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Smoother Transitions To Flat Surfaces in Fusion 360
A surface modeling video about continuity and using control point splines to define transitions to flat surfaces.
Some other useful resources:
Surface modeling under the hood:
th-cam.com/video/AOZVIrd7wj4/w-d-xo.html
Complex Topology and Class-A Surface Modeling:
www.autodesk.com/autodesk-university/class/Complex-Topology-and-Class-Surface-Modeling-Fusion-360-2017#video
The Beauty of Bezier Curves (not a Fusion 360 video, but interesting):
th-cam.com/video/aVwxzDHniEw/w-d-xo.html
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Thanks for watching ~wave~, see you in like... another year? Hopefully less.
มุมมอง: 18 179

วีดีโอ

Making Sneakers (First Attempt)
มุมมอง 3.3K4 ปีที่แล้ว
This one is very different... not sure if it really fits in this channel, but maybe people here from the original shoe video will find it interesting. It's an experiment and a first attempt, let me know if you'd like to see more of this type of stuff. More F360 stuff is in the works. Peace.
[Time-lapse] Remote Control Stuff In Fusion 360
มุมมอง 3.8K4 ปีที่แล้ว
This is a time-lapse of an RC car and transmitter made for a mediocre attempt at a VR game. It isn't narrated, so check out the other video if you want to learn more about it: th-cam.com/video/w7K9qLeWhKA/w-d-xo.html It took about 3 hours for the transmitter and 9 hours for the car, so that should tell you how much it's sped up.
Game Assets With Fusion 360
มุมมอง 11K4 ปีที่แล้ว
This is an overview of a project where I tried making a vr racing game with some assets made in Fusion 360 (and some other tools). It's less about the game and more about making the models and the process of bringing them into Unity. It's... not great... but maybe vaguely interesting? Here is the time-lapse for the car and transmitter models: th-cam.com/video/IB3i0Sessm4/w-d-xo.html
Topology With T-Splines In Fusion 360
มุมมอง 78K4 ปีที่แล้ว
Hi, it's been a while... This is a video about T-Splines and topology (as you may have guessed) - it is not intended to be your first encounter with t-splines, check out Autodesk tutorials first. This video is a fraction of what I wanted it to be, but I just can't work on it anymore. I hope it's helpful for somebody somewhere. Here are some more topology resources: This is the first video in a ...
Dirty Tricks and Bad Habits in Fusion 360 (02)
มุมมอง 12K6 ปีที่แล้ว
This video is essentially about how to create something like a fillet when the fillet tool doesn't work. It's "intermediate" or something. Hope it's helpful for somebody. Thanks btw, trying to make more.
Motorcycle Model Overview In Fusion 360
มุมมอง 32K6 ปีที่แล้ว
Read if bored: This is just a quick model overview. I tried to add some little tips throughout the video so that it's not completely useless, but I make no guarantees. So here's the story... I wanted to model something "complicated" but not difficult or boring, this way I could make a tips & tricks video with practical(ish) examples... That never happened. Instead, the tips and tricks stuff bec...
Dirty Tricks and Bad Habits in Fusion 360 (01)
มุมมอง 12K6 ปีที่แล้ว
Read if bored: This is another tutorial experiment; this time focusing on problems you might encounter and alternative paths to take when the first way doesn't work. I'd consider this "intermediate" level - it starts off pretty basic but gets more challenging later on, introducing some surfacing and t-splines. Hope it's helpful to somebody somewhere. If people find it useful I'll try to make mo...
Designing Parts For 3d Printing
มุมมอง 11K7 ปีที่แล้ว
Read if bored: This is another experiment in creating a tutorial that may or may not actually be helpful - if you did happen to get some value from it, let me know, or give suggestions on what should be done differently... I already know it's waaaaaay too fast in some sections. We're all just messing around and trying to figure stuff out, so it may be just a bunch of hot garbage and I've been w...
T-Splines and Other Stuff in Fusion 360
มุมมอง 252K8 ปีที่แล้ว
This video has a lot of gaps... check my latest video for more on T-splines (which still has gaps, but may be useful - the description of that video also has some useful resources on the topic)... th-cam.com/video/BAQgvASaOPg/w-d-xo.html How to do stuff (mostly with T-splines) in Fusion 360... It's meant to be an "advanced" tutorial, but it's probably too basic for that. So... it might be too a...
Modeling a Shoe in Fusion 360
มุมมอง 319K8 ปีที่แล้ว
The process of some random shoe model using Autodesk Fusion 360. It's maybe too long of a process to be useful as a tutorial, but oh well... hope it's helpful for somebody somewhere. EDIT: The foot model that I used as a reference can be found here: grabcad.com/library/human-foot-1

ความคิดเห็น

  • @md.arrahmandip7638
    @md.arrahmandip7638 9 วันที่ผ่านมา

    Did you capture history or let it just free model?

  • @CultMechanicus
    @CultMechanicus 15 วันที่ผ่านมา

    Thanks for the tutorial.

  • @Avv83
    @Avv83 21 วันที่ผ่านมา

  • @batcow6066
    @batcow6066 หลายเดือนก่อน

    This is awesome

  • @thoperSought
    @thoperSought 3 หลายเดือนก่อน

    that's excellent I'm def. going to have to rewatch this when I go to finally implement this, but the explanation was really easy to follow

  • @jeanpaulroche4170
    @jeanpaulroche4170 3 หลายเดือนก่อน

    Thank you for this excellent sharing, I learned a lot So I reproduced the airpod without difficulty except for the details because I don't have the plan What is the process of constructing a spline with an angle other greater or less than 90° and continuity with lines of different lengths in x and y?

  • @tjkirkpatrick9451
    @tjkirkpatrick9451 4 หลายเดือนก่อน

    That was by far the best tutorial iv watched... Bravo...

  • @ViorelStolea
    @ViorelStolea 4 หลายเดือนก่อน

    grasshopper unfold?

  • @jbrownson
    @jbrownson 6 หลายเดือนก่อน

    This is super useful info and very well explained, thanks

  • @samdavis7606
    @samdavis7606 6 หลายเดือนก่อน

    Thanks very much for putting the time and effort in to making such an excellent video!!

  • @maotrax1163
    @maotrax1163 6 หลายเดือนก่อน

    im now getting to the level where i need to learn more about surfacing and topology and i find your videos so increidibly helpful since i can see how you make the complex surfaces in the models. However i would have a few questions, why did you duplicate the model of the controller and changed just a few details on one and a few details on the other? and how do you combine them back togheter ? i have never seen that And also just out of curiousity what tools do you use for modeling? do you do everything with a mouse? a space mouse or a pen or what is your go to option ?

  • @Filipp_M
    @Filipp_M 6 หลายเดือนก่อน

    Thank you very much! Before it I din't used T-splines, but after your video I will use it with surfacing

  • @Al-Hussainy
    @Al-Hussainy 7 หลายเดือนก่อน

    Man please we need you to make tutorials you'll get a ton of subscribers and help us all. Subbed

  • @daveasharps
    @daveasharps 7 หลายเดือนก่อน

    dude i just stumbled across these videos and you are blowing my mind with surfacing methodology! Hope you are doing ok!

  • @pranalkhyade9626
    @pranalkhyade9626 8 หลายเดือนก่อน

    Why did you take the dimensions that you have taken and how did you estimate them ? I am trying to make something similar but I am finding it really tough to figure out the dimensions of the offset and the inside curvature radius

  • @kip9403
    @kip9403 8 หลายเดือนก่อน

    i love you

  • @Miguellahablios
    @Miguellahablios 8 หลายเดือนก่อน

    Bro this is w vid ever I found about fusion so far

  • @ronlytel2821
    @ronlytel2821 9 หลายเดือนก่อน

    Where have you gone, the word needs more of your videos.

  • @dylandemnard1736
    @dylandemnard1736 9 หลายเดือนก่อน

    Hope you'll be back soon!

  • @mafiosomax7423
    @mafiosomax7423 9 หลายเดือนก่อน

    This is a great tutorial. You are a master of your craft.

  • @bonovoxel7527
    @bonovoxel7527 10 หลายเดือนก่อน

    Wooh 7 yrs ago! Well I'm just 2 mins into this content and... I was just tryn to have a break from Fusion360. It's weird not, because this appears to be the very basics I'm missing so why I'm struggling to draw some features. It's not a drawing tutorial video. That's why I'm not felling like to yeeeet the pc from the window anymore! Chilling, useful stuff. Thanks, congrats for the clarity of your explaining!

    • @sabuba47913
      @sabuba47913 8 หลายเดือนก่อน

      wooh 2 months ago!

  • @MOVIEKICKS
    @MOVIEKICKS 11 หลายเดือนก่อน

    Thanks for the video. How did you wrap the form around the ankle starting at around 3:12? When I grab the blue square and drag it doesn't wrap.

  • @alirassi5697
    @alirassi5697 11 หลายเดือนก่อน

    i mean how would u even stop making videos with the quality of work you've put out so far! literally no other channel does surface like you!

  • @JackRublev
    @JackRublev ปีที่แล้ว

    The third order derivative is great. Above second order can be used in aerospace activities. It’s difficult for me to talk about this, since I’m not connected with this area. Sorry for my English.

  • @mikecuzter6995
    @mikecuzter6995 ปีที่แล้ว

    I would kill for a CAD Designer at my billion dollar company to have a fraction of the knowledge you have dropped in this video! Do you have any resources that you've helped to build your knowledge around surfacing?

  • @paulnavarro8795
    @paulnavarro8795 ปีที่แล้ว

    :( how i'm i getting a job when you are in the market :(

  • @fortifor5410
    @fortifor5410 ปีที่แล้ว

    7 years ago? This beautiful work. Amazing!

  • @sparrowthenerd
    @sparrowthenerd ปีที่แล้ว

    I've been using F360 for about 6 years at this point, and I frankly had no idea that you could even do this kind of analysis as I've never had a need to do it (although I think I'll start incorporating it where desired now :P) Thank you for the educational video!

  • @TravisRayLive
    @TravisRayLive ปีที่แล้ว

    I had *no idea* the Fusion 360 was capable of Sub-D modelling. Also, what the hell was the VR modelling application you were using? I would *love* to use that. Not for anything serious, but it looked like a ton of fun, and I'm tired of using my Valve Index for just random indie games. Great f'in video, sir. Thank you for sharing.

  • @cekuhnen
    @cekuhnen ปีที่แล้ว

    Visually well explained. Too bad T-Spline lacks so many common modeling tools like - basic snapping etc.

  • @humann001
    @humann001 ปีที่แล้ว

    I stumbled upon your tutorials and I'm really liking them. Please keep on making them!

  • @ERJKILLER
    @ERJKILLER ปีที่แล้ว

    thanks for this video.. it certainly guided me better in the development of the knits of my next models. (obrigado por este video.. certamente me orientou melhor no desenvolvimento das malhas dos meus proximos modelos.)

  • @DavidOx11
    @DavidOx11 ปีที่แล้ว

    Could you make an updated version of this tutorial? That would be amazing. The constraints do not work anymore like they did in the video. To be specific, The section at 14:00

  • @andrewmorris2820
    @andrewmorris2820 ปีที่แล้ว

    Next level for Fusion tuts. Very helpful.

  • @williamhoward7121
    @williamhoward7121 ปีที่แล้ว

    You get enough "how great thou art" comments so instead picture me as a giant t-spline kneeling before thou!

  • @kajpaget3180
    @kajpaget3180 ปีที่แล้ว

    Awesome great vid thanks❤❤❤❤❤❤❤!

  • @asifalikhan8677
    @asifalikhan8677 ปีที่แล้ว

    name notimportant Hi can you help me design my project model of electric motorcycle. I can pay for your service

  • @keal.vietnam
    @keal.vietnam ปีที่แล้ว

    I love the content of your video, it's not boring at all. On the contrary, it is very interesting if we ponder and think deeply about the model. It's very helpful, thank you very much

  • @keal.vietnam
    @keal.vietnam ปีที่แล้ว

    Thank you so so much

  • @stratos2
    @stratos2 ปีที่แล้ว

    Awesome tutorial, great to get up to speed again after not using t splines for a while. Something I still don't quite understand though is how I can make t splines properly parametric, as that is quite essential for many of my designs.

  • @keal.vietnam
    @keal.vietnam ปีที่แล้ว

    Thank you so much

  • @mousse4493
    @mousse4493 ปีที่แล้ว

    Do you think T-Splines would be a good approach for ergonomic/organic-ish gun parts such as pistol grips? Or is there another better approach?

  • @NealFosterHD
    @NealFosterHD ปีที่แล้ว

    Great video. I can't believe you only have 11 videos on your channel. You explain things very well.

  • @dakotablake185
    @dakotablake185 ปีที่แล้ว

    Your videos are very informative! I hope if times permits you to do so if you will be posting some more content?

  • @jonpippenger4022
    @jonpippenger4022 ปีที่แล้ว

    Super helpful!

  • @funwithmagnus8570
    @funwithmagnus8570 ปีที่แล้ว

    I've been into 3d modeling for a year now, I'm a busy guy and maybe have 4 hours a week I can spend on the pc working with fusion. There is so much to that software and it's hard to learn all of the features and how to apply them in a timely manner.

  • @a330turbinex7
    @a330turbinex7 ปีที่แล้ว

    Superb!!!!!!!

  • @ArdiUtamaIDWGD
    @ArdiUtamaIDWGD ปีที่แล้ว

    only you know

  • @Oblivionpma
    @Oblivionpma ปีที่แล้ว

    my guy this is amazing! i'm still learning a ton and never even knew t spline shaping existed my original intent was just to build guitar models for cnc produciton but damn there is sooooooooo much more that can be done!!!!!

  • @steelstone
    @steelstone ปีที่แล้ว

    I'd like to thank you for not making too much videos, I can't stop to view them repeatedly 😉