Chronozia
Chronozia
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[MHW:I] Fatalis 10:26 Insect Glaive
My 1000th Fatalis kill, where some stars aligned to yield a new PB. There are still many areas to improve to lower the time, as well as just playing cleaner in general, so a freestyle sub 10 run shouldn't be that hard to get.
มุมมอง: 21 289

วีดีโอ

The World's Fastest Ember Build
มุมมอง 3642 ปีที่แล้ว
This is the build I'm using to run Embermount Volcano. For a detailed view including the stat requirements, check out this build on DDPlanner: dundefplanner.com/map.php?load=1659 This video was taken from my stream over at twitch.tv/chronozia
How to use Voicemeeter Banana with Shadowplay
มุมมอง 12K2 ปีที่แล้ว
This video shows how I set up Voicemeeter Banana with Nvidia Shadowplay to record clips while splitting game and chat audio into separate audio tracks. Download links Voicemeeter Banana: vb-audio.com/Voicemeeter/banana.htm GeForce Experience: www.nvidia.com/en-us/geforce/geforce-experience/
Chronozia MHWI Moments #5
มุมมอง 602 ปีที่แล้ว
Chronozia MHWI Moments #5
Chronozia MHWI Moments #4
มุมมอง 283 ปีที่แล้ว
Chronozia MHWI Moments #4
Chronozia MHWI Moments #3
มุมมอง 193 ปีที่แล้ว
Chronozia MHWI Moments #3
Chronozia MHWI Moments #2
มุมมอง 213 ปีที่แล้ว
Chronozia MHWI Moments #2
CAPTURING Fatalis?!
มุมมอง 1563 ปีที่แล้ว
Don't mind the time lol, I was a bit tilted due to bad carts
How to bait Fatalis
มุมมอง 483 ปีที่แล้ว
How to bait Fatalis
Chronozia MHWI Moments #1
มุมมอง 423 ปีที่แล้ว
Chronozia MHWI Moments #1
Dungeon Defenders - Temple of Polybius Duo 5:24
มุมมอง 1144 ปีที่แล้ว
Live on stream even! There's more time to shave regarding the run, for sure. Watch live on twitch.tv at www.twitch.tv/chronozia
Dungeon Defenders - Temple of Polybius Duo 5:34
มุมมอง 2594 ปีที่แล้ว
Another record!
[Stream Highligt] Teaching Deskdogs How To Jump Poly
มุมมอง 714 ปีที่แล้ว
This was way too funny Watch live at www.twitch.tv/chronozia
Dungeon Defenders - Temple of Polybius 4:43
มุมมอง 5864 ปีที่แล้ว
Slowly but surely we're optimizing the strat and finding new, faster ways to run the map. Today it yielded a run that is 3 seconds faster than the last one!
Dungeon Defenders - Temple of Polybius 4:46
มุมมอง 1394 ปีที่แล้ว
The time keeps shrinking. Still a lot of time left to shave, but now we're getting somewhere serious! Wave times: imgur.com/a/SMMtHub Also check out Meshak's failed swap: th-cam.com/video/i1S1zdWYY3o/w-d-xo.html Special thanks to Sir John for providing me with some better gear! If you have any suggestions as to what I can do to improve the editing, please let me know. Thanks!
Dungeon Defenders - Temple of Polybius 4:53
มุมมอง 1274 ปีที่แล้ว
Dungeon Defenders - Temple of Polybius 4:53
[Stream Highlight] Poly: Invisibility Mischief Strat
มุมมอง 554 ปีที่แล้ว
[Stream Highlight] Poly: Invisibility Mischief Strat
Dungeon Defenders - Temple of Polybius 4:55
มุมมอง 2814 ปีที่แล้ว
Dungeon Defenders - Temple of Polybius 4:55
Dungeon Defenders - Temple of Polybius 5:00
มุมมอง 804 ปีที่แล้ว
Dungeon Defenders - Temple of Polybius 5:00
The World's Fastest Poly Run [Outdated]
มุมมอง 974 ปีที่แล้ว
The World's Fastest Poly Run [Outdated]

ความคิดเห็น

  • @TazMicoHD
    @TazMicoHD หลายเดือนก่อน

    i dont have voicemeeter output how do you get that

  • @frfrongong9712
    @frfrongong9712 หลายเดือนก่อน

    Bro did not need the dragonator lmao awesome

  • @tommmy_G
    @tommmy_G 3 หลายเดือนก่อน

    This all worked for me but getting some audio delay on the clips, any idea why?

  • @OhShrike
    @OhShrike 4 หลายเดือนก่อน

    There are several more outputs to choose from now, I guess theyve updated it. Not sure what to pick

  • @DarkSaruman
    @DarkSaruman 4 หลายเดือนก่อน

    This doesnt work for me because I can't pick VoiceMeter Output as source in Shadowplay settings. I only see VoiceMeter Out A1-A5 and VoiceMeter Out B1-B5.

    • @TazMicoHD
      @TazMicoHD หลายเดือนก่อน

      same

  • @Andre_Segovia
    @Andre_Segovia 5 หลายเดือนก่อน

    thank you for the video but menus are different and i still coldnt adjust i am super pepega in voicemeter :/

  • @Quizy64
    @Quizy64 5 หลายเดือนก่อน

    it only records my microphone, not game audio :(

    • @Chronozia
      @Chronozia 5 หลายเดือนก่อน

      Is the game audio not present on the second audio track?

  • @Quetzalcoatl0
    @Quetzalcoatl0 5 หลายเดือนก่อน

    Ah, i just install Banana (and restarted), i don't seem to have in the recording tabs the "Aux Output" and "Output" (they probably updated something from 1 year ago) I have Out A1, Out A2 ... out A5, and Out B1 to Out B3. So i can't route disocrd + my mic to the "Aux Output" in order for shadowplay to record that in the second channel.

    • @Chronozia
      @Chronozia 5 หลายเดือนก่อน

      The process should be identical though, regardless of device names. It sounds like you might've installed Potato instead, as Banana doesn't ship with that many audio devices AFAIK.

    • @Quetzalcoatl0
      @Quetzalcoatl0 5 หลายเดือนก่อน

      @@Chronozia The newest version of Banana has this problem. I've reinstalled it 2 times, same issue. Downloaded the previous version from 2 months ago, and it worked! Sorry forgot to update my comment.

  • @thechadmartinez
    @thechadmartinez 5 หลายเดือนก่อน

    I followed this to a T and still won't record my mic or discord chat. just game audio. any clues as to whats wrong?

    • @Chronozia
      @Chronozia 5 หลายเดือนก่อน

      Make sure your microphone is picked up successfully by Banana and that Discord is outputting audio into a virtual input to Banana. If you're splitting audio in your Shadowplay settings, your microphone and Discord chat will be on a separate audio track. Windows Media Player cannot play two tracks at the same time and it defaults to playing the desktop/game audio, but you can swap audio track like how I do at the end of the video. Hope that helps!

  • @1yu8omir
    @1yu8omir 6 หลายเดือนก่อน

    Probably best IG play I saw 😀

    • @Chronozia
      @Chronozia 6 หลายเดือนก่อน

      Thank you!

  • @RyYouDoDis
    @RyYouDoDis 7 หลายเดือนก่อน

    when I click AI I dont get the same menu you do, it opens a UI and shows WDM, KS, MME and ASIO. Help!

    • @Chronozia
      @Chronozia 7 หลายเดือนก่อน

      That doesn't sound like anything I've encountered. Perhaps Banana has updated? If you can, select your device from WDM as it's the most compatible.

  • @laorde
    @laorde 7 หลายเดือนก่อน

    Hey, I don't know if you'll respond but is there anyway to have the audio from discord recorded by Shadowplay and not have it loop back into the discord call it's causing echoes

    • @JaikerzJake
      @JaikerzJake 7 หลายเดือนก่อน

      I'm having the same issue!

    • @Chronozia
      @Chronozia 7 หลายเดือนก่อน

      Sounds like you're having Discord listen to a Voicemeeter device. I'd suggest to deactivate all routes in Voicemeeter and only use whatever you know you need, as well as set Discord microphone device to your actual microphone directly instead of a Voicemeeter device. Hopefully that helps!

    • @laorde
      @laorde 7 หลายเดือนก่อน

      @Chronozia realistically, I only need my microphone, but if I disable the headset game channel it wouldn't pick up game audio or discord If I disabled both right?

    • @Chronozia
      @Chronozia 7 หลายเดือนก่อน

      @@laorde It depends on how you route your audio. Anything that gets sent to the device Discord is listening to will be picked up. That's why I suggested to just use your microphone as input for Discord.

  • @CuddelzTV
    @CuddelzTV 7 หลายเดือนก่อน

    Holy cow! I could not figure out for the life of me how to get this to work. I was struggling for like 3 hours reading useless information, then I found your video and it solved my problem in under 5 minutes. thank you.

  • @OG_PC-Wizzard240hz
    @OG_PC-Wizzard240hz 9 หลายเดือนก่อน

    I download voice meter banana, and every time I record my audio and one particular game that I use endgame voice chat it makes the voice static choppy but when I don’t use voice chat, the voice is normal. Do you know why?

    • @Chronozia
      @Chronozia 9 หลายเดือนก่อน

      Sounds to me a bit like a bitrate issue, check your Shadowplay settings to verify you're recording at sufficiently high rates. You could also try restart your audio engine through Banana to see if that may help.

    • @OG_PC-Wizzard240hz
      @OG_PC-Wizzard240hz 9 หลายเดือนก่อน

      @@Chronozia thank you for that right now Nope still having the same issue.

  • @snowleto3058
    @snowleto3058 9 หลายเดือนก่อน

    Thank you so much bro, you are the best, to the point of the problem and how to solve it

  • @4digitShelby
    @4digitShelby 9 หลายเดือนก่อน

    hey! im using voicemeeter for audio tuning for warzone, but i can't figure out how to get game sounds to be recorded by shadowplay anymore. mic recording is fine, just no game sounds. have voicemeeter input (vb audio virtual) as my default device and hear game sounds through that in game, but nothing through nvidia. any help?

    • @Chronozia
      @Chronozia 9 หลายเดือนก่อน

      Hmm, that sounds like it should work. Make sure Warzone is actually outputting to your default audio device. The way you describe it sounds like Warzone is outputting to some other device that you're routing into your headphones/speakers but which isn't your main desktop sound, which Shadowplay is configured to listen to.

    • @4digitShelby
      @4digitShelby 9 หลายเดือนก่อน

      @@Chronozia so that’s what I’m trying to figure out. Game sounds are outputted to “Game Sound” channel, and in voice meter I have that set to output to the voicemeeter input, which is the default through windows. So in that aspect, it is, but it’s technically a virtual cable so maybe that’s why shadow play is missing it.

    • @Chronozia
      @Chronozia 9 หลายเดือนก่อน

      @@4digitShelby I might be misunderstanding you, but it sounds like you're trying to route audio to a specific audio device that Shadowplay is listening to. The way the setup I create in the video works is by making Windows output everything into VoiceMeeter. That's the game audio that Shadowplay hears. We're then taking that audio and sending it back to the normal audio device we use to listen ourselves (be it headphones or speakers). Again, sorry if I might be misunderstanding your question!

  • @lakesong7566
    @lakesong7566 10 หลายเดือนก่อน

    this guy's insect hits harder than my hunter

    • @Chronozia
      @Chronozia 10 หลายเดือนก่อน

      Vezirstag takes a little bit to get used to, but it quickly became my favorite after discovering about the drill mechanic

  • @kalverus8511
    @kalverus8511 10 หลายเดือนก่อน

    love it! i decided to change it up just slightly for the non experts out there like me lol. Replace the cooling deco with a regular flight jewel 2, and swap the flight/attack for a fortitude/attack. if im gonna die i might as well proc fortify lol. So far though, your build works great, even a year later, so thanks!

    • @Chronozia
      @Chronozia 10 หลายเดือนก่อน

      Glad to hear!

  • @hanif4902
    @hanif4902 10 หลายเดือนก่อน

    u didnt set ur desktop audio to b1 or b2?

    • @Chronozia
      @Chronozia 10 หลายเดือนก่อน

      Windows is outputting the desktop audio to the Voicemeeter VAIO input channel. That then gets routed to A1 which I've bound to play in my headphones. Shadowplay is listening to the desktop audio natively, meaning you only have to make sure it's also listening to your microphone and Discord's audio. Both of those sources gets routed to B1, which is the virtual microphone that Shadowplay is listening to.

    • @hanif4902
      @hanif4902 10 หลายเดือนก่อน

      @@Chronozia one more thing, since u set the microphone to the default recording device instead of voicemeeter output , wont that make it useless to adjust our microphone in voicemeeter banana since we are using our microphone and not voicemeeter output?

    • @Chronozia
      @Chronozia 10 หลายเดือนก่อน

      @@hanif4902 If you're talking about the input to Discord, then yes, it doesn't have any effect. To actually be able to change your Discord input settings in Banana, you could route your microphone to, say B2 as well, and have Discord listen to that audio device instead.

    • @hanif4902
      @hanif4902 8 หลายเดือนก่อน

      I routed my microphone to B2 , adjusted my Intellipan on voicemeeter and tested my microphone on discord but it did nothing. Is there anything else I should change? @@Chronozia

  • @salmanwaheed112
    @salmanwaheed112 10 หลายเดือนก่อน

    May be he is using damage mod, coz that dive atck doing above 500 damage is unbelievable

    • @Chronozia
      @Chronozia 10 หลายเดือนก่อน

      It's all just stacking buffs: - Fatalis Glaive - Attack Boost, Critical Boost, Peak Performance - Eaten for Attack Up (L) - Demondrug, Might Seed & Demon Powder - Evasion mantle proc also helps

  • @reviloger7656
    @reviloger7656 11 หลายเดือนก่อน

    doesnt work i still have discord and youtube in my clips..

    • @Chronozia
      @Chronozia 11 หลายเดือนก่อน

      Check that those sources are outputting to the correct audio device, that Banana is routing them correctly and that Shadowplay is listening to the correct virtual microphone. If you still have Discord and TH-cam outputting to your desktop audio, ie to the same device as your game is outputting to, then Shadowplay will hear that. Make sure that only audio sources you want to have picked up is outputting to channels that Shadowplay is listening to, then you can route everything else into your headphones/speakers without also passing it into the virtual microphone that Shadowplay listens to.

  • @captaincashew5562
    @captaincashew5562 11 หลายเดือนก่อน

    Amazing! Followed it exactly, even have the same headset. Thank you!

    • @Chronozia
      @Chronozia 11 หลายเดือนก่อน

      Glad to hear you found it useful!

  • @Nappin
    @Nappin 11 หลายเดือนก่อน

    If I want to play music while I play, do you know if I can make it so the recording only picks up the game volume?

    • @Chronozia
      @Chronozia 11 หลายเดือนก่อน

      Make the music player output to a separate audio device that Banana can pick up (say a Virtual Audio Cable) and then route that only into your headphones/speakers. Assuming you're recording your desktop audio, it should no longer get picked up by that yet you should still be able to hear it.

  • @draes
    @draes ปีที่แล้ว

    goat

  • @Edy.1337
    @Edy.1337 ปีที่แล้ว

    Friend, I have a problem, when I'm playing or watching some videos... my friends on the call can hear what's being played on my PC, how can I solve this? help me please

    • @Chronozia
      @Chronozia ปีที่แล้ว

      Sounds like you're routing your desktop audio to a virtual microphone that Discord (I assume it's Discord at least) listens to. I'd suggest having Discord be set to your hardware microphone instead of any of the virtual outputs from Banana.

  • @218DX
    @218DX ปีที่แล้ว

    Do you have any pre fatalis glaive builds? thx

    • @Chronozia
      @Chronozia ปีที่แล้ว

      I'd recommend 2p Raging Brachy + 3p Teostra for Agitator Secret and Master's Touch. Take any raw focused glaive such as the Lightbreak Press or a Safi glaive built for attack and sharpness. Then I'd just make a build as similar as possible to the one I showed in the video. Focus on Critical Boost and capping your affinity. Attack Boost and Peak Performance are low priority.

  • @rogue2140store
    @rogue2140store ปีที่แล้ว

    Oh bro i wish i can contact you on discord to get help with this cause i use the potato with 4 inputs and im so confused :(

    • @Chronozia
      @Chronozia ปีที่แล้ว

      The general setup should be essentially identical. Make sure you have any programs you want to have separate audio from be mapped to different input channels. These are your virtual inputs in Banana/Potato. Your physical inputs (as in into the software) should be reserved for microphones or for routing an output channel back into the software, though I would only advice doing that if you know what you're doing and are trying to set up something more complex. Once you've got the inputs separated (like how I in the video set Discord's output into a separate virtual input), you can begin routing. I wanted to be able to capture my own microphone as well as any Discord conversation into Shadowplay, and I achieve that by routing those inputs into a virtual output - B1 - (as in output from the software) that Windows and Shadowplay then can pick up as a microphone. Finally, to be able to hear my desktop audio (including Discord's audio) like normal, I'm just routing the virtual inputs straight back into my headphones. My headphones natively supports two audio channels which is why I route the Vaio and Vaio AUX sources to different outputs (A1 and A2 respectively). If your headphones doesn't support that, just route them into the same output (A1).

  • @gysiguy
    @gysiguy ปีที่แล้ว

    Fucking legend, thank you!! :D

    • @Chronozia
      @Chronozia ปีที่แล้ว

      Happy to help! :)

  • @MrPanda-jt8kc
    @MrPanda-jt8kc ปีที่แล้ว

    Did not know his giant flame was actually survivable. The invulnerable diving was solid.

    • @Chronozia
      @Chronozia ปีที่แล้ว

      With 200 health it's survivable if you've gotten at least one head break. Just make sure to be at full health when the damage hits you. If you've broken his head twice you've got way more margin for error should you mistime the heal if you're not diving.

  • @somecunt8579
    @somecunt8579 ปีที่แล้ว

    you cheated not only the game, but yourself

  • @Ous.1
    @Ous.1 ปีที่แล้ว

    What is your pc spec ?

    • @Chronozia
      @Chronozia ปีที่แล้ว

      4770k CPU, 970 GPU, 16 GB RAM. Running a slight overclock but nothing fancy

  • @suntwo1
    @suntwo1 ปีที่แล้ว

    man you dont understand how much i love you

  • @Greasy_Grandad
    @Greasy_Grandad ปีที่แล้ว

    this doesnt work for me :(

    • @Chronozia
      @Chronozia ปีที่แล้ว

      Check your Windows settings for your audio devices to make sure the correct one is set. If you can narrow it down to something specific that doesn't work, I might be able to help you more.

  • @IslandSimPilot
    @IslandSimPilot ปีที่แล้ว

    Absolutely fantastic video, thank you!

    • @Chronozia
      @Chronozia ปีที่แล้ว

      I made this video since I wanted a definitive how-to out there. Glad to hear you enjoyed it!

  • @arielchavarria2127
    @arielchavarria2127 ปีที่แล้ว

    I want to be like you

  • @Shinkaaaa
    @Shinkaaaa ปีที่แล้ว

    I literally tried everything but can't get my mic working. System audio is fine, discord is fine, like literally everything but it just doesnt pick up my mic.

    • @Chronozia
      @Chronozia ปีที่แล้ว

      Are you sure it's on VoiceMeeter's end? If it's not showing activity at all then the issue probably lies somewhere else

  • @Inggo
    @Inggo ปีที่แล้ว

    Don't use this metod it will fuck up your audio, and make ur clips sound like trash

    • @Chronozia
      @Chronozia ปีที่แล้ว

      Restart your audio engine if that's the case. Right click on the VoiceMeeter icon in the tray, then select Restart Audio Engine

  • @majdeddin2658
    @majdeddin2658 ปีที่แล้ว

    Thank you very much <3 But I have a question I want to use the mic from voicemeeter in Discord but when I do this my friends hear themselves what should I do?

    • @Chronozia
      @Chronozia ปีที่แล้ว

      Happy to help! Just make sure you're not routing any unintentional incoming audio to the mic that Discord is listening to. In your case it sounds like you've routed Discord's output audio to the mic that's going back in

  • @Vincent-dq1kr
    @Vincent-dq1kr ปีที่แล้ว

    I love insect glaive and don't see enough love for it this is great ❤

    • @Chronozia
      @Chronozia ปีที่แล้ว

      Thank you! Glaive is a really fun weapon; I soloed my way through the entire game with it. To this day, if I'm unsure of a matchup it's likely I'll just default to glaive.

    • @blackyvertigo
      @blackyvertigo 10 หลายเดือนก่อน

      It needs a damage buff. I mean I just watched a fatalis sword and shield and the guy was doing 4k damage short combos on each baited cone. 6 minute kill. Should not be such a huge disparity in damage like that given all the upkeep required for this weapon.

  • @Rafi0421
    @Rafi0421 ปีที่แล้ว

    Where did you get the invisible mantle mod?

    • @Chronozia
      @Chronozia ปีที่แล้ว

      www.nexusmods.com/monsterhunterworld/mods/4191

  • @ItsameBlooted
    @ItsameBlooted ปีที่แล้ว

    How do you capture only game audio

    • @Chronozia
      @Chronozia ปีที่แล้ว

      I'm capturing my desktop audio on the VAIO device. If there's only the game audio active there, then it's only that that gets captured.

  • @HostileOsu
    @HostileOsu ปีที่แล้ว

    I'm so confused. I'd be really thankful if you could provide me with any idea on how to fix my problem. Whenever I record with shadowplay, in the videos I can hear myself and the game itself just fine, however, it's missing the voice chat audio. I could blindly follow the steps shown in this video but I have another layer of difficulty: I'm also using the virtual cable which, as far as I know, it allows me to control the game's volume but also videos and any other media (I haven't configured to anything specific yet). My microphone is set up in the hardware input 1 and B2. The voice chat (comms in general) is set up in the voice meter AUX input and B2. The one on the left (VAIO) I don't really know what it does because It's never picked up any signal. Hardware input 2 is the virtual cable thing. I'm so confused on what to do. I figure, one of the solution would be to merge both comms and game audio into one so shadowplay can pick both up, but that'd take the control over the audio from me. Almost forgot; on Windows playback device, the virtual cable is set up as default and I'm not sure what that entails and I'm hesitant to mess around with the settings. Sorry for the wall of text, but I'm such a newbie to this software. So far it's been incredibly useful tho!

    • @Chronozia
      @Chronozia ปีที่แล้ว

      The way I've set up my audio (and what is demonstrated in the video) is to set the VAIO device as your default for Windows output. I actually also use the Virtual Audio Cable, however I only use it to reroute my Spotify music, circumventing the main audio channel which makes Shadowplay not pick it up, yet I can still hear it in my headphones. Here's an image of my current setup if that helps to clarify: imgur.com/a/DhpWqQp Since you're running the virtual cable as your default output device in your Windows settings, Windows will output everything by default to that, which it sounds like you then pick up in Banana as Hardware Input 2. I would suggest making your VAIO device your primary output device in your Windows settings and staying away from the virual cable if you can help it, since all it does is take output and play it back as a microphone. In general, make sure that whatever audio you pick up by routing into Banana, you route back out for Windows and Shadowplay to pick back up. Don't hesitate to reach out if you're having trouble; I found Banana to be really intimidating to use until I messed around with it a whole lot and got a sense of the main workflow.

  • @MoenchCaesar
    @MoenchCaesar ปีที่แล้ว

    Can you use this method to split off music running out of e.g. Spotify aswell? I'd love to only record the audio from the game, rather than everything else.

    • @Chronozia
      @Chronozia ปีที่แล้ว

      Yes! That's what I've been doing recently. If you grab the Virtual Audio Cable from the same website, you can set windows to output Spotify's audio into that, which you can then pick up through Voicemeeter and route it into your headphones/speakers, thus bypassing the channel that Shadowplay listens to.

  • @limbolul
    @limbolul ปีที่แล้ว

    i'm having issues, what output/input devices are you using for nvidia container in windows settings?

    • @Chronozia
      @Chronozia ปีที่แล้ว

      Pretty sure it is and should be the default settings. Personally I haven't altered any program-specific outputs in the Windows settings at all, just setting Voicemeeter as the default output device is all I need, since that makes Windows feed all audio into the program.

    • @limbolul
      @limbolul ปีที่แล้ว

      @@Chronozia i was just wondering because i set everything up how you said and shadowplay still only picks up my chrome audio which goes through VAIO

    • @Chronozia
      @Chronozia ปีที่แล้ว

      @@limbolul I can't really say anything else besides double and triple check your setup settings. I found that it took a little while to get the hang of how the software works, so I'd recommend tinkering around. If you find something that fixes it, do let me know! :)

  • @tungpunch2836
    @tungpunch2836 ปีที่แล้ว

    I can't seem to get Shadowplay to NOT record my xbox party chat.

    • @Chronozia
      @Chronozia ปีที่แล้ว

      Check your audio routings and disable the routing that makes Shadowplay pick it up. Alternatively you could disable the microphone in Shadowplay to completely disable chat audio.

    • @tungpunch2836
      @tungpunch2836 ปีที่แล้ว

      @@Chronozia I got it to not pick up my mic, but I can still hear my friends in my party on my videos. Do you know how to disable that?

    • @Chronozia
      @Chronozia ปีที่แล้ว

      @@tungpunch2836 Make sure your Xbox party chat is set to output to the correct sound device. It sounds like it's currently outputting to your "desktop" audio device ([...] Vaio in the video), and not your chat device ([...] Aux).

  • @XxXxDiaboLo
    @XxXxDiaboLo ปีที่แล้ว

    Hi, is it possible to build aero-glaive and actually do damage?

    • @Chronozia
      @Chronozia ปีที่แล้ว

      Unless you're slotting in Airborne and manage to hit monster parts where the hitzone value is really high and that are unreachable with other attacks, not really. The motion values of the aerial attacks of glaive (sans the Descending Thrust) are really low, so you're never going to end up dealing as much damage as you would with ground moves.

  • @topassmonkeyg6131
    @topassmonkeyg6131 ปีที่แล้ว

    I followed all the steps correctly but in da vinci resolve it shows 2 audio clips but one is only gameplay and the other one is ment to be audio from discord or any type of communications but there isnt any audio

    • @Chronozia
      @Chronozia ปีที่แล้ว

      Make sure you've routed everything correctly and that there's sufficient gain on the channels. If you're seeing two audio channels in Resolve, then Shadowplay is doing it's part correctly, so it's just a matter of making sure the audio is picked up correctly.

    • @topassmonkeyg6131
      @topassmonkeyg6131 ปีที่แล้ว

      @@Chronozia I got it to work but the audio from the communications sounds really bad quality but the game audio is fine

    • @Chronozia
      @Chronozia ปีที่แล้ว

      @@topassmonkeyg6131 Check your thresholds for what's picked up. If all else fails I can also suggest restarting your audio engine (right click the VoiceMeeter icon in the tray bar), since that sometimes gets messed up.

    • @topassmonkeyg6131
      @topassmonkeyg6131 ปีที่แล้ว

      @@Chronozia yeah i can see the audio is picking up just fine but when i watch clips back on it it sounds kind of robotic

    • @EPICTOAST51
      @EPICTOAST51 ปีที่แล้ว

      @@topassmonkeyg6131 sorry to necro but im having this same exact problem, were you ever able to fix it? im also using nvidia broadcast as my microphone input edit: i found that increasing my noise cancellation strength in nvidia broadcast to maximum fixed my issues, as a side note i also use no noise cancelling in discord and no gain or gate in voicemeeter and i sound good in recordings and to my friends in vc. hope this helps someone.

  • @wanheimking8552
    @wanheimking8552 ปีที่แล้ว

    Great Video bro

    • @Chronozia
      @Chronozia ปีที่แล้ว

      Thank you! :)

  • @bigdog3628
    @bigdog3628 ปีที่แล้ว

    why seperate the tracks?

    • @Chronozia
      @Chronozia ปีที่แล้ว

      Separating the audio tracks allows for easier audio management when editing the captured clips. Say that I want to boost some levels on the vocal track, since somebody might be too quiet or loud. Splitting the tracks allows me to do that without affecting the game audio. I could also completely remove the voice channel if I wanted to share only the gameplay part of the clip.

  • @Ascotedits
    @Ascotedits ปีที่แล้ว

    this doesnt work. because whenever I try to change my settings for the hardware I dont first off have 2 headphones for chat and gaming and second if i want to change the default settings for my playback in sounds, I can't hear a single thing and my computer breaks

    • @Chronozia
      @Chronozia ปีที่แล้ว

      Whether you have two headphone devices or not doesn't matter. Double check that you're routing everything correctly, it should in 99% of cases always be something like - Program outputs audio into Voicemeeter Input - Voicemeeter routes that audio into its output - Output should be tied to the device you want to listen with, be it your headphones, speaker or whatever else. Also make sure that the primary audio devices are set up correctly. Windows tends to be a little finicky with that, so if worse comes to worst, just restart your PC. Hope that helps.