man's triple bomb also depends on player positioning; the closer Mega Man is, the shorter the distance he throws it and the less it spreads out. Try to move away from BBM as he throws the triple. I will say that your run here is _very_ impressive indeed, and shows a good deal of skill that I am very far from matching myself as a player. Wishing you well in the future!

  • @azzyasbourne9107
    @azzyasbourne9107 หลายเดือนก่อน

    Uhh Why is Sailor Moon there

    • @TimeLink
      @TimeLink หลายเดือนก่อน

      It's one of 555 unlockable plushies in the game.

  • @dprototype6431
    @dprototype6431 หลายเดือนก่อน

    Even in a speedrun, Dust Man’s stage still looks like hell to run through. Bravo.

  • @NicoTheCinderace
    @NicoTheCinderace หลายเดือนก่อน

    TIME FOR BAAAAD~

  • @NicoTheCinderace
    @NicoTheCinderace หลายเดือนก่อน

    Must be quite fun to speedrun your own level, huh?

  • @zen3158
    @zen3158 หลายเดือนก่อน

    What's with the sailor moon following you all around?

    • @TimeLink
      @TimeLink หลายเดือนก่อน

      It's one of 555 unlockable Plushies in the game.

  • @NicoTheCinderace
    @NicoTheCinderace 2 หลายเดือนก่อน

    I guess this level didn't know the Drill.

  • @VolfenF
    @VolfenF 2 หลายเดือนก่อน

    This is by far the most shitposty run I've ever seen lol

  • @juarever4436
    @juarever4436 2 หลายเดือนก่อน

    Y'know when i brought up the rush coil strat i actually meant taking spike damage by dismounting passing through the gap and met with s. Thats what i did, but it can be tough. So this is a neat consistent strat. Congrats again on the record.

  • @NicoTheCinderace
    @NicoTheCinderace 2 หลายเดือนก่อน

    Game: "You're supposed to use Magnet Beam." TimeLink: "How about I just use the Buster instead?" Game: "Wait, that's illegal."

  • @cheez8Productions
    @cheez8Productions 2 หลายเดือนก่อน

    Beautiful

  • @ByronVideoCollection-gg3ob
    @ByronVideoCollection-gg3ob 2 หลายเดือนก่อน

    Can't wait for new Pokémon games in 2025 will be triple Battle from the future!

  • @JeffreyCrossaint9808
    @JeffreyCrossaint9808 2 หลายเดือนก่อน

    Why are only some of the weapons (L. Trident, T. Beam) Parallel while the others aren’t?

    • @TimeLink
      @TimeLink 2 หลายเดือนก่อน

      Parallel Weapons can be enabled as disabled as desired. I like some of the parallel variants, but not all.

    • @JeffreyCrossaint9808
      @JeffreyCrossaint9808 2 หลายเดือนก่อน

      Ah, I got it man, thanks

  • @prototypeexe-x8c
    @prototypeexe-x8c 2 หลายเดือนก่อน

    Why you don't use water shield here 0:45

    • @TimeLink
      @TimeLink 2 หลายเดือนก่อน

      This run is far from optimal. It's more of a showcase than anything, as a score well above the achievement threshold.

  • @NicoTheCinderace
    @NicoTheCinderace 2 หลายเดือนก่อน

    Bass.EXE Gaming

  • @Linzmaus
    @Linzmaus 2 หลายเดือนก่อน

    Any suggestions for doing The Chariot achievement?

  • @SomeRobloxDudeWasTaken
    @SomeRobloxDudeWasTaken 2 หลายเดือนก่อน

    Gee, just from this heavy Track Shoes + Electric Cable usage, i have a feeling your favorite stage is Hollow Elysium

  • @SomeRobloxDudeWasTaken
    @SomeRobloxDudeWasTaken 2 หลายเดือนก่อน

    The fact that you were the one Alice was meant to find on the 3rd token too…

  • @Linzmaus
    @Linzmaus 2 หลายเดือนก่อน

    I gotta know the name of the music in this level

  • @radnanaroid7378
    @radnanaroid7378 2 หลายเดือนก่อน

    Ice Wall effective against Mafiaman is strange, Mafia Goon straight up shredding Mafiaman is... reeeally weird. I should've waited for this instead of beating Reelman with Bait Bobber!

  • @explodingpancakeofawesomen8594
    @explodingpancakeofawesomen8594 2 หลายเดือนก่อน

    Hey, have you found out what the fish in this level is? I'm thinking it's the crab but I can't get the bait bobber to hit

  • @tapruslightful
    @tapruslightful 2 หลายเดือนก่อน

    Got hate when the 'familiars' and Wizard Man sync up an attack like the icicle and a tackle hot perfectly, or some such. 💢

  • @bblir
    @bblir 3 หลายเดือนก่อน

    This is so dumb I love it

  • @juarever4436
    @juarever4436 3 หลายเดือนก่อน

    Gosh darn O_O;;

  • @papyrussemi2848
    @papyrussemi2848 3 หลายเดือนก่อน

    Skull Sans is selling tickets made of toiler paper.

  • @devilishjester7718
    @devilishjester7718 3 หลายเดือนก่อน

    If I have to give Pharaoh's Challenge one thing, it's that it got me to 9999 bolts just from trying it over and over again. Though honestly, the whole ending section just feels like bad game design, having to get through a hard level multiple times to even have an attempt at the hard(est) part is among the top problems in megaman and megaman-like games

  • @tb3411
    @tb3411 3 หลายเดือนก่อน

    Seriously!?

  • @acefisherman913
    @acefisherman913 3 หลายเดือนก่อน

    Dr. Light really made a perfect thing with the Magnet Beam and said: "never again"