- 19
- 48 799
Jon Luke
United States
เข้าร่วมเมื่อ 28 เม.ย. 2012
⭐⭐⭐ DOOR KICKERS 2: TINY TROUBLES SINGLE PLAN compilation | 3 STARS + SINGLE PLAN (v0.28)
Door Kickers 2: Tiny Troubles playlist compilation, all 3 stars and single plan on v0.28
Noisy Neighbors Nuisance: (0:00)
The View: (0:30)
Rat Work: (1:12)
Uninvited Guests: (2:00)
Door to Door: (2:46)
Room Service: (3:44)
Pincer Power: (4:39)
Lonely Abode: (5:20)
Big Boom in Little Condo: (5:52)
Noisy Neighbors Nuisance: (0:00)
The View: (0:30)
Rat Work: (1:12)
Uninvited Guests: (2:00)
Door to Door: (2:46)
Room Service: (3:44)
Pincer Power: (4:39)
Lonely Abode: (5:20)
Big Boom in Little Condo: (5:52)
มุมมอง: 1 537
วีดีโอ
⭐⭐⭐ DOOR KICKERS 2: LEAD THE WAY compilation | ALL 3 STARS + SINGLE PLANs + NO INJURIES (v0.6)
มุมมอง 15K4 ปีที่แล้ว
Door Kickers 2: Lead the Way compilation All 3 stars single plans no injuries/damage (early access v0.6) Gate Crashers: (0:00) VBIED's Are Us: (1:08) A Quaint Little Man: (2:24) Fire and Maneuver: (3:21) Safe House Strike: (4:40) Al-Hasan Has It All: (5:56) Vipers Nest: (6:51) At this time there are these 7 missions for Lead the Way playlist (early access v0.6). They might add some more mission...
⭐⭐⭐ DOOR KICKERS 2: VIPERS NEST (32s) | SINGLE PLAN + NO INJURIES (v0.6)
มุมมอง 1.3K4 ปีที่แล้ว
(3 stars) Door Kickers 2: Vipers Nest in 32s single plan no injuries/damage (early access v0.6) Relatively easy mission. Just need some long range coverage as you clear the complex and you'll be set. No injuries/damage is just a personal challenge. I don't like my operators getting shot/killed :) At this time the devs haven't implemented any game mechanics revolved around taking damage/healing/...
⭐⭐⭐ DOOR KICKERS 2: AL-HASAN HAS IT ALL (32s) | SINGLE PLAN + NO INJURIES (v0.6)
มุมมอง 8K4 ปีที่แล้ว
(3 stars) Door Kickers 2: Al-Hasan has it all in 32s Single plan no injuries/damage (early access v0.6) One of my most inconsistent plans. Needed many restarts to finally get a no hit run-thru. No injuries/damage is just a personal challenge. I don't like my operators getting shot/killed :) At this time the devs haven't implemented any game mechanics revolved around taking damage/healing/no dam...
⭐⭐⭐ DOOR KICKERS 2: SAFE HOUSE STRIKE (45s) | SINGLE PLAN + NO INJURIES (v0.6)
มุมมอง 1.1K4 ปีที่แล้ว
(3 stars) Door Kickers 2: Safe house strike in 45s Single plan no injuries/damage (early access v0.6) At first this mission seemed liked it be a cake walk but these tangoes are packing some high damage weaponry. Had to plan to be extra careful not to be caught off-guard. No injuries/damage is just a personal challenge. I don't like my operators getting shot/killed :) At this time the devs haven...
⭐⭐⭐ DOOR KICKERS 2: FIRE AND MANEUVER (48s) | SINGLE PLAN + NO INJURIES (v0.6)
มุมมอง 2K4 ปีที่แล้ว
(3 stars) Door Kickers 2: Fire and Maneuver in 48s Single plan no injuries/damage (early access v0.6) Pretty straightforward mission. Nothing to overthink about. Probably the easiest mission in the Lead the Way playlist. No injuries/damage is just a personal challenge. I don't like my operators getting shot/killed :) At this time the devs haven't implemented any game mechanics revolved around t...
⭐⭐⭐ DOOR KICKERS 2: A QUAINT LITTLE MAN (35s) | SINGLE PLAN + NO INJURIES (v0.6)
มุมมอง 4994 ปีที่แล้ว
(3 stars) Door Kickers 2: A Quaint Little Man in 35s Single Plan No injuries (early access v0.6) Nothing too tricky on this mission. Could have been a bit faster but at least we got out without taking a hit. No injuries/damage is just a personal challenge. I don't like my operators getting shot/killed :) At this time the devs haven't implemented any game mechanics revolved around taking damage/...
⭐⭐⭐ DOOR KICKERS 2: VBIED's ARE US (47s) | SINGLE PLAN + NO INJURIES (v0.6)
มุมมอง 6254 ปีที่แล้ว
(3 stars) Door Kickers 2: VBIED's are us in 47s single plan no injuries/damage (early access v0.6) A good example of a mission that would have benefitted a lot from being able to pre-plan paths through breached walls (which should be coming soon). But it was still a pretty fun mission to approach. No injuries/damage is just a personal challenge. I don't like my operators getting shot/killed :) ...
⭐⭐⭐ DOOR KICKERS 2: GATE CRASHERS (40s) | SINGLE PLAN + NO INJURIES (v0.6)
มุมมอง 7414 ปีที่แล้ว
(3 stars) Door Kickers 2: Gate Crashers in 40s Single Plan no injuries/damage (early access v0.6) Pretty tough getting a good path on this one. Too many angles to care for lead to quite a bit of trial and erroring. No injuries/damage is just a personal challenge. I don't like my operators getting shot/killed :) At this time the devs haven't implemented any game mechanics revolved around taking ...
⭐⭐⭐ DOOR KICKERS 2: FNGs WELCOME compilation | ALL 3 STARs + SINGLE PLANs + NO INJURIES (v0.6)
มุมมอง 10K4 ปีที่แล้ว
Door Kickers 2: FNGs Welcome compilation all 3 stars Single plans no injuries (early access v0.6) Path to Suck Less: (0:00) Wood Doors are Easy: (0:36) All Together Now: (1:24) Why We Fight: (1:43) Rescue at Dawn: (2:56) The Jihadi Live Show: (3:58) At this time there are only these 6 missions for FNGs Welcome (early access v0.6). They might add some more missions to this playlist in the future...
⭐⭐⭐ DOOR KICKERS 2: THE JIHADI LIVE SHOW (24s) | SINGLE PLAN + NO INJURIES (v0.6)
มุมมอง 2.4K4 ปีที่แล้ว
(3 stars) Door Kickers 2: The Jihadi live show in 24s Single plan no injuries (early access v0.6) speed is of the essence more DK 2 videos to come 👍
⭐⭐⭐ DOOR KICKERS 2: RESCUE AT DAWN (37s) | SINGLE PLAN + NO INJURIES (v0.6)
มุมมอง 6434 ปีที่แล้ว
(3 stars) Door Kickers 2: Rescue at dawn in 37s Single plan No injuries/damage (early access v0.6) Definitely need the long range guns/attachments for this mission. Think I was using the MK17 plus the long range scope for this one. more DK2 single plan videos to come 👍
⭐⭐⭐ DOOR KICKERS 2: WHY WE FIGHT (52s) | SINGLE PLAN + NO INJURIES (v0.6)
มุมมอง 1K4 ปีที่แล้ว
(3 stars) Door Kickers 2: Why we fight in 52s Single plan No injuries/damage (early access v0.6) Lots of trial and error in trying to get a good consistent plan on this mission more DK2 single plan videos to come 👍
⭐⭐⭐ DOOR KICKERS 2: ALL TOGETHER NOW (6s) | SINGLE PLAN + NO INJURIES (v0.6)
มุมมอง 6024 ปีที่แล้ว
(3 stars) Door Kickers 2: All Together Now in 6s Single Plan No injuries/damage (early access v0.6) This mission is particularly tricky in that the civilian placement is random every run so it was kind of difficult to have a consistent clean strat.
⭐⭐⭐ DOOR KICKERS 2: WOOD DOORS ARE EASY (36s) | SINGLE PLAN + NO INJURIES (v0.6)
มุมมอง 6704 ปีที่แล้ว
(3 stars) Door Kickers 2: Wood Doors are Easy in 36s (3 stars) Single Plan No injuries (early access v0.6) more DK 2 single plan videos to come 👍
⭐⭐⭐ DOOR KICKERS 2: PATH TO SUCK LESS (22s) | SINGLE PLAN + NO INJURIES (v0.6)
มุมมอง 5844 ปีที่แล้ว
⭐⭐⭐ DOOR KICKERS 2: PATH TO SUCK LESS (22s) | SINGLE PLAN NO INJURIES (v0.6)
Whitlock .30-30 for a Diamond Whitetail? | theHunter Call of the Wild | Great One Grind
มุมมอง 2.2K4 ปีที่แล้ว
Whitlock .30-30 for a Diamond Whitetail? | theHunter Call of the Wild | Great One Grind
Level 3 Diamond Whitetail above 100kg? | theHunter Call of the Wild | Great One Grind
มุมมอง 1734 ปีที่แล้ว
Level 3 Diamond Whitetail above 100kg? | theHunter Call of the Wild | Great One Grind
* borat voice * itsa very nice
How did you time the wall charges to detonate on the go code without pausing?
Hello Comrade!! Thx for sharing! I see you have guts for Single Plan and hardcore playing. I have created hardcore maps with interactive surprises. Here is names on Steam (if I post link, YT will delete the comment) Winter driving [hardcore11] Friendly village. Not! [HARDCORE]
I got very similar plans on 1/2 of maps.
i got 29s here but with injuries, Good job!
How did you rotate the map
what is the sight you use for this gun?
If you did a comp of you running pistols only that would be preeety shweeet
It seems you use the whole "surprise, speed, and violence of action very well in the very first round. I saw your plan just mostly lead with HE, everyone was moving fast and deliberate. Did you learn this from the game? Or have you military training in CQB? Or (like me) watch a lot of Controlled Pairs Gaming? 😆. Just curious. You're smooth as butter my friend. Your plans are very well thought out, and you make this look easy. Which it really is not. Thank you
nerd
You have some great, smooth planning!! 🌟🌟🌟! Sub earned!
Will there come more Videos from you
Hell yeah
✔ I have to play this things on half speed just so I can appreciate all that's going on ✔
Oh so close to that best time also ✔
I like the big Tick at the end 👍
Nice work, particularly with the presetting of the wall charge. But not checking the bathroom is a sure indicator that this was not a first time run through. I like the reconfiguring of the dead insurgents but I think if they are to stay like that they should become a minor obstruction with some sort of step delay
i wish i was this good at dk2 :(
That was beautiful
If it was over max weight for a diamond, that means it was a great one at one point, I think they’re a bit bugged when they do that
Is there a way of tying a command code to the Sniper?
That attack on All Together Now was amazing. I had to play it on half speed just to take it all in 😎
Very nice. How do you get multiple Go codes for the same letter, ie Alpha - GO . . . . followed by Alpha - GO ?
Just queue up two actions as an alpha go code! It’ll do them in whichever order the unit arrives to each alpha code
I didn’t think to breach the walls at the beginning AT ALL. I just bought this game that shit was epic! Lol
Would be cool to watch you make individual videos on how you make each plan
Damn
Beautiful (Y) I'm learning to create single plans as well, but only through trial and error. Would love to be able to do blind single plan runs but it looks difficult as hell.
👍 nicely done
that was super clean
Smooth af
This is really impressive. Highly satisfying.
That was good. Always nice to see different approaches.
Ay, I did the same, but the single plan was less complicated, not using grenades or anything @-@
That map is hard because of the top half. Using grenades just makes the game straight easier. Then sweep the whole building like that and single plan pays off
Very nice
Not bad geezer, those corner breaches really help open the map up
when you do single plans - how do you tell your guy to go through a breach which is obviously not there yet when planning?
In the current build of the game (v0.6) we are not able to do that yet. For now all we can do is plan around it (which is really ineffective when trying to construct efficient plans). Obviously if you don't do single plan gameplay you would just pre-plan up until the breach wall explodes then pause the game and just draw your operators' through the wall and stuff but that's not really single-planning a mission right. On the brightside though the devs have confirmed pre-planning paths through breaches will be a thing soon (that is why I've also taken a break from the game so that single-planning missions will be more fun once it is implemented :)
Nice!
You should do custom maps next
When in doubt, frag out.
Nice! I've spent two days trying the "softly softly" approach; no more.
Great compilation. I am stuck at the Madman's Mansion..... I suck at this game :)
Hated that level. The hold fire command helps a lot.
Me just pause the game every5s to make my next move
You mean every half sec
Damn, that was smooth.
those poor durka durkas never even saw charlie coming
no sniper? put it on the black clothed tangos they execute the hostages
I never use the sniper either, it's one less thing to worry about.
No injuries/damage is just a personal challenge (at this time the devs haven't added any gameplay mechanics related to your operators taking damage but they might in the future :) I've also enabled enemy dead bodies to remain (in config settings) more DK 2 single plan videos to come 👍
No injuries/damage is just a personal challenge (at this time the devs haven't added any gameplay mechanics related to your operators taking damage but they might in the future :) I've also enabled enemy dead bodies to remain (in config settings) more DK 2 single plan videos to come 👍
No injuries/damage is just a personal challenge (at this time the devs haven't added any gameplay mechanics related to your operators taking damage but they might in the future :) I've also enable enemy dead bodies to remain (in config settings) more DK 2 single plan videos to come 👍