- 221
- 83 333
pd CGT
เข้าร่วมเมื่อ 27 พ.ค. 2022
I make FM music for various 16-bit consoles. Find me on other platforms to see my illustration and gamedev work.
Looking to hire a composer for your homebrew Genesis projects and indie games? Contact me below
Looking to hire a composer for your homebrew Genesis projects and indie games? Contact me below
Disaster Arms (Steam Announcement Trailer)
BOSS RUSH IS BACK!!!
As Earth reaches the precipice of apocalypse, a lone boy with vengeful eyes rushes towards KaiserCorps, the leading authority on weapons technologies and the epicenter of an alien rampage.
Wishlist now on Steam: store.steampowered.com/app/3462730/Disaster_Arms__Impact_Project_BAHN/
Follow for more details at:
Twitter: x.com/PD_CGT
Bluesky: bsky.app/profile/pd-cgt.bsky.social
Instagram: pd_cgt
#gaming #steam #retrogaming #sega #indiegame #
As Earth reaches the precipice of apocalypse, a lone boy with vengeful eyes rushes towards KaiserCorps, the leading authority on weapons technologies and the epicenter of an alien rampage.
Wishlist now on Steam: store.steampowered.com/app/3462730/Disaster_Arms__Impact_Project_BAHN/
Follow for more details at:
Twitter: x.com/PD_CGT
Bluesky: bsky.app/profile/pd-cgt.bsky.social
Instagram: pd_cgt
#gaming #steam #retrogaming #sega #indiegame #
มุมมอง: 674
วีดีโอ
7-3 FINAL DEVOTION 2:06.0 (somnabuster developer times)
มุมมอง 413 หลายเดือนก่อน
Was kinda going for a 'Shinobi III Stage 7-2' feel here, it was supposed to be just really tight fundamentals-driven platforming with no enemies or level gimmicks. It felt a little too empty, especially since 7-1 was already a breather level with no enemies, so I added a few hazards and goons to make it stand out. I like this level but I think the game would be totally fine if you just up and r...
7-2 JERICHO TOWER 4:21.5 (somnabuster developer times)
มุมมอง 443 หลายเดือนก่อน
The hardest level!! And the longest one!! Maybe this should've been the last level. It is kinda weird this stage has so much tension and challenge, you clear it, and then oop, still gotta do 7-3. Not that 7-3's a terrible stage, y'know.
7-1 GABRIEL'S GATE 1:32.6 (somnabuster developer times)
มุมมอง 213 หลายเดือนก่อน
"I am Gabriel, Mary. And I couldn't hear you because of the sheep." This was a 'breather' level - something melancholic before the big challenge ahead. As such, you can't help but Broombounce through the first area, which is unfortunately pretty difficult because of the slopes. It's too late to make such drastic changes to gamefeel, but if I could go back and change anything about the player's ...
6-3 ACOLYTE ARCADE 3:02.9 (somnabuster developer times)
มุมมอง 383 หลายเดือนก่อน
Did you know SomnaBuster started as a shmup demo called Stellar Broom? From there it became a run-and-gun, and then a regular platformer. The shmup section in this stage uses the same mechanics and enemy designs. It's on the Construct arcade right here: www.construct.net/en/free-online-games/stellar-broom-prototype-36535/play Some things about the other 3 arcade rooms: -The rhythm game area is ...
6-2 COALESCENT GARAGE 2:49.0 (somnabuster developer times)
มุมมอง 133 หลายเดือนก่อน
This is my least favorite level in the game - it has no real identity of its own and just kinda serves to segway 6-1 and 6-2 together. It's a little long and brings down a world I'm otherwise pretty content with. The notes in my design document for this level are 3 bullet points and nothing else. I could've done better, put in some more level mechanics, gave the player more space to fly around ...
6-1 MISH-MASH MOUNTAIN 1:57.0 (somnabuster developer times)
มุมมอง 143 หลายเดือนก่อน
This is pretty maligned as the worst world in the game, at least from friends who played it. Someone told me they would've outright dropped the game if they weren't playing it to help. Dang. I'm not unhappy with 6-1 per se - I was glad to have another slow level with an earthy feel after how many movement gimmicks were in 5-2 and 5-3, and I'm proud of how the music, visuals and stage elements c...
5-3 AESTHETIC VORTEX 2:20.7 (somnabuster developer times)
มุมมอง 173 หลายเดือนก่อน
Giving a free gamecode to the first person who can name the origins of the 3 voice samples in this level's song :0
[FIXED] 4-3 CRISIS INDUSTRY 2:10.5 (somnabuster developer times)
มุมมอง 173 หลายเดือนก่อน
This stage had an unused mechanic involving a rideable mech, kinda like the MMX Ride Armors. The idea was the Blockland soldiers would chase you around most of the stage and be nigh-indestructible, until you find the mech halfway through, then you'd mulch through them like popcorn. I just didn't have enough time to draw all the animations needed for the mech, animations for the player while sta...
5-2 DIMENSIONAL DIVE 2:12.9 (somnabuster developer times)
มุมมอง 443 หลายเดือนก่อน
I'm really happy with how the water mechanic turned out, was taking some cues from Ecco and the Tubes of Medusa level here. My close friend Jenny said this is her favorite stage, and one of her favorite music tracks. I was actually pretty close to replacing the song before launch, the chords are kinda bland and it has a dirtier MD sound than the other World 5 stages. This stage was also called ...
5-1 TRANCE MUSEUM 2:14.0 (somnabuster developer times)
มุมมอง 233 หลายเดือนก่อน
Got the idea for this level from Balan Wonderworld. Thank you Balan.
4-3 CRISIS INDUSTRY 2:10.5 (somnabuster developer times)
มุมมอง 303 หลายเดือนก่อน
This stage had an unused mechanic involving a rideable mech, kinda like the MMX Ride Armors. The idea was the Blockland soldiers would chase you around most of the stage and be nigh-indestructible, until you find the mech halfway through, then you'd mulch through them like popcorn. I just didn't have enough time to draw all the animations needed for the mech, animations for the player while sta...
4-2 BUSTLING BLOCKLAND 2:03.4 (somnabuster developer times)
มุมมอง 173 หลายเดือนก่อน
In my design doc, this stage had sections where you'd ride a train, kinda like the interlude in 2-1 where you hop on an airship for a bit. There weren't any mechanics associated with it, just a change of pace and an excuse for some fast-moving parallax. Most of the music in SomnaBuster is inspired by other game tracks but this one specifically might as well just explicitly be stolen, I admit th...
4-1 GAUDIUM GARDEN 1:59.6 (somnabuster developer times)
มุมมอง 413 หลายเดือนก่อน
I actually feel pretty middling about how World 4 turned out - there were some level mechanics I couldn't pull off due to time limitations, specifically in 4-2 and 4-3, but that's for another video. 4-1 is one of my favorite levels despite that, not just artistically but in the bounciness of different movement styles you get to do here. I took after a bunch of aesthetic influences for this leve...
Time Will Tell - SomnaBuster OST
มุมมอง 594 หลายเดือนก่อน
Original soundtrack by David Peters Steam: store.steampowered.com/app/2598190/SomnaBuster/ Itch.io: pd-cgt.itch.io/somnabuster2024
Song I Forgot To Put In The OST (4-0) - SomnaBuster OST
มุมมอง 834 หลายเดือนก่อน
Song I Forgot To Put In The OST (4-0) - SomnaBuster OST
Unexpectation (VS Miniboss) - SomnaBuster OST
มุมมอง 674 หลายเดือนก่อน
Unexpectation (VS Miniboss) - SomnaBuster OST
Hey, You! Slither Over Here!!! - SomnaBuster OST
มุมมอง 384 หลายเดือนก่อน
Hey, You! Slither Over Here!!! - SomnaBuster OST
I Think He Called Himself 'Jiminy' - SomnaBuster OST
มุมมอง 454 หลายเดือนก่อน
I Think He Called Himself 'Jiminy' - SomnaBuster OST
...But It Has To Get Better (Continue) - SomnaBuster OST
มุมมอง 964 หลายเดือนก่อน
...But It Has To Get Better (Continue) - SomnaBuster OST
It Couldn't Be helped... (Game Over) - SomnaBuster OST
มุมมอง 554 หลายเดือนก่อน
It Couldn't Be helped... (Game Over) - SomnaBuster OST
Got Out Of A HUUUUUGE Bed In The Clouds (Final Boss Defeated) - SomnaBuster OST
มุมมอง 594 หลายเดือนก่อน
Got Out Of A HUUUUUGE Bed In The Clouds (Final Boss Defeated) - SomnaBuster OST
Gout Out Of An EVIL And SCHEMING Bed (Boss Defeated) - SomnaBuster OST
มุมมอง 474 หลายเดือนก่อน
Gout Out Of An EVIL And SCHEMING Bed (Boss Defeated) - SomnaBuster OST
Got Out Of Bed (Area Clear) - SomnaBuster OST
มุมมอง 444 หลายเดือนก่อน
Got Out Of Bed (Area Clear) - SomnaBuster OST
Someone's Back Stair Potentially - SomnaBuster OST
มุมมอง 284 หลายเดือนก่อน
Someone's Back Stair Potentially - SomnaBuster OST
This game has its own special style.
excellent.
yesss.
i like how despite the fact that i have been looking at mmbn remixes and covers and in different soundfonts for over a decade now youtube will still hide stuff like this from me ffs. nice work.
This is INCREDIBLE! I love this so much! Congratulations for this awesome achievement 😊 I sincerely hope you keep making awesome stuff! Jesus loves ya! I hope you get to achieve your full potential!
DUDE HELL YEAAAAAAAAAAHHHHHH.
Very disaster, very arms
This game looks fantastic. Definitely my most anticipated game for 2025 now
dang it this is good! i get some pretty good terminator vibes from this
Why this one sound like Sans though
Why does this sound like Hyper Zone but way better!!!❤
Mega man perfect blue style
me lowkey
If you havent already, could you please do this for the Final Horizon version?
There's something about this song that just gets me back up after losing. I absolutely love how soothing this little tune is <3
this song bangs so hard it created another universe
This is probably my favorite track in the game. Great work!
pwetty fonky
Bruh this needs more attention.
Solid arrangement! Very faithful to the original style with some fun additions.
Greenhorn Forest Zone
WE’RE OBTAINING THE ICEBALL M CHIP WITH THIS ONE 🗣️🗣️🗣️🔥🔥🔥
The first thing it reminded me of similar sound is Splatter House 2 on Genesis has that same dark feeling.
Nice! 🎧🎶
This level is one of my favorites. It's just great to see how masterful all mechanics work together making in the proces the best platformer semi final and final levels.
2:14 1. The realization of choosing difficulty level is genius, love it. 2. Why their isn't hardest difficulty achievement?
One of the best levels in the game
jenny cameo
wrong take uploaded 🧠
Oop, forgot to trim off the beginning portion of that run, my bad :/
we're so back
Ni ĉi tie esperantas?
✅️
One of my favorites on the soundtrack. Found this game through SAGE so finally hearing the song from that trailer in game was a really cool moment
The algorithm has brought this to my attention.
@@cmf1402 stick around, we have oatmeal creme pies and a neo geo
Pretty cool!
@@Lostmint thank you!!
Great name
nuh uh, too quirky
You're trying to kill me
"I will endure a thousand deaths before I yield."
1:07 So many DDR memories hearing this.
I WAS WONDERING WHEN SOMEONE WAS GONNA NOTICE THE SAMPLES
Done in a remember! ;-;
Love how much of a tone shift this music was to signal the arc antagonist entrance.
cool!
This looks sick, I am 100% following development, keep doing what u do
Catchy af
We're not making it out of Club Regulus with this one 🔥🔥🔥🔥
Very nice! I was wondering about official names for these tracks.
well now i just HAVE to try and beat all these times. (i've successfully beat the time for this level and it was pretty hard so i'm excited to try the other ones)
Favorite level
YOU CAN WALK ON THE CEILING?!?!?