- 8
- 26 235
Takeru Konno
เข้าร่วมเมื่อ 29 ม.ค. 2012
I'm a 3D character animator.
Tips for Animators: Gimbal Lock and Rotation Order
If you're an animator, you must encounter your arch nemesis: Gimbal lock.
If you haven't, don't worry!
I explain what it is, why you should avoid it and how to avoid it with setting a correct rotation order.
What is rotation order? I cover that too!
Time codes
What is Gimbal Lock 0:31
What is Rotation Order 5:03
How to set Rotation Order 8:01
The article: www.riggingdojo.com/2014/10/03/everything-thought-knew-maya-joint-orient-wrong/
Animation Specification
Autodesk Maya 2016
Zoey Rig
If you haven't, don't worry!
I explain what it is, why you should avoid it and how to avoid it with setting a correct rotation order.
What is rotation order? I cover that too!
Time codes
What is Gimbal Lock 0:31
What is Rotation Order 5:03
How to set Rotation Order 8:01
The article: www.riggingdojo.com/2014/10/03/everything-thought-knew-maya-joint-orient-wrong/
Animation Specification
Autodesk Maya 2016
Zoey Rig
มุมมอง: 14 253
วีดีโอ
Tips for Animators: Changing Key Color in Timeline
มุมมอง 10K7 ปีที่แล้ว
It speeds up your animation process to change key color in timeline. The mel command keyframe -time `currentTime -q` -tds 1; colorKey for Maya 2.0.0
Baymax vs Sunny Side Up (Fan Made)
มุมมอง 1.6K9 ปีที่แล้ว
I like Baymax and sunny side up. So why not? I did everything 3D related stuff. I sampled sounds from "Baymax vs" clips.
Wookusaikuru
มุมมอง 1219 ปีที่แล้ว
While everybody is adulting, I'm making this. I wrote about a little bit about this piece here: motionlessarrow.blogspot.jp/2014/12/wookusaikuru.html
Between the Boxes
มุมมอง 1489 ปีที่แล้ว
Mr.cryface wants to try the boxes. The character is based on Eric Falde's design. His portfolio site: faldeer.wordpress.com/
Borderlands Cooperative Project Clips
มุมมอง 14010 ปีที่แล้ว
This is showing the scenes I did. Loose Canon Claptrap th-cam.com/video/3pamsKbpglg/w-d-xo.html The Darkest Day th-cam.com/video/pEFhaop5u2E/w-d-xo.html Borderlands is property of gearbox software.
is their is any way that it work on automatic while working in in-between
it's really helpful, thank you 🥰
Takeru thank you very much for this great video! You explained everything nice and slow, and it really helped me understand the rotation methods in Maya. I hope you continue to create more videos to teach us, or to inspire us like your animations! ☺🙏
Brilliant takeru!! not much tutorial demonstrate the animation problem like you!
Very helpful! Thanks
thx :D
Amazing work! Loved it
Really helped, thank you!
Hi Takeru,you have no idea how much your tutorial helped me finally wrap my head around rotation orders!..please make more videos on not so easy to understand animation topics
keyframe -time `currentTime -q` -tds 1;
Thank you for this video. My college professors never explained gimbal locks and rotation order! I never understood why I couldn't move joints and they would just go where I wanted them to go. My teachers would always tell me that I had something to do with the confusing graph editor! Thanks
Thank you for explaining everything so clearly!!
THANK YOUUUUUUUUUUUUUUUUUUUUUUUUU
am i able to change the tds variable to say like 3 for blue <---- just an example. I wan to be able to use this script and create multiple hotkey for different colors
i wish... it takes a boolean variable, so only 0 or 1
@@CHSidChou yikes that's rough but at least there's one color lol
I'm currently animating a camera that flies through a scene, rotates at a 90 degree angle before then flipping back, all whilst turning at a 90 degree angle in y, looking up 90 degrees in x and then plunging a tilt -90 degrees in x (a big tilt up then down). I've tried absolutely every rotation order under the sun and STILL have had no luck! I think that's currently just the nature of this camera move I've been asked to do! XD
Thanks so much!!!
thanks
thanks finally I learned gimbal problem after spending 7 years in this industry :)
Thank you, man... This helped a lot
Man, you are the man.
Thank you for sharing!
What about if you need to rotate in all directions, if one move is up to down and another move is left to right? Can you change rotation order while animating or is it a bad idea?
I've never changed a rotation order in the middle of animation. But I suppose you can do a one frame key change like a constrain situation. That's being said what you described is about using two main axes, not three. You always have to muscle through the last axis, in your case twisting arm. Maybe it's better off to switch your arm's world space so that your body can kinda take care of one axis. Using IK is always an option too. In any case, I'd say just do a little test beforehand. Your animations are good. You know what you're doing so don't worry too much.
@@taker3d Thank you! I'll leave changing rotation as a last resort then. I've been animating using mostly object rotation, but I think Gimbal might give me some nice restrictions that'll help.
@@yeahitsoffader I don't remember I mentioned this on the video but I DO use object/world rotation all the time. Less in blocking, more in splining and a lot in polishing. In the end, only what we see on the screen matters. Keep it up!
YOU ARE AMAZINGGGGGGGG!!!!! I studied joint orientation for the past week or 2 and could not understand why some of the tutorials I followed were saying "This joint orientation is perfect". They mentioned rotation order, but did not explain it even half as detailed as you did. Now I can finally move onto the next chapters with confidence in my understanding of joint skeletons. THANK YOU TAKERU! THANK YOU!
Thanks for your kind words!
good work brother
Thank you for great Tip :) it helped me!!
Thank you so muchh :)
No prob!
Thanks a million! I have checked several video tutorials to try and understand what this famous gimbal lock is, but none was more to the point than yours :)
Great to hear. This's one of the most valuable things I learned in university!
do you have any character creation tutorial for maya ?
No. The rig I used in the video is from characterrigs.com. So check their stuff out!
it didn't work. what should i do!
Thank you! I knew what gimble lock is, but couldn't wrap my head around why tf is it a problem in Maya! Now I get it, Maya works like an ancient navigation device
Gimbal lock is purely a tech side of 3D animation and it can be difficult to get it. I'm glad now it makes sense!
Is there any solution to change the colour of keyframe in 2018 bcoz by default it's color is blue instead red is much more better to understand it quikly
You can change the default color at Windows > Color Settings > Time Slider > Key
Hi. Unfortunately I get this error message, any ideas? // Error: line 1: Cannot find procedure "Keyframe". Thanks
If you key something and run the mel command in the script window, it won't work. My command ONLY works as a hotkey. To understand furthermore, I'd recommend you to read an autodesk's keyframe command page.
You should change letter "K" to "k", it worked
@@stop00pots Thanks for sharing!
@@stop00pots THANK YOU SO MUCH
@@taker3d THANK TO YOU, but seriously maya doesnt have a more simple feature to do the coloring of the keys ? its a little bit dumb in my point of view. But wow this will be a game change, I was always really nervous to mess out my key pauses. THANK YOU
Thank you, I was following a tutorial on Maya and I didn't understand a thing on this matter. But your video helped a lot
I'm glad you found my video helpful. We all need to avoid Gimbal lock!
One of the best tutorials in youtube! Really helpful. Thanks man
Thanks for your kind words. I'm glad it's helpful!
thanq soooo much...
your welcome!
Lol you've started calm but gimbal problem made you crazy in 4 minutes. :D May i ask what is the secret of seamless ik fk switch?
Gimbal lock is a bitch and we all know that! I don't remember there was ik fk switch on this rig. Some riggers provide the switch function but others don't. If there is none, then I manually switch.
can we use quaternion rotation in maya?
I don't know anything about quaternion rotation so I asked google. If you go to curve editor, curves, change rotation interp, you can find "Quaternion Slerp", "Quaternion Cubic" and "Quaternion Tangent Dependent". I also saw "quaternion node" for rigging. I don't know that's what you're looking for.
Thank you for this tutorial .
thanks for your kind words!
Cool tutorial. I need more
thank you
No problem!
connectAttr -f pCone1.Rotationorder pCone1.rotateOrder; how about a keyable custom attribute that changes your objects rotation order?
こんにちは、大変勉強になりました!頑張って英語で解説されているんですね。日本語バージョンがあったら日本人のアニメーターにも届くのでしょうね。 とにかく、ありがとうございました!これからも頑張ってください。私もMayaで何か伝えられるくらいになれるよう頑張ります。
Thank you man so much but I still didn’t get why you selected this gimbal lock from the first place?
You mean why I set "gimbal" instead of world or object at Axis Orientation? It's because I can see a gimbal lock visually so that I can avoid it. My workflow is in a very first blocking stage, I use gimbal and make sure there is no gimbal lock happening and then, I switch to "object" to focus on more pose and silhouette.
Takeru Konno okay i see thank you for your answer..
very helpful man. thank u so much..
Glad to hear that!
Why is this little fellow so suicidal
Haha, this character's name is Mr.Cryface designed by my friend, and the name gave me an idea that he wants to commit suicide but fails all the time thus he always had a "cryface". I projected myself. Just a little :)
big thanks :)
No problem!
@@taker3d i have 1 question that my animation looks smooth on screen bt in graph editor my graph is not smooth and when i try to smooth my graph to make it look nice it affects the smoothness of animation so should i leave my graph as it is or i do have any option to do ?
@@VinodPatel-tn1hf Always stick with what you see on screen. That's the only thing matters in the end. Nobody gonna see your graph editor. You'll get messy curves after you finish polishing your animation.
@@taker3d thanks alooooooot u just saved my day 🙂
awesome man! 4:30 this is just what i feel
thanks for this video!!! does the zoey rig work in maya 2018?
Thank you! I just opened up Zoey in maya 2018 and it seems working fine. I don't see any glitch or anything. Though if you want to make 100% sure, I suggest to contact the creator.
Great video, surprise you didnt get more views
Thank you! As long as somebody find my videos useful, I'm good.
I was trying to use colorKey script but seems It doesn't work in Maya 2018 :( Your command is so useful, thank you so much! :D
That's a bummer but I'm glad you found the command useful!
this comment is really old, but make sure keyframe is lowercase in the script, it will turn blue
it still works in 2020, so must me a typo