Forge Product Development LLC
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How to Align Empty Mesh Files in SolidWorks
Learn how to orient empty geometry files (graphics bodies, scans, .obj, .stl, .3mf) to the base coordinate system within SolidWorks. These workarounds help solve the "...geometry is not valid for this type of save operation" error some subscribers were getting following our previous "Perfectly Aligned .stl's" video.
If you found this video helpful, please Like and Subscribe to help support our channel!
Check out the original alignment video here: th-cam.com/video/d-3O_Vie-Sk/w-d-xo.html
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ความคิดเห็น

  • @sirajmarwat2332
    @sirajmarwat2332 4 วันที่ผ่านมา

    Thanks it worked

  • @universe8607
    @universe8607 17 วันที่ผ่านมา

    What if I have a "clean" 3D mesh with triangular topology and already perfect edges/dimensions? Is it better to reverse engineer it or are there any faster ways to convert relatively complicated 3D meshes to editable solid bodies?

    • @forgeproductdevelopment
      @forgeproductdevelopment 17 วันที่ผ่านมา

      I do not personally know of a program that will take a mesh and create clean geometry out of it, though I can imagine something like that being out there, you may just have to find it. As for staying within SW, this probably depends on the size of the mesh, the complexity of the part, and how much editing needs to be done. On a small mesh you could just import as a solid and then use features to add or cut material. If you need a fully parametric model, then yes you will need to recreate it to have the proper feature tree and sketch geometry.

  • @Nordic_Mechanic
    @Nordic_Mechanic 23 วันที่ผ่านมา

    darn it, part is still tilted

  • @nalandahelena1941
    @nalandahelena1941 27 วันที่ผ่านมา

    Hi, How can we reverse engineer an irregular scanned .STL file as a solid part that can be editable..? for example, a Rock or an Oyster?

    • @forgeproductdevelopment
      @forgeproductdevelopment 23 วันที่ผ่านมา

      Honestly, you can do surfacing (think sweeping continuous surfaces such as car exteriors) in SW, but those types of complex "organic" shapes are not what SW excels at. You would likely be better served with a different software, maybe Rhino or Zbrush, that uses high polly surfaces to capture all those details. Hope this helps!

  • @rojjerg7466
    @rojjerg7466 27 วันที่ผ่านมา

    SolidWorks 2024, same error and same solution, thanks!

  • @akaZ__
    @akaZ__ 28 วันที่ผ่านมา

    If I wanted to chamfer an edge on the block, and control the chamfer dimensions from the skeleton file, how do I accomplish that? I can't find a way to relate those dimensions. Great video, by the way.

    • @forgeproductdevelopment
      @forgeproductdevelopment 28 วันที่ผ่านมา

      Thank you so much for the kind words! Great question. I would create a global variable for the fillet width inside the skeleton sketch part file. Use that variable as a dimension inside the sketch. Then, create another variable within the part file where the chamfer feature will be created. Next, within the parent assembly, set the part variable to be equal to the skeleton part variable. Lastly, create the chamfer feature and set the width equal to the variable within its part file. Now, whenever you change the dimension inside the skeleton sketch, it will pass the value to the other variable and the feature. Another cool trick, you can dimension previously constrained geometry in a sketch (a derived sketch) and set the new dimension to "driven". This basically creates a dimension that is measuring geometry for you, that you can reference in your equations/features. When the measured geometry changes size, the driven sketch dimensions changes, and updates your equations/features. Both options can work depending on your use case. Keep in mind, daisy chaining dimensions and features like this, especially if it is across multiple parts/files, may cause rebuild issues. I always try to make changes from within the parent assembly, so all parts are open and rebuilding together. Also, "ctrl + Q" will be your friend.

    • @akaZ__
      @akaZ__ 28 วันที่ผ่านมา

      @@forgeproductdevelopment thank you so much! Great answer. Can’t believe you’re still replying to comments this long after it’s been posted. Awesome work

    • @forgeproductdevelopment
      @forgeproductdevelopment 28 วันที่ผ่านมา

      @@akaZ__ You are very welcome. It is a lot better than waiting on me to make a new video haha

  • @momo79nono
    @momo79nono หลายเดือนก่อน

    core feature will do it ?

  • @zacharypickering-u6c
    @zacharypickering-u6c หลายเดือนก่อน

    What about the fact that your pin and hole are the exact same size? How would you create an offset for tolerance/intended fitment (Press fit or loose fit)?

    • @forgeproductdevelopment
      @forgeproductdevelopment หลายเดือนก่อน

      Great question! I have a few different ways to handle this. The first is drawing two circles, one representing the pin and one the hole. This way you can relate them to each other, (say, maintain .005" interference) no matter the diameter. This works great for specifying exact fits, and clearly showing the diameters and fit within the sketch. In very demanding applications, you can even set the holes and pins tangent to each other, instead of concentric, for added stack up accuracy. The one downside to this is that you can end up with a lot of lines and dimensions in your sketches, which can muddy the waters. The other method I have used is is to use the "move face" feature to prescribe the offset. I use "interference detection" as one of my checks, and then create the offsets for each flagged area. I can use search in the feature tree to find all my offsets too. I find this keeps the sketch clean, but is not as easy to create relations and less obvious what is happening, unless you examine the tree. I tend to use this on non-critical fits or large clearances. Hope this helps! If anyone else has methods they use, feel free to share!

  • @hankscorpio1953
    @hankscorpio1953 หลายเดือนก่อน

    This works great for simple parts, which begs the question of why not just measure and draw it? When trying this method for complex 3D scanned parts, SW struggles to open with those settings unfortunately...

  • @Nbn961
    @Nbn961 หลายเดือนก่อน

    I don’t think I’ve ever liked and subscribed so fast amazing work this is so easy to understand 👍

  • @IanJeffray
    @IanJeffray หลายเดือนก่อน

    Thanks! This just started happening with me on the latest 2024 service pack - never had an issue before now, so it's clearly still something SW are having issues with years later than when it first started.

    • @forgeproductdevelopment
      @forgeproductdevelopment หลายเดือนก่อน

      Crazy to hear that this is still happening. May need to redo the video for 2024 as well. What graphics card are you using?

  • @josephlrrprecon1337
    @josephlrrprecon1337 หลายเดือนก่อน

    THANK YOU -

  • @denisshvets4491
    @denisshvets4491 หลายเดือนก่อน

    Are you prisoner?

  • @SST_official826
    @SST_official826 หลายเดือนก่อน

    Stupid

  • @troyd-motorsport9933
    @troyd-motorsport9933 2 หลายเดือนก่อน

    Hey great video, Im a bit lost with the alignment, when I right click, I get a different menu with Icons for, Suppress, Mate, View Mates, Appearances, Select other.... Then a menu of Selection Tools, Pan/Rotate, etc... What command is it to align the sketch with the plane? Thanks.

  • @wassim8537
    @wassim8537 2 หลายเดือนก่อน

    How loading the picture in solidwork

    • @forgeproductdevelopment
      @forgeproductdevelopment 2 หลายเดือนก่อน

      Create a sketch on a plane. Then, search “sketch picture” or go to tools>sketch tools>sketch picture… and use the pop up window to select your file. Hope that helps!

    • @wassim8537
      @wassim8537 2 หลายเดือนก่อน

      Thanks

  • @MsLeroy12345
    @MsLeroy12345 2 หลายเดือนก่อน

    Thank you, you're a hero

  • @santiagotomasetto142
    @santiagotomasetto142 2 หลายเดือนก่อน

    gracias loco! me re sirvio.

  • @ZeroSensei
    @ZeroSensei 2 หลายเดือนก่อน

    Engineering Student here, 2 years later you saved me from going crazy!

  • @gavinlewis2315
    @gavinlewis2315 2 หลายเดือนก่อน

    How would you do this if the structure was hollow with internals?

    • @forgeproductdevelopment
      @forgeproductdevelopment 2 หลายเดือนก่อน

      As in you can't see the features on the inside to select them? I would use a combination of section view, transparency, select other and cutting away material, to get to the features I needed. Does that help?

  • @jubayerahmed1726
    @jubayerahmed1726 2 หลายเดือนก่อน

    Thanks man. It was really annoying.

  • @DONALD-jp3jp
    @DONALD-jp3jp 2 หลายเดือนก่อน

    nice thanks

  • @Mqpz.
    @Mqpz. 3 หลายเดือนก่อน

    Hi, thanks for vid. What do u think about Mesh2Surface addon for SolidWorks?

    • @forgeproductdevelopment
      @forgeproductdevelopment 2 หลายเดือนก่อน

      I have not personally played around with it. What specifically are you trying to do? My typical workflows do not involve converting scan data to usable geometry within solidworks. Normally the scan is just reference to what I am creating. I know there are programs out there that are built for repairing and modifying meshes (zbrush, blender, others) and that is likely what I would use for something like this. Then I would import the clean geometry into SolidWorks and go from there. The mesh2surface plugin may be a cleaner solution than these programs, but I do not have enough experience to say for sure. I have used the PowerSurfacing plugin to good effect tho.

  • @ponsianoodongkara2473
    @ponsianoodongkara2473 3 หลายเดือนก่อน

    Hey Josh, your videos are very useful and provides really nice insights into solidworks, Good Job

  • @MauryXman
    @MauryXman 3 หลายเดือนก่อน

    but......without link for download? 🤔

  • @raphaelhamm3853
    @raphaelhamm3853 3 หลายเดือนก่อน

    How about insert part the skeleton into sub-parts vs derived sketches? Maybe more warranted for more complex parts / subassemblies, and too much overhead for lots of simple parts?

    • @forgeproductdevelopment
      @forgeproductdevelopment 3 หลายเดือนก่อน

      Inserting a part vs derived sketches is a questions that gets brought up quite a bit. I have not done enough testing between the two to say one should win outright. At this point I would view them as tools to have in the box. Get familiar with both and then pull each one out when you feel like is has the advantage. At this point I would say both are viable, but I am likely biased towards the SS method due to familiarity.

  • @samuelstroth3826
    @samuelstroth3826 3 หลายเดือนก่อน

    Great video, thanks! Only thing I would say is I personally would like to see the actual process of making the sketches in the first place. How did you get the dimensions you used for the general shape?

  • @jeffmorrison9905
    @jeffmorrison9905 3 หลายเดือนก่อน

    I have a stl file, i want to modify it in solid works. i have tried to bring in as solid, then convert to solid, but still have lots of triangles. im a novice. im not a good designer but i need to make small tweaks to stl files. can you point me in the right direction

  • @atsiznihal
    @atsiznihal 4 หลายเดือนก่อน

    thank you a lot , it really helped me to solve that problem .

  • @NYSA522
    @NYSA522 4 หลายเดือนก่อน

    Hi! Is it possible to work like that in SW for Makers?

    • @forgeproductdevelopment
      @forgeproductdevelopment 4 หลายเดือนก่อน

      I have not used it, but if it is just a low cost license of the main desktop software, then yes.

  • @Mesolas
    @Mesolas 4 หลายเดือนก่อน

    Can we make surfaces like this for curved surface so that wr can split it from main body?

    • @forgeproductdevelopment
      @forgeproductdevelopment 4 หลายเดือนก่อน

      @@Mesolas yes, you should be able to use any continuous surface body that completely divides the solid.

  • @harryhino2267
    @harryhino2267 4 หลายเดือนก่อน

    Quick shout out to Josh for helping me out with a problem I was having creating an offset after using the "Cavity" function. I was blown away how quickly he came to my aid, whilst being patient with my lack of experience. 11 out of 10.

  • @peterpersson1967
    @peterpersson1967 4 หลายเดือนก่อน

    Yea, easy when you already know what to design. That is the problem with the cad software designers and instructors, They are seeing and approaching problems from a different perspective than a designer - "This is the best way to design this assembly"....... But most creative designers just have a very rough idea in their head when they start. Then the design will grow slowly from blocky parts and grow by adding/removing features/parts hundreds if not thousands of times in the most chaotic order.... Yea, one could redesign everything again and get it clean and optimally structed after this creative phase, But small companies don't have such resources, and the design will be used as it is.

    • @forgeproductdevelopment
      @forgeproductdevelopment 4 หลายเดือนก่อน

      This is a great comment, as I can understand your frustration and am sure others have felt this way as well. I have felt the same way watching people do surfacing Tutorials for SW too. The truth is, you are right, CAD is a terrible iteration and ideation tool. It takes way too long to create even the simplest of geometry, let alone build proper file structure and dependent relationships. However, even though that is true, the solution is not to throw those things out. That would be an excuse for poor CAD practices. Rather, it is to use other, more effective tools for the ideation and conceptualization phase. Moving to CAD only when you can leverage what it does best, relationships and structure. Imagine you are trying to design a new house by building walls and pouring concrete, then half way through you realize the layout isn’t right. It would feel really clunky to have to rip all that out to change the design. In fact, that frustration may cause you to build lighter weight walls, or to try to move the concrete around while it’s still wet. The need for flexibility would create bad practices with those tools because they are being used for a job they are not designed for. Same thing here. You are using CAD tool too early in the process to be utilized properly, therefore you are creating bad practices to try and use the tool for something it is not designed for. On a real-world project for a client, it is very rare that I will touch CAD before I have gone through extensive ideation and industrial design with pen and paper or tablet drawing tools. Keep in mind, I am an engineer, not an artist, so these drawings are often very rough and unsightly. Then, once the client has signed of on a design direction based on the 2D sketches, we move towards CAD, then iterate from there. Often times we will design a CAD model and then find a new design direction, but even then, we will go back to 2D sketching and establish direction before trying to capture the idea in a new model. Also, keep in mind you are watching tutorials on how to CAD, not how to design a product from scratch. You only see “cad software designers and instructors” showing you how to draw stuff they already know, because they are trying to show you how to use the tool, not a documentary on their overall process. To make videos showing how to ideate or conceptualize in CAD would be untruthful to their process and bad practice. Hope this helps clarify some things, feel free to reach out if you have any more questions or comments!

    • @raphaelhamm3853
      @raphaelhamm3853 3 หลายเดือนก่อน

      @@forgeproductdevelopment no substitute for pen(cil) & paper, highlighters for ideation! That said, I start with some simple reference goemetry in CAD to establish constraints, key datums, and simple sketches. This because we've all sketched something that "made sense" until you put it to scale... Print rudimentary CAD, sketch to ideate, update the sketches, occassionally add more reference features, lather, rinse, repeat. This also creates a breadcrumb trail.

    • @forgeproductdevelopment
      @forgeproductdevelopment 3 หลายเดือนก่อน

      @@raphaelhamm3853 This is an excellent suggestion as well. We have designed products where there are PCBs and motors, attachment points, or other components that are selected based on previous calculations. Sometimes we import those into CAD early on to get a sense of scale, and export out images to draw over the top of when coming up with designs. I think the heart of the matter is "start with what you have and select the best tool to move your forward given the initial conditions'. Whether that be from COTS components, systems you need to integrate with, mathematical calculations, or a completely blank sheet of paper. Each project is unique and part of the fun of engineering is getting to solve and optimize for those challenges along the way.

    • @jamesbuckle6077
      @jamesbuckle6077 2 หลายเดือนก่อน

      On top of this, the storage and creation of manufacturing info, especially when parts are shared between products, makes this utterly unworkable in a manufacturing environment that does any real part re-use. I rarely need my assembly to fully update and push changes in multiple subcomponents, and even when I do, I don't trust software to push the changes properly ready for review.

    • @forgeproductdevelopment
      @forgeproductdevelopment 2 หลายเดือนก่อน

      @jamesbuckle6077 You are right, this would be terrible if you tried to do it this way, but that would be a misuse of the technique. This is primarily for NEW part design. Once the product has been validated and released (ie. is stable), best practice is to freeze or break the relationships, so the parts can exist on their own. By doing this, you can reuse them in future assemblies, just like any other COTS part, without worrying that they would change due to revisions in the parent assembly. Any future changes would be subject to normal ECN processes. I blame myself for the misunderstanding, because I do not cover this part of the workflow in the video. Think of it like this: you would not reuse a part in multiple products that has not been designed yet (and if you were designing a multi use part, this technique would still be the best way to do it, as you could create functional relationships between both assemblies), and once it was designed and ready for incorporation into future work, the design would be stable and therefore locked out to exist on its own. Does this help/make sense?

  • @joemurillo6002
    @joemurillo6002 4 หลายเดือนก่อน

    where are you located?

  • @a1nsartsyy
    @a1nsartsyy 5 หลายเดือนก่อน

    Fixed my issue and it was one of the first things that popped up when I searched so thanks for this good sir!

  • @Bennyco86
    @Bennyco86 5 หลายเดือนก่อน

    Yourr channel is awesome mate! BTW you mentioned CAD scanner in your previous videos, which one are you using? and which one would you recommend?

    • @forgeproductdevelopment
      @forgeproductdevelopment 4 หลายเดือนก่อน

      Glad you are enjoying it! I hope it has been helpful. I don't have a scanner in house, but have sent out parts to have scans generated before. I recently did some testing with photogrammetry, but was unable to produce a model of adequate quality.

  • @macmozer
    @macmozer 5 หลายเดือนก่อน

    Watched it, did it, FIXED it!! Thanks mate!

  • @mitsuesdeck
    @mitsuesdeck 5 หลายเดือนก่อน

    Good tips, im starting with solidworks and want to do complex modeling rendering for comercial products.

    • @forgeproductdevelopment
      @forgeproductdevelopment 4 หลายเดือนก่อน

      Surfacing in solidworks can be tricky, but once you get the feel for it, it is very rewarding. I would also recommend trying some other programs, such as rhino, zbrush, and blender, as they can be valuable tools in your belt.

  • @justinchurch8440
    @justinchurch8440 5 หลายเดือนก่อน

    I really wish solidworks would implement more "free form modeling" approach or just give you that option. Working with parameters thru really complex geometry is dangerous in SW, it will most likely build out nicely first run, then you hit Cntrl Q and your shit blows up. Working with UG/NX for over 15 years I was able to work without parameters for really fast modeling which also in turn left you with a more "light weight" model in the end (this also has its downfalls as well of course). But, SW is good if your initial approach is really solid. Ive been on SW for last 5 years and I do like it. I like your approach in this video, good tips, thanks!

  • @JoshDil
    @JoshDil 5 หลายเดือนก่อน

    goood excersice

  • @j-joe-jeans
    @j-joe-jeans 5 หลายเดือนก่อน

    Great job. Thanks.

  • @ВиталийАстахов-п9ф
    @ВиталийАстахов-п9ф 5 หลายเดือนก่อน

    You are amazing! thank you!

  • @1999hondacivicdx
    @1999hondacivicdx 5 หลายเดือนก่อน

    This is awesome! Thanks for the detailed tutorial!

  • @theypeedonmyrugman
    @theypeedonmyrugman 5 หลายเดือนก่อน

    Thank you so much!!! I went through soo many install and uninstalls!!

  • @josv4l
    @josv4l 6 หลายเดือนก่อน

    thx

  • @HarrisonFarrar-q7e
    @HarrisonFarrar-q7e 6 หลายเดือนก่อน

    Good tut!

  • @nihanthpinnaka2304
    @nihanthpinnaka2304 6 หลายเดือนก่อน

    Awesome video. Was looking for a way to extrude cut multiple parts in an assembly at the same tiem

  • @anooppathak8817
    @anooppathak8817 6 หลายเดือนก่อน

    Thanks ... preparing for my interview I'm a fresher with no experience n have a interview scheduled Monday.....

  • @dinomakovec3646
    @dinomakovec3646 6 หลายเดือนก่อน

    Wow, respect. Love your videos

  • @Eric-DMTI
    @Eric-DMTI 6 หลายเดือนก่อน

    Nice solution!